Thu, 29 Nov 2012 14:02:28 +1300 Chris Wong Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
Fri, 30 Nov 2012 11:40:37 +0400 unc0rr Merge flibqtfrontend
Thu, 29 Nov 2012 04:57:35 +0100 zero579911 GCI: use player's name for the default team
Fri, 30 Nov 2012 15:16:14 +0100 Medo Fixed flib_weaponset_create creating an empty weaponset (for real this time :P) flibqtfrontend
Thu, 29 Nov 2012 14:47:36 -0500 nemo unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
Tue, 27 Nov 2012 10:05:24 +0400 unc0rr Some fixes flibqtfrontend
Tue, 27 Nov 2012 21:21:14 +0100 Medo Added default weaponset to frontlib hwconsts flibqtfrontend
Wed, 28 Nov 2012 10:57:07 -0500 nemo merge
Tue, 27 Nov 2012 00:29:41 +0400 unc0rr No more crashes when running quick game flibqtfrontend
Wed, 28 Nov 2012 11:57:39 +0100 Bryan Dunsmore GCI2012: Empty list help text (Issue 375)
Mon, 26 Nov 2012 00:28:47 +0400 unc0rr Try to setup weapon sets for quick game flibqtfrontend
Wed, 28 Nov 2012 00:27:30 +0400 unc0rr Remove limit on hedgehogs number
Mon, 26 Nov 2012 00:09:54 +0400 unc0rr Merge from default to have recent fixes flibqtfrontend
Mon, 26 Nov 2012 11:34:54 +0400 unc0rr koda, koda... could have checked your claims
Sat, 24 Nov 2012 18:31:49 +0100 koda link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
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