Fri, 03 Apr 2015 16:39:09 -0400 nemo give melon pieces a radius. is why they weren't bouncing.
Wed, 08 Apr 2015 23:39:18 +0300 unc0rr Ammo schemes list, almost works qmlfrontend
Fri, 03 Apr 2015 15:20:08 -0400 nemo Make FP tunnel 2px wider.
Thu, 02 Apr 2015 21:09:56 +0300 unc0rr - Merge default qmlfrontend
Wed, 01 Apr 2015 22:46:52 +0300 unc0rr racer challenge map #16
Wed, 01 Apr 2015 10:17:01 +0300 unC0Rr Fix off-by-1 error
Wed, 01 Apr 2015 02:42:37 +0200 sheepluva terminate engine and output fatal error message if hedgehogs are added incorrectly
Tue, 31 Mar 2015 23:14:09 +0300 unc0rr - Fix ping timeouts after incorrect "/vote" commands (protocol violation)
Tue, 31 Mar 2015 23:01:53 +0300 unc0rr "/force" command for server admin to force voting result
Tue, 31 Mar 2015 22:50:12 +0300 unc0rr Send notice when accepting vote
Tue, 31 Mar 2015 22:37:04 +0300 unc0rr Don't change hedgehogs total number to a value > 48 as result of voting.
Tue, 31 Mar 2015 03:41:36 +0200 sheepluva small pixel jizz tweak
Tue, 31 Mar 2015 02:30:29 +0200 sheepluva alternative explosion border smoothing
Tue, 31 Mar 2015 00:15:00 +0200 sheepluva draw birdy's feathers in low quality mode too
Wed, 25 Mar 2015 21:30:04 +0100 sheepluva only display cake timer if it is low
Wed, 25 Mar 2015 20:30:52 +0100 sheepluva allow gear specific data (with gear type specific type). applied to cake
Tue, 24 Mar 2015 21:18:05 +0100 sheepluva still messing with rendering
Tue, 24 Mar 2015 22:51:49 +0300 unc0rr Hints for bottom feeder, which were somehow lost
Tue, 24 Mar 2015 19:25:03 +0100 sheepluva rendering tweaks cont.
Tue, 24 Mar 2015 16:52:35 +0100 sheepluva rendering tweaks cont.
Tue, 24 Mar 2015 12:48:55 +0100 sheepluva rendering tweaks/cleanup cont.
Mon, 23 Mar 2015 02:03:45 +0100 sheepluva show correct default if current team is local team
Sun, 22 Mar 2015 22:06:44 +0100 sheepluva fix segfault caused by last commit if spectating
Sun, 22 Mar 2015 21:40:16 +0100 sheepluva make using hog speech a bit more comfortable
Fri, 20 Mar 2015 15:00:52 -0400 nemo remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
Thu, 19 Mar 2015 21:23:56 +0100 sheepluva don't modify collision data when applying visual edge smoothing
Wed, 18 Mar 2015 21:52:13 +0100 sheepluva fallback to first color in colors array if there is no valid color specified
Wed, 18 Mar 2015 23:18:52 +0300 unc0rr Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
Wed, 18 Mar 2015 23:13:37 +0300 unc0rr Also update wind indicator on lag when joining midgame
Wed, 18 Mar 2015 21:03:53 +0100 sheepluva changed/fixed alpha blending in copyToXYFromRect
Wed, 18 Mar 2015 22:57:29 +0300 unc0rr Only allow one instance of vgtSmoothWindbar also
Tue, 17 Mar 2015 23:57:26 +0300 unc0rr Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
Mon, 16 Mar 2015 11:12:18 +0300 unC0Rr Script parameter to adjust winning score for Mutant
Sun, 15 Mar 2015 22:01:10 -0400 nemo team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
Sun, 15 Mar 2015 16:14:43 -0400 nemo merge ☹
Fri, 13 Mar 2015 14:09:44 +0300 unC0Rr Racer challenge map #15
Sun, 08 Mar 2015 03:04:06 +0100 sheepluva and ofc fix pas2c build
Sun, 08 Mar 2015 02:40:32 +0100 sheepluva render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
Sun, 08 Mar 2015 01:51:27 +0100 sheepluva chat/copypaste: some adjustments and sanity checks
Sun, 08 Mar 2015 01:04:41 +0100 sheepluva copy to/paste from system clipboard (via frontend)
Fri, 06 Mar 2015 21:24:21 +0100 sheepluva copy&paste (wip), currently using only a local clipboard
Sun, 15 Mar 2015 16:14:13 -0400 nemo Allow rope tinting
Tue, 03 Mar 2015 22:22:29 +0300 unc0rr amNothing is fine to use in any type of race too
Sun, 01 Mar 2015 21:06:27 +0100 sheepluva attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
Sun, 01 Mar 2015 20:38:52 +0100 sheepluva quick word deletion while holding ctrl (qt style)
Sun, 01 Mar 2015 20:14:23 +0100 sheepluva holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
Sun, 01 Mar 2015 17:32:26 +0100 sheepluva whoops, pas2c did not notice this missing ;
Sun, 01 Mar 2015 17:12:02 +0100 sheepluva since fonts can be loaded in late, update cursor position before first chat display
Sun, 01 Mar 2015 16:45:24 +0100 sheepluva make team key play well with new cursor
Sun, 01 Mar 2015 16:38:18 +0100 sheepluva add newline after warning
Sun, 01 Mar 2015 16:32:14 +0100 sheepluva make sure cursor drawing position does not get messed up by screen resize
Sun, 01 Mar 2015 15:56:00 +0100 sheepluva teach pas2c how to insert() shortstrings
Sun, 01 Mar 2015 15:04:31 +0100 sheepluva pas2c does not like setlength called with a shortstring apparently
Sun, 01 Mar 2015 04:15:11 +0100 sheepluva selections
Sat, 28 Feb 2015 22:20:53 +0100 sheepluva fix chat input history not restoring utf8-related info
Sat, 28 Feb 2015 17:29:07 +0100 sheepluva engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
Thu, 26 Feb 2015 15:38:10 +0300 unC0Rr Racer challenge map #14
Wed, 18 Feb 2015 14:44:59 +0300 unC0Rr Racer challenge #13
Tue, 17 Feb 2015 16:05:54 -0500 nemo Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
Tue, 17 Feb 2015 12:09:27 -0500 nemo Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
Tue, 17 Feb 2015 10:04:32 -0500 nemo avoid airmines too when spawning
Tue, 17 Feb 2015 09:50:22 -0500 nemo bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
Mon, 16 Feb 2015 13:58:32 -0500 nemo make mines submersible
Sun, 15 Feb 2015 21:27:27 -0500 nemo oops, forgot this annoying thing
Sun, 15 Feb 2015 15:35:46 -0500 nemo 0s mine time
Sun, 15 Feb 2015 15:34:32 -0500 nemo make air mines respawn on climbhome
Mon, 16 Feb 2015 22:33:15 +0300 unc0rr Introducing cbAmmo qmlfrontend
Sat, 14 Feb 2015 22:25:31 -0500 nemo hook up to frontend
Mon, 09 Feb 2015 00:37:59 +0300 unc0rr Fix schemes loading qmlfrontend
Sat, 14 Feb 2015 17:47:28 -0500 nemo Fix bug, undo debug level in server, set air mine number to something non-debug
Sun, 08 Feb 2015 00:10:05 +0300 unc0rr Send selected scheme config on engine initialization (WIP) qmlfrontend
Sat, 14 Feb 2015 17:34:12 -0500 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
Sat, 07 Feb 2015 23:26:14 +0300 unc0rr merge with default qmlfrontend
Sat, 07 Feb 2015 23:25:33 +0300 unc0rr merge
Sat, 07 Feb 2015 11:53:08 +0300 unc0rr Fix pas2c?
Sat, 07 Feb 2015 00:19:54 +0300 unc0rr This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
Fri, 06 Feb 2015 16:08:02 +0300 unC0Rr One more medium template
Sat, 31 Jan 2015 23:14:12 -0500 nemo fix typo
Sat, 31 Jan 2015 22:18:40 -0500 nemo I guess the params shouldn't be all or nothing.
Sat, 31 Jan 2015 22:13:44 -0500 nemo add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
Sun, 25 Jan 2015 16:10:20 -0500 nemo Add generic getter/setter for a bunch of more obscure gear structure values
Sun, 25 Jan 2015 14:48:02 -0500 nemo Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
Sat, 24 Jan 2015 13:49:57 -0500 nemo Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
Wed, 21 Jan 2015 16:00:08 -0500 nemo more turn-based-y
Sun, 18 Jan 2015 22:48:23 -0500 nemo inherit mines time div 4
Mon, 19 Jan 2015 01:18:43 +0100 sheepluva feedback/linux: fix wrong mem size being reported if mem > 4GB. thanks to tomreyn for reporting this issue
Sun, 18 Jan 2015 17:14:37 -0500 nemo merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
Sun, 18 Jan 2015 16:57:32 -0500 nemo Use the larger scaled airmine sprite originally intended, add some antidickery measures.
Mon, 19 Jan 2015 00:12:26 +0300 unc0rr Fix here too
Sun, 18 Jan 2015 16:01:09 -0500 nemo more tweakery
Sun, 18 Jan 2015 15:12:54 -0500 nemo initialise trackSpeed, add nil check before resetting seek timer
Sun, 18 Jan 2015 15:03:35 -0500 nemo er... didn't mean to leave this line in
Sun, 18 Jan 2015 20:59:37 +0100 sheepluva begin/end
Sun, 18 Jan 2015 14:48:23 -0500 nemo merge
Sun, 18 Jan 2015 15:36:36 +0100 sheepluva fix pas2c (airbomb code: "not" statement in boolean expression was without parentheses)
Sun, 18 Jan 2015 14:47:25 -0500 nemo radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested
Sat, 17 Jan 2015 21:41:01 +0100 sheepluva oops. I committed hat fix to .21 branch
Sun, 18 Jan 2015 14:18:06 -0500 nemo Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
Sat, 17 Jan 2015 10:07:12 -0500 nemo tweak a few params. still something wtf going on when on rope
Sat, 17 Jan 2015 14:26:25 +0100 sheepluva merge
Fri, 16 Jan 2015 17:51:29 -0500 nemo experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
Fri, 16 Jan 2015 15:47:34 +0100 sheepluva Merge pull request #31 from LocutusOfBorg/fix-cmake
Wed, 14 Jan 2015 11:47:50 +0300 unC0Rr Oops, misspelled protocol command
Tue, 13 Jan 2015 23:37:07 +0300 unc0rr Implement /newseed and /hedgehogs commands. Only tested for building.
Mon, 12 Jan 2015 08:20:20 -0500 nemo oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
Sun, 11 Jan 2015 22:30:52 -0500 nemo move TGear Hedgehog based on how uStats is using it
Thu, 15 Jan 2015 11:48:28 +0100 Gianfranco Costamagna Add RelWithDebInfo for debugging purposes
Tue, 06 Jan 2015 16:38:39 +0100 sheepluva merge git head
Tue, 06 Jan 2015 15:16:34 +0100 sheepluva Merge pull request #29 from LocutusOfBorg/bad-fix-segfault
Tue, 06 Jan 2015 03:41:10 +0100 Gianfranco Costamagna Unify _P flags
Tue, 06 Jan 2015 12:52:37 +0300 unc0rr Fix handling of perlin mapgen
Sat, 29 Nov 2014 14:53:41 +0100 Gianfranco Costamagna Fix segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided
Tue, 06 Jan 2015 12:12:34 +0300 unc0rr - Send maze_size command in other mapgen modes too
Mon, 05 Jan 2015 16:29:27 +0100 Gianfranco Costamagna Rename test to test_normal, to comply with policy CMP0037
Thu, 09 Jul 2015 13:27:56 -0400 nemo Fix build w/o S3D and video recording. untested. 0.9.21
Mon, 05 Jan 2015 19:24:49 +0300 unc0rr merge
Thu, 04 Jun 2015 19:57:04 +0300 unc0rr More ifdefs \o/ (fix build even more) 0.9.21
Mon, 05 Jan 2015 19:24:20 +0300 unc0rr merge
Wed, 03 Jun 2015 23:24:56 +0300 unc0rr Lazy fix for server build 0.9.21
Mon, 05 Jan 2015 14:37:08 +0100 sheepluva Merge pull request #27 from LocutusOfBorg/fix-build2
Wed, 03 Jun 2015 14:50:54 +0100 koda Update .hgignore file 0.9.21
Mon, 05 Jan 2015 14:05:09 +0100 sheepluva Merge pull request #28 from LocutusOfBorg/lua-fix
Tue, 02 Jun 2015 19:53:30 +0100 koda Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38 0.9.21
Mon, 05 Jan 2015 14:04:39 +0100 sheepluva Merge pull request #26 from LocutusOfBorg/fix-build
Tue, 02 Jun 2015 19:51:04 +0100 koda Fix building hedgewars-server 0.9.21 0.9.21-release
Mon, 05 Jan 2015 14:03:29 +0100 sheepluva Merge pull request #25 from LocutusOfBorg/translation
Mon, 05 Jan 2015 18:30:43 +0300 unc0rr Support _S and _P in initialization expressions
Tue, 02 Jun 2015 18:37:40 +0100 koda Allow skipping the bundle step after install on OSX 0.9.21
Mon, 05 Jan 2015 14:02:27 +0100 sheepluva Merge pull request #24 from LocutusOfBorg/update-travis
Mon, 05 Jan 2015 11:35:04 +0300 unc0rr Eh, faulty check
Tue, 02 Jun 2015 01:58:10 +0100 koda Move OSX SDL library configuration from SDLh to proper CMakeLists 0.9.21
Mon, 05 Jan 2015 01:38:46 +0300 unc0rr Random gravity values interval should include maxgravity
Mon, 02 Feb 2015 23:12:56 +0300 unc0rr Scheme parsing qmlfrontend
Mon, 01 Jun 2015 14:30:22 +0200 koda Fix building on OSX when autoupdate is disabled 0.9.21
Sun, 04 Jan 2015 23:45:55 +0300 unc0rr Include feature_size to demos for checker
Thu, 29 Jan 2015 23:36:58 +0300 unc0rr [flib] yay, some work on schemes qmlfrontend
Sat, 17 Jan 2015 01:48:57 +0100 sheepluva fix issue with contributor hat being displayed for wrong players 0.9.21
Sun, 04 Jan 2015 00:29:19 +0300 unc0rr Oops
Sun, 25 Jan 2015 00:08:42 +0300 unc0rr CMake script for qmlFrontend qmlfrontend
Tue, 06 Jan 2015 19:26:25 +0100 sheepluva don't show the new, untranslated items in room state filter dropdown. do NOT merge this change back to default. 0.9.21
Sun, 04 Jan 2015 00:26:02 +0300 unc0rr Not compatible anymore
Sat, 03 Jan 2015 23:46:26 +0300 unc0rr merge default qmlfrontend
Tue, 06 Jan 2015 17:07:34 +0100 sheepluva backporting some build system fixes and pas2c tweaks 0.9.21
Sat, 03 Jan 2015 00:30:30 +0300 unc0rr Fix home path
Sun, 04 Jan 2015 14:04:17 -0500 nemo premature optimisation bit me again. 0.9.21
Sat, 03 Jan 2015 00:29:34 +0300 unc0rr Fix crash in case of critical image missing
Sun, 04 Jan 2015 00:44:14 -0500 nemo Intent is to allow filtering by arbitrary flag combinations. This isn't actually working yet. No idea why. It seems it should. Tired though, so will look at it tomorrow. 0.9.21
Fri, 02 Jan 2015 23:54:11 +0300 unc0rr checker.ini to avoid hardcoded paths
Sat, 03 Jan 2015 18:14:45 -0500 nemo oops 0.9.21
Fri, 02 Jan 2015 22:07:31 +0300 unc0rr Generate config for 'world edge' and 'script param' scheme options
Sat, 03 Jan 2015 17:27:33 -0500 nemo Tired of not knowing which rooms I can't join 0.9.21
Fri, 02 Jan 2015 01:13:22 +0300 unc0rr Fix setting gravity multiplied by million for a moment of time on new turn on certain circumstances
Sat, 03 Jan 2015 15:25:42 -0500 nemo use copyToXY instead to improve legibility 0.9.21
Thu, 01 Jan 2015 12:43:00 -0500 nemo Try to handle negative gravity w/ snow. Still needs to look nicer. Currently causes banding.
Sat, 03 Jan 2015 00:28:33 +0300 unc0rr Fix crash in case of critical image missing 0.9.21
Tue, 30 Dec 2014 23:31:00 +0300 unc0rr Uhm... this seems to count as a workaround, not tested though
Fri, 02 Jan 2015 00:14:49 +0300 unc0rr Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead 0.9.21
Tue, 30 Dec 2014 22:59:15 +0300 unc0rr Get rid of teamownerId since rejoin feature makes it virtually useless, as you cannot rely on it anymore. Should fix recently experienced server crashes.
Thu, 01 Jan 2015 12:41:28 -0500 nemo tweaks to try and make flakes better behaved in negative gravity. branch safe. 0.9.21
Tue, 30 Dec 2014 22:12:07 +0300 unc0rr Server-side workaround for frontend's script parameter bug in .21
Tue, 30 Dec 2014 18:23:11 -0500 nemo this should probably work 0.9.21
Tue, 30 Dec 2014 21:00:03 +0300 unc0rr Merge fixes from .21 branch
Tue, 30 Dec 2014 18:19:05 -0500 nemo revert 9b789de8e5df on branch based on feedback from zorg - seems to be breaking gameplay 0.9.21
Mon, 29 Dec 2014 12:27:51 +0100 Gianfranco Costamagna Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*)
Mon, 05 Jan 2015 13:28:13 +0100 Gianfranco Costamagna Find lua 5.1 on fedora machines (taken from fedora hw git)
Tue, 30 Dec 2014 15:56:09 +0100 Gianfranco Costamagna Fix arm* build failures
Tue, 30 Dec 2014 19:07:57 +0300 Gianfranco Costamagna Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*) 0.9.21
Sat, 27 Dec 2014 11:36:28 -0500 nemo Was not a good idea in the first place IMO
Sat, 27 Dec 2014 22:09:31 +0300 unc0rr Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares) 0.9.21
Thu, 25 Dec 2014 13:54:47 -0500 nemo fix amRubber frame positioning fail (probably)
Wed, 24 Dec 2014 23:26:54 +0300 unc0rr 0.9.21 branch 0.9.21
Wed, 24 Dec 2014 23:17:14 +0300 unc0rr More complete fix for FULLMAPCONFIG message, also add new known protocol versions
Wed, 24 Dec 2014 14:42:05 -0500 nemo Tweak to land texturing. Treat any non-lfBasic as edge
Wed, 24 Dec 2014 13:24:38 -0500 nemo cleaned up amRubber.png
Wed, 24 Dec 2014 12:24:35 -0500 krdrt5367 polish update for rubber
Wed, 24 Dec 2014 12:19:18 -0500 nemo fix for issue #894
Wed, 24 Dec 2014 11:50:53 -0500 nemo bleah. I hate burning changelog revisions, but this isn't finished
Wed, 24 Dec 2014 11:41:53 -0500 nemo Probably fixes issue #891 although the overall playability of the campaign, who knows, since invalid name was used in the add too
Wed, 24 Dec 2014 11:16:57 -0500 nemo *sigh* Somehow I clobbered these while making the changes, without meaning to. Revert to old ones.
Wed, 24 Dec 2014 11:13:07 -0500 nemo This resolves issue #890 and issue #886
Wed, 24 Dec 2014 11:08:26 -0500 nemo forgot zopfli
Wed, 24 Dec 2014 11:05:48 -0500 nemo Suggestion of Wuzzy's. Use Randy's water as SD water.
Wed, 24 Dec 2014 10:36:49 -0500 nemo merge
Wed, 24 Dec 2014 15:01:30 +0000 vittorio giovara add wuzzy to credits
Wed, 24 Dec 2014 10:34:41 -0500 nemo Add Randy's Candy_v1 as an upgrade to the Cake theme, add Cake theme to list of selectable themes. Also add forgotten Hoggywood CMakeLists.txt.
Wed, 24 Dec 2014 09:52:04 -0500 Wuzzy Add Hoggywood. Theme by Rofra, updated and improved by Wuzzy
Sat, 27 Dec 2014 10:39:11 +0100 Gianfranco Costamagna Add my address to IT translation
Wed, 24 Dec 2014 09:20:52 -0500 nemo should fix perlin gen on 32 bit
Tue, 23 Dec 2014 00:07:06 -0500 nemo merge
Mon, 22 Dec 2014 22:38:23 +0300 unc0rr Hide "optimize" button
Sun, 21 Dec 2014 21:48:13 +0100 sheepluva german translation update, mostly just adding wuzzy's suggested strings
Sun, 21 Dec 2014 09:27:57 +0100 wuzzy Issue 875: Fix faulty translation in German
Mon, 22 Dec 2014 18:08:42 -0500 nemo scaling is not safe in multi at all using a team add. will use the first real team instead.
Sat, 20 Dec 2014 16:20:37 -0500 nemo Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
Mon, 22 Dec 2014 17:47:22 -0500 nemo this bugs me every time I look at it
Fri, 19 Dec 2014 22:56:28 +0100 sheepluva hat fix
Wed, 17 Dec 2014 23:41:10 +0100 sheepluva revert last commit
Wed, 17 Dec 2014 23:01:43 +0100 sheepluva don't save alpha channel to screenshots when not needed
Wed, 17 Dec 2014 21:01:44 +0100 sheepluva change speechfix implementation (no "continue" anymore
Wed, 17 Dec 2014 19:23:57 +0100 sheepluva grmlgrml
Wed, 17 Dec 2014 19:03:33 +0100 sheepluva change string types of speech bubbles fix to work with pas2c
Wed, 17 Dec 2014 19:02:33 +0100 sheepluva dark magic: make "continue" statement work in pas2c-parsed for-loops. (would skip iteration and lead to infinite loops before)
Wed, 17 Dec 2014 14:56:14 +0100 sheepluva cleanup speech bubble code a little. this fixes issue 719
Wed, 17 Dec 2014 08:36:55 +0100 sheepluva ClimbHome mission preview by wuzzy
Wed, 17 Dec 2014 07:35:39 +0100 sheepluva update changelog
Tue, 16 Dec 2014 23:41:26 +0100 sheepluva merge'n'magic
Tue, 16 Dec 2014 14:32:53 -0500 nemo just in case. one more nil check
Tue, 16 Dec 2014 14:29:25 -0500 nemo aaaand where it was actually crashing
Tue, 16 Dec 2014 14:23:24 -0500 nemo Add nil checks on HHGear to rope steps.
Tue, 16 Dec 2014 22:30:17 +0100 sheepluva Issue 871 in hedgewars: "Hedgehog dropping into water while still attached to a rope makes engine crash"
Tue, 16 Dec 2014 08:04:18 -0500 nemo add a couple of onGearDamage callbacks to mine/barrel fall damage
Mon, 15 Dec 2014 20:03:20 +0100 wuzzy Issue 867: Update German mission strings
Mon, 15 Dec 2014 19:38:54 +0100 sheepluva small code tweak
Mon, 15 Dec 2014 19:37:44 +0100 sheepluva fix for Issue 855: Failure to teleport rarely makes engine crash
Mon, 15 Dec 2014 16:11:18 +0100 sheepluva Issue 829: Drill rocket drilling dust is slightly misplaced
Mon, 15 Dec 2014 15:24:26 +0100 sheepluva Issue 852: Using blowtorch to dig through the wrap-around border in caves fails miserably
Mon, 15 Dec 2014 20:45:42 +0900 mikade Some fixes and (really lazy) fixes
Sun, 14 Dec 2014 21:54:54 +0100 sheepluva Issue 768: Bee: Camera focus lost
Sun, 14 Dec 2014 20:11:36 +0100 sheepluva Issue 865: gfResetHealth is not exposed to Lua
Sun, 14 Dec 2014 12:26:16 +0900 mikade make use of onGearWaterSkip
Sun, 14 Dec 2014 03:32:11 +0100 sheepluva Issue 755: Lua API: Add ammo type parameter for onHogAttack
Sun, 14 Dec 2014 03:16:40 +0100 sheepluva lua API event: onGearWaterSkip
Sun, 14 Dec 2014 02:37:30 +0100 sheepluva remove links from doxygen project number as doxygen escapes them now
Sat, 13 Dec 2014 20:12:55 +0300 unc0rr Some ru l10n updates
Sat, 13 Dec 2014 10:05:50 -0500 nemo use TeamsCount instead of cMaxTeams in a few loops
Fri, 12 Dec 2014 09:51:58 +0100 Gianfranco Costamagna Use notice and skip join on irc
Thu, 11 Dec 2014 21:32:24 -0500 nemo remove a not that somehow magically appeared in a prior commit.
Thu, 11 Dec 2014 22:22:40 +0100 sheepluva make camera in wrap mode a bit smarter
Thu, 11 Dec 2014 20:46:45 +0100 sheepluva world edge tweakes/fixes
Thu, 11 Dec 2014 17:50:05 +0100 sheepluva fix size of PtrInt. enable tests for pas2c (all passing now)
Thu, 11 Dec 2014 15:20:23 +0100 sheepluva pas2c doesn't like semi-colons after repeat
Thu, 11 Dec 2014 07:52:51 -0500 nemo fix copypasta
Thu, 11 Dec 2014 13:35:35 +0100 sheepluva let sinegun bounce on weBounce
Thu, 11 Dec 2014 21:00:42 +0900 mikade Add (and slightly tweak) Wuzzy's Target Practice missions
Thu, 11 Dec 2014 20:38:03 +0900 mikade Wuzzy's changes to stats for some of the training missions.
Thu, 11 Dec 2014 10:33:49 +0100 sheepluva cont.
Thu, 11 Dec 2014 10:22:51 +0100 sheepluva wrap explosions!
Thu, 11 Dec 2014 09:50:31 +0100 sheepluva wrap sinegun
Thu, 11 Dec 2014 01:39:29 +0100 wuzzy Issue 848: Minor translation update for German (misc files)
Thu, 11 Dec 2014 01:24:27 +0100 sheepluva fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
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