Sun, 01 Aug 2010 09:17:59 -0400 |
nemo |
Let's try this instead.
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Thu, 26 Aug 2010 23:59:18 +0200 |
koda |
rename two rendering methods and performe some interface tricks about fullscreen
experimental3D
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Wed, 18 Aug 2010 20:29:41 +0200 |
smaxx |
Engine:
experimental3D
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Sat, 31 Jul 2010 10:52:43 +0200 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
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Mon, 02 Aug 2010 15:05:56 +0200 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
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Sat, 31 Jul 2010 10:42:40 +0200 |
koda |
merge
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Mon, 02 Aug 2010 12:24:06 +0200 |
koda |
these were removed by mistake
experimental3D
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Fri, 30 Jul 2010 19:56:28 +0200 |
smaxx |
Engine:
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Sat, 31 Jul 2010 10:53:54 +0200 |
koda |
applying smaxx patch where it should be
experimental3D
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Fri, 30 Jul 2010 18:20:42 +0200 |
smaxx |
Engine:
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Fri, 30 Jul 2010 13:36:03 +0200 |
koda |
add some comments and fix indentation
experimental3D
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Fri, 30 Jul 2010 12:07:30 -0400 |
tiy |
New weapon graphics
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Fri, 30 Jul 2010 13:07:46 +0200 |
koda |
creating a new branch for experimental 3d stereographic rendering
experimental3D
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Thu, 29 Jul 2010 18:31:48 -0400 |
nemo |
I keep forgetting to merge.
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Thu, 29 Jul 2010 18:31:34 -0400 |
nemo |
Set these to saveSurf (still need to actually, oh, write the code to cache the textures)
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Thu, 29 Jul 2010 18:29:29 -0400 |
nemo |
Revert broken generating of qm in cmake, restore source control of .qm for now.
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Thu, 29 Jul 2010 13:43:57 +0200 |
smaxx |
Engine:
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Mon, 26 Jul 2010 13:05:07 +0200 |
smaxx |
Frontend:
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Sat, 31 Jul 2010 10:39:20 +0200 |
koda |
fix panning when zoomed (finally)
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Mon, 26 Jul 2010 13:03:42 +0200 |
smaxx |
Frontend:
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Sat, 31 Jul 2010 08:19:56 +0200 |
koda |
patch by lucass (polished by me) - command line parsing is now much more flexible
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Mon, 26 Jul 2010 11:04:32 +0200 |
smaxx |
Engine:
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Sat, 31 Jul 2010 07:05:06 +0200 |
koda |
fix issue #6 (missing nick in chat)
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