Sat, 05 Jan 2019 22:05:20 +0100 |
Wuzzy |
Lua: Add InitHealth, read-only variable containing the initial hog health setting
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changeset |
files
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Sat, 05 Jan 2019 21:52:15 +0100 |
Wuzzy |
TS: Improve configurability by game scheme
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changeset |
files
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Sat, 05 Jan 2019 21:07:22 +0100 |
Wuzzy |
TS: Simplify mission panel, fix bad string concatenation
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changeset |
files
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Sat, 05 Jan 2019 20:58:12 +0100 |
Wuzzy |
TS: Add script param to set specialists for all teams at once
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changeset |
files
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Sat, 05 Jan 2019 20:45:46 +0100 |
Wuzzy |
Document TS script param syntax, change some letters
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changeset |
files
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Sat, 05 Jan 2019 20:32:48 +0100 |
Wuzzy |
Clean up indents and comments in The_Specialists.lua
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changeset |
files
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Sat, 05 Jan 2019 13:23:43 -0500 |
nemo |
Allow customising the teams
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changeset |
files
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Thu, 03 Jan 2019 22:44:09 +0100 |
Wuzzy |
ASA ice02: Clean up some subtle weirdness on timeout
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files
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Thu, 03 Jan 2019 19:46:48 +0100 |
Wuzzy |
Fix bee targeting fail across wrap world edge
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changeset |
files
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Thu, 03 Jan 2019 17:57:31 +0100 |
Wuzzy |
Fix force-locked schemes getting unlocked when changing map types (bug 378)
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changeset |
files
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Wed, 02 Jan 2019 17:45:12 +0100 |
Wuzzy |
ASA ice02: Don't show remaining saucers in stats (unimportant)
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changeset |
files
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Wed, 02 Jan 2019 11:08:26 -0500 |
nemo |
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
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files
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Wed, 02 Jan 2019 11:06:34 -0500 |
nemo |
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
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changeset |
files
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Wed, 02 Jan 2019 03:30:54 +0100 |
Wuzzy |
Initialize mission completion status on frontend load
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changeset |
files
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