Mon, 14 Jan 2019 17:43:19 +0100 |
Wuzzy |
ASA moon02: Don't play victory animation if runner died and hero survived
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Mon, 14 Jan 2019 17:12:12 +0100 |
Wuzzy |
ASA: Tweak spawning height of hedgehogs
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Mon, 14 Jan 2019 17:04:18 +0100 |
Wuzzy |
ASA moon02: Fix player not losing if time runs out while still having the rope
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Mon, 14 Jan 2019 16:18:34 +0100 |
Wuzzy |
Fix crosshair sometimes not getting removed
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Mon, 14 Jan 2019 07:14:18 +0100 |
Wuzzy |
Outsource commonly used words in siPointType to QTfrontend
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Mon, 14 Jan 2019 06:17:35 +0100 |
Wuzzy |
ASA moon02: Add finishing times in ranking
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Mon, 14 Jan 2019 05:58:07 +0100 |
Wuzzy |
ASA: Show current time and personal best in moon02
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Mon, 14 Jan 2019 04:59:04 +0100 |
Wuzzy |
ASA desert02: Show escape record in-game
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Mon, 14 Jan 2019 04:30:31 +0100 |
Wuzzy |
Tweak bounce effects of some gears
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Mon, 14 Jan 2019 03:53:21 +0100 |
Wuzzy |
Fix "unused variable" warning (valOK)
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Mon, 14 Jan 2019 03:52:09 +0100 |
Wuzzy |
Remove a bunch of dead out-commented code
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Mon, 14 Jan 2019 03:23:21 +0100 |
Wuzzy |
Fix WorldWrap returning sometimes true unjustifiably
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Mon, 14 Jan 2019 02:48:36 +0100 |
Wuzzy |
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
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Sun, 13 Jan 2019 22:22:40 +0100 |
Wuzzy |
Fix airplane line being drawn in front of many HUD elements
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Sun, 13 Jan 2019 18:07:04 +0100 |
Wuzzy |
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
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