Sat, 23 Mar 2013 18:21:13 +0100 |
koda |
initial changelog update
0.9.19
|
changeset |
files
|
Tue, 19 Mar 2013 10:35:10 +0100 |
koda |
internal handling of some osx-only pascal flags
cmake_pascal
|
changeset |
files
|
Tue, 26 Mar 2013 17:52:27 -0400 |
nemo |
merge. hate the fact that "unsynced remote changes" is just a "note" now.
|
changeset |
files
|
Fri, 22 Mar 2013 22:42:41 +0100 |
sheepluva |
add fort section to credits file
|
changeset |
files
|
Tue, 19 Mar 2013 10:34:46 +0100 |
koda |
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
cmake_pascal
|
changeset |
files
|
Tue, 26 Mar 2013 17:47:06 -0400 |
nemo |
Try to document TGear a bit, so people know what is commonly overridden, and what stuff is used for. Remove gtIceGun-specific values from TGear and abuse a couple of commonly abused members instead.
|
changeset |
files
|
Fri, 22 Mar 2013 18:51:37 +0100 |
sheepluva |
remove engine warnings
|
changeset |
files
|
Tue, 19 Mar 2013 09:53:12 +0100 |
koda |
utility macros for adding compiler flags
cmake_pascal
|
changeset |
files
|
Fri, 22 Mar 2013 14:54:20 +0100 |
sheepluva |
changing fort name to better reflect its contents
|
changeset |
files
|
Tue, 19 Mar 2013 01:28:25 +0100 |
koda |
partial conversion of pascal_flags to CMAKE_Pascal_FLAGS
cmake_pascal
|
changeset |
files
|
Fri, 22 Mar 2013 14:34:11 +0100 |
koda |
adding jaree to credits
|
changeset |
files
|
Thu, 21 Mar 2013 10:26:43 +0100 |
sheepluva |
make https links work properly
|
changeset |
files
|
Tue, 19 Mar 2013 00:30:48 +0100 |
koda |
typo
cmake_pascal
|
changeset |
files
|
Fri, 22 Mar 2013 11:08:42 +0100 |
koda |
scheme association for linux (although it stops during connection)
|
changeset |
files
|
Thu, 21 Mar 2013 10:08:30 +0100 |
sheepluva |
fix/hack so that (own) messages sent in frontend are also visible in the game chat
|
changeset |
files
|
Tue, 19 Mar 2013 00:30:30 +0100 |
koda |
the default CMake(Lang)Compiler.cmake location changed since 2.8.10
cmake_pascal
|
changeset |
files
|
Thu, 21 Mar 2013 15:01:27 +0100 |
sheepluva |
don't poison the dead, it's not cool.
|
changeset |
files
|
Thu, 21 Mar 2013 09:27:35 +0100 |
sheepluva |
fix player info
|
changeset |
files
|
Mon, 18 Mar 2013 20:10:27 +0100 |
koda |
partial reodering of units so that dependency tracking is done with cmake
cmake_pascal
|
changeset |
files
|
Thu, 21 Mar 2013 11:51:13 +0100 |
sheepluva |
enable/fix links on about page. why don't people test that stuff when they insert it? it's just one click...
|
changeset |
files
|
Wed, 20 Mar 2013 23:18:46 +0100 |
sheepluva |
add lobby chat features to room chat
|
changeset |
files
|
Mon, 18 Mar 2013 16:38:46 +0100 |
koda |
better support for cmake directory and fpc output paths
cmake_pascal
|
changeset |
files
|
Wed, 20 Mar 2013 09:13:05 +0400 |
unc0rr |
Add space for better visual performance
|
changeset |
files
|
Mon, 18 Mar 2013 12:30:09 +0100 |
koda |
move paths setup inside cmake_lang files
cmake_pascal
|
changeset |
files
|
Tue, 19 Mar 2013 22:47:22 -0400 |
Randi |
Eiffel Tower fort
|
changeset |
files
|
Mon, 18 Mar 2013 10:06:07 +0100 |
koda |
this should make cmake-pascal stuff work on linux too
cmake_pascal
|
changeset |
files
|
Tue, 19 Mar 2013 22:19:28 +0100 |
sheepluva |
fix ancient issue with hedgehogs sliding through/into think gaps; fixes issue 542; could and should be optimized (also to make sure that hogs can't slide through little pixel turds) - feel free to do so =P
|
changeset |
files
|
Mon, 18 Mar 2013 02:07:58 +0100 |
koda |
with lot of hackery, use add_executable on pascal files, SUCCSS
cmake_pascal
|
changeset |
files
|
Mon, 18 Mar 2013 12:13:46 -0400 |
nemo |
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
|
changeset |
files
|
Mon, 18 Mar 2013 00:58:13 +0100 |
koda |
barebone cmake config file to support pascal files, based off plplot's ada files
cmake_pascal
|
changeset |
files
|
Sun, 17 Mar 2013 22:02:57 +0100 |
koda |
add one button to improve sharing of hwplay:// schemes
|
changeset |
files
|
Sun, 17 Mar 2013 20:50:02 +0100 |
koda |
help text for pagenetserver
|
changeset |
files
|
Sun, 17 Mar 2013 20:43:33 +0100 |
koda |
do not host server on well-known ports
|
changeset |
files
|
Sun, 17 Mar 2013 19:57:52 +0100 |
koda |
use SDL keycode for shortcuts (doesn't fix layout issues)
|
changeset |
files
|
Sun, 17 Mar 2013 18:42:28 +0100 |
koda |
ingore moar keys
|
changeset |
files
|
Sun, 17 Mar 2013 14:09:54 -0400 |
nemo |
Add some flags for a few of the magic Land values
|
changeset |
files
|
Sun, 17 Mar 2013 10:25:19 -0400 |
nemo |
useless test
|
changeset |
files
|
Sun, 17 Mar 2013 10:13:14 -0400 |
nemo |
Key returned 0 for arrows under linux. Sym works, clearer anyway.
|
changeset |
files
|
Sun, 17 Mar 2013 01:36:04 +0100 |
koda |
linux keycodes differ from osx's
|
changeset |
files
|
Sun, 17 Mar 2013 01:34:24 +0100 |
koda |
use a local storage for chat history which prevents mix ups in netgame and simplifies code
|
changeset |
files
|
Sun, 17 Mar 2013 01:26:40 +0100 |
koda |
less cryptic text insertion
|
changeset |
files
|
Sun, 17 Mar 2013 01:15:22 +0100 |
koda |
gather a few common code
|
changeset |
files
|
Sun, 17 Mar 2013 01:11:05 +0100 |
koda |
implement up and down keys to navigate in the chat history, needs testing over network
|
changeset |
files
|
Sat, 16 Mar 2013 23:54:11 +0100 |
koda |
don't display squares when pressing arrow keys in chat
|
changeset |
files
|
Sat, 16 Mar 2013 23:50:50 +0100 |
koda |
formatting
|
changeset |
files
|
Sat, 16 Mar 2013 23:29:50 +0100 |
koda |
do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
|
changeset |
files
|
Sun, 17 Mar 2013 00:18:38 +0400 |
unc0rr |
Hard math to fix issue 571. Well, not really hard math,
|
changeset |
files
|
Fri, 15 Mar 2013 11:55:41 -0400 |
nemo |
oups
|
changeset |
files
|
Fri, 15 Mar 2013 11:12:42 +0100 |
sheepluva |
fix compilation with clang. fixes issue 553 - thanks to julien for reporting and to drew for the first part of the fix
|
changeset |
files
|
Wed, 13 Mar 2013 21:02:26 -0400 |
nemo |
at vatten's request. make resurrection always resurrect at least 1 hp out of kindness to noobs who can't be bothered to read tooltips
|
changeset |
files
|
Tue, 12 Mar 2013 22:35:57 -0400 |
nemo |
Call steps on focus instead. fix typo
|
changeset |
files
|
Tue, 12 Mar 2013 22:20:42 -0400 |
nemo |
Experiment in undisabling the brick theme flake
|
changeset |
files
|
Tue, 12 Mar 2013 22:13:38 -0400 |
nemo |
Crashed here last game
|
changeset |
files
|
Tue, 12 Mar 2013 22:41:26 +0100 |
koda |
better message, as suggested by inu
|
changeset |
files
|
Tue, 12 Mar 2013 22:38:49 +0100 |
koda |
return after ram size on win
|
changeset |
files
|
Tue, 12 Mar 2013 23:45:26 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Tue, 12 Mar 2013 19:25:05 +0100 |
koda |
add 'run Hedgewars' checkbox at the end of the NSIS installation
|
changeset |
files
|
Tue, 12 Mar 2013 17:18:55 +0100 |
koda |
this should supposedly add hwplay:// schemes to windows, after user presses file association
|
changeset |
files
|
Tue, 12 Mar 2013 02:30:36 +0100 |
inu |
No more std::string in feedbackdialog.cpp
|
changeset |
files
|
Tue, 12 Mar 2013 01:32:39 +0100 |
koda |
this should prevent the password prompt from appearing on local games (issue 548)
|
changeset |
files
|
Mon, 11 Mar 2013 12:21:37 -0400 |
nemo |
grrrr
|
changeset |
files
|
Sun, 10 Mar 2013 19:43:31 +0100 |
koda |
fix bug 552 - reset network button state after use
|
changeset |
files
|
Mon, 11 Mar 2013 12:20:59 -0400 |
nemo |
this should ensure those other voices play a bit more often.
|
changeset |
files
|
Sun, 10 Mar 2013 15:44:03 +0100 |
koda |
hit hwplay://server:port and automatically join an unofficial server (on osx right now)
|
changeset |
files
|
Sun, 10 Mar 2013 11:29:00 +0100 |
koda |
oops forgot to move header
|
changeset |
files
|
Sun, 10 Mar 2013 08:49:40 +0400 |
unc0rr |
Prepend, not append
|
changeset |
files
|
Sat, 09 Mar 2013 23:01:15 -0500 |
nemo |
fix highlander - needed new script load function
|
changeset |
files
|
Sat, 09 Mar 2013 22:52:17 -0500 |
nemo |
unbreak build
|
changeset |
files
|
Sun, 10 Mar 2013 02:41:27 +0100 |
koda |
hooks for opening custom urls on osx (commented out until we decide what to do)
|
changeset |
files
|
Sun, 10 Mar 2013 02:32:25 +0100 |
koda |
cleanup file loading, this codepath can be used to load url schemes
|
changeset |
files
|
Sun, 10 Mar 2013 01:27:48 +0100 |
koda |
fix loading files on osx too, the cause was different than other systems
|
changeset |
files
|
Sun, 10 Mar 2013 01:02:15 +0100 |
koda |
move signal handler in hwapplication
|
changeset |
files
|
Sun, 10 Mar 2013 00:40:00 +0100 |
koda |
alignment
|
changeset |
files
|
Sat, 09 Mar 2013 19:23:00 +0100 |
koda |
introducing the bestest flag of all
|
changeset |
files
|
Sat, 09 Mar 2013 21:40:02 +0400 |
unc0rr |
- Put compiled units into more appropriate dir
|
changeset |
files
|
Sat, 09 Mar 2013 01:22:45 +0100 |
koda |
forgot to update lib names here
|
changeset |
files
|
Sat, 09 Mar 2013 01:17:31 +0100 |
koda |
sigh
|
changeset |
files
|
Sat, 09 Mar 2013 00:57:09 +0100 |
koda |
have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
|
changeset |
files
|
Sat, 09 Mar 2013 00:43:26 +0100 |
koda |
stripping
|
changeset |
files
|
Sat, 09 Mar 2013 00:41:08 +0100 |
koda |
adjust casing
|
changeset |
files
|
Sat, 09 Mar 2013 00:38:53 +0100 |
koda |
readd revision info to the cpack generated package
|
changeset |
files
|
Sat, 09 Mar 2013 00:26:25 +0100 |
koda |
move cpack stuff in its own cmake file
|
changeset |
files
|
Sat, 09 Mar 2013 00:20:58 +0100 |
koda |
fix linking on osx
|
changeset |
files
|
Tue, 12 Mar 2013 23:43:31 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Fri, 08 Mar 2013 11:26:47 -0500 |
nemo |
typo
|
changeset |
files
|
Fri, 08 Mar 2013 13:15:08 +0100 |
Marco Bresciani |
A bit more of Italian translation... in progress. :)
|
changeset |
files
|
Fri, 08 Mar 2013 08:31:34 -0500 |
nemo |
*sigh* hopefully there aren't any more of these. add missing tr() to button text
|
changeset |
files
|
Fri, 08 Mar 2013 08:17:11 -0500 |
nemo |
lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
|
changeset |
files
|
Fri, 08 Mar 2013 08:07:30 -0500 |
nemo |
*sigh* sorry. I miss the old, don't-push-if-unsynced-remote-w/o-force. Keep forgetting to pull.
|
changeset |
files
|
Fri, 08 Mar 2013 00:36:10 +0400 |
unc0rr |
Unbreak build without stl compatibility
|
changeset |
files
|
Thu, 07 Mar 2013 12:08:03 +0100 |
koda |
merge
|
changeset |
files
|
Thu, 07 Mar 2013 11:55:00 +0100 |
koda |
even more wrapping with find_package_or_disable_msg
|
changeset |
files
|
Thu, 07 Mar 2013 10:16:21 +0100 |
koda |
update option list
|
changeset |
files
|
Thu, 07 Mar 2013 10:14:12 +0100 |
koda |
introduce find_package_or_fail/disable to group together similar cmake code
|
changeset |
files
|
Thu, 07 Mar 2013 10:11:07 +0100 |
koda |
link png library in code on osx
|
changeset |
files
|
Thu, 07 Mar 2013 11:53:40 +0200 |
Urbertar |
Fix frozen hog rendering
|
changeset |
files
|
Thu, 07 Mar 2013 11:23:01 +0400 |
unc0rr |
Fix check for flag
|
changeset |
files
|
Fri, 08 Mar 2013 08:06:13 -0500 |
mikade |
hopefully closes issues 541, 312 and 503
|
changeset |
files
|
Wed, 06 Mar 2013 19:50:25 -0500 |
nemo |
yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
|
changeset |
files
|
Wed, 06 Mar 2013 17:06:35 -0500 |
nemo |
prevent an old abuse of parachute to land safely
|
changeset |
files
|
Wed, 06 Mar 2013 16:00:48 -0500 |
nemo |
fix fade to black in training
|
changeset |
files
|
Thu, 07 Mar 2013 00:25:11 +0400 |
unc0rr |
PhysFS-aware check for directory existence. Should fix issue 511.
|
changeset |
files
|
Wed, 06 Mar 2013 13:03:11 -0500 |
nemo |
skip frozen hogs in switch
|
changeset |
files
|
Wed, 06 Mar 2013 12:55:48 -0500 |
nemo |
Add missing feedback button translation
|
changeset |
files
|
Wed, 06 Mar 2013 11:13:18 -0500 |
nemo |
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
|
changeset |
files
|
Wed, 06 Mar 2013 16:48:03 +0100 |
koda |
our cmake modules have become good enough, prefer them over system ones
|
changeset |
files
|
Wed, 06 Mar 2013 16:47:31 +0100 |
koda |
Backed out changeset 4cccc0520988
|
changeset |
files
|
Wed, 06 Mar 2013 16:42:56 +0100 |
koda |
our cmake modules have become good enough, prefer them over system ones
|
changeset |
files
|
Wed, 06 Mar 2013 16:40:56 +0100 |
koda |
write FindGHC.cmake for haskell stuff
|
changeset |
files
|
Wed, 06 Mar 2013 09:42:20 -0500 |
nemo |
*sigh* I always forget to pull when AFK for a while. btw. why are we still keeping binaries in here? ☹
|
changeset |
files
|
Wed, 06 Mar 2013 15:09:29 +0100 |
koda |
user correct variable and slimmer test, version typos, .dll.a updated
|
changeset |
files
|
Wed, 06 Mar 2013 08:26:14 -0500 |
nemo |
extend time a bit. move to defrosting on team's turn. fairer than using round order I think.
|
changeset |
files
|