Wed, 06 Mar 2013 19:50:25 -0500 | nemo | yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing. | changeset | files |
Wed, 06 Mar 2013 17:06:35 -0500 | nemo | prevent an old abuse of parachute to land safely | changeset | files |
Wed, 06 Mar 2013 16:00:48 -0500 | nemo | fix fade to black in training | changeset | files |
Thu, 07 Mar 2013 00:25:11 +0400 | unc0rr | PhysFS-aware check for directory existence. Should fix issue 511. | changeset | files |
Wed, 06 Mar 2013 13:03:11 -0500 | nemo | skip frozen hogs in switch | changeset | files |
Wed, 06 Mar 2013 12:55:48 -0500 | nemo | Add missing feedback button translation | changeset | files |
Wed, 06 Mar 2013 11:13:18 -0500 | nemo | This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me. | changeset | files |
Wed, 06 Mar 2013 16:48:03 +0100 | koda | our cmake modules have become good enough, prefer them over system ones | changeset | files |