Sun, 27 May 2007 17:33:06 +0000 unc0rr - One more land template
Sun, 27 May 2007 13:53:41 +0000 unc0rr - Check for incoming buffer overflow
Sat, 26 May 2007 20:47:36 +0000 unc0rr Teleported hedgehog picks up cases
Sat, 26 May 2007 20:22:07 +0000 unc0rr One more land template
Sat, 26 May 2007 20:00:29 +0000 displacer num hedgehogs while new team addition (dirty) fixed
Sat, 26 May 2007 16:49:37 +0000 unc0rr Tags with current damage
Thu, 24 May 2007 20:33:07 +0000 unc0rr - Fix some collision bugs
Thu, 24 May 2007 19:41:51 +0000 unc0rr Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 unc0rr - Fix desert eagle
Tue, 22 May 2007 16:31:59 +0000 unc0rr - Fix bug with desert damaging current hedgehog
Mon, 21 May 2007 18:07:25 +0000 unc0rr - Don't kick cases by moving hedgehog
Mon, 21 May 2007 15:42:21 +0000 unc0rr Fix using parachute while staying on the ground
Fri, 18 May 2007 17:35:12 +0000 unc0rr - Remove deprecated code
Fri, 18 May 2007 16:40:43 +0000 unc0rr Fix firepunch regression
Mon, 14 May 2007 18:58:54 +0000 unc0rr Moving hedgehog could get another hedgehog moving forward
Thu, 10 May 2007 21:19:12 +0000 unc0rr Simplify reading from file ;)
Wed, 09 May 2007 20:32:41 +0000 unc0rr - Further work on new collisions implementation
Mon, 07 May 2007 21:12:06 +0000 unc0rr New loading progress sprite code
Mon, 07 May 2007 20:21:26 +0000 unc0rr Bots know shotgun behavior better
Sun, 06 May 2007 20:50:53 +0000 unc0rr Now really fix compilation
Sun, 06 May 2007 14:53:56 +0000 unc0rr Fix compilation on 64bit arch
Sat, 05 May 2007 16:04:55 +0000 unc0rr - A good implementation of shotgun
Fri, 04 May 2007 19:59:51 +0000 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
Wed, 02 May 2007 21:37:08 +0000 unc0rr Fix collision info artifacts in Land array when two objects intersect
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