Sun, 26 May 2019 16:01:33 +0200 |
Wuzzy |
ACF5: Add appear animation for 3rd wave
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Sun, 26 May 2019 15:49:39 +0200 |
Wuzzy |
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
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Sun, 26 May 2019 15:37:49 +0200 |
Wuzzy |
ACF5: Fix number of turns before 3rd wave appears not always being 7
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Sun, 26 May 2019 14:27:55 +0200 |
Wuzzy |
IsHogLocal: If there's a mission team, only count members in the clan of that team
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Sun, 26 May 2019 14:16:35 +0200 |
Wuzzy |
Refactor definition of "local" clans
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files
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Sat, 25 May 2019 18:18:42 +0300 |
alfadur |
scatter bottle pieces
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Sat, 25 May 2019 02:14:25 +0200 |
Wuzzy |
ACF3: Fix princess-in-cage scene: Princess did not die
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Sat, 25 May 2019 01:45:46 +0200 |
Wuzzy |
ACF3: Simplify infinite shoryuken crate
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Sat, 25 May 2019 00:23:14 +0200 |
Wuzzy |
ACF3: Clean up start up sequences a bit
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Fri, 24 May 2019 23:39:51 +0200 |
unc0rr |
Add handling of some messages, reuse models from the old frontend
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Fri, 24 May 2019 22:27:19 +0200 |
Wuzzy |
Backed out changeset 76003912e31d (whoops)
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Fri, 24 May 2019 22:26:47 +0200 |
Wuzzy |
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
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Fri, 24 May 2019 22:17:36 +0200 |
Wuzzy |
Backed out changeset f764394839b2
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Fri, 24 May 2019 22:07:44 +0200 |
Wuzzy |
Prevent crates from being collected twice
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files
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Fri, 24 May 2019 21:47:20 +0200 |
Wuzzy |
Use "looky" hog sprite for missing hat texture as well
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