2013-05-21 nemo Add gstFrozen state to mines/gears in range on frozen land creation, and set the mines to dud state. gstFrozen does nothing yet. Visually or otherwise.
2013-05-21 nemo less pixelated tentacles
2013-05-21 nemo yes. forgot this one too
2013-05-21 nemo add haunty mask, fix tentacle mask
2013-05-21 tiyuri Tentacles map. Fix cmakes for the others
2013-05-20 nemo Mass rename to group the StarBound derived maps together.
2013-05-20 tiyuri Oaks map
2013-05-20 tiyuri Haunty map
2013-05-20 nemo maybe a little edging will help?
2013-05-20 tiyuri Grassy map
2013-05-19 nemo forgot to crush
2013-05-19 tiyuri Bones map
2013-05-19 tiyuri Crystal map
2013-05-18 sheepluva update rope icon and icegun icon
2013-05-18 sheepluva changing slots of landgun and icegun, feel free to complain, improve and/or revert
2013-05-17 sheepluva tweak freezer icon a little more
2013-05-17 sheepluva changed icon for freezer ( issue 614 ), for rope (to be easier to recognize) and cluster bomb (to be easier to recognize and to so that it can be distinguished from the regular grenade's icon even when no color is present or perceived
2013-05-17 unc0rr Ehm... fix 'uLandGenMaze.pas(18,19) Fatal: (2003) Syntax error, ")" expected but "identifier A" found' error encountered by one of the users O_o
2013-05-16 unc0rr merge
2013-05-16 sheepluva lupdate
2013-05-16 nemo bleah. sorry for spam. this reverts the first attempt in uAmmos
2013-05-16 unc0rr Fix mortar's scoring
2013-05-16 nemo Yeah, this isn't safe either. Caused bug #629 - removing.
2013-05-16 unc0rr Best level AI should maximize the score at all costs.
2013-05-16 ChipHome updated italian translation
2013-05-16 sheepluva I couldn't find any usage of these extern variables. neither in the file they are defined nor anywhere else in the code
2013-05-16 sheepluva remove about 45 useless #include statements from campain.* - copypasta ftw, eh? :p
2013-05-16 nemo better way to do it that avoids screwing up angle bounds on single saucer
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