Thu, 29 Aug 2024 17:09:39 +0200 |
unC0Rr |
Allow switching between outline and wfc map generators
transitional_engine
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files
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Thu, 29 Aug 2024 15:28:20 +0200 |
unC0Rr |
Make pas2c engine work with hwengine-future
transitional_engine
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files
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Thu, 29 Aug 2024 12:56:16 +0200 |
unC0Rr |
Pass full path to WFC for tile loading
transitional_engine
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files
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Wed, 28 Aug 2024 17:16:23 +0200 |
unC0Rr |
Make pascal engine link to hwengine-future and use WFC generator
transitional_engine
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Wed, 28 Aug 2024 15:34:49 +0200 |
unC0Rr |
Merge default
transitional_engine
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Wed, 28 Aug 2024 15:31:51 +0200 |
unC0Rr |
Add corrosion as a subdirectory, CMake fixes
transitional_engine
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Wed, 28 Aug 2024 13:41:51 +0200 |
unC0Rr |
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
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files
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Wed, 28 Aug 2024 13:36:52 +0200 |
unC0Rr |
Avoid creating unused string that is quite costly to produce
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files
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Tue, 27 Aug 2024 17:01:13 +0200 |
unC0Rr |
Improve pas2c rtl performance by avoiding double iteration on strings
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Tue, 21 May 2024 14:38:30 +0200 |
unC0Rr |
Implement triggering advancement of simulation in qmlfrontend
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Mon, 20 May 2024 14:58:30 +0200 |
unC0Rr |
Implement key bindings
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files
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Sun, 19 May 2024 15:55:26 +0200 |
unC0Rr |
Handle game view resize
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files
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Thu, 16 May 2024 14:11:16 +0200 |
unC0Rr |
Improve AI aiming with minigun
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Wed, 15 May 2024 10:05:13 +0200 |
unC0Rr |
Wonder if anyone is trying to build this game anymore
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Wed, 01 May 2024 16:49:16 +0200 |
unC0Rr |
Allow to move camera by dragging mouse cursor over game field
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