Sun, 26 Sep 2010 23:48:03 +0200 | koda | move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController) | changeset | files |
Sun, 26 Sep 2010 19:06:59 -0400 | nemo | remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater | changeset | files |
Sun, 26 Sep 2010 16:28:04 -0400 | nemo | Can't use cHealthDecrease here for these two 'cause it isn't a generic "do some damage to hog" flag, but is rather set when SD starts | changeset | files |
Sun, 26 Sep 2010 15:40:59 -0400 | nemo | Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls. | changeset | files |
Sun, 26 Sep 2010 17:02:44 +0200 | koda | enable Lua for iOS (hooks for frontend to be done) | changeset | files |
Sun, 26 Sep 2010 03:41:30 +0200 | koda | merge | changeset | files |