Mon, 23 Jul 2012 19:17:04 +0300 |
belphegorr |
Finished mission 6: Dragon's lair
|
changeset |
files
|
Fri, 20 Jul 2012 21:15:38 -0400 |
nemo |
Ok. *these* should be safe with just this one extra check...
|
changeset |
files
|
Thu, 30 Aug 2012 12:13:24 -0400 |
nemo |
checkpoint merge
|
changeset |
files
|
Fri, 20 Jul 2012 19:56:58 -0400 |
nemo |
:( I have no idea why this did not work
|
changeset |
files
|
Fri, 20 Jul 2012 18:48:04 -0400 |
nemo |
Avoid desync playing back demos
|
changeset |
files
|
Fri, 20 Jul 2012 17:43:35 -0400 |
nemo |
don't need the camera following invisible stuff (maybe this should be in the general camera routine?)
|
changeset |
files
|
Fri, 20 Jul 2012 15:12:47 -0400 |
nemo |
I thirst for randomness.
|
changeset |
files
|
Fri, 20 Jul 2012 14:16:05 -0400 |
nemo |
Try avoiding spamming the log by retaining the gears. untested.
|
changeset |
files
|
Fri, 20 Jul 2012 18:42:45 +0400 |
unc0rr |
Replace stupid 'mod' with 'and'
|
changeset |
files
|
Fri, 20 Jul 2012 15:39:13 +0100 |
koda |
ooops (and indentation)
|
changeset |
files
|
Fri, 20 Jul 2012 12:25:53 +0100 |
koda |
press 8 to mute audio while ingame
|
changeset |
files
|
Fri, 20 Jul 2012 09:09:17 +0400 |
unc0rr |
mod operator is so stupid in pascal
|
changeset |
files
|
Thu, 19 Jul 2012 20:34:21 -0400 |
nemo |
oh yeah, these too
|
changeset |
files
|
Thu, 19 Jul 2012 17:34:18 -0400 |
nemo |
Fix TARDIS, make switcher work w/ the new more stringent check.
|
changeset |
files
|
Thu, 19 Jul 2012 17:14:02 -0400 |
nemo |
Update team health
|
changeset |
files
|
Wed, 18 Jul 2012 23:02:14 +0400 |
unc0rr |
Start TestCake
|
changeset |
files
|
Wed, 18 Jul 2012 15:05:56 +0100 |
koda |
allow FPFLAGS and GHFLAGS only in cmakes able to support them
|
changeset |
files
|
Mon, 16 Jul 2012 23:08:42 -0400 |
nemo |
what the heck, let's add a few more
|
changeset |
files
|
Mon, 16 Jul 2012 23:46:44 +0400 |
unc0rr |
- Check for harmful gear deletions
|
changeset |
files
|
Mon, 16 Jul 2012 23:12:59 +0400 |
unc0rr |
Use gmDestroy message instead
|
changeset |
files
|
Sun, 15 Jul 2012 16:56:05 -0400 |
nemo |
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
|
changeset |
files
|
Fri, 13 Jul 2012 16:39:20 +0400 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
|
changeset |
files
|
Sun, 15 Jul 2012 15:35:28 -0400 |
nemo |
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
|
changeset |
files
|
Fri, 13 Jul 2012 16:35:42 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Sat, 14 Jul 2012 23:19:09 -0400 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
|
changeset |
files
|
Fri, 13 Jul 2012 13:21:52 +0400 |
unc0rr |
Catch all exceptions in clientSendLoop. If there could something besides IOException be thrown there, that would explain ping timeouts server issue.
|
changeset |
files
|
Fri, 10 Jan 2014 00:57:15 +0400 |
unc0rr |
Filter sprSDFlake too, so engine could pass initialization
gl2
|
changeset |
files
|
Tue, 10 Jul 2012 21:58:19 +0400 |
Stepan777 |
Fix bug with isInLag picture displayed at end of some videos.
|
changeset |
files
|
Fri, 13 Jul 2012 01:07:53 +0400 |
unc0rr |
Don't consider moving hedgehogs in place rating in after attack mode
|
changeset |
files
|
Thu, 09 Jan 2014 22:38:40 +0400 |
Wolfgang Steffens |
Import temp.diff which is a try to fix glitches with textures edges
gl2
|
changeset |
files
|
Tue, 10 Jul 2012 21:56:25 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Thu, 12 Jul 2012 23:31:06 +0400 |
unc0rr |
When removing a record, set selection on the next item in the list
|
changeset |
files
|
Thu, 09 Jan 2014 22:35:40 +0400 |
unc0rr |
Wolfgang Steffens's gl2 and atlas branch
gl2
|
changeset |
files
|
Wed, 18 Jun 2014 19:57:25 +0200 |
sheepluva |
closing wosteffs ancient debug commit head. default branch has been a dual-headed monster for long enough IMO
|
changeset |
files
|
Mon, 09 Jul 2012 21:45:30 +0400 |
Stepan777 |
fix bug with desynced camera positions
|
changeset |
files
|
Thu, 12 Jul 2012 06:19:32 -0400 |
nemo |
Reduce number of walk bonuses further, doubt even 128 are needed. Fix count reset.
|
changeset |
files
|
Tue, 10 Jul 2012 16:38:50 +0200 |
Wolfgang Steffens |
Debug commit
|
changeset |
files
|
Mon, 09 Jul 2012 17:03:57 +0400 |
Stepan777 |
rework saving of camera positions so there is no need to know framerate during prerecording.
|
changeset |
files
|
Wed, 11 Jul 2012 22:18:43 -0400 |
nemo |
Tell AI to avoid edges, especially ones over water (this does not include checking whether a knock could drown yet). Also make flakes pick a new random dx/dy on respawn to further reduce patterns. Also disable a couple of weapons for the particularly dumb AI levels, and disable switching for the dumbest.
|
changeset |
files
|
Tue, 10 Jul 2012 11:09:38 +0200 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
Mon, 09 Jul 2012 16:42:13 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Mon, 09 Jul 2012 23:28:02 -0400 |
nemo |
Spread the droplets around more so it looks less square (looked especially bad with piano). Slow down large splashes a bit for dramatic purposes, also taking low-g into account. Small splashes you can't really tell anyway.
|
changeset |
files
|
Sun, 08 Jul 2012 13:29:06 +0400 |
Stepan777 |
First try to use framebuffer, instead of auxilary buffer.
|
changeset |
files
|
Sun, 08 Jul 2012 23:14:24 +0400 |
unc0rr |
Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
|
changeset |
files
|
Sun, 08 Jul 2012 13:21:12 +0400 |
Stepan777 |
Move SDL_GetTicks() to another place, maybe this will fix sound desync.
|
changeset |
files
|
Sun, 08 Jul 2012 13:49:41 -0400 |
nemo |
A bit more convoluted, but more attractive visually
|
changeset |
files
|
Sun, 08 Jul 2012 13:18:52 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Sun, 08 Jul 2012 12:00:27 -0400 |
nemo |
Insert at front of same Z, not end. Saves a little time on insertion and lua lookup of recent adds.
|
changeset |
files
|