Mon, 08 Feb 2010 05:17:59 +0000 |
nemo |
Do CI correctly. Still need to allow for mode in case of no teleports in ammo
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Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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Fri, 05 Feb 2010 13:47:25 +0000 |
smxx |
General:
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Fri, 05 Feb 2010 13:32:57 +0000 |
nemo |
... or. just move the king check to after the gear nil
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Fri, 05 Feb 2010 13:30:47 +0000 |
nemo |
account for dying king
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Fri, 05 Feb 2010 13:12:31 +0000 |
nemo |
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
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Fri, 05 Feb 2010 11:47:57 +0000 |
nemo |
add quebec for all the canadian frenchies.
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Fri, 05 Feb 2010 11:44:28 +0000 |
nemo |
Strip PNGs, tweak hedgewars flag.
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Fri, 05 Feb 2010 00:47:28 +0000 |
smxx |
Engine:
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Fri, 05 Feb 2010 00:43:56 +0000 |
koda |
touchinput works, invisible buttons added and initial support for chat
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Thu, 04 Feb 2010 22:34:21 +0000 |
koda |
update iphone port to new code from Smaxx
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Thu, 04 Feb 2010 22:30:42 +0000 |
smxx |
Frontend:
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Thu, 04 Feb 2010 22:29:19 +0000 |
smxx |
Engine:
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Thu, 04 Feb 2010 20:49:59 +0000 |
smxx |
Frontend:
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Thu, 04 Feb 2010 20:49:23 +0000 |
smxx |
Frontend:
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Thu, 04 Feb 2010 20:47:39 +0000 |
smxx |
Graphics:
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Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
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Thu, 04 Feb 2010 18:46:49 +0000 |
nemo |
Correct napalm adjustment.
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Thu, 04 Feb 2010 14:48:49 +0000 |
smxx |
Engine:
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Thu, 04 Feb 2010 14:35:31 +0000 |
smxx |
Engine:
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Wed, 03 Feb 2010 23:36:42 +0000 |
koda |
implement transition in the way i had in mind
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Wed, 03 Feb 2010 13:02:28 +0000 |
smxx |
Frontend:
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Wed, 03 Feb 2010 04:18:28 +0000 |
nemo |
Fix crash in DrawTunnel
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Wed, 03 Feb 2010 03:01:44 +0000 |
koda |
programmatically load main controller
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