Tue, 27 Sep 2011 19:27:19 +0400 unc0rr Introduce EngineInteraction module
Fri, 30 Sep 2011 11:00:48 +0200 koda translators missed me
Fri, 30 Sep 2011 10:54:10 +0200 koda fix hats of the AI team file for ios
Fri, 30 Sep 2011 10:43:16 +0200 koda fix issue 287, default cmake build type
Thu, 29 Sep 2011 16:04:07 +0200 sheepluva oops
Thu, 29 Sep 2011 15:57:09 +0200 sheepluva update .pro
Thu, 29 Sep 2011 00:13:52 +0200 sheepluva rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
Wed, 28 Sep 2011 19:48:02 +0200 sheepluva this makes more sense
Wed, 28 Sep 2011 19:27:56 +0200 sheepluva I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
Wed, 28 Sep 2011 06:24:10 +0200 sheepluva training screen localization works now
Wed, 28 Sep 2011 04:21:24 +0200 sheepluva load mission caption and description from localization file (WIP)
Fri, 28 Oct 2011 18:27:55 +0200 Xeli New market version hedgeroid
Wed, 28 Sep 2011 04:17:41 +0200 mikade mikade making sheepluva happy again
Fri, 28 Oct 2011 17:41:39 +0200 Xeli Enabled landhash check again hedgeroid
Tue, 27 Sep 2011 16:26:57 +0200 sheepluva use currentItemChanged signal instead of itemSelectionChanged - since the latter is always one item behind if you hold down the mousebutton and move the cursor through the list
Fri, 21 Oct 2011 13:56:11 +0200 Xeli oops, removed a line from the 'firstTime only' section hedgeroid
Tue, 27 Sep 2011 16:14:35 +0200 sheepluva stuffToBeAvoidedInFuture->append("layouting");
Fri, 21 Oct 2011 00:28:06 +0200 Xeli Added two default teams to the apk, so people who first download it don't have to make two teams before playing their first game hedgeroid
Tue, 27 Sep 2011 05:08:23 +0200 sheepluva oops, I forgot I wanted to fix that before committing xD
Thu, 20 Oct 2011 23:07:53 +0200 Xeli wops missed this one: removed a 'fix' eclipse put in there hedgeroid
Tue, 27 Sep 2011 04:31:08 +0200 sheepluva PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
Thu, 20 Oct 2011 22:54:34 +0200 Xeli Changed package name from org.hedgewars.mobile to org.hedgewars.hedgeroid to upload it to the market hedgeroid
Mon, 26 Sep 2011 21:29:40 -0400 nemo this needs to actually return something
Sun, 09 Oct 2011 20:41:17 +0200 Xeli Using misc/libtremor/tremor rather than misc/tremor, plus added the include in the android.mk of SDL_mixer hedgeroid
Tue, 27 Sep 2011 00:46:15 +0200 sheepluva I must not use source files as clipboard.
Sun, 09 Oct 2011 15:17:21 +0200 Xeli update from rev d75329716a02, it really works now (i think) hedgeroid
Tue, 27 Sep 2011 00:38:39 +0200 sheepluva some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
Sun, 09 Oct 2011 15:15:45 +0200 Xeli How did freetype even compile with this in it? hedgeroid
Mon, 26 Sep 2011 21:45:33 +0400 unc0rr - Add unique id to replay file name
Sat, 08 Oct 2011 14:55:13 +0200 Xeli Removed the need for duplicate libraries, the android build now uses lua, freetype and tremor from misc/ hedgeroid
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