Sat, 01 Sep 2018 00:05:55 +0200 Wuzzy Display error when using /maxteams if not room master
Fri, 31 Aug 2018 23:49:32 +0200 Wuzzy Make guest rejection error translatable
Fri, 31 Aug 2018 23:13:20 +0200 Wuzzy Add command help for /save, /delete, /saveroom and /loadroom
Fri, 31 Aug 2018 21:34:33 +0200 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Wuzzy Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Fri, 31 Aug 2018 21:07:07 +0200 Wuzzy Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Fri, 31 Aug 2018 20:35:13 +0200 Wuzzy Don't load locale Lua script if LOCALE == "en"
Fri, 31 Aug 2018 19:19:39 +0200 Wuzzy Add description of hwengine command-line arguments in --help
Fri, 31 Aug 2018 18:15:45 +0200 Wuzzy Critical error if loading a script has failed
Fri, 31 Aug 2018 16:51:33 +0200 Wuzzy Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Fri, 31 Aug 2018 12:09:40 +0200 Wuzzy BRW: Add utilities and air weapons properly
Fri, 31 Aug 2018 11:12:41 +0200 Wuzzy Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
Fri, 31 Aug 2018 11:11:58 +0200 Wuzzy Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
Thu, 30 Aug 2018 22:07:01 +0200 Wuzzy BRW now allows weapon scheme customization
Wed, 29 Aug 2018 03:50:53 +0200 Wuzzy Change button image for Tag Team
Wed, 29 Aug 2018 02:56:24 +0200 Wuzzy Add missing server dependencies to Travis metadata
Tue, 28 Aug 2018 21:09:46 +0200 Wuzzy Write down system requirements
Tue, 28 Aug 2018 17:27:49 +0200 Wuzzy Fix typo in gameServer
Tue, 28 Aug 2018 06:04:02 +0200 Wuzzy Space Invasion: Add hilarious loser face to losers
Tue, 28 Aug 2018 05:46:33 +0200 Wuzzy Space Invasion: Continue playing rounds in case the teams are tied at the end
Tue, 28 Aug 2018 03:45:44 +0200 Wuzzy Space Invasion: refactor variables into a large table for everything
Sun, 26 Aug 2018 20:50:51 +0200 Wuzzy Remove frontend code dealing with unused team variables
Sun, 26 Aug 2018 17:59:26 +0200 Wuzzy Replace now-outdated descriptions of amDuck with dummy texts
Sun, 26 Aug 2018 16:51:01 +0200 Wuzzy GameServer: Use consistent formatting of clan chat (compared with engine)
Sun, 26 Aug 2018 15:10:34 +0200 Wuzzy Change empty string check in gameServer
Sun, 26 Aug 2018 14:59:05 +0200 Wuzzy /greeting chat commands now clears greeting if called w/o arguments
Sun, 26 Aug 2018 14:37:02 +0200 Wuzzy Add a couple of more useful server messages
Sat, 25 Aug 2018 22:02:21 +0200 Wuzzy Don't translate greeting message
Sat, 25 Aug 2018 21:36:15 +0200 Wuzzy Don't translate response to /rnd command
Sat, 25 Aug 2018 21:24:34 +0200 Wuzzy Add error message for /callvote map if no maps are available
Sat, 25 Aug 2018 21:12:10 +0200 Wuzzy Hide /watch command if OFFICIAL_SERVER is not set
Sat, 25 Aug 2018 21:00:26 +0200 Wuzzy Properly scale Start button size in pagenetgame just like in pagemultiplayer
Sat, 25 Aug 2018 20:52:33 +0200 Wuzzy Add a few helpful error messages from server when kicking failed
Sat, 25 Aug 2018 19:23:19 +0200 Wuzzy GameServer: Refactor fake nick names into Consts
Sat, 25 Aug 2018 19:07:17 +0200 Wuzzy Fix some formatting problems with /me
Sat, 25 Aug 2018 18:21:37 +0200 Wuzzy Tweak response messages to /super_power and /registered_only
Sat, 25 Aug 2018 18:04:06 +0200 Wuzzy Fix translatability of "unknown command" server message
Sat, 25 Aug 2018 17:43:29 +0200 Wuzzy Make frontend translate server messages properly
Sat, 25 Aug 2018 12:12:15 +0200 Wuzzy Use plain text mode in video description label to avoid HTML trouble
Wed, 22 Aug 2018 16:47:09 +0200 Wuzzy Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ... 0.9.24
Wed, 22 Aug 2018 15:00:04 +0200 Wuzzy Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
Wed, 22 Aug 2018 00:40:11 +0200 Wuzzy Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain 0.9.24
Tue, 21 Aug 2018 23:56:49 +0200 Wuzzy Clean up more visual gears stuff in scripts
Tue, 21 Aug 2018 22:57:56 +0200 Wuzzy Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Tue, 21 Aug 2018 22:52:46 +0200 Wuzzy Remove calls to GetVisualGearValues where it's not needed
Tue, 21 Aug 2018 22:31:50 +0200 Wuzzy Animate: Remove follow arg from AnimVisualGear
Tue, 21 Aug 2018 15:26:29 -0400 nemo use 0s instead of nils to try to protect script assumptions 0.9.24
Tue, 21 Aug 2018 15:11:28 -0400 nemo only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward 0.9.24
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