Sat, 01 Jan 2011 14:26:50 +0100 Palewolf Flakes were updating the wrong coordinates when rqBlurryLand was on
Sat, 01 Jan 2011 14:23:39 +0100 sheepluva fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
Sat, 01 Jan 2011 14:18:33 +0100 sheepluva part #2
Sat, 01 Jan 2011 11:15:35 +0100 sheepluva my attempt of "detach rope if the Land[] vanishes"
Fri, 31 Dec 2010 23:09:06 +0100 sheepluva fixing Palewolf's if-merging-whoopsy there. should unbreak build
Fri, 31 Dec 2010 21:39:12 +0100 sheepluva fix sticky rope issue
Fri, 31 Dec 2010 21:33:13 +0100 sheepluva revert ed78465973f6 ("detach rope if the Land[] vanishes") for now, some questionable/troublecausing parts there.
Fri, 31 Dec 2010 21:30:38 +0100 Palewolf Avoid drawing if there's a hog/object behind
Fri, 31 Dec 2010 19:31:37 +0100 Palewolf Make flakes smaller by popular demand.
Fri, 31 Dec 2010 04:08:57 +0100 koda Added tag Hedgewars-iOS-1.2.2 for changeset 5ea3d182415e
Fri, 31 Dec 2010 03:29:41 +0100 koda merge and fix my typos Hedgewars-iOS-1.2.2
Fri, 31 Dec 2010 01:05:23 +0100 Henek sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Fri, 31 Dec 2010 00:37:39 +0100 Palewolf Snow blends into land, trys to fill the gaps
Thu, 30 Dec 2010 22:20:17 +0100 sheepluva fix portal gun wrong color issue
Thu, 30 Dec 2010 20:55:22 +0100 Henek finnished refactoring the rest themes, and note comments on Eyes and Deepspace
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