Fri, 25 Jan 2013 12:54:24 +0100 |
sheepluva |
small cleanup, fix ancient warning (the "itPlay" one)
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Fri, 25 Jan 2013 12:59:06 +0400 |
unc0rr |
Fix finding player's another clan
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Wed, 23 Jan 2013 16:35:26 -0500 |
dag10 |
Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
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Wed, 23 Jan 2013 23:57:47 +0400 |
unc0rr |
Oops, got too excited
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Wed, 23 Jan 2013 23:54:01 +0400 |
unc0rr |
Fix crashers
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Wed, 23 Jan 2013 04:48:04 +0100 |
koda |
ios, show fps when debugging
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Wed, 23 Jan 2013 04:42:18 +0100 |
koda |
update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
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Wed, 23 Jan 2013 03:37:27 +0100 |
koda |
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
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Mon, 21 Jan 2013 21:52:49 -0500 |
dag10 |
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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Tue, 22 Jan 2013 00:33:37 +0400 |
unc0rr |
Fix official server build
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Tue, 22 Jan 2013 00:24:44 +0400 |
unc0rr |
Okay, let's try not trust even room admin on this
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Tue, 22 Jan 2013 00:04:09 +0400 |
unc0rr |
Make number of hedgehogs restriction actually work in network game
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Mon, 21 Jan 2013 14:14:56 -0500 |
dag10 |
Removed constant repainting of bgwidget on every frame.
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Mon, 21 Jan 2013 14:07:39 -0500 |
dag10 |
Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue 515)
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Mon, 21 Jan 2013 13:04:57 -0500 |
dag10 |
Force-starting a game now only works for client versions >43
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