Thu, 21 Sep 2006 18:10:45 +0000 unc0rr Don't synchronize after sending preview
Thu, 21 Sep 2006 17:57:35 +0000 unc0rr Fix demos usability
Thu, 21 Sep 2006 11:35:20 +0000 unc0rr New clouds
Wed, 20 Sep 2006 18:24:13 +0000 unc0rr Engine can generate land preview and send it via IPC
Wed, 20 Sep 2006 15:33:47 +0000 unc0rr Network protocol uses integers in network byte order
Mon, 18 Sep 2006 18:07:41 +0000 displacer license and copyright info added
Mon, 18 Sep 2006 17:56:27 +0000 displacer teams moving order fixed
Mon, 18 Sep 2006 17:37:22 +0000 displacer reset playing teams
Sat, 16 Sep 2006 17:24:41 +0000 displacer team hedgehogs number improved
Sat, 16 Sep 2006 15:15:30 +0000 unc0rr Fix hedgehog physics %)
Fri, 15 Sep 2006 20:38:25 +0000 unc0rr Don't save demos in 'bin' dir
Fri, 15 Sep 2006 15:45:30 +0000 displacer maximum number of teams and hedgehogs
Fri, 15 Sep 2006 13:47:01 +0000 unc0rr - Fix AI not to damage self hedgehogs
Thu, 14 Sep 2006 17:20:50 +0000 unc0rr - Fix crash in AI
Wed, 13 Sep 2006 19:26:16 +0000 unc0rr - Fix 'new team' regression
Mon, 11 Sep 2006 21:44:38 +0000 unc0rr - Many fixes to AI
Mon, 11 Sep 2006 18:27:49 +0000 unc0rr fix 'Simple game' and playing demos
Sat, 09 Sep 2006 17:59:25 +0000 unc0rr - Small fix for AI
Sat, 09 Sep 2006 16:59:10 +0000 displacer teams and hedgedogs num selection added to HWgame
Sun, 03 Sep 2006 18:01:34 +0000 unc0rr Fixed AI bug, introduced by previous changes
Sun, 03 Sep 2006 15:39:53 +0000 unc0rr Actualize translation
Sun, 03 Sep 2006 15:34:19 +0000 unc0rr Get game modes from right GameCFGWidget
Sun, 03 Sep 2006 15:26:52 +0000 unc0rr Implement bot levels
Sun, 03 Sep 2006 14:34:08 +0000 displacer margin reduced (space between commands in teamselect widget)
Sun, 03 Sep 2006 14:15:41 +0000 displacer spacing reduced, 4 hedgehog per team by default
Sun, 03 Sep 2006 13:54:45 +0000 unc0rr - Multiplayer game start button
Sun, 03 Sep 2006 12:56:13 +0000 displacer first hedgehogs number selection added
Mon, 28 Aug 2006 19:02:57 +0000 displacer resize bugfix
Sun, 27 Aug 2006 13:47:30 +0000 unc0rr Fix engine PRNG (accidentally deleted a line)
Sun, 27 Aug 2006 13:38:05 +0000 unc0rr All pages are "layouted" now
Sun, 27 Aug 2006 13:21:11 +0000 unc0rr Update file headers & delete unneeded files
Sun, 27 Aug 2006 13:16:40 +0000 unc0rr Use QUuid to generate seed, rand() to choose theme
Sun, 27 Aug 2006 12:41:27 +0000 unc0rr - Now really fix unicode issues
Sat, 26 Aug 2006 10:54:13 +0000 unc0rr Fix unicode names in net game
Sat, 26 Aug 2006 09:41:33 +0000 unc0rr Fixed PRNG to properly use seed string
Sun, 20 Aug 2006 19:22:12 +0000 unc0rr Various small fixes
Sun, 20 Aug 2006 17:34:22 +0000 displacer resize bugfix
Sun, 20 Aug 2006 17:18:53 +0000 displacer resize fix
Sun, 20 Aug 2006 15:22:26 +0000 displacer flat buttons
Fri, 18 Aug 2006 21:02:11 +0000 unc0rr Fix prefix issues
Fri, 18 Aug 2006 20:46:43 +0000 displacer pixmap for command as its fort
Fri, 18 Aug 2006 20:37:50 +0000 displacer HWTeam integration in team select widget
Fri, 18 Aug 2006 19:59:16 +0000 displacer GameUIConfig* member removed
Fri, 18 Aug 2006 14:17:25 +0000 unc0rr Fix compilation on *nix
Thu, 17 Aug 2006 18:16:51 +0000 displacer add remove command slot fixed
Thu, 17 Aug 2006 13:54:18 +0000 unc0rr - Many small fixes in engine
Wed, 16 Aug 2006 21:35:27 +0000 unc0rr Fix use of slot 8 and avoid such bug in future
Wed, 16 Aug 2006 11:41:00 +0000 unc0rr - 'net nickname' and 'server address' options are on PageNet
Mon, 14 Aug 2006 14:49:40 +0000 unc0rr - Use right packet length
Sat, 12 Aug 2006 17:41:02 +0000 unc0rr - Initialize translations earlier
Fri, 11 Aug 2006 20:00:29 +0000 unc0rr Small fixes for better FPC compatibility
Fri, 11 Aug 2006 16:17:50 +0000 unc0rr - Many type fixes
Thu, 10 Aug 2006 22:19:35 +0000 unc0rr Small fix for 64bit compatibility
Thu, 10 Aug 2006 21:52:14 +0000 unc0rr - Fixed integer->longint
Thu, 10 Aug 2006 21:22:55 +0000 unc0rr Add simple SDL test app
Mon, 07 Aug 2006 22:49:50 +0000 unc0rr Tool for debugging
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