Tue, 28 Apr 2015 23:26:12 +0300 unc0rr Some more work on network client implementation qmlfrontend
Fri, 10 Apr 2015 10:36:17 -0400 nemo tweak erase
Tue, 28 Apr 2015 11:49:48 +0300 unc0rr Will use own tree type qmlfrontend
Wed, 08 Apr 2015 23:59:35 -0400 nemo also erase
Sat, 25 Apr 2015 23:46:09 +0300 unc0rr Some hedgewars coding a week keeps doctor away qmlfrontend
Wed, 08 Apr 2015 15:10:44 -0400 nemo fix copypasta typo, failure to bump offset of lf params
Wed, 22 Apr 2015 23:33:16 +0300 unc0rr Some futher work on flib net client part qmlfrontend
Wed, 08 Apr 2015 15:04:48 -0400 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
Thu, 16 Apr 2015 23:31:13 +0300 unc0rr Start network support: only setting up a connection for now qmlfrontend
Sun, 05 Apr 2015 16:41:39 -0400 nemo Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
Tue, 14 Apr 2015 11:18:14 +0300 unC0Rr Racer challenge map #17 qmlfrontend
Sun, 05 Apr 2015 12:44:54 +0900 mikade fix error in Nobody Laugh
Sat, 11 Apr 2015 22:39:29 +0300 unc0rr Make ammo scheme work qmlfrontend
Fri, 03 Apr 2015 16:46:14 -0400 nemo enable bounce on rubber for air bombs. give them the missing elasticity they needed for the code there to work properly.
Sat, 11 Apr 2015 17:23:56 +0300 unc0rr Oops, forgot this file qmlfrontend
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