Fri, 03 Sep 2010 02:03:44 +0200 koda also remove sinegun from the ifrontend for whatever reason
Fri, 03 Sep 2010 01:54:29 +0200 koda *patch by arrom: fix installation of fort images
Fri, 03 Sep 2010 01:41:51 +0200 smaxx Engine:
Fri, 03 Sep 2010 01:26:58 +0200 smaxx Engine:
Thu, 02 Sep 2010 19:22:37 -0400 nemo Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
Fri, 03 Sep 2010 00:31:13 +0200 koda add a noconsole symbol, update the project file for appstore distribution
Fri, 03 Sep 2010 00:01:04 +0200 koda merge
Thu, 02 Sep 2010 23:44:35 +0200 koda a little more intuitive team editing
Thu, 02 Sep 2010 23:03:10 +0200 TheXception Frontend: improve statsPage (clean up translation strings)
Thu, 02 Sep 2010 22:37:24 +0200 koda discrimination between ai and humans
Thu, 02 Sep 2010 21:55:11 +0100 tiyuri Fixed Sky files
Thu, 02 Sep 2010 21:49:36 +0400 unc0rr use built-in method QString::isEmpty()
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