Thu, 12 Jun 2014 13:11:00 +0400 |
unc0rr |
Fix pas2c build
|
changeset |
files
|
Thu, 12 Jun 2014 05:40:58 +0200 |
sheepluva |
make enums crash-safe. and other fixes
|
changeset |
files
|
Thu, 12 Jun 2014 00:37:52 +0200 |
sheepluva |
WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
|
changeset |
files
|
Wed, 11 Jun 2014 19:46:37 +0200 |
sheepluva |
fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
|
changeset |
files
|
Wed, 11 Jun 2014 13:45:44 +0200 |
sheepluva |
tiny lua documentation fix
|
changeset |
files
|
Wed, 11 Jun 2014 13:07:46 +0200 |
sheepluva |
uWorld does not require uMatrix anymore
|
changeset |
files
|
Wed, 11 Jun 2014 12:55:24 +0200 |
sheepluva |
fix hint and gl2 build. NOTE: this does not change that GL2 segfaults right away. that is an issue that dates back at least 50 commits, but most likely even back to the webgl merge. I guess nobody actually tried to run hedgewars in GL2 since back then :P
|
changeset |
files
|
Tue, 10 Jun 2014 23:21:22 +0200 |
sheepluva |
RAR: cleaning up a bit of the IFDEF-clusterf*ck
|
changeset |
files
|
Wed, 11 Jun 2014 00:35:23 +0400 |
unc0rr |
Fallback to old heuristic if not pit position
|
changeset |
files
|
Tue, 10 Jun 2014 22:35:44 +0200 |
sheepluva |
update viewlimits after screen/window resize
|
changeset |
files
|
Wed, 11 Jun 2014 00:28:17 +0400 |
unc0rr |
Allow barrels to spawn in U-shaped pits in stable position
|
changeset |
files
|
Tue, 10 Jun 2014 19:38:37 +0200 |
sheepluva |
whoops, forgot to include this file in commt
|
changeset |
files
|
Tue, 10 Jun 2014 19:30:06 +0200 |
sheepluva |
superminor tweaks
|
changeset |
files
|
Tue, 10 Jun 2014 17:41:27 +0200 |
sheepluva |
<koda> wut, chats as commit mesages?
|
changeset |
files
|
Tue, 10 Jun 2014 17:34:32 +0200 |
sheepluva |
"<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible"
|
changeset |
files
|
Tue, 10 Jun 2014 13:26:58 +0200 |
sheepluva |
figure out visible land tiles in advance
|
changeset |
files
|
Tue, 10 Jun 2014 08:47:03 +0200 |
sheepluva |
some minor tweaks and stuff
|
changeset |
files
|
Tue, 10 Jun 2014 08:19:59 +0200 |
sheepluva |
darken wrapped areas, which was a very nice suggestion by nemo
|
changeset |
files
|
Tue, 10 Jun 2014 07:48:08 +0200 |
sheepluva |
use cScaleFactor where I incorrectly used the variable zoom in the past. i was young and needed the money
|
changeset |
files
|
Tue, 10 Jun 2014 01:15:48 +0200 |
sheepluva |
here a personal experimental mockup of how I imagine wrapping world edges should look like. bouncing one could be similar just with mirrored stuff. please test and share opinion. note: you might wanna disable auto-cam
|
changeset |
files
|
Mon, 09 Jun 2014 23:32:26 +0200 |
sheepluva |
small hat loading tweak
|
changeset |
files
|
Mon, 09 Jun 2014 20:45:02 +0200 |
sheepluva |
load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
|
changeset |
files
|
Mon, 09 Jun 2014 20:14:11 +0200 |
sheepluva |
clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
|
changeset |
files
|
Sat, 07 Jun 2014 16:25:40 +0200 |
sheepluva |
committing patch from issue 798, as requested by unC0Rr
|
changeset |
files
|
Sat, 07 Jun 2014 16:23:12 +0200 |
sheepluva |
fix cabal build (on linux)
|
changeset |
files
|
Sat, 07 Jun 2014 16:21:21 +0200 |
sheepluva |
fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ
|
changeset |
files
|
Thu, 05 Jun 2014 23:42:46 +0400 |
unc0rr |
Some further work on map optimizer
|
changeset |
files
|
Wed, 04 Jun 2014 19:39:54 +0200 |
sheepluva |
tweak untint a little (especially in connection with GrayScale)
|
changeset |
files
|
Tue, 03 Jun 2014 11:09:18 -0400 |
nemo |
theme configurable sudden death music. untested
|
changeset |
files
|
Sun, 01 Jun 2014 16:13:47 -0400 |
nemo |
allow teleporting outside Land[]
|
changeset |
files
|