Fri, 29 Oct 2010 13:19:33 -0400 nemo Avoid doing this stuff twice, even if CheckForWin is called twice
Fri, 29 Oct 2010 11:19:21 -0400 circoficus An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
Fri, 29 Oct 2010 09:55:29 -0400 tonghuix Chinese update
Fri, 29 Oct 2010 09:49:29 -0400 ninnnu Finnish update
Fri, 29 Oct 2010 09:47:45 -0400 jose1711 Slovakian update
Fri, 29 Oct 2010 09:45:26 -0400 arrom Portugese update
Fri, 29 Oct 2010 01:28:15 +0200 koda fix an annoying bug that didn't allow returning to the ifrontend
Fri, 29 Oct 2010 00:25:18 +0200 koda merge
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