Wed, 19 Nov 2014 01:36:59 +0100 sheepluva update changelog a little
Tue, 18 Nov 2014 23:39:30 +0300 unc0rr merge default qmlfrontend
Tue, 18 Nov 2014 02:57:47 +0100 sheepluva chat: fix some glitches, add /togglechat command for changing chat visibility
Tue, 18 Nov 2014 01:51:40 +0100 sheepluva fixes to chat input history: remember all inputs, don not remember duplicates
Mon, 17 Nov 2014 23:23:10 +0100 sheepluva fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
Tue, 18 Nov 2014 00:32:39 +0300 unc0rr This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
Mon, 17 Nov 2014 15:25:24 +0100 sheepluva some whitespace fixes
Sun, 16 Nov 2014 22:23:28 +0100 sheepluva some gravity script fixes
Sun, 16 Nov 2014 17:56:27 +0100 sheepluva add bounce effect to bouncy world edges
Sun, 16 Nov 2014 17:23:58 +0100 sheepluva I'm such a dirty boi... cleaning up my own mess a little
Sun, 16 Nov 2014 17:07:13 +0100 sheepluva fix health crate collision
Sun, 16 Nov 2014 00:57:05 +0300 unc0rr This helps too
Sat, 15 Nov 2014 23:56:32 +0300 unc0rr hmpf
Sat, 15 Nov 2014 23:56:08 +0300 unc0rr Oops
Sat, 15 Nov 2014 22:19:38 +0300 unc0rr Fix difference in map generation between fpc and pas2c engine
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