Fri, 20 Feb 2009 19:49:34 +0000 unc0rr Oops, forgot a bunch of CONFIG_PARAM
Fri, 20 Feb 2009 19:48:44 +0000 unc0rr Prevent 'double team exiting' in egine
Fri, 20 Feb 2009 19:47:31 +0000 unc0rr Save some more bytes in protocol
Fri, 20 Feb 2009 19:46:22 +0000 unc0rr - Remove client teams on exit
Fri, 20 Feb 2009 19:40:55 +0000 unc0rr Removeteam action
Fri, 20 Feb 2009 14:12:16 +0000 unc0rr 'Reduce quality' patch by nemo
Fri, 20 Feb 2009 11:58:58 +0000 unc0rr Implement 'roundfinished' cmd on net server
Thu, 19 Feb 2009 14:52:32 +0000 unc0rr Frontend look fixes
Thu, 19 Feb 2009 14:51:57 +0000 unc0rr Some optimization of land texture updating
Wed, 18 Feb 2009 16:49:27 +0000 unc0rr Fix a bug with updating
Wed, 18 Feb 2009 16:46:27 +0000 unc0rr Split land texture into small ones:
Wed, 18 Feb 2009 16:35:03 +0000 unc0rr More reorganization
Wed, 18 Feb 2009 16:28:21 +0000 unc0rr Reorganize land texteure function in prepare to texture split
Wed, 18 Feb 2009 15:04:40 +0000 unc0rr New game server:
Wed, 18 Feb 2009 15:03:31 +0000 unc0rr Update translations
Tue, 17 Feb 2009 12:58:25 +0000 unc0rr Move template filter to map widget (by nemo)
Tue, 17 Feb 2009 12:58:08 +0000 unc0rr Clouds fixes by nemo
Sun, 15 Feb 2009 20:29:52 +0000 unc0rr "connecting" page
Sun, 15 Feb 2009 17:48:05 +0000 unc0rr Fix array overflow
Sun, 15 Feb 2009 17:24:19 +0000 unc0rr Add Hogville map to build system
Sun, 15 Feb 2009 14:38:02 +0000 unc0rr Templates filter by nemo
Sat, 14 Feb 2009 21:04:51 +0000 unc0rr Finnish translation
Sat, 14 Feb 2009 16:54:28 +0000 unc0rr - Set bamboo plinko hedgehogs limit to 48
Sat, 14 Feb 2009 16:51:10 +0000 unc0rr New bonus box sprite
Sat, 14 Feb 2009 16:44:50 +0000 unc0rr Fix initial room config
Sat, 14 Feb 2009 16:30:22 +0000 unc0rr engine part of nemo's patch
Sat, 14 Feb 2009 16:25:58 +0000 unc0rr Fix passing hedgehogs number from engine to frontend
Sat, 14 Feb 2009 16:24:20 +0000 unc0rr frontend's part of nemo patch
Sat, 14 Feb 2009 16:23:51 +0000 unc0rr Hogville map
Sat, 14 Feb 2009 16:11:53 +0000 unc0rr Update nature, City and Island themes
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