Fri, 14 Oct 2011 11:36:46 -0400 |
Florian Fabre |
Hide focus outline on buttons.
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Thu, 13 Oct 2011 13:50:41 -0400 |
nemo |
oops
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Thu, 13 Oct 2011 11:15:07 -0400 |
Guillaume Englert |
Add SkyL/SkyR to avoid repeating the cave entrance
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Wed, 12 Oct 2011 21:00:12 -0400 |
nemo |
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
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Tue, 11 Oct 2011 10:44:27 -0400 |
Guillaume Englert |
another crystal, spray and landtex tweaks.
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Tue, 11 Oct 2011 01:07:37 +0200 |
sheepluva |
something for nemo to play around with
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Tue, 11 Oct 2011 00:06:46 +0200 |
sheepluva |
make slope calcs skip small gaps
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Mon, 10 Oct 2011 16:36:35 -0400 |
nemo |
tidier
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Mon, 10 Oct 2011 16:23:08 -0400 |
nemo |
Make sticky mines and normal mines start their typical behaviour a second after creation in infinite attack mode.
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Mon, 10 Oct 2011 15:45:19 -0400 |
nemo |
set followgear to cluster/melon/gascloud
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Mon, 10 Oct 2011 15:25:59 -0400 |
nemo |
Make a few more things be impacted by explosions nearby
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Mon, 10 Oct 2011 14:37:19 -0400 |
nemo |
tweak (still a hack)
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Mon, 10 Oct 2011 14:13:35 -0400 |
nemo |
Experiment in making ice more treacherous. also tweak to snow/christmas flake spawn
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Sun, 09 Oct 2011 21:47:47 -0400 |
nemo |
Aaaand another flag that used to be cleared here...
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Mon, 10 Oct 2011 02:50:01 +0200 |
koda |
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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