Sun, 19 Feb 2012 00:25:38 +0100 koda two more this time
Sat, 18 Feb 2012 19:33:48 +0100 koda merge
Sat, 18 Feb 2012 16:56:04 +0100 Xeli moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Sat, 18 Feb 2012 19:33:04 +0100 koda this apparently didn't get updated, but it was enough to reassign the outlets
Sat, 18 Feb 2012 15:24:20 +0100 Xeli changed jumping, on x button tap is high jump, on longpress + release is low jump (read: it only does a low jump when you release)
Sat, 18 Feb 2012 19:29:16 +0100 koda prepare a styled button
Sat, 18 Feb 2012 13:52:37 +0100 Xeli fixed the active region on widgets when they are animated, added active.x:= in uWorld too
Sat, 18 Feb 2012 19:07:19 +0100 koda oh i thought i had converted every uitableviewcontroller to uiviewcontroller+tableview; this also restores displaying statitstics after game
Sat, 18 Feb 2012 11:59:59 +0100 koda rotation support for other controllers
Sat, 18 Feb 2012 11:18:10 +0100 koda one more USE_TOUCH_INTERFACE
Fri, 17 Feb 2012 20:42:22 -0500 nemo Experiment. This has bugged me for a long time. Should be possible to tell a team with 1 health from a team with 0
Fri, 17 Feb 2012 23:36:05 +0100 Xeli stop the crosshair from twitching when it's not supposed to move + fix aimingUp/Down booleans
Fri, 17 Feb 2012 22:54:45 +0100 Xeli change power() to sqr
Fri, 17 Feb 2012 22:53:02 +0100 Xeli fix crosshair aiming
Fri, 17 Feb 2012 22:18:21 +0100 Xeli remove all hwFloat calculations
(0) -3000 -1000 -300 -100 -15 +15 +100 +300 +1000 +3000 tip