Fri, 16 Sep 2011 15:26:02 -0400 |
nemo |
merge
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files
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Fri, 16 Sep 2011 20:39:14 +0200 |
Xeli |
isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
hedgeroid
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files
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Fri, 16 Sep 2011 15:03:29 -0400 |
inu |
pt update
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files
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Fri, 16 Sep 2011 20:38:23 +0200 |
Xeli |
removed some commented lines
hedgeroid
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files
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Fri, 16 Sep 2011 14:43:04 -0400 |
nemo |
Requested a few times
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files
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Fri, 16 Sep 2011 18:24:50 +0200 |
Xeli |
Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
hedgeroid
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files
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Fri, 16 Sep 2011 14:04:21 -0400 |
nemo |
AI insists on using snowball for digging. Until that is prevented, remove snowball
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Fri, 16 Sep 2011 18:17:16 +0200 |
Xeli |
merge
hedgeroid
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files
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Fri, 16 Sep 2011 19:55:11 +0400 |
unc0rr |
- Allow 8 teams in game on 0.9.16-dev
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Fri, 16 Sep 2011 10:29:09 -0400 |
nemo |
Aaaaalllways!
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files
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Fri, 16 Sep 2011 14:55:48 +0200 |
Marco Bresciani |
Italian translation
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files
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Fri, 16 Sep 2011 14:04:45 +0200 |
sheepluva |
whoops, this line got lost in merging action
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Fri, 16 Sep 2011 13:50:56 +0200 |
szczur |
Polish translation updates
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files
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Thu, 15 Sep 2011 22:53:47 -0400 |
nemo |
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
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Thu, 15 Sep 2011 22:33:55 -0400 |
nemo |
Move options caption to box title. This frees up quite a bit of space at 800x600
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Thu, 15 Sep 2011 20:39:04 -0400 |
nemo |
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
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Fri, 16 Sep 2011 01:45:41 +0200 |
mikade |
check waterline
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files
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Fri, 16 Sep 2011 01:12:57 +0200 |
sheepluva |
moar sparkles :3
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files
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Thu, 15 Sep 2011 18:54:16 -0400 |
nemo |
Avoid hog repeating himself
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files
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Fri, 16 Sep 2011 00:32:53 +0200 |
Palewolf |
Spanish translation
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files
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Fri, 16 Sep 2011 00:18:21 +0200 |
sheepluva |
TestRectForObstacle: areas outside map borders are not passable
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files
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Thu, 15 Sep 2011 23:08:17 +0200 |
sheepluva |
changeĀ²log
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files
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Thu, 15 Sep 2011 20:52:58 +0200 |
Henek |
merge :(
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files
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Thu, 15 Sep 2011 19:20:13 +0200 |
sheepluva |
fix back button location in post-game stats screen
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files
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Thu, 15 Sep 2011 20:51:43 +0200 |
Henek |
updateing swedish translation
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files
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Thu, 15 Sep 2011 20:40:59 +0400 |
unc0rr |
0.9.16 branch
0.9.16
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Thu, 15 Sep 2011 17:19:49 +0200 |
sheepluva |
fix and optimize kamikaze's png
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files
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Thu, 15 Sep 2011 10:11:38 +0200 |
sheepluva |
screenshots: display a msg on failure and log causative error
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files
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Thu, 15 Sep 2011 09:19:56 +0200 |
sheepluva |
based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
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Thu, 15 Sep 2011 03:17:23 +0200 |
sheepluva |
cleaned up the screenshot procedure a little.
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Thu, 15 Sep 2011 01:41:21 +0200 |
sheepluva |
Randy's soldier helmet hat. I fixed the animation, brightened the color and made it a Team-colored hat.
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Wed, 14 Sep 2011 19:20:39 -0400 |
nemo |
Updated translation after typo fix
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Thu, 15 Sep 2011 00:47:05 +0200 |
sheepluva |
team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
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Wed, 14 Sep 2011 22:39:39 +0200 |
koda |
merge
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Wed, 14 Sep 2011 20:42:45 +0200 |
sheepluva |
some love for TeamHeadband.png
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Wed, 14 Sep 2011 14:27:28 -0400 |
mikade |
Updates to golf theme.
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Wed, 14 Sep 2011 14:14:23 -0400 |
nemo |
merge
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Wed, 14 Sep 2011 18:40:10 +0200 |
mikade |
oops, just burning through commits today.
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Wed, 14 Sep 2011 18:19:07 +0200 |
mikade |
Add sounds for incorrectly placed waypoint, fastest time, and no record of any kind.
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Wed, 14 Sep 2011 18:05:54 +0200 |
mikade |
Revert currently unneccessary changes to uScript.
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Wed, 14 Sep 2011 17:52:46 +0200 |
mikade |
merge
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Wed, 14 Sep 2011 19:07:18 +0200 |
sheepluva |
add blink to cyclops hat
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Wed, 14 Sep 2011 15:23:40 +0200 |
mikade |
Expose some vars for tracking the border.
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Wed, 14 Sep 2011 17:17:50 +0200 |
sheepluva |
lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
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files
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Tue, 13 Sep 2011 21:25:13 -0400 |
nemo |
smoothing should be after despeckling
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Wed, 14 Sep 2011 00:06:26 +0200 |
mikade |
Balanced shield miser, multi-shot, and boss kills in SI. Added radar ping.
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Tue, 13 Sep 2011 17:49:39 -0400 |
nemo |
fix for issue #238
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Tue, 13 Sep 2011 21:15:23 +0400 |
unc0rr |
Slightly translated ru.lua
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