Fri, 05 Aug 2011 14:13:06 -0400 |
nemo |
move gstWait - should make detecting drowning easier for mikade
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Mon, 08 Aug 2011 23:25:21 +0200 |
Xeli |
added placeholder images for teamcount
hedgeroid
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Wed, 10 Aug 2011 15:41:25 +0100 |
grammikj |
Fix sounds, add some more for hellish impact and sine gun
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Thu, 04 Aug 2011 17:44:55 +0200 |
Xeli |
merge
hedgeroid
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Thu, 04 Aug 2011 19:52:27 -0400 |
nemo |
Fix crasher. thanks to dagni for the demo file that tracked it down.
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Fri, 05 Aug 2011 12:19:01 +0100 |
grammickj |
New sounds: mudball, mine bounce, hammer
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Tue, 02 Aug 2011 00:28:49 +0200 |
koda |
add a couple of nilcheck for safety
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Mon, 01 Aug 2011 16:45:45 -0400 |
nemo |
minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops
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Mon, 01 Aug 2011 15:37:27 -0400 |
nemo |
Make vgtHealth use Tint
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Mon, 01 Aug 2011 13:29:01 -0400 |
nemo |
add getter for effects. untested.
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Mon, 01 Aug 2011 10:08:02 +0400 |
unc0rr |
Merge
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Mon, 01 Aug 2011 01:54:18 +0200 |
koda |
i had to forget something about the ios project file, by contract
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Mon, 01 Aug 2011 00:48:38 +0200 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
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Sun, 31 Jul 2011 12:07:44 -0400 |
nemo |
Reset to default zoom. Unbreaks waves
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