Tue, 03 Nov 2015 21:18:25 +0100 sheepluva make hammer non-lethal again (as requested by unC0Rr)
Tue, 03 Nov 2015 21:07:24 +0100 sheepluva 0.9.22 branch 0.9.22
Tue, 03 Nov 2015 21:43:56 +0300 unc0rr Workaround mysql-simple library stupiness regarding executeMany
Tue, 03 Nov 2015 04:49:50 +0100 antonc27 - Implement fake 'Normal' game style as in qt front-end ios-revival
Tue, 03 Nov 2015 01:27:15 +0100 antonc27 - Better place for removeObserver: calls ios-revival
Tue, 03 Nov 2015 01:22:35 +0100 antonc27 - Stub for disabling game styles on mobile ios-revival
Tue, 03 Nov 2015 01:14:27 +0100 koda Always install before making dmg
Tue, 03 Nov 2015 00:51:11 +0100 koda Fix compiling engine with OSX frameworks
Tue, 03 Nov 2015 00:13:44 +0100 koda Added tag 0.9.22-release for changeset 9621fdcad965
Mon, 02 Nov 2015 23:23:06 +0300 unc0rr Let's try to store games info necessary for ratings
Sun, 01 Nov 2015 15:08:39 -0500 nemo do the same thing for the chute/birdy/saucer block 0.9.22-release
Sun, 01 Nov 2015 15:06:55 -0500 nemo Make camera refocus less aggressive. Only if there's a camera target already.
Sun, 01 Nov 2015 18:35:18 +0300 unc0rr Update versions information
Sun, 01 Nov 2015 16:58:34 +0300 unc0rr This is .22 release revision
Sat, 31 Oct 2015 21:38:59 +0300 unc0rr inc(HEDGEWARS_PROTO_VER)
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