Mon, 02 Jul 2018 16:46:13 +0300 Marcin Mielniczuk Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
Mon, 02 Jul 2018 16:25:49 +0300 alfadur Fix cmd parsing & update tests
Fri, 29 Jun 2018 18:27:51 +0300 Marcin Mielniczuk Implement parsing for rnd and add a little documentation
Thu, 28 Jun 2018 17:29:37 +0200 Marcin Mielniczuk Undo enabling the `unreachable-pub` lint.
Thu, 28 Jun 2018 00:10:15 +0300 alfadur stabilization
Wed, 27 Jun 2018 23:51:00 +0300 alfadur Fix spectators joining midgame
Wed, 27 Jun 2018 23:26:29 +0300 alfadur Send more data on room joining
Wed, 27 Jun 2018 17:58:33 +0300 alfadur Additional round cleanup
Tue, 26 Jun 2018 23:20:28 -0400 nemo neglected dep update from r87a6cad20c90:
Wed, 27 Jun 2018 04:54:41 +0300 alfadur Send teams&flags on entering a room
Wed, 27 Jun 2018 02:34:46 +0300 alfadur Implement game start & engine messages
Tue, 26 Jun 2018 23:22:38 +0300 alfadur Implement game config messages
Sun, 24 Jun 2018 12:09:31 -0400 marmistrz Enable all lints from the rust-2018-idioms suite.
Thu, 21 Jun 2018 17:43:13 -0400 nemo Just to be kind to vim which is failing at sniffing
Thu, 21 Jun 2018 17:23:10 -0400 alfadur implementation of team related messages
Thu, 21 Jun 2018 23:09:20 +0200 unc0rr Store saved room in yaml
Tue, 19 Jun 2018 19:14:33 -0400 nemo let's keep track of the racer room config
Mon, 18 Jun 2018 09:22:53 -0400 alfadur partial room implementation
Thu, 14 Jun 2018 16:44:27 -0400 alfadur rework of prior
Thu, 14 Jun 2018 12:31:15 -0400 alfadur handle edge polling properly
Sun, 10 Jun 2018 19:12:26 +0200 antonc27 Merge default to ios-develop ios-develop
Sun, 10 Jun 2018 19:01:50 +0200 antonc27 Merge ios-develop into default
Sun, 10 Jun 2018 18:56:51 +0200 antonc27 Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d ios-develop
Thu, 31 May 2018 01:50:49 +0200 Wuzzy More fallback styling for hat preview webpage
Thu, 31 May 2018 01:45:20 +0200 Wuzzy Add <noscript> fallback for hats preview webpage
Tue, 29 May 2018 19:12:53 -0400 alfadur bullet bubbles
Mon, 28 May 2018 19:50:15 -0400 alfadur ensure shotgun works with portals and make it hit airmines
Sun, 27 May 2018 20:32:06 -0400 nemo allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
Sun, 27 May 2018 13:10:32 -0400 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
Sat, 26 May 2018 10:54:17 -0400 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400 nemo zero damage on air mine too
Thu, 24 May 2018 15:23:48 +0200 Wuzzy Remove unused variable in uLandObjects
Thu, 24 May 2018 15:20:29 +0200 Wuzzy Feedback dialog: Disable "send system information" checkbox by default
Wed, 23 May 2018 20:45:42 -0400 nemo Allow freezing airmines because whyyy not
Tue, 22 May 2018 17:54:07 -0400 alfadur theme object tweak
Tue, 22 May 2018 17:53:53 -0400 alfadur Checksum girders and masks too
Fri, 18 May 2018 09:57:24 -0400 nemo merge this in too
Fri, 18 May 2018 09:56:56 -0400 nemo IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
Thu, 17 May 2018 20:04:39 -0400 nemo 0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
Wed, 16 May 2018 19:36:49 -0400 alfadur example theme objects for the new theming features
Wed, 16 May 2018 18:37:17 -0400 alfadur new theme object features
Wed, 16 May 2018 18:22:28 +0200 sheepluva adjust label, update ChangeLog ui-scaling
Wed, 16 May 2018 18:09:13 +0200 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
Wed, 16 May 2018 10:11:00 +0200 sheepluva WIP: make chat resizing faster ui-scaling
Tue, 15 May 2018 23:47:07 +0200 sheepluva whoops, I initialized my new var incorrectly ui-scaling
Tue, 15 May 2018 17:05:40 +0200 sheepluva fix some accidental code corruption caused by my last commit ui-scaling
Tue, 15 May 2018 16:55:37 +0200 sheepluva WIP: allow changing chat size ui-scaling
Mon, 07 May 2018 23:43:01 +0300 unC0Rr Fix win32 package creation
Sun, 06 May 2018 00:48:43 +0200 Wuzzy Merge default
Sun, 06 May 2018 00:47:49 +0200 alfadur Update frontend translation: Japanese
Thu, 03 May 2018 14:44:17 -0400 alfadur fix trace when bullets skip on water
Fri, 04 May 2018 15:08:59 +0200 Wuzzy Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:46:39 +0200 Wuzzy Continental supplies: No more hacky switch hog for North America
Fri, 04 May 2018 14:38:01 +0200 Wuzzy Lua API: Add EnableSwitchHog to manually enable hog switching
Fri, 04 May 2018 01:39:22 +0200 Wuzzy Continental supplies: Upside-Down World special now works in cave maps as well
Fri, 04 May 2018 01:01:40 +0200 Wuzzy Update German Lua translation
Thu, 03 May 2018 23:19:56 +0200 Wuzzy Fix changelog mistake
Thu, 03 May 2018 23:00:08 +0200 Wuzzy CS: Fix display of ammo caption for weapon specials
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