Wed, 13 Aug 2014 13:36:35 +0200 |
sheepluva |
I a recent commit I caused flames to use uninitialized values. that lead to fire burning slow and desyncs. this commit fixes/reverts this
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Tue, 12 Aug 2014 17:58:36 +0400 |
unc0rr |
Fix PlaceSprite
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Tue, 12 Aug 2014 13:21:32 +0400 |
unc0rr |
Challenge map #12
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Mon, 11 Aug 2014 08:31:57 -0400 |
nemo |
text visibility "fix"
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Sun, 10 Aug 2014 17:03:02 +0200 |
sheepluva |
do not render chat if HUD is hidden
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Sat, 02 Aug 2014 15:11:13 +0400 |
unc0rr |
Oops
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Sat, 02 Aug 2014 02:42:12 +0200 |
sheepluva |
fix flake angles
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Sat, 02 Aug 2014 02:20:48 +0200 |
sheepluva |
"fix" sinegun
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Mon, 28 Jul 2014 15:46:15 -0400 |
nemo |
should be RGBA, not RGB
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Sun, 27 Jul 2014 22:47:52 -0400 |
nemo |
Using blended makes smilies and CJK less hideous.
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Fri, 25 Jul 2014 20:42:06 +0400 |
unc0rr |
One more map
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Fri, 25 Jul 2014 20:41:52 +0400 |
unc0rr |
Forced sprites placing mode, exposed to scripts (not tested at all)
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Fri, 25 Jul 2014 14:16:33 +0400 |
unc0rr |
Oops
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Fri, 25 Jul 2014 14:00:51 +0400 |
unc0rr |
Official racer map #11
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Thu, 10 Jul 2014 13:40:49 +0400 |
unc0rr |
Racer challenge map #10
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Mon, 07 Jul 2014 16:07:49 +0200 |
sheepluva |
burst drowning gears into bubbles after timeout
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Mon, 07 Jul 2014 15:43:48 +0200 |
sheepluva |
drowning tweaks
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Mon, 07 Jul 2014 00:48:12 +0200 |
sheepluva |
cont.
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Mon, 07 Jul 2014 00:37:10 +0200 |
sheepluva |
simplifying some code
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Sun, 06 Jul 2014 19:20:43 +0200 |
sheepluva |
some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping
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Sun, 06 Jul 2014 12:19:24 +0200 |
sheepluva |
one finger ought to be enough for everybody
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Sun, 06 Jul 2014 12:02:55 +0200 |
sheepluva |
tweaks
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Sat, 05 Jul 2014 22:54:58 +0200 |
sheepluva |
merge (even although I rebased... ok)
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Sat, 05 Jul 2014 21:22:42 +0200 |
sheepluva |
for real this time
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