Tue, 29 Jun 2010 18:06:50 +0200 | sheepluva | rope: another, small optimization | changeset | files |
Tue, 29 Jun 2010 15:50:34 -0400 | nemo | Optimise vgtSmokeTrace/vgtEvilTrace handler | changeset | files |
Tue, 29 Jun 2010 10:18:51 -0400 | nemo | Default ammo set was horribly unbalanced - you want to test portal, play "crazy" :) | changeset | files |
Tue, 29 Jun 2010 07:09:55 +0200 | sheepluva | rope: optimization, should save up to ~3 million hwFloat multiplications per second | changeset | files |
Tue, 29 Jun 2010 06:27:59 +0200 | sheepluva | rope: another small optimization | changeset | files |
Tue, 29 Jun 2010 05:22:25 +0200 | sheepluva | rope: tiny optimisation | changeset | files |
Mon, 28 Jun 2010 21:52:00 +0200 | sheepluva | fix segfault on HH-gear being 0 (e.g. after drowning) in cursor/target selection mode, thanks "ivze" for the heads-up! | changeset | files |