Thu, 12 May 2016 17:23:06 +0200 Wuzzy Render rubber duck timer when <6s
Thu, 12 May 2016 16:56:23 +0200 Wuzzy Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
Thu, 12 May 2016 16:20:17 +0200 Wuzzy Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
Sat, 08 Apr 2017 21:48:39 +0200 Wuzzy Add rubber duck images for real
Sat, 08 Apr 2017 21:48:25 +0200 Wuzzy Add sounds for rubberduck drop, destruction and water collision
Sat, 08 Apr 2017 21:43:48 +0200 Wuzzy Add ammotype amDuck for rubber duck
Sat, 08 Apr 2017 18:36:12 +0200 Wuzzy Add gear gtDuck: rubber duck
Sat, 08 Apr 2017 18:26:25 +0200 Wuzzy Update changelog: Water anim., translations
Sat, 08 Apr 2017 17:21:22 +0200 KoBeWi Fix bad water flow animation
Sat, 08 Apr 2017 17:17:28 +0200 KoBeWi Water can now be animated
Sat, 08 Apr 2017 06:22:43 +0200 Wuzzy Fix CPU level sprites falling down in ClimbHome (instead of stars)
Sat, 08 Apr 2017 05:23:07 +0200 Wuzzy Locale: Replace outdated round start message with loading template
Sat, 08 Apr 2017 05:04:18 +0200 Wuzzy Load screen: Move “LOADING” from image into text box
Fri, 07 Apr 2017 05:03:30 +0200 Wuzzy Add a few home run messages (en, de)
Fri, 07 Apr 2017 04:56:51 +0200 Wuzzy Add support for hog name in home run message
Fri, 07 Apr 2017 03:27:17 +0200 Wuzzy Remove English-only text from campaign mission images
Fri, 07 Apr 2017 03:10:28 +0200 Wuzzy Replace portal mission image with screenshot
Fri, 07 Apr 2017 02:26:12 +0200 Wuzzy Harden the countdown sound check
Fri, 07 Apr 2017 01:50:49 +0200 Wuzzy Fix name Scottish Gaelic being incorrectly displayed in language dropdown
Fri, 07 Apr 2017 01:41:30 +0200 Wuzzy Add basic win/draw messages in Scottish Gaelic
Fri, 07 Apr 2017 01:17:51 +0200 fios@foramnagaidhlig.net Scottish Gaelic translation update: tips, missions, frontend, engine
Fri, 07 Apr 2017 00:57:09 +0200 Wuzzy Set turn time to 0 when current hog drowns
Thu, 06 Apr 2017 23:28:13 +0200 Wuzzy Fix enemy saying “Missed” when poisoned w/o damage
Thu, 06 Apr 2017 22:34:02 +0200 Wuzzy Fix time box tooltip saying it is not *yet* available in SD
Thu, 06 Apr 2017 22:02:29 +0200 Wuzzy Show random event message on round start, instead of the static one
Thu, 06 Apr 2017 21:49:59 +0200 Wuzzy Add new random victory/round draw messages in English
Thu, 06 Apr 2017 20:57:51 +0200 Wuzzy Implement random round draw / team win messages
Thu, 06 Apr 2017 20:14:05 +0200 Wuzzy Add back accidental removal of random mines
Thu, 06 Apr 2017 20:01:14 +0200 Wuzzy Add many ticker messages for the new ticker events
Thu, 06 Apr 2017 07:34:00 +0200 Wuzzy More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Thu, 06 Apr 2017 05:54:45 +0200 Wuzzy Allow to place theme objects on water
Wed, 05 Apr 2017 18:23:10 +0200 Wuzzy Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
Wed, 05 Apr 2017 18:12:40 +0200 Wuzzy Smoother water gradient for Beach theme
Wed, 05 Apr 2017 17:43:46 +0200 Wuzzy Update changelog
Wed, 05 Apr 2017 17:29:18 +0200 Wuzzy Remove redundant water color definitions in themes with default water
Wed, 05 Apr 2017 17:28:46 +0200 Wuzzy Set default theme water color to blue
Wed, 05 Apr 2017 17:26:59 +0200 Wuzzy Remove Lua function SetAmmoStore
Wed, 05 Apr 2017 17:26:05 +0200 Wuzzy Fix ugly dragonball grave 1 pixel bouncing
Wed, 05 Apr 2017 17:23:34 +0200 Wuzzy Display native language names in language combo box instead of always English
Tue, 04 Apr 2017 23:43:19 +0200 sheepluva whitespace fixes (SEE, I AM USEFUL!)
Sun, 09 Oct 2016 19:59:00 +0200 KoBeWi added CloudsL and FlakeL
Tue, 04 Apr 2017 21:17:02 +0200 Wuzzy Fix hedgehogs/ticker ignoring kills without damage (#149)
Tue, 04 Apr 2017 17:02:38 +0200 Wuzzy Lua callback: onUsedAmmo, after using up an ammo
Tue, 04 Apr 2017 05:35:11 +0200 Wuzzy Disable incorrect “%1” messages in German home run messages
Tue, 04 Apr 2017 05:33:15 +0200 Wuzzy Add a bunch of funny ticker messages for English
Tue, 04 Apr 2017 02:41:11 +0200 Wuzzy Fix incorrect size of Beach theme icons
Tue, 04 Apr 2017 02:22:30 +0200 Wuzzy Mention addition of Beach theme in changelog
Tue, 04 Apr 2017 02:06:35 +0200 Wuzzy Update German frontend translation
Mon, 20 Mar 2017 08:58:30 -0400 nemo sanity cutoff for splash sound
Mon, 06 Feb 2017 18:15:29 +0300 unc0rr Fix handlers module
Mon, 06 Feb 2017 17:54:27 +0300 unc0rr Store room protocol number
Sat, 04 Feb 2017 19:52:38 +0300 unc0rr Room creation halfplemented
Fri, 27 Jan 2017 23:03:31 +0300 unc0rr SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
Thu, 26 Jan 2017 14:45:44 +0300 unc0rr Lobby joining action
Wed, 25 Jan 2017 23:48:23 +0300 unc0rr More refactoring
Tue, 24 Jan 2017 20:28:16 +0300 unc0rr Toss code around
Mon, 23 Jan 2017 23:43:29 +0300 unc0rr Start refactoring path from getting message from client to reacting to it
Wed, 18 Jan 2017 22:54:02 +0300 unc0rr Basic support for NICK message
Wed, 18 Jan 2017 22:23:41 +0300 unc0rr Fix malformed messages parsing
Wed, 18 Jan 2017 22:15:55 +0300 unc0rr - Handle errors
Sun, 15 Jan 2017 00:34:36 +0300 unc0rr Introduce actions, just like in the old server
Sat, 14 Jan 2017 22:30:09 +0300 unc0rr - Use logging facilities instead of plain println!
Sat, 14 Jan 2017 00:46:52 +0300 unc0rr - Render messages to string
Wed, 11 Jan 2017 22:42:59 +0300 unc0rr Add more messages to the parser
Wed, 11 Jan 2017 17:39:21 +0300 unc0rr Optional parameters parsing function
Sun, 08 Jan 2017 23:57:45 +0300 unc0rr Some parsing using nom
Sat, 07 Jan 2017 21:34:00 +0300 unc0rr Give up on lalrpop, let's try nom
Fri, 06 Jan 2017 01:00:21 +0300 unc0rr Still trying to make parser work
Thu, 05 Jan 2017 19:07:01 +0300 unc0rr Start on messages parser
Tue, 03 Jan 2017 00:19:47 +0300 unc0rr - Start protocol parser implementation
Mon, 02 Jan 2017 00:16:22 +0300 unc0rr Refactor modules layout
Mon, 02 Jan 2017 00:05:12 +0300 unc0rr - Use netbuf buffers for client connection stream
Sun, 01 Jan 2017 22:13:35 +0300 unc0rr Refactor code to add more structure to it
Sat, 31 Dec 2016 23:56:29 +0300 unc0rr Start server implementation in rust
Fri, 03 Feb 2017 23:04:50 +0300 unc0rr Adopt some patches from OpenBSD port
Mon, 30 Jan 2017 11:35:09 -0500 nemo updates to polish translation by alzen, also add two unlocalised string he found in the gui
Wed, 25 Jan 2017 00:17:32 +0300 unc0rr Add a buffer for files opened with physfs for reading, fixes slow engine start
Sun, 15 Jan 2017 19:35:41 -0500 CopherNeue svg source for the bat animation update
Sun, 15 Jan 2017 15:11:07 -0500 alfadur+copherneue fix of offsets and size to prior commits
Sun, 15 Jan 2017 12:50:27 -0500 alfadur code changes to make the new bat animation work
Sun, 15 Jan 2017 12:49:26 -0500 CopherNeue nicer hog bat animation art
Thu, 12 Jan 2017 11:40:28 -0500 LocutusOfBorg aaand italian
Thu, 12 Jan 2017 11:28:25 -0500 nemo aaand put in an exclamation mark
Thu, 12 Jan 2017 11:17:53 -0500 nemo lowercase hedgehog, duplicate comment to description
Fri, 23 Dec 2016 23:29:00 +0300 unc0rr Only registered players regain their teams on rejoin
Fri, 23 Dec 2016 23:12:00 +0300 unc0rr Fix official server build
Mon, 19 Dec 2016 12:34:09 -0500 alfadur surfboard object for beach theme
Tue, 13 Dec 2016 09:33:50 -0500 alfadur Source svg for the sandcastle
Sun, 11 Dec 2016 18:00:10 -0500 nemo requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
Sun, 11 Dec 2016 17:51:13 -0500 nemo Enable beach theme install
Sun, 11 Dec 2016 17:46:40 -0500 CopherNeue Beach theme, completely redone
Sat, 10 Dec 2016 21:28:10 +0100 sheepluva Fix ScriptExists() destroying lua stack (fixes Bug #146)
Sat, 10 Dec 2016 19:09:25 +0100 sheepluva Bug #108 - Phyfs/Pathz: Fix binds not being loaded
Wed, 07 Dec 2016 13:25:04 -0500 alfadur Add Beach theme, update Fruit theme
Tue, 06 Dec 2016 02:18:38 +0100 sheepluva tweak landtex filling some more. cuz it's fun
Tue, 06 Dec 2016 01:05:46 +0100 sheepluva fix pas2c definition of SizeInt
Sun, 04 Dec 2016 02:02:18 +0100 sheepluva fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
Sun, 04 Dec 2016 01:07:36 +0100 sheepluva copyToXYFromRect: simplify my math (so that it actually, you know, works...)
Sat, 03 Dec 2016 17:45:32 +0100 sheepluva GOTTA GO FAST! - speed up landtex filling
Sat, 03 Dec 2016 13:51:57 +0100 sheepluva copyToXYFromRect: some tweaks
Sat, 03 Dec 2016 09:09:16 +0100 sheepluva copyToXYFromRect: fix pixels overflowing pixel lines in dest
Mon, 28 Nov 2016 13:46:25 -0500 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
Sun, 27 Nov 2016 18:49:15 +0100 sheepluva fix German translation error
Sun, 27 Nov 2016 13:08:12 +0100 sheepluva fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
Sun, 27 Nov 2016 12:58:41 +0100 sheepluva make random timers less easy to predict
Sun, 27 Nov 2016 06:32:00 +0100 Wuzzy Construction Mode: Fix free girder/rubber placement near hog
Sun, 27 Nov 2016 06:24:43 +0100 Wuzzy Construction Mode: Turn crate limit into a script parameter
Sun, 27 Nov 2016 05:56:45 +0100 Wuzzy Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Sun, 27 Nov 2016 05:33:26 +0100 Wuzzy Add PlaceRubber to Lua API
Sun, 27 Nov 2016 03:18:20 +0100 Wuzzy Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Sun, 27 Nov 2016 01:30:41 +0100 Wuzzy Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Sun, 27 Nov 2016 00:00:25 +0100 sheepluva simplify code of previous commit ( ba1807589eaa )
Sat, 26 Nov 2016 23:46:31 +0100 sheepluva OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
Sat, 26 Nov 2016 22:48:37 +0100 Wuzzy Give visual and audible feedback for flying through rings in Hard Flying mission
Sat, 26 Nov 2016 22:16:45 +0100 Wuzzy Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Sat, 26 Nov 2016 20:27:41 +0100 Wuzzy Fix group box text being cut off (fixes #125)
Fri, 25 Nov 2016 14:22:34 +0100 Wuzzy Add custom ammo texts for Knockball
Fri, 25 Nov 2016 14:06:00 +0100 Wuzzy Remove team score messages in Knockball/Basketball because they're redundant
Fri, 25 Nov 2016 13:53:22 +0100 Wuzzy Clean up strings in Control mission maps (more translator-friendly)
Fri, 25 Nov 2016 13:38:24 +0100 Wuzzy Disable SD for a couple of scripts and mission maps
Fri, 25 Nov 2016 03:14:46 +0100 Wuzzy Fix misleading scenario desciptions regarding time limit / no time limit
Fri, 25 Nov 2016 02:53:42 +0100 Wuzzy Rewrite 2nd line of mission panel of most missions for consistency
Fri, 25 Nov 2016 02:01:18 +0100 Wuzzy Move some changelog entries to the correct categories
Fri, 25 Nov 2016 01:52:03 +0100 Wuzzy Mention Cheese in changelog
Fri, 25 Nov 2016 01:42:55 +0100 Wuzzy Update changelog for Highlander changes
Fri, 25 Nov 2016 01:36:20 +0100 Wuzzy Make Highlander mission text consistent with other game mode messages
Fri, 25 Nov 2016 01:20:03 +0100 Wuzzy Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
Thu, 24 Nov 2016 17:47:19 +0100 Wuzzy WxW: Remove old compability code which caused problems with unknown maps
Thu, 24 Nov 2016 17:18:16 +0100 Wuzzy Tweak WxW wall spark count according to wall size
Thu, 24 Nov 2016 17:05:26 +0100 Wuzzy WxW: Add crate radar info to rope description
Thu, 24 Nov 2016 16:52:13 +0100 Wuzzy WxW: Increase wall height of left/right walls with bounce edge and no border
Thu, 24 Nov 2016 16:25:39 +0100 Wuzzy Add WorldEdge support for WxW
Thu, 24 Nov 2016 15:45:46 +0100 Wuzzy Update changelog for Wxw updates
Thu, 24 Nov 2016 15:09:26 +0100 Wuzzy WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
Thu, 24 Nov 2016 06:33:00 +0100 Wuzzy Make name “Tumbler” translatable
Thu, 24 Nov 2016 05:49:57 +0100 Wuzzy Disable world edge in Space Invasion
Thu, 24 Nov 2016 05:41:50 +0100 Wuzzy Use yellow clock color in Space Invasion and Tumbler
Thu, 24 Nov 2016 05:35:21 +0100 Wuzzy Turn invaders white in Space Invasion when round is over
Thu, 24 Nov 2016 05:08:04 +0100 Wuzzy Update changelog for Space Invasion
Thu, 24 Nov 2016 04:56:49 +0100 Wuzzy More helpful Space Invasion description
Thu, 24 Nov 2016 04:24:56 +0100 Wuzzy Remove unused flamer code from Space Invasion
Thu, 24 Nov 2016 04:21:34 +0100 Wuzzy Space Invasion: Play countdown sounds
Thu, 24 Nov 2016 04:15:27 +0100 Wuzzy Space Invasion: Make all strings more translator-friendly
Thu, 24 Nov 2016 03:53:56 +0100 Wuzzy Space Invasion: Dump most out-commented and unused code
Thu, 24 Nov 2016 03:36:56 +0100 Wuzzy Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
Thu, 24 Nov 2016 01:04:55 +0100 Wuzzy Add countdown sounds to Tumbler
Thu, 24 Nov 2016 00:50:40 +0100 Wuzzy Change ammo display texts in Tumbler to avoid pluralization failures
Thu, 24 Nov 2016 00:42:27 +0100 Wuzzy Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Thu, 24 Nov 2016 00:20:41 +0100 Wuzzy Rewrite some help texts in the basic rope training mission
Wed, 23 Nov 2016 23:54:55 +0100 Wuzzy Tweak flags used in all missions to fit more to the theme
Wed, 23 Nov 2016 20:25:44 +0100 Wuzzy Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
Wed, 23 Nov 2016 19:43:40 +0100 Wuzzy Use GetHogFort in HedgeEditor
Wed, 23 Nov 2016 19:39:01 +0100 Wuzzy Add GetHogFort to Lua API
Wed, 23 Nov 2016 18:57:08 +0100 Wuzzy HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
Wed, 23 Nov 2016 18:33:14 +0100 Wuzzy HedgeEditor: Fix air mines timer being falsely exported and displayed
Wed, 23 Nov 2016 18:00:35 +0100 Wuzzy HedgeEditor: Export WorldEdge, fix export of Theme
Wed, 23 Nov 2016 17:21:17 +0100 Wuzzy Remove some items from the HedgeEditor TODO list
Wed, 23 Nov 2016 17:04:15 +0100 Wuzzy HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
Wed, 23 Nov 2016 17:03:46 +0100 Wuzzy HedgeEditor: Simplify placement mode description
Wed, 23 Nov 2016 16:33:01 +0100 Wuzzy Update changelog for the recent HedgeEditor updates
Wed, 23 Nov 2016 16:02:03 +0100 Wuzzy Add sine gun to Crazy weapon set
Wed, 23 Nov 2016 15:57:45 +0100 Wuzzy Set minimum ammo box content of 1 for default ammo schemes
Wed, 23 Nov 2016 15:34:08 +0100 Wuzzy Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp
Wed, 23 Nov 2016 15:08:51 +0100 Wuzzy Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
Wed, 20 Apr 2016 20:13:03 +0200 Wuzzy HedgeEditor: Add missing Left click help texts
Wed, 20 Apr 2016 19:04:22 +0200 Wuzzy HedgeEditor: Don't change placement mode when air attack is not selected
Wed, 20 Apr 2016 18:54:31 +0200 Wuzzy HedgeEditor: Make toggle help and toggle gear info work everywhere
Wed, 20 Apr 2016 18:42:40 +0200 Wuzzy HedgeEditor: Disable timer keys 2-4 in rubber placement mode
Wed, 23 Nov 2016 14:10:29 +0100 Wuzzy HedgeEditor: Unify key combination help
Wed, 20 Apr 2016 18:18:05 +0200 Wuzzy HedgeEditor: Fix health add/subtract not working for dud mines
Wed, 23 Nov 2016 14:08:43 +0100 Wuzzy HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
Wed, 23 Nov 2016 13:59:36 +0100 Wuzzy HedgeEditor: Proper indentation for atkArray and utilArray
Wed, 20 Apr 2016 17:53:07 +0200 Wuzzy HedgeEditor: Improve secondary message
Wed, 20 Apr 2016 17:31:34 +0200 Wuzzy HedgeEditor: Allow health crates with 0 health
Wed, 23 Nov 2016 13:53:51 +0100 Wuzzy HedgeEditor: Make health/timer tags toggable with Precise+3
Wed, 20 Apr 2016 17:10:05 +0200 Wuzzy HedgeEditor: Show tags for gear timers and health
Mon, 18 Apr 2016 22:44:26 +0200 Wuzzy HedgeEditor: Play placement sound more often
Mon, 18 Apr 2016 22:34:39 +0200 Wuzzy HedgeEditor: Proper error handling when attempting to delete hedgehogs
Mon, 18 Apr 2016 22:25:56 +0200 Wuzzy HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
Mon, 18 Apr 2016 22:12:50 +0200 Wuzzy HedgeEditor: Minor string corrections
Thu, 14 Apr 2016 16:28:59 +0200 Wuzzy HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
Wed, 23 Nov 2016 13:40:06 +0100 Wuzzy HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
Sat, 09 Apr 2016 23:34:21 +0200 Wuzzy HedgeEditor: Fix nil bugs related to sprite placement mode
Sat, 09 Apr 2016 23:29:16 +0200 Wuzzy HedgeEditor: Clean up some incorrect menu texts
Sat, 09 Apr 2016 23:13:33 +0200 Wuzzy HedgeEditor: Make all hog and team names translatable and export them properly
Sat, 09 Apr 2016 22:13:47 +0200 Wuzzy Add loc_noop to Locale Lua library
Sat, 09 Apr 2016 20:44:55 +0200 Wuzzy HedgeEditor: Minor team/hog name fixes
Sat, 09 Apr 2016 14:45:47 +0200 Wuzzy HedgeEditor: Resort sprite array, add sprTargetBee
Sat, 09 Apr 2016 14:33:27 +0200 Wuzzy HedgeEditor: Implement frame selection for sprites
Sat, 09 Apr 2016 13:24:06 +0200 Wuzzy Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Sat, 09 Apr 2016 11:56:52 +0200 Wuzzy HedgeEditor: Fix broken export of team colors
Sat, 09 Apr 2016 11:15:14 +0200 Wuzzy HedgeEditor: Reliably change mission text on weapon switch
Sat, 09 Apr 2016 10:33:08 +0200 Wuzzy HedgeEditor: Fix stuff being exported multiple times on multiple saves
Sat, 09 Apr 2016 10:14:35 +0200 Wuzzy Don't agressively show HedgeEditor mission panel
Sat, 09 Apr 2016 09:41:57 +0200 Wuzzy HedgeEditor: Don't count sprites failed to place
Sat, 09 Apr 2016 09:14:09 +0200 Wuzzy HedgeEditor: Disable delete mode for sprite placement mode
Sat, 09 Apr 2016 08:59:29 +0200 Wuzzy HedgeEditor: Allow to modify dud mine health
Sat, 09 Apr 2016 08:52:19 +0200 Wuzzy HedgeEditor: Improved help disabled message, also loc()'ed
Sat, 09 Apr 2016 08:45:46 +0200 Wuzzy Write better “greeting” message for HedgeEditor
Sat, 09 Apr 2016 08:29:22 +0200 Wuzzy HedgeEditor: Add loc() to some forgotten strings, minor cleanup
Sat, 09 Apr 2016 08:19:43 +0200 Wuzzy HedgeEditor: Generally improve menu help texts
Sat, 09 Apr 2016 08:00:53 +0200 Wuzzy HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
Sat, 09 Apr 2016 07:40:15 +0200 Wuzzy HedgeEditor: Improve graphics on girder/rubber placement
Sat, 09 Apr 2016 07:16:01 +0200 Wuzzy HedgeEditor: Throw away code in comments and unused variables
Sat, 09 Apr 2016 06:42:31 +0200 Wuzzy HedgeEditor: Refactor legacy GetVisualGearValues code
Sat, 09 Apr 2016 06:38:11 +0200 Wuzzy HedgeEditor: Fix girder sprite being displayed a top left
Sat, 09 Apr 2016 06:09:59 +0200 Wuzzy HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
Sat, 09 Apr 2016 05:28:18 +0200 Wuzzy Add dud mine placement mode to HedgeEditor
Sat, 09 Apr 2016 04:37:03 +0200 Wuzzy HedgeEditor: Tweak and reorder health/timer selection numbers
Sat, 09 Apr 2016 04:22:39 +0200 Wuzzy HedgeEditor: Allow to set sticky mine timer
Wed, 23 Nov 2016 13:08:24 +0100 Wuzzy Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
Wed, 23 Nov 2016 03:02:37 +0100 Wuzzy Split up change log sections even more, and update it for Racer
Wed, 23 Nov 2016 02:53:05 +0100 Wuzzy Allow to set Racer waypoint limit with script parameter “maxwaypoints”
Wed, 23 Nov 2016 02:39:08 +0100 Wuzzy Fix incorrect type check of wpRad in Racer
Wed, 23 Nov 2016 02:00:24 +0100 Wuzzy Highlight first Racer waypoint in placement phase
Wed, 23 Nov 2016 01:05:34 +0100 Wuzzy Allow to remove waypoints in Racer with precise key
Wed, 23 Nov 2016 00:28:58 +0100 Wuzzy Fix Construction Mode screwing up when initialenergy > maxenergy
Wed, 23 Nov 2016 00:17:28 +0100 Wuzzy Use GetAmmoName in Construction Mode
Tue, 22 Nov 2016 21:30:23 +0100 Wuzzy Disable Sudden Death in Shoppa for good
Tue, 22 Nov 2016 17:07:14 +0100 Wuzzy Remove colons in campaign screen for more UI consistency
Tue, 22 Nov 2016 17:02:20 +0100 Wuzzy Align drop-down text of unfinished campaign missions with finished icons
Tue, 22 Nov 2016 16:39:54 +0100 Wuzzy Give infinite ropes in Running for survival mission
Tue, 22 Nov 2016 16:30:54 +0100 Wuzzy Add skip option to desert01, fruit02, moon01 in A Space Adventure
Tue, 22 Nov 2016 15:52:57 +0100 Wuzzy Fix double achievements and ranks in The First Stop mission (fixes #106)
Sun, 20 Nov 2016 15:20:08 +0100 unc0rr Prepend "User quit: " to client-side quit messages
Sun, 20 Nov 2016 05:11:19 +0100 Wuzzy Use proper start button in training menu
Sun, 20 Nov 2016 05:02:59 +0100 Wuzzy Update changelog about mission tabs
Sun, 20 Nov 2016 05:01:27 +0100 Wuzzy Update German mission description strings
Wed, 13 Apr 2016 14:53:47 +0200 Wuzzy Make tab of mission list tab header blend into mission list
Wed, 13 Apr 2016 14:52:35 +0200 Wuzzy Update English mission descriptions to better fit tabbed mission menu
Wed, 13 Apr 2016 14:39:17 +0200 Wuzzy Mission recategorization into trainings, challenges and scenarios.
Sun, 20 Nov 2016 04:21:24 +0100 Wuzzy Fix typo in German campaign translation
Sun, 20 Nov 2016 04:12:19 +0100 Wuzzy Update changelog for space campaign updates
Sun, 20 Nov 2016 04:08:21 +0100 Wuzzy Complete space campaign's spacetrip mission if all main+side missions are completed
Sun, 20 Nov 2016 03:43:27 +0100 Wuzzy Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
Sun, 20 Nov 2016 01:50:24 +0100 Wuzzy Expose number of air mines in Lua variable AirMinesNum
Sun, 20 Nov 2016 01:31:09 +0100 Wuzzy Add more descriptions into desktop entry files, fix some specification mismatches
Sun, 20 Nov 2016 00:43:12 +0100 Wuzzy Merge new Cheese map
Sun, 20 Nov 2016 00:40:20 +0100 Wuzzy Update changelog about campaign screen check marks
Wed, 04 May 2016 09:19:44 +0200 Wuzzy Don't show AI-controlled teams in campaigns page
(0) -10000 -3000 -1000 -240 +240 +1000 +3000 tip