Mon, 03 Sep 2018 20:01:50 +0200 |
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Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
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Mon, 03 Sep 2018 12:59:54 +0200 |
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Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Mon, 03 Sep 2018 05:05:00 +0200 |
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Use translation template for speech bubble command
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Mon, 03 Sep 2018 01:48:00 +0200 |
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Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
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Mon, 03 Sep 2018 01:09:14 +0200 |
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Don't start retreat time if hog has lost control in the meantime
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Mon, 03 Sep 2018 00:53:44 +0200 |
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Don't play timer countdown sounds if in ready phase
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Mon, 03 Sep 2018 00:48:51 +0200 |
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Call GetGlobals after entering Lua command with /lua
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Mon, 03 Sep 2018 00:15:55 +0200 |
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Dangerous Ducklings: Enter retreat mode after kill
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Mon, 03 Sep 2018 00:03:06 +0200 |
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Fix buggy behaviour when setting TurnTimeLeft through Retreat
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Sun, 02 Sep 2018 22:05:45 +0200 |
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Change chat text color for Lua warnings to yellow
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Sun, 02 Sep 2018 22:02:15 +0200 |
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Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
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Sun, 02 Sep 2018 21:26:44 +0200 |
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Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
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Sun, 02 Sep 2018 20:57:33 +0200 |
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Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Sun, 02 Sep 2018 04:08:58 +0200 |
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Highlander: Remove odd infinite girder ammo in crates
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Sun, 02 Sep 2018 01:25:37 +0200 |
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Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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Sun, 02 Sep 2018 00:07:33 +0200 |
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Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Sat, 01 Sep 2018 23:03:56 +0200 |
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Check for victory before stTurnReact. Fixes 382
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Sat, 01 Sep 2018 21:56:12 +0200 |
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ASA, desert01: Fix display error when destroying device crate
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Sat, 01 Sep 2018 21:47:08 +0200 |
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ASA, desert01: Disable hero control at first battle left from the hole, not right above it
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Sat, 01 Sep 2018 12:43:19 +0200 |
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Prevent pause/synchronizing/AFK mode text being rendered at the same time
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Sat, 01 Sep 2018 01:18:07 +0200 |
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Add frontend tip introducing /help
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Sat, 01 Sep 2018 00:17:56 +0200 |
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Translate "heads" and "tails" of gameServer
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Sat, 01 Sep 2018 00:05:55 +0200 |
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Display error when using /maxteams if not room master
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Fri, 31 Aug 2018 23:49:32 +0200 |
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Make guest rejection error translatable
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Fri, 31 Aug 2018 23:13:20 +0200 |
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Add command help for /save, /delete, /saveroom and /loadroom
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Fri, 31 Aug 2018 21:34:33 +0200 |
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Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
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Fri, 31 Aug 2018 21:22:12 +0200 |
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Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
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Fri, 31 Aug 2018 21:07:07 +0200 |
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Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
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Fri, 31 Aug 2018 20:35:13 +0200 |
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Don't load locale Lua script if LOCALE == "en"
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Fri, 31 Aug 2018 19:19:39 +0200 |
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Add description of hwengine command-line arguments in --help
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Fri, 31 Aug 2018 18:15:45 +0200 |
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Critical error if loading a script has failed
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Fri, 31 Aug 2018 16:51:33 +0200 |
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Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
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Fri, 31 Aug 2018 12:09:40 +0200 |
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BRW: Add utilities and air weapons properly
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Fri, 31 Aug 2018 11:12:41 +0200 |
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Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
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Fri, 31 Aug 2018 11:11:58 +0200 |
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Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
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Thu, 30 Aug 2018 22:07:01 +0200 |
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BRW now allows weapon scheme customization
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Wed, 29 Aug 2018 03:50:53 +0200 |
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Change button image for Tag Team
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Wed, 29 Aug 2018 02:56:24 +0200 |
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Add missing server dependencies to Travis metadata
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Tue, 28 Aug 2018 21:09:46 +0200 |
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Write down system requirements
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Tue, 28 Aug 2018 17:27:49 +0200 |
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Fix typo in gameServer
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Tue, 28 Aug 2018 06:04:02 +0200 |
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Space Invasion: Add hilarious loser face to losers
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Tue, 28 Aug 2018 05:46:33 +0200 |
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Space Invasion: Continue playing rounds in case the teams are tied at the end
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Tue, 28 Aug 2018 03:45:44 +0200 |
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Space Invasion: refactor variables into a large table for everything
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Sun, 26 Aug 2018 20:50:51 +0200 |
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Remove frontend code dealing with unused team variables
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Sun, 26 Aug 2018 17:59:26 +0200 |
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Replace now-outdated descriptions of amDuck with dummy texts
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Sun, 26 Aug 2018 16:51:01 +0200 |
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GameServer: Use consistent formatting of clan chat (compared with engine)
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Sun, 26 Aug 2018 15:10:34 +0200 |
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Change empty string check in gameServer
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Sun, 26 Aug 2018 14:59:05 +0200 |
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/greeting chat commands now clears greeting if called w/o arguments
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Sun, 26 Aug 2018 14:37:02 +0200 |
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Add a couple of more useful server messages
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Sat, 25 Aug 2018 22:02:21 +0200 |
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Don't translate greeting message
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Sat, 25 Aug 2018 21:36:15 +0200 |
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Don't translate response to /rnd command
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Sat, 25 Aug 2018 21:24:34 +0200 |
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Add error message for /callvote map if no maps are available
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Sat, 25 Aug 2018 21:12:10 +0200 |
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Hide /watch command if OFFICIAL_SERVER is not set
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Sat, 25 Aug 2018 21:00:26 +0200 |
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Properly scale Start button size in pagenetgame just like in pagemultiplayer
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Sat, 25 Aug 2018 20:52:33 +0200 |
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Add a few helpful error messages from server when kicking failed
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