Mon, 25 Jul 2011 01:52:04 +0200 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
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Thu, 04 Aug 2011 17:19:27 +0200 |
Xeli |
images for the frontend
hedgeroid
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Mon, 25 Jul 2011 01:18:51 +0200 |
koda |
add the ios friendly scripts
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Thu, 04 Aug 2011 17:17:21 +0200 |
Xeli |
Created callbacks to give the frontend information of maxteams/hogs
hedgeroid
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Sun, 24 Jul 2011 19:14:56 +0200 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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Mon, 18 Jul 2011 14:41:08 +0200 |
Xeli |
Added lua files to hgignore two files have been manually 'hg added'
hedgeroid
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Sun, 24 Jul 2011 16:58:40 -0400 |
nemo |
raise AI to hard
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Mon, 18 Jul 2011 14:40:19 +0200 |
Xeli |
CMake now moves the proper lua files to the project
hedgeroid
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Sun, 24 Jul 2011 16:26:39 -0400 |
nemo |
oops
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Sat, 16 Jul 2011 17:04:30 +0200 |
Xeli |
Lua source modification revert aded
hedgeroid
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Sun, 24 Jul 2011 15:00:25 -0400 |
nemo |
darken the green just a touch to stand out a bit more from mint
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Sat, 16 Jul 2011 17:00:47 +0200 |
Xeli |
Added support for LUA
hedgeroid
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Sun, 24 Jul 2011 14:42:28 -0400 |
nemo |
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
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Thu, 14 Jul 2011 16:03:29 +0200 |
Xeli |
Greatly simplifies the buildenvironment plus makes cmake a bit more vocal
hedgeroid
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Sun, 24 Jul 2011 00:25:35 -0400 |
nemo |
Add grayscale option for 3d, helps with colour clashing
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Thu, 14 Jul 2011 16:01:33 +0200 |
Xeli |
Removed double org.hedgewars.mobile.Download*.java introduced in 5408:ab055114c788
hedgeroid
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Sat, 23 Jul 2011 16:07:43 -0400 |
nemo |
test on i should be first condition
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Wed, 27 Jul 2011 11:41:43 +0400 |
unc0rr |
Merge
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Thu, 14 Jul 2011 15:59:29 +0200 |
Xeli |
Removed double icons introduced in 5411:9b82f4f9fba6
hedgeroid
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Sat, 23 Jul 2011 09:31:57 +0400 |
unc0rr |
merge
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Thu, 14 Jul 2011 15:58:08 +0200 |
Xeli |
added startlocalgame activity
hedgeroid
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Thu, 21 Jul 2011 16:30:42 +0200 |
sheepluva |
fix wrong location of "Type"-label in map-selection
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Thu, 14 Jul 2011 15:55:28 +0200 |
Xeli |
Main class files for the start-local-game screen
hedgeroid
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Wed, 20 Jul 2011 20:44:25 +0200 |
sheepluva |
some changelog stuff
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Thu, 14 Jul 2011 15:54:12 +0200 |
Xeli |
this file points to the resources files containing weapons and schemes
hedgeroid
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Wed, 20 Jul 2011 18:05:43 +0200 |
mikade |
Restored Golf theme. May require additional work.
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Wed, 27 Jul 2011 11:39:08 +0400 |
unc0rr |
Colon sign isn't compatible with windows
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Thu, 14 Jul 2011 15:52:10 +0200 |
Xeli |
Fixed a small bug for when detecting Themes
hedgeroid
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Wed, 20 Jul 2011 17:46:19 +0200 |
mikade |
New mission. Hopefully easier than most of my other missions. :D
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Sat, 23 Jul 2011 09:30:51 +0400 |
unc0rr |
Implement command for banning by ip and a command for bans list
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Wed, 27 Jul 2011 11:38:00 +0400 |
unc0rr |
Remove unneeded variable
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Thu, 14 Jul 2011 15:48:27 +0200 |
Xeli |
Layouts for the start local game
hedgeroid
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Wed, 20 Jul 2011 00:09:13 +0200 |
sheepluva |
escape ampersand ('&') in team select buttons.
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Tue, 26 Jul 2011 17:28:55 +0400 |
unc0rr |
Make AI much more wise (fix a bug preventing AI to explore caves)
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Thu, 14 Jul 2011 15:46:43 +0200 |
Xeli |
added xml files which represent the default entries of Schemes and weapons
hedgeroid
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Tue, 19 Jul 2011 12:02:24 +0200 |
svetlisa |
bg locale update
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Tue, 26 Jul 2011 17:27:14 +0400 |
unc0rr |
Comment out unsynced logging
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Thu, 14 Jul 2011 15:45:43 +0200 |
Xeli |
added various icons and graphics for the frontend
hedgeroid
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Sat, 16 Jul 2011 13:45:40 -0400 |
nemo |
try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
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Thu, 14 Jul 2011 15:42:54 +0200 |
Xeli |
Added a small example of the frontend still being worked but commited so the downloader now works
hedgeroid
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Sat, 16 Jul 2011 13:01:11 -0400 |
nemo |
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
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Thu, 14 Jul 2011 15:42:01 +0200 |
Xeli |
Added a utility class needed by the Downloaders
hedgeroid
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Tue, 12 Jul 2011 21:12:07 +0400 |
unc0rr |
Somehow this line got lost somewhere
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Thu, 14 Jul 2011 15:41:26 +0200 |
Xeli |
Moved download classes to their own dir and fixed the way the dest dir is being 'build'
hedgeroid
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Mon, 11 Jul 2011 16:03:46 -0400 |
nemo |
merge
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Wed, 06 Jul 2011 14:38:06 +0200 |
Xeli |
small fix to have LUA_DISABLED working again
hedgeroid
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Mon, 11 Jul 2011 14:08:15 -0400 |
nemo |
typo
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Tue, 05 Jul 2011 23:30:35 +0200 |
Xeli |
removed some left over artifact of DataPackage in CMakeLists.txt
hedgeroid
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Mon, 11 Jul 2011 13:04:18 +0200 |
koda |
typo and spaces
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Tue, 05 Jul 2011 23:29:32 +0200 |
Xeli |
fixed Data path
hedgeroid
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Sun, 10 Jul 2011 02:18:46 +0200 |
koda |
better variable grouping...
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Sat, 09 Jul 2011 21:30:36 +0200 |
jose1711 |
Updated Slovak translation
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Tue, 05 Jul 2011 23:29:08 +0200 |
Xeli |
fixed app name
hedgeroid
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Fri, 08 Jul 2011 12:18:27 -0400 |
nemo |
Add fudge factors for the collision check on portal exit
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Tue, 05 Jul 2011 23:26:32 +0200 |
Xeli |
Added build scripts to the hgignore files, these are generated by cmake
hedgeroid
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Thu, 07 Jul 2011 08:09:12 -0400 |
nemo |
merge french translation
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Tue, 05 Jul 2011 18:33:42 +0200 |
Xeli |
merge
hedgeroid
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Thu, 07 Jul 2011 07:55:23 -0400 |
karibikCZ |
Updated Czech translation
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Tue, 05 Jul 2011 18:27:18 +0200 |
Xeli |
Added download functionality and changed some icons
hedgeroid
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Thu, 07 Jul 2011 12:34:07 +0400 |
unc0rr |
This seems to be a much better place
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Tue, 05 Jul 2011 18:23:54 +0200 |
Xeli |
Removed DataPackage and added eclipse specific meta files to ignore
hedgeroid
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Tue, 05 Jul 2011 21:41:48 +0400 |
unc0rr |
This should improve performance on singlecore computers
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Tue, 05 Jul 2011 18:22:07 +0200 |
Xeli |
removed the extra DataPackage apk, the main app will download it itself
hedgeroid
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Mon, 04 Jul 2011 15:35:44 +0200 |
koda |
little code cleanup (but please test)
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Tue, 05 Jul 2011 18:21:19 +0200 |
Xeli |
Removed the "move" of the resources, it isn't needed for the android build anymore and if they get moved in the default repo it probably should go somewhere in /share
hedgeroid
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Mon, 04 Jul 2011 12:28:58 +0200 |
koda |
(fix issue 126) moved initial nickname popup to the netconnection page
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Fri, 01 Jul 2011 21:30:33 +0200 |
Xeli |
Changed package name from org.hedgewars to org.hedgewars.mobile
hedgeroid
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Mon, 04 Jul 2011 10:26:16 +0400 |
unc0rr |
Remove logging (was added for debugging, could lead to a crash due to lack of synchronization)
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Fri, 01 Jul 2011 09:02:30 +0200 |
Xeli |
updated path to Data folder to match where DataPacakage put it *temporarily*
hedgeroid
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Sun, 03 Jul 2011 20:14:03 -0400 |
nemo |
oops
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Fri, 01 Jul 2011 08:46:47 +0200 |
Xeli |
merge
hedgeroid
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Sun, 03 Jul 2011 20:01:13 -0400 |
nemo |
separate landpixels/land despeckling results to avoid desyncing on blurry land due to extra despeckling passes. right now, this does mean landpixels edge-of-block recheck is not done
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Wed, 29 Jun 2011 18:09:24 +0200 |
Xeli |
Added *.properties in Android project dirs to hgignore
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Sun, 03 Jul 2011 22:47:57 +0200 |
mikade |
Altered switch behavior on 'The Specialists'.
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Wed, 29 Jun 2011 18:05:04 +0200 |
Xeli |
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
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Sun, 03 Jul 2011 14:36:42 -0400 |
nemo |
Based on some user complaints on forum, try to reduce impact of teams on small displays.
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Tue, 28 Jun 2011 18:33:51 +0200 |
Xeli |
Moved the Audio directory from the iOS folder one level up. Android-build will now refer to it SDL-android-project/build.xml must be changed if the directory is moved
hedgeroid
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Sun, 03 Jul 2011 12:53:39 -0400 |
nemo |
adjust test slightly
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Tue, 28 Jun 2011 18:30:10 +0200 |
Xeli |
Added hedgewars icons
hedgeroid
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Sun, 03 Jul 2011 18:22:07 +0200 |
koda |
copy pasta fail
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Tue, 28 Jun 2011 17:57:54 +0200 |
Xeli |
merge
hedgeroid
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Sun, 03 Jul 2011 11:38:25 -0400 |
nemo |
Add a little y kick if there is nothing under an active barrel.
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Tue, 28 Jun 2011 17:56:25 +0200 |
Xeli |
added DataPackage temporarily
hedgeroid
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Sun, 03 Jul 2011 11:24:53 -0400 |
nemo |
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
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Tue, 28 Jun 2011 17:55:15 +0200 |
Xeli |
Preloaded libhwengine.so and added an argument to nativeInit()
hedgeroid
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Sun, 03 Jul 2011 02:33:17 +0200 |
koda |
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
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Tue, 28 Jun 2011 17:54:27 +0200 |
Xeli |
Removed absolute path to libhwengine.so, the library must be preloaded from Java now. Which automagically knows where libhwengine.so is!
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Sun, 03 Jul 2011 01:10:39 +0200 |
sheepluva |
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
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Tue, 28 Jun 2011 17:51:58 +0200 |
Xeli |
The android build doesn't use cmake thus this file is needed. It doesn't have correct values yet..
hedgeroid
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Fri, 01 Jul 2011 10:38:00 +0400 |
unc0rr |
Merge
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Tue, 28 Jun 2011 17:51:07 +0200 |
Xeli |
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
hedgeroid
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Thu, 30 Jun 2011 18:20:41 -0400 |
nemo |
Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though.
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Fri, 24 Jun 2011 13:37:43 +0200 |
Xeli |
Using the correct resolution rahter than a hardcoded one
hedgeroid
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Thu, 30 Jun 2011 05:26:36 +0200 |
mikade |
Enable autoswitch on turn start for The Specialists Mode.
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Fri, 24 Jun 2011 13:24:51 +0200 |
Xeli |
Added a script to build and install the application, users must define a path to the ndk
hedgeroid
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Wed, 29 Jun 2011 22:24:38 +0400 |
unc0rr |
merge
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Fri, 24 Jun 2011 13:22:17 +0200 |
Xeli |
put back GLUnit in the uses clause, indentation fix, path fix
hedgeroid
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Wed, 29 Jun 2011 00:05:26 -0400 |
nemo |
call onusedammo earlier for switcher
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Thu, 30 Jun 2011 15:09:10 +0400 |
unc0rr |
Tiny optimization: convert smooth wind indicator change gear into visual gear
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Fri, 24 Jun 2011 13:21:02 +0200 |
Xeli |
disabled engine Protocol check until i fix config.in
hedgeroid
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Tue, 28 Jun 2011 23:32:42 -0400 |
nemo |
match snow to visual gear
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Thu, 30 Jun 2011 14:28:13 +0400 |
unc0rr |
Fix formatting a bit
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Fri, 24 Jun 2011 13:19:32 +0200 |
Xeli |
Fixed a fault strcpy
hedgeroid
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Tue, 28 Jun 2011 21:48:28 -0400 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
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Thu, 30 Jun 2011 14:26:01 +0400 |
unc0rr |
Convert huge switch into an array
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Fri, 24 Jun 2011 13:14:03 +0200 |
Xeli |
Fixed a fault strcpy
hedgeroid
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Tue, 28 Jun 2011 19:16:42 -0400 |
nemo |
sweep up some AA pixels
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Thu, 30 Jun 2011 13:59:57 +0400 |
unc0rr |
Don't draw snow flakes spawned in land, introduce gstInvisible flag
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Fri, 24 Jun 2011 13:13:31 +0200 |
Xeli |
Added test parameter which end up at hwengine::Game(PChar)
hedgeroid
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Tue, 28 Jun 2011 21:31:02 +0200 |
Henek |
first draft of a html based theme editor
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Wed, 29 Jun 2011 17:32:05 +0400 |
unc0rr |
Simplify code using 'with', convert some tabs to spaces
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Fri, 24 Jun 2011 13:12:52 +0200 |
Xeli |
Removed WriteToConsole debugging lines
hedgeroid
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