Sat, 22 Jun 2019 00:18:24 +0300 alfadur fill the atlas with sprites
Fri, 21 Jun 2019 20:27:37 +0200 Wuzzy Update locale files
Fri, 21 Jun 2019 20:13:12 +0200 GunChleoc Add Scottish Gaelic translation in metadata files
Fri, 21 Jun 2019 20:08:05 +0200 GunChleoc Update Scottish Gaelic translation (frontend)
Fri, 21 Jun 2019 00:33:56 +0300 alfadur add a way to reference atlas contents
Thu, 20 Jun 2019 16:05:03 +0300 alfadur fix hammer and rcplane sprite offsets
Thu, 20 Jun 2019 15:56:59 +0300 alfadur add missing GL2 support call
Wed, 19 Jun 2019 22:36:11 -0400 nemo consistent indentation with rest of unit. was just to help me read this block
Wed, 19 Jun 2019 23:52:54 +0200 unc0rr Rework EquidistantPoints
Wed, 19 Jun 2019 17:19:52 -0400 nemo make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Wuzzy Make flames ignore bouncy world edge
Wed, 19 Jun 2019 19:02:49 +0200 Wuzzy uLand.pas: Remove unused variable
Wed, 19 Jun 2019 18:51:02 +0200 Wuzzy weBounce: Fix some weird bouncing behaviour
Mon, 17 Jun 2019 21:43:05 +0200 Wuzzy Lua: Fix incorrect values for capcolDefault, capcolSetting
Wed, 19 Jun 2019 02:40:00 +0300 alfadur enable local admins for non-official servers
Wed, 19 Jun 2019 01:47:56 +0300 alfadur break error loop in client removal
Wed, 19 Jun 2019 01:19:10 +0300 alfadur pin removed clients until the output buffer is flushed
Wed, 19 Jun 2019 00:49:45 +0300 alfadur remove a 2015ism
Mon, 17 Jun 2019 20:55:11 +0200 Wuzzy ACF5: Fix incorrect ammo display on turn start at wave 3
Mon, 17 Jun 2019 20:27:34 +0200 Wuzzy New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
Mon, 17 Jun 2019 20:20:01 +0200 Wuzzy Fix air mine spawning inside land if land is almost completely full
Mon, 17 Jun 2019 19:51:05 +0200 Wuzzy Fix mapgen flowers being slightly offset on X axis
Mon, 17 Jun 2019 19:33:43 +0200 Wuzzy ACF10: Show proper messages when everyone dies
Mon, 17 Jun 2019 19:20:02 +0200 Wuzzy ACF: Show "Mission succeeded/failed" in stats screen
Mon, 17 Jun 2019 00:10:18 +0200 Wuzzy ACF5: Tweak hog coordinates to avoid floating
Sun, 16 Jun 2019 13:55:32 +0200 Wuzzy ACF5: Disable inappropriate "boring" taunt at the end
Sun, 16 Jun 2019 13:48:22 +0200 Wuzzy ACF5: In final animation, move camera to empty cage
Sun, 16 Jun 2019 19:16:26 +0300 alfadur avoid allocation in hash comparison
Sun, 16 Jun 2019 13:27:14 +0200 Wuzzy ACF5: Also clear crates around cyborg
Sun, 16 Jun 2019 12:19:43 +0200 Wuzzy Fix mouse wheel scrolling team list when used on team color widget
Sun, 16 Jun 2019 00:49:58 +0200 Wuzzy Set smaller pageStep for all QSliders
Sat, 15 Jun 2019 19:49:02 +0200 Wuzzy Fix mapgen flowers being placed into indestructible map border
Sat, 15 Jun 2019 19:44:52 +0200 Wuzzy Refactor uLand.pas a bit and add constant for border width
Sat, 15 Jun 2019 18:51:04 +0200 Wuzzy Drawn maps: Fix off-by-one errors in land erasing code
Sat, 15 Jun 2019 18:15:32 +0200 Wuzzy Fix sprays being biased to the left on huge maps
Sat, 15 Jun 2019 17:00:43 +0200 Wuzzy Perlin maps: Initialize playWidth and playHeight
Sat, 15 Jun 2019 16:37:36 +0200 Wuzzy Continental supplies: Fix Lua error when first hog of team dies
Sat, 15 Jun 2019 16:05:13 +0200 Wuzzy Continental supplies: Show continent in team bars
Sat, 15 Jun 2019 14:49:18 +0200 Wuzzy Continental supplies: Show selected continent if randomly chosen
Sat, 15 Jun 2019 14:21:06 +0200 Wuzzy Basic Movement Training: Set HealthCaseAmount to 5
Sat, 15 Jun 2019 14:04:01 +0200 Wuzzy Move piano splash a few pixels lower
Sat, 15 Jun 2019 13:30:36 +0200 Wuzzy Remove dead code in uWorld.pas
Sat, 15 Jun 2019 13:20:29 +0200 Wuzzy Fix hog facing direction when landing with parachute
Sat, 15 Jun 2019 13:06:15 +0200 Wuzzy weBounce: Force hedgehogs to stay in playable area
Sat, 15 Jun 2019 12:58:01 +0200 Wuzzy Keep hog facing direction while on parachute
Sat, 15 Jun 2019 12:10:42 +0200 Wuzzy Properly set dx/dy of hedgehog on parachute
Sat, 15 Jun 2019 12:09:12 +0200 Wuzzy Change max hedgehog estimate for drawn map sizes 1-3
Sat, 15 Jun 2019 12:02:22 +0200 Wuzzy Fix world edge positions for drawn maps
Sat, 15 Jun 2019 03:27:06 +0200 Wuzzy Restrict object placement between leftX and rightX
Sat, 15 Jun 2019 02:50:51 +0200 Wuzzy Drawn maps: Erase land outside of land bounds
Sat, 15 Jun 2019 01:18:40 +0200 Wuzzy Fix freezer drawing land outside of indestructible land border in some map types
Fri, 14 Jun 2019 22:24:59 +0200 Wuzzy Fix coloring of map border at top left/right corner being wrong sometimes
Fri, 14 Jun 2019 21:09:08 +0200 Wuzzy ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Fri, 14 Jun 2019 17:21:05 +0200 Wuzzy WxW, Racer: Make bots skip/auto-confirm setup phase
Fri, 14 Jun 2019 17:05:00 +0200 Wuzzy Continental supplies: Bots select random continent
Thu, 13 Jun 2019 15:07:03 +0200 Wuzzy Clear jump and walk msgs after placement
Tue, 11 Jun 2019 16:02:29 +0200 Wuzzy Fix floating hog when switching to moving hog
Sat, 08 Jun 2019 11:29:49 +0200 Wuzzy Frenzy: Change ammo slots to be closer to original slots
Sat, 08 Jun 2019 11:27:26 +0200 Wuzzy Frenzy: Fix incorrect ammo slot numbers in ammo menu
Sat, 08 Jun 2019 11:25:39 +0200 Wuzzy Lua API: Add SetAmmoSlot
Fri, 07 Jun 2019 15:09:42 +0200 Wuzzy CTF/Control: Fix incomplete hedgehog loop bounds
Fri, 07 Jun 2019 15:08:06 +0200 Wuzzy Remove kamikaze and piano strike from CTF and Control
Fri, 07 Jun 2019 11:55:49 +0200 Wuzzy Battalion (King): At end of turn, re-kill all minions without king
Fri, 07 Jun 2019 11:35:13 +0200 Wuzzy End turn immediately when hedgehog health reaches 0
Fri, 07 Jun 2019 10:50:05 +0200 Wuzzy Battalion (King): Kill minions with default boom
Fri, 07 Jun 2019 10:36:18 +0200 Wuzzy Battalion: Handle gfKing properly
Wed, 05 Jun 2019 00:23:56 +0300 alfadur use tuple parsers
Tue, 04 Jun 2019 23:59:16 +0300 alfadur fix parser getting stuck
Tue, 04 Jun 2019 23:44:01 +0300 alfadur simplify root parser
Tue, 04 Jun 2019 22:37:42 +0200 unc0rr Fix build errors in certain configurations
Tue, 04 Jun 2019 22:34:42 +0200 unc0rr Apply dos2unix to rust sources
Tue, 04 Jun 2019 23:19:18 +0300 alfadur make custom combinators high order
Tue, 04 Jun 2019 23:05:12 +0300 alfadur parser cleanup
Tue, 04 Jun 2019 22:28:28 +0300 alfadur merge
Tue, 04 Jun 2019 22:25:28 +0300 alfadur fix lists parsing
Tue, 04 Jun 2019 21:24:07 +0200 unc0rr Add 'discard' method for lfprng
Tue, 04 Jun 2019 20:01:37 +0300 alfadur upgrade to nom5 beta2
Tue, 04 Jun 2019 01:39:22 +0300 alfadur consume pongs
Tue, 04 Jun 2019 01:32:08 +0300 alfadur fix callvote parsing
Mon, 03 Jun 2019 23:50:26 +0300 alfadur make greeting argument optional
Mon, 03 Jun 2019 23:15:05 +0300 alfadur fix hash comparison fix
Mon, 03 Jun 2019 22:41:43 +0300 alfadur fix hash comparison
Mon, 03 Jun 2019 18:56:08 +0200 Wuzzy Fix parachute being drawn behind tags and objects
Mon, 03 Jun 2019 16:49:42 +0200 Wuzzy Ensure the flowers get placed within map bounds
Mon, 03 Jun 2019 15:37:32 +0200 Wuzzy ASA fruit02: Add workaround for incorrect weapon display on turn start
Mon, 03 Jun 2019 13:13:49 +0200 Wuzzy Add some comments in en.txt
Mon, 03 Jun 2019 12:50:22 +0200 Wuzzy Remove some accidental advertisements in de.txt and en.txt
Mon, 03 Jun 2019 01:15:57 +0300 alfadur check for account existence before asking passwords
Sun, 02 Jun 2019 23:58:12 +0300 alfadur handle response from IO result handler
Sun, 02 Jun 2019 22:16:38 +0200 Wuzzy Update German translation
Sun, 02 Jun 2019 22:13:37 +0200 Wuzzy Update Lua locale files
Sun, 02 Jun 2019 22:40:39 +0300 alfadur fix land object placement
Sun, 02 Jun 2019 22:25:41 +0300 alfadur use blocking recv in IO thread
Sun, 02 Jun 2019 18:22:06 +0200 Wuzzy Allow vgtBigExplosion in low quality mode
Sun, 02 Jun 2019 17:34:47 +0200 Wuzzy Move resurrector and seduction distance to uConsts
Sun, 02 Jun 2019 17:19:07 +0200 Wuzzy Don't draw girder/resurrect/seduce circle while hog moves
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