Fri, 26 Feb 2010 00:03:57 +0000 |
nemo |
rearrange fall damage a bit so invulnerability still causes dust
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Thu, 25 Feb 2010 23:28:26 +0000 |
nemo |
Palewolf tweaks map object placement some more.
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Thu, 25 Feb 2010 18:34:36 +0000 |
unc0rr |
Replace tabs with spaces here too
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Thu, 25 Feb 2010 18:34:30 +0000 |
unc0rr |
Some debug stuff
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Thu, 25 Feb 2010 18:28:33 +0000 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
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Thu, 25 Feb 2010 15:58:44 +0000 |
nemo |
Set 32 hog limit for fort maps
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Thu, 25 Feb 2010 15:48:40 +0000 |
smxx |
Engine:
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Thu, 25 Feb 2010 13:04:31 +0000 |
smxx |
Engine:
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Thu, 25 Feb 2010 13:02:08 +0000 |
smxx |
Engine:
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Thu, 25 Feb 2010 12:49:04 +0000 |
smxx |
Engine:
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Thu, 25 Feb 2010 04:08:47 +0000 |
nemo |
remove turn waits for crazy and shoppa
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Thu, 25 Feb 2010 04:04:26 +0000 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
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Wed, 24 Feb 2010 16:41:35 +0000 |
nemo |
another nil check
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Wed, 24 Feb 2010 13:46:02 +0000 |
nemo |
Add nil check to shotgun shell
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