Thu, 30 Jun 2011 14:28:13 +0400 unc0rr Fix formatting a bit
Fri, 24 Jun 2011 13:19:32 +0200 Xeli Fixed a fault strcpy hedgeroid
Tue, 28 Jun 2011 21:48:28 -0400 nemo Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
Thu, 30 Jun 2011 14:26:01 +0400 unc0rr Convert huge switch into an array
Fri, 24 Jun 2011 13:14:03 +0200 Xeli Fixed a fault strcpy hedgeroid
Tue, 28 Jun 2011 19:16:42 -0400 nemo sweep up some AA pixels
Thu, 30 Jun 2011 13:59:57 +0400 unc0rr Don't draw snow flakes spawned in land, introduce gstInvisible flag
Fri, 24 Jun 2011 13:13:31 +0200 Xeli Added test parameter which end up at hwengine::Game(PChar) hedgeroid
Tue, 28 Jun 2011 21:31:02 +0200 Henek first draft of a html based theme editor
Wed, 29 Jun 2011 17:32:05 +0400 unc0rr Simplify code using 'with', convert some tabs to spaces
Fri, 24 Jun 2011 13:12:52 +0200 Xeli Removed WriteToConsole debugging lines hedgeroid
Tue, 28 Jun 2011 21:28:13 +0200 Henek fake crates now with complementary poison
Wed, 29 Jun 2011 17:25:41 +0400 unc0rr Check xx for LAND_WIDTH_MASK
Fri, 24 Jun 2011 09:54:39 +0200 Xeli merge hedgeroid
Tue, 28 Jun 2011 17:12:09 +0400 unc0rr - Allow snow to drop a bit outside the map, where it already is allowed to spawn
Fri, 24 Jun 2011 09:36:59 +0200 Xeli Fixed the incomplete merge of rev: 22c1f4833a86 hedgeroid
Tue, 28 Jun 2011 16:12:39 +0400 unc0rr Fix CMake warning (a header listed twice)
Thu, 23 Jun 2011 21:57:53 +0200 Xeli Package name changes hedgeroid
Mon, 27 Jun 2011 13:39:46 -0400 nemo Store gear X/Y/dX/dY for use in splash/droplets. Also saves a few hwRound calls.
Thu, 23 Jun 2011 21:57:31 +0200 Xeli more packing name changes hedgeroid
Mon, 27 Jun 2011 02:41:45 +0200 mikade Fix some quirky syntax.
Thu, 23 Jun 2011 21:33:04 +0200 Xeli Package name changed from org.libsdl.app to org.hedgewars hedgeroid
Sun, 26 Jun 2011 20:29:08 -0400 nemo Use an ifdef instead, add despeckling of tunnels
Thu, 23 Jun 2011 21:09:33 +0200 Xeli Changed the package path from org.libsdl.app to org.hedgewars hedgeroid
Sun, 26 Jun 2011 20:19:11 -0400 nemo disable .reserve - not 4.6 compatible
Thu, 23 Jun 2011 16:52:23 +0200 Xeli Reverted back to tip and changed the correct IFDEF IPHONEOS to MOBILE without breaking other iphoneos hedgeroid
Sun, 26 Jun 2011 19:44:41 -0400 nemo Forgot to remove this script name
Tue, 28 Jun 2011 20:42:04 +0000 orange hg Second passage (second time I correct),
Thu, 23 Jun 2011 16:29:46 +0200 Xeli Changed UI elements hedgeroid
Sun, 26 Jun 2011 19:42:44 -0400 nemo Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
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