Wed, 22 Jan 2014 00:23:08 +0100 |
koda |
little gameServer cleanup
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changeset |
files
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Tue, 21 Jan 2014 23:57:34 +0100 |
koda |
restore revinfo
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changeset |
files
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Tue, 21 Jan 2014 23:53:26 +0100 |
koda |
readd r3be36d2fdca6
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files
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Tue, 21 Jan 2014 23:46:48 +0100 |
koda |
ok really restore tests
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changeset |
files
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Tue, 21 Jan 2014 23:25:57 +0100 |
koda |
restore tests
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changeset |
files
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Tue, 21 Jan 2014 23:15:25 +0100 |
koda |
restore gameServer changes
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changeset |
files
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Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
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files
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Wed, 22 Jan 2014 01:11:13 +0400 |
unc0rr |
Halfplement voting
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files
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Tue, 21 Jan 2014 21:16:52 +0100 |
sheepluva |
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
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files
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Tue, 21 Jan 2014 22:04:40 +0400 |
unc0rr |
Fix server producing unreplayable records
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files
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Tue, 21 Jan 2014 18:02:37 +0100 |
sheepluva |
use new API for changing GameFlags
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files
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Tue, 21 Jan 2014 15:56:52 +0100 |
sheepluva |
luaAPI:
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files
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Tue, 21 Jan 2014 11:48:43 +0400 |
unc0rr |
Fix detection of mapgen
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files
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Tue, 21 Jan 2014 10:59:52 +0400 |
unc0rr |
Merge
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files
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Mon, 20 Jan 2014 21:16:17 -0500 |
nemo |
This adds idle hog tinting. Active hog tinting still needed.
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files
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Tue, 21 Jan 2014 01:38:06 +0100 |
sheepluva |
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
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files
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