Tue, 17 Feb 2015 12:09:27 -0500 | nemo | Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to * | changeset | files |
Tue, 17 Feb 2015 10:04:32 -0500 | nemo | avoid airmines too when spawning | changeset | files |
Tue, 17 Feb 2015 09:50:22 -0500 | nemo | bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed. | changeset | files |
Mon, 16 Feb 2015 13:58:32 -0500 | nemo | make mines submersible | changeset | files |
Sun, 15 Feb 2015 21:27:27 -0500 | nemo | oops, forgot this annoying thing | changeset | files |
Sun, 15 Feb 2015 15:35:46 -0500 | nemo | 0s mine time | changeset | files |