Fri, 09 Sep 2011 20:17:50 +0200 |
sheepluva |
move hedgehogs out of walls
|
changeset |
files
|
Fri, 09 Sep 2011 22:04:40 +0400 |
unc0rr |
Don't test for hasGone in unapproved places. Now any possibility of desync on player quit is ruled out. Not tested at all.
|
changeset |
files
|
Fri, 16 Sep 2011 17:36:05 +0200 |
Xeli |
Changed firebutton, parameters in uTouch might need to be tweaked some more
hedgeroid
|
changeset |
files
|
Fri, 09 Sep 2011 15:52:59 +0200 |
sheepluva |
we don't need trailing whitespaces... I guess :P
|
changeset |
files
|
Wed, 14 Sep 2011 18:43:16 +0200 |
Xeli |
Fix to enable compiling for something else than arm, the compiler for x64_86 didn't recognize Int32 etc..
hedgeroid
|
changeset |
files
|
Fri, 09 Sep 2011 15:36:30 +0200 |
sheepluva |
Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
|
changeset |
files
|
Fri, 09 Sep 2011 05:15:45 +0200 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
Fri, 09 Sep 2011 03:57:45 +0200 |
mikade |
merge
|
changeset |
files
|
Fri, 09 Sep 2011 03:22:08 +0200 |
mikade |
merge
|
changeset |
files
|
Fri, 09 Sep 2011 03:21:16 +0200 |
mikade |
Allow limited form of SuddenDeath (WaterRise = 0) in both CTF modes
|
changeset |
files
|
Thu, 08 Sep 2011 21:20:12 -0400 |
nemo |
er. let's reference the right gear, shall we?
|
changeset |
files
|
Fri, 09 Sep 2011 03:00:03 +0200 |
mikade |
Add support for more players.
|
changeset |
files
|
Thu, 08 Sep 2011 21:18:44 -0400 |
nemo |
There. Push this back on to unc0rr. This effect can still desync, 'cause it always could, but at least now the two are linked w/o argument I think.
|
changeset |
files
|
Fri, 09 Sep 2011 02:11:51 +0200 |
mikade |
For now, don't spawn anything other than health crates.
|
changeset |
files
|
Fri, 09 Sep 2011 03:04:15 +0200 |
sheepluva |
"fix" for a screen scaling problem I had after resizing to odd width number values
|
changeset |
files
|
Fri, 09 Sep 2011 01:25:21 +0200 |
sheepluva |
* ShoppaKing/TrophyRace maps updated by wolfmarc
|
changeset |
files
|
Fri, 09 Sep 2011 00:22:48 +0200 |
sheepluva |
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
|
changeset |
files
|
Thu, 08 Sep 2011 13:03:58 -0400 |
nemo |
oops
|
changeset |
files
|
Thu, 08 Sep 2011 13:01:20 -0400 |
nemo |
Restore hog on team gone
|
changeset |
files
|
Thu, 08 Sep 2011 17:44:51 +0200 |
sheepluva |
fix knight hat
|
changeset |
files
|
Thu, 08 Sep 2011 17:59:19 +0400 |
unc0rr |
Fix loading from save desync
|
changeset |
files
|
Thu, 08 Sep 2011 15:39:30 +0400 |
unc0rr |
Remove unnecessary and wrong check
|
changeset |
files
|
Wed, 07 Sep 2011 11:19:10 +0400 |
unc0rr |
Replace tab with space
|
changeset |
files
|
Thu, 08 Sep 2011 08:44:17 -0400 |
nemo |
Define 2 script callbacks to notify of hog vanishment
|
changeset |
files
|
Thu, 08 Sep 2011 00:29:01 -0400 |
nemo |
remove debug message, clear a couple of global gear references if appropriate, fix control script
|
changeset |
files
|
Wed, 07 Sep 2011 20:54:32 -0400 |
nemo |
Add flickery ghost grave
|
changeset |
files
|
Wed, 07 Sep 2011 20:53:45 -0400 |
nemo |
Since shakes are still proving unsafe until camera is reworked, try a mild flash instead
|
changeset |
files
|
Wed, 07 Sep 2011 20:35:24 -0400 |
nemo |
Revert camera shake. Now to make sure we don't desync anymore.
|
changeset |
files
|
Wed, 07 Sep 2011 20:13:14 -0400 |
Star |
updated hat
|
changeset |
files
|
Sat, 08 Oct 2011 16:45:52 +0200 |
jose1711 |
merge
|
changeset |
files
|