Mon, 24 Apr 2017 19:31:53 +0200 |
Wuzzy |
Drop rubber duck like dynamite
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Mon, 24 Apr 2017 19:21:43 +0200 |
Wuzzy |
Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
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Mon, 24 Apr 2017 09:59:10 -0400 |
nemo |
Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
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Mon, 24 Apr 2017 13:53:34 +0200 |
Wuzzy |
Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
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Sun, 23 Apr 2017 22:21:41 +0200 |
sheepluva |
Jungle Theme: allow flower object to go across gaps
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Sun, 23 Apr 2017 18:23:59 +0200 |
sheepluva |
Art theme: fix alpha in landtex
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Sun, 23 Apr 2017 17:27:07 +0200 |
sheepluva |
clean up flake falling/rising code. this should fix issue #157
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Sun, 23 Apr 2017 14:38:33 +0200 |
sheepluva |
fix fort mode's edge adjustments getting lost with weWrap. issue #181
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Sun, 23 Apr 2017 04:47:13 +0200 |
Wuzzy |
HedgeEditor: Fix maximum ammos sprite ID being 1 too low
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Sun, 23 Apr 2017 00:21:11 +0200 |
Wuzzy |
Fix broken ammo preview caused by previous commit
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Sat, 22 Apr 2017 23:55:49 +0200 |
Wuzzy |
Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
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Sat, 22 Apr 2017 23:30:46 +0200 |
Wuzzy |
Lock ammo scheme of TechRacer (is ignored anyway)
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Sat, 22 Apr 2017 23:06:47 +0200 |
Wuzzy |
Fix sniper rifle disabling laser sight utility after shooting
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Sat, 22 Apr 2017 22:23:49 +0200 |
sheepluva |
fix campaign missions not showing up for me
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Sat, 22 Apr 2017 20:37:51 +0200 |
Wuzzy |
Backed out changeset 071a05275798
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Sat, 22 Apr 2017 19:30:24 +0200 |
Wuzzy |
Fix warning caused in uGearsHedgehog.pas
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Sat, 22 Apr 2017 18:58:25 +0200 |
Wuzzy |
Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
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Sat, 22 Apr 2017 18:36:57 +0200 |
Wuzzy |
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
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Sat, 22 Apr 2017 18:12:58 +0200 |
Wuzzy |
Make sticky mines fall off the map when frozen
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Sat, 22 Apr 2017 18:00:57 +0200 |
Wuzzy |
Freezer allows to freeze sticky mines (currently only disables them)
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Sat, 22 Apr 2017 04:17:51 +0200 |
Wuzzy |
Stretch teamselwidget across whole page in local multiplayer page
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Sat, 22 Apr 2017 02:33:32 +0200 |
Wuzzy |
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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Fri, 21 Apr 2017 17:54:28 +0200 |
Wuzzy |
Only select from default graves and forts for new themes
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Fri, 21 Apr 2017 17:42:09 +0200 |
Wuzzy |
Add DLC filtering in DataManager.cpp and namegen.cpp
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Thu, 20 Apr 2017 11:22:29 -0400 |
nemo |
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
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Thu, 20 Apr 2017 02:38:45 +0200 |
Wuzzy |
Make health gain message translatable
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Thu, 20 Apr 2017 00:04:35 +0200 |
Wuzzy |
Take sacrifices into account for the “Stupid” taunt
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Wed, 19 Apr 2017 22:26:24 +0200 |
Wuzzy |
Call hog stupid for selfkilling
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Wed, 19 Apr 2017 22:10:12 +0200 |
Wuzzy |
Call hedgehogs stupid for poisoning themselves
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Wed, 19 Apr 2017 22:03:11 +0200 |
Wuzzy |
Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
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Wed, 19 Apr 2017 20:50:57 +0200 |
Wuzzy |
Fix incorrect Mutant score message color
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Wed, 19 Apr 2017 20:21:15 +0200 |
Wuzzy |
Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
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Wed, 19 Apr 2017 17:50:31 +0200 |
Wuzzy |
New Lua call: EndTurn to end turn
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Wed, 19 Apr 2017 08:35:31 -0400 |
koda |
travis: Exclude gcc for the macOS target
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Wed, 19 Apr 2017 00:46:54 +0200 |
Wuzzy |
Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
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Tue, 18 Apr 2017 22:56:28 +0200 |
Wuzzy |
Add a few announcer messages suggested by Star and Moon
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Tue, 18 Apr 2017 22:27:25 +0200 |
KoBeWi |
Change water speed range for better precision
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Tue, 18 Apr 2017 22:19:19 +0200 |
KoBeWi |
Fix broken sprites on animated water edges
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Tue, 18 Apr 2017 22:07:16 +0200 |
Wuzzy |
Update some music credits, fix Beach theme credits
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Tue, 18 Apr 2017 21:38:36 +0200 |
Wuzzy |
Credit most theme and map authors in credits.txt
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Tue, 18 Apr 2017 19:36:29 +0200 |
Wuzzy |
Add 3 forts: Lonely_Island, Olympic, Snail
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Mon, 17 Apr 2017 23:17:47 +0200 |
sheepluva |
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
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Mon, 17 Apr 2017 18:47:56 +0200 |
Wuzzy |
Backed out changeset 8e9603088f99
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Mon, 17 Apr 2017 07:12:00 +0200 |
Wuzzy |
Remove redundant main menu tips
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Mon, 17 Apr 2017 04:06:49 +0200 |
Wuzzy |
Mention missing controls for rope and landspray, explain cleaver damage
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Sun, 16 Apr 2017 08:49:18 +0200 |
Wuzzy |
Block left entrance in ACF, mission 6
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Sun, 16 Apr 2017 08:19:33 +0200 |
Wuzzy |
Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
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Sun, 16 Apr 2017 06:08:24 +0200 |
Wuzzy |
Restore old barrels and mines in ACF: Dragon's Lair
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Sun, 16 Apr 2017 05:52:33 +0200 |
Wuzzy |
Update sniper rifle challenge preview image because the theme changed
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Sun, 16 Apr 2017 05:37:56 +0200 |
Wuzzy |
Show mines timer in ACF, Dragon's Lair
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Sun, 16 Apr 2017 04:49:05 +0200 |
Wuzzy |
Replace some HTTP links with HTTPS links
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Sun, 16 Apr 2017 03:24:17 +0200 |
Wuzzy |
Fix broken URL in pagenetserver
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Sun, 16 Apr 2017 02:40:17 +0200 |
Wuzzy |
Update changelog regarding translations and rubber duck
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Sun, 16 Apr 2017 02:10:36 +0200 |
Wuzzy |
Swap the preview of missions 2 and 3 in A Classic Fairytale
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Sun, 16 Apr 2017 02:02:07 +0200 |
Wuzzy |
Allow the diaogues in ACF missions 8 and 10 to be translated
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Sun, 16 Apr 2017 01:05:08 +0200 |
Wuzzy |
Use format strings everywhere in A Classic Fairytale (for translators)
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