Thu, 08 May 2008 20:30:34 +0000 unc0rr Fix handling '/skip' command during net game
Thu, 08 May 2008 18:38:52 +0000 unc0rr - Small optimization in hwFloat
Thu, 08 May 2008 18:02:52 +0000 unc0rr - Some changes in clusters initialization
Thu, 08 May 2008 14:54:48 +0000 unc0rr Now really fix issue with mines on top of cases
Thu, 08 May 2008 14:22:19 +0000 unc0rr Fix mines on top of the case issue also
Thu, 08 May 2008 14:06:44 +0000 unc0rr Fix collecting cases after teleportation
Thu, 08 May 2008 13:55:14 +0000 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
Thu, 08 May 2008 12:04:13 +0000 unc0rr Set radius for clusters of clusterbomb
Wed, 07 May 2008 14:59:59 +0000 unc0rr Fix bug with demos and saves after restoring round from save
Wed, 07 May 2008 14:41:34 +0000 unc0rr Fix potential queue error in rare cases
Tue, 06 May 2008 15:13:02 +0000 unc0rr Use constant generated by cmake for version string
Tue, 06 May 2008 15:00:03 +0000 unc0rr Double increase collision array size
Tue, 06 May 2008 14:47:45 +0000 unc0rr More verbose video parameters setting
Sun, 04 May 2008 19:47:47 +0000 unc0rr - Better error handling when creating the window
Sun, 04 May 2008 14:21:47 +0000 unc0rr Implement LIST command
(0) -300 -100 -15 +15 +100 +300 +1000 +3000 +10000 tip