Sun, 14 Nov 2010 02:38:05 -0500 nemo sorry bout that guys.
Sun, 14 Nov 2010 12:25:50 -0500 nemo revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs 0.9.14.1
Sun, 14 Nov 2010 00:50:33 +0100 jose1711 another typo
Sun, 14 Nov 2010 11:53:27 -0500 nemo this reverts 3861 0.9.14.1
Sun, 14 Nov 2010 00:35:05 +0100 inu fixed typo
Sun, 14 Nov 2010 17:42:00 +0100 koda bumping qt minimum version 0.9.14.1
Sat, 13 Nov 2010 23:08:33 +0100 Henek clean up and lua update, very minor
Sun, 14 Nov 2010 19:27:30 +0300 unc0rr Set protocol num to 35 0.9.14.1
Sat, 13 Nov 2010 15:32:53 -0500 nemo merge 0.9.14 back into trunk
Sun, 14 Nov 2010 11:24:36 -0500 nemo add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly 0.9.14.1
Sat, 13 Nov 2010 23:03:17 +0300 unc0rr merge
Sun, 14 Nov 2010 11:19:37 -0500 nemo disable offsets in GetLaunchX/GetLaunchY instead 0.9.14.1
Sat, 13 Nov 2010 17:19:18 +0100 Henek made napalm use napalmbombs instead of just dropping fire
Sat, 13 Nov 2010 20:42:26 +0300 unc0rr Optimization fail fixed
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