Sun, 31 Jul 2011 16:03:24 +0200 |
koda |
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
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files
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Sat, 30 Jul 2011 17:23:47 -0400 |
nemo |
add nil check
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files
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Sat, 30 Jul 2011 15:36:11 -0400 |
nemo |
sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
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files
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Sat, 30 Jul 2011 14:52:25 -0400 |
nemo |
kill off some speckles, crank up land gun output
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files
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Thu, 04 Aug 2011 17:41:07 +0200 |
Xeli |
removed TODO no use for it now
hedgeroid
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files
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Wed, 27 Jul 2011 20:58:06 -0400 |
nemo |
bluer colour, more pulsing
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files
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Thu, 04 Aug 2011 17:40:29 +0200 |
Xeli |
manifest changes, all activities are fullscreen and some activities have been added to the manifest
hedgeroid
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files
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Wed, 27 Jul 2011 09:20:55 -0400 |
nemo |
this helps a bit
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files
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Thu, 04 Aug 2011 17:37:40 +0200 |
Xeli |
The start of the IPC transers to the engine
hedgeroid
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files
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Wed, 27 Jul 2011 09:06:51 -0400 |
nemo |
skip splashes for flakes
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files
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Thu, 04 Aug 2011 17:36:13 +0200 |
Xeli |
Utility functions which are context wide, mostly SD methods right now
hedgeroid
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files
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Wed, 27 Jul 2011 08:55:30 -0400 |
nemo |
trying another texture
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files
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Thu, 04 Aug 2011 17:35:42 +0200 |
Xeli |
Main activity for starting a local game
hedgeroid
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files
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Wed, 27 Jul 2011 08:52:29 -0400 |
nemo |
unnecessary test removed, also merge
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files
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Thu, 04 Aug 2011 17:34:57 +0200 |
Xeli |
send the gameconfig
hedgeroid
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files
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Wed, 27 Jul 2011 11:30:54 +0200 |
koda |
annoying translators like it was no thing
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files
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Thu, 04 Aug 2011 17:34:21 +0200 |
Xeli |
Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
hedgeroid
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files
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Wed, 27 Jul 2011 10:39:04 +0200 |
koda |
increasing commit number with style
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files
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Thu, 04 Aug 2011 17:28:11 +0200 |
Xeli |
moved these files to a subdir
hedgeroid
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files
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Wed, 27 Jul 2011 10:38:41 +0200 |
koda |
one more stray tag to be removed
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files
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Thu, 04 Aug 2011 17:27:05 +0200 |
Xeli |
datastructures for the different aspects of a gameconfiguration
hedgeroid
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files
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Wed, 27 Jul 2011 10:37:05 +0200 |
koda |
trying to clean up the .hgtags mess
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files
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Wed, 27 Jul 2011 08:51:16 -0400 |
nemo |
Deletion was a bad idea.
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files
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Thu, 04 Aug 2011 17:22:37 +0200 |
Xeli |
AddFileLog tweak, added [Con] to each line
hedgeroid
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files
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Tue, 26 Jul 2011 23:46:41 -0400 |
nemo |
example of an SD art. mine from openclipart
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files
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Thu, 04 Aug 2011 17:21:13 +0200 |
Xeli |
added GenLandPreview declaration
hedgeroid
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files
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Tue, 26 Jul 2011 01:02:02 +0200 |
mikade |
Don't activate switch if player only has 1 hog
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files
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Thu, 04 Aug 2011 17:20:14 +0200 |
Xeli |
jni constants used by hwLibrary
hedgeroid
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files
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Mon, 25 Jul 2011 01:52:04 +0200 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
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files
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Thu, 04 Aug 2011 17:19:27 +0200 |
Xeli |
images for the frontend
hedgeroid
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files
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Mon, 25 Jul 2011 01:18:51 +0200 |
koda |
add the ios friendly scripts
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files
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Thu, 04 Aug 2011 17:17:21 +0200 |
Xeli |
Created callbacks to give the frontend information of maxteams/hogs
hedgeroid
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files
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