Mon, 20 Jun 2011 09:32:31 -0400 nemo move smoothing into separate function, adjust call order
Mon, 20 Jun 2011 09:15:24 -0400 nemo 25%, not 50%
Mon, 20 Jun 2011 10:36:20 +0200 koda merge Zorg's changes
Mon, 20 Jun 2011 02:03:15 -0400 nemo More AA - try smoothing explosions a bit
Mon, 20 Jun 2011 01:28:21 +0200 sheepluva display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
Sun, 19 Jun 2011 21:03:16 -0400 Zorg Oops, don't need this.
Mon, 20 Jun 2011 02:03:15 -0400 nemo More AA - try smoothing explosions a bit
Sun, 19 Jun 2011 20:55:34 -0400 Zorg When the password field is filled with null characters and when the user tries to edit the field, clear it.
Mon, 20 Jun 2011 01:28:21 +0200 sheepluva display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
Sun, 19 Jun 2011 18:45:10 +0200 tsleon updated russian translation
Sun, 19 Jun 2011 12:34:54 +0200 koda passing by reference... my darkest enemy
Sun, 19 Jun 2011 00:49:13 +0200 koda fix water bubbles like sheepluva wanted (also code formatting)
Sat, 18 Jun 2011 17:26:13 +0200 koda under osx don't load a file in case a game is already running (also a little of code formatting)
Sat, 18 Jun 2011 16:56:45 +0200 krdrt5367 updated polish translation
Sat, 18 Jun 2011 16:54:08 +0200 koda add the manual build server dir to .hgignore
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