Sat, 18 Oct 2008 11:57:46 +0000 unc0rr Add hedgewars server to build process
Sat, 18 Oct 2008 08:59:43 +0000 unc0rr - Add brazilian translation
Thu, 16 Oct 2008 19:48:11 +0000 unc0rr - Frontend: don't reset playing teams list after end of round
Thu, 16 Oct 2008 16:57:51 +0000 unc0rr Use seduction sound
Thu, 16 Oct 2008 16:54:44 +0000 unc0rr Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
Thu, 16 Oct 2008 16:29:47 +0000 unc0rr - Fix crash when changing maps
Wed, 15 Oct 2008 19:32:10 +0000 unc0rr Fix a typo
Wed, 15 Oct 2008 17:04:46 +0000 unc0rr Fix using wrong variable =(
Wed, 15 Oct 2008 17:01:34 +0000 unc0rr Fix uninitialised variable
Wed, 15 Oct 2008 17:00:35 +0000 unc0rr Small rope optimization
Wed, 15 Oct 2008 16:59:11 +0000 unc0rr Fix doubling chat message
Wed, 15 Oct 2008 16:54:05 +0000 unc0rr Fix conditions to disconnect
Wed, 15 Oct 2008 16:25:34 +0000 unc0rr Fix chat messages in saves and demos
Wed, 15 Oct 2008 15:59:19 +0000 unc0rr Oops... fix introduced bug
Wed, 15 Oct 2008 15:02:39 +0000 unc0rr Share chat between frontend and engine
Wed, 15 Oct 2008 11:54:06 +0000 unc0rr Further improve disconnects handling
Wed, 15 Oct 2008 11:50:16 +0000 unc0rr Various small insignificant improvements everywhere
Tue, 14 Oct 2008 14:35:52 +0000 unc0rr - Perform lupdate-qt4 && lrelease-qt4
Tue, 14 Oct 2008 14:33:54 +0000 unc0rr Add more support for handling disconnects while playing (not fully tested)
Mon, 13 Oct 2008 19:04:27 +0000 unc0rr Add partial implementation of handling disconnects while playing via network
Mon, 13 Oct 2008 18:37:59 +0000 unc0rr - Reverse the order of client list
Mon, 13 Oct 2008 14:52:29 +0000 unc0rr - Add forgotten PirateFlag map to list of installed maps
Mon, 13 Oct 2008 14:51:31 +0000 unc0rr - Remove deprecated stuff
Mon, 13 Oct 2008 14:44:15 +0000 unc0rr - Set focus to dead hedgehog
Mon, 13 Oct 2008 12:58:44 +0000 unc0rr Make messages be more debug-friendly
Sun, 12 Oct 2008 17:04:07 +0000 unc0rr Server erases teams list after round finish, so everything should be okay now
Sun, 12 Oct 2008 16:45:13 +0000 unc0rr Clients send roundfinished message to server when the round is over
Sun, 12 Oct 2008 16:31:23 +0000 unc0rr Fix water rising too fast
Fri, 10 Oct 2008 13:19:05 +0000 unc0rr Rename function
Fri, 10 Oct 2008 13:18:45 +0000 unc0rr Allow --port=PORT command-line parameter to specify the port to listen on
Thu, 09 Oct 2008 21:00:42 +0000 unc0rr Flush CONNECTED message, so client hasn't to wait for it on connect
Thu, 09 Oct 2008 20:36:53 +0000 unc0rr Fix the bug
Thu, 09 Oct 2008 17:28:22 +0000 unc0rr Stub to run network game
Thu, 09 Oct 2008 17:15:04 +0000 unc0rr Update protocol doc
Thu, 09 Oct 2008 17:14:29 +0000 unc0rr Fix team colors mismatch on some conditions (just synchronize them when team is added)
Thu, 09 Oct 2008 16:05:01 +0000 unc0rr Small optimization (use partition instead of two filters with opposite predicates)
Thu, 09 Oct 2008 16:03:27 +0000 unc0rr Send team removal message to others in room when client disconnects
Thu, 09 Oct 2008 15:54:09 +0000 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
Thu, 09 Oct 2008 13:57:18 +0000 unc0rr Fix that bug (lol, pretty fast, eh?)
Thu, 09 Oct 2008 13:57:02 +0000 unc0rr Send teams info to newly connected client (has a bug with team sequence, need to discover)
Thu, 09 Oct 2008 13:53:03 +0000 unc0rr - Allow team color changing
Thu, 09 Oct 2008 13:48:06 +0000 unc0rr - Only team owner can remove team from the list
Thu, 09 Oct 2008 13:45:40 +0000 unc0rr Add support for removing team
Thu, 09 Oct 2008 13:43:47 +0000 unc0rr Can choose hedgehogs number now
Thu, 09 Oct 2008 13:01:52 +0000 unc0rr Add seduction weapon sound
Wed, 08 Oct 2008 18:56:32 +0000 unc0rr Adding teams now works
Wed, 08 Oct 2008 18:46:02 +0000 unc0rr Get rid of team id in client code
Wed, 08 Oct 2008 18:38:54 +0000 unc0rr Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
Wed, 08 Oct 2008 18:29:16 +0000 unc0rr Fix protocol implementation to conform documentation
Wed, 08 Oct 2008 18:25:08 +0000 unc0rr - Add protocol description (just started)
Wed, 08 Oct 2008 15:57:35 +0000 unc0rr Optimize list lookups a bit
Wed, 08 Oct 2008 15:55:23 +0000 unc0rr Reformat some code =P
Wed, 08 Oct 2008 15:53:23 +0000 unc0rr - Shut the client's tries to configure server up
Wed, 08 Oct 2008 15:42:09 +0000 unc0rr Server now fully supports game options
Wed, 08 Oct 2008 13:58:27 +0000 unc0rr - Add join and leave messages to chat box
Wed, 08 Oct 2008 13:54:51 +0000 unc0rr Implement rooms list refresh
Wed, 08 Oct 2008 13:52:31 +0000 unc0rr Implement room create and join
Wed, 08 Oct 2008 13:40:29 +0000 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
Wed, 08 Oct 2008 10:58:21 +0000 unc0rr Create a page for rooms list
Tue, 07 Oct 2008 12:37:06 +0000 unc0rr - Add stub page for rooms list
Mon, 06 Oct 2008 19:01:59 +0000 unc0rr Get rid of "internet" network game mode
Mon, 06 Oct 2008 18:40:47 +0000 unc0rr Fix a bug with 'ghosts' on server
Mon, 06 Oct 2008 18:37:47 +0000 unc0rr Fix another server failure (when second client in room disconnects)
Mon, 06 Oct 2008 18:07:38 +0000 unc0rr - Now actually fix
Sun, 05 Oct 2008 23:36:11 +0000 unc0rr Fix server crash on client disconnect
Sun, 05 Oct 2008 23:27:53 +0000 unc0rr - Fix build of server (has some bugs now)
Sun, 05 Oct 2008 23:22:14 +0000 unc0rr Start refactoring standalone server (prepare to change protocol)
Sun, 05 Oct 2008 16:38:26 +0000 unc0rr Don't allow team with the same name from the same client (helps with double add due to lags)
Sun, 05 Oct 2008 16:35:46 +0000 unc0rr Remove deprecated stuff
Mon, 29 Sep 2008 22:14:23 +0000 unc0rr Fix a bug screwing team selection up in network game
Mon, 29 Sep 2008 22:01:06 +0000 unc0rr Fix arithmetic bug in CHedgehogerWidget
Mon, 29 Sep 2008 21:59:19 +0000 unc0rr Add team surrender flag
Mon, 29 Sep 2008 09:33:44 +0000 unc0rr - Fix water rise
Sun, 28 Sep 2008 22:49:38 +0000 unc0rr Try to adjust flame parameters
Sun, 28 Sep 2008 22:47:13 +0000 unc0rr Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
Sun, 28 Sep 2008 22:39:07 +0000 unc0rr Start flames rework
Sun, 28 Sep 2008 21:56:37 +0000 unc0rr - Hedgehog doesn't take off hat when shooting from shotgun
Sun, 28 Sep 2008 15:55:07 +0000 unc0rr Predefined team can have customized hat
Sun, 28 Sep 2008 15:45:37 +0000 unc0rr Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
Sun, 28 Sep 2008 15:39:38 +0000 unc0rr Update Spanish and Polish translations
Sun, 28 Sep 2008 15:13:18 +0000 unc0rr Fix frontend
Sun, 28 Sep 2008 09:18:24 +0000 unc0rr - Customize spinbox arrows
Sun, 28 Sep 2008 08:28:32 +0000 unc0rr Reorganize team edit page a little (save a lot of space)
Sun, 28 Sep 2008 08:26:18 +0000 unc0rr Move preview icons into comboboxes
Tue, 23 Sep 2008 06:27:53 +0000 unc0rr Seduction animation
Tue, 23 Sep 2008 06:09:13 +0000 unc0rr A bit larger heart
Mon, 22 Sep 2008 22:14:01 +0000 unc0rr - Update Italian translation
Sat, 20 Sep 2008 04:51:06 +0000 unc0rr Enable back the ability to see chosen team color in team widget
Sat, 20 Sep 2008 03:54:56 +0000 unc0rr Full-size hedgehog in hats selection widget
Sat, 20 Sep 2008 03:52:39 +0000 unc0rr Draw a hedgehog under the hat in hats combobox
Fri, 19 Sep 2008 20:42:42 +0000 unc0rr Update watermelon sprite
Fri, 19 Sep 2008 20:41:53 +0000 unc0rr Use new sounds
Fri, 19 Sep 2008 20:36:59 +0000 unc0rr Add new sound files
Fri, 19 Sep 2008 20:34:41 +0000 unc0rr - Unbreak previously broken themes
Fri, 19 Sep 2008 19:58:57 +0000 unc0rr Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
Fri, 19 Sep 2008 19:56:07 +0000 unc0rr Add Underwater theme
Fri, 19 Sep 2008 14:22:27 +0000 unc0rr - Optimize maps
Fri, 19 Sep 2008 14:18:33 +0000 unc0rr Fix mortar
Fri, 19 Sep 2008 14:16:27 +0000 unc0rr Forgotten sheep map...
Fri, 19 Sep 2008 14:15:19 +0000 unc0rr Graphics update
Fri, 19 Sep 2008 14:10:51 +0000 unc0rr Draw smoke trail underneath of grenade
Fri, 19 Sep 2008 14:08:18 +0000 unc0rr - Add many hats
Thu, 18 Sep 2008 21:20:24 +0000 unc0rr Fix music starting to play after the round even if it was turned off
Thu, 18 Sep 2008 20:06:05 +0000 unc0rr Rename hellish bomb to hellish hand-grenade
Thu, 18 Sep 2008 16:28:58 +0000 unc0rr Delete deprecated stuff
Thu, 18 Sep 2008 16:26:46 +0000 unc0rr Update Italian translation
Thu, 18 Sep 2008 16:19:45 +0000 unc0rr Mention Eugene Lyubimkin in translators list for his Ukrainian translation
Thu, 18 Sep 2008 16:16:41 +0000 unc0rr Add Hellish bomb weapon
Thu, 18 Sep 2008 14:44:44 +0000 unc0rr Add watermelon sprite
Thu, 18 Sep 2008 13:39:05 +0000 unc0rr Add watermelon weapon (without proper sprites yet)
Thu, 18 Sep 2008 12:40:46 +0000 unc0rr Finish Ukrainian translation
Wed, 17 Sep 2008 17:33:44 +0000 unc0rr - Continue seduction implementation
Wed, 17 Sep 2008 04:02:02 +0000 unc0rr - Perform lupdate-qt4 && lrelease-qt4
Fri, 12 Sep 2008 18:55:54 +0000 unc0rr Hedgehog doesn't take off the hat when walking
Fri, 12 Sep 2008 18:00:49 +0000 unc0rr Allow theme to set custom water color
Fri, 12 Sep 2008 14:57:42 +0000 unc0rr D'oh
Thu, 11 Sep 2008 20:18:14 +0000 unc0rr Speed up hat
Thu, 11 Sep 2008 20:13:23 +0000 unc0rr Draw hat when hedgehog is aiming
Thu, 11 Sep 2008 17:02:39 +0000 unc0rr - Reorganize headers according to Qt's style guide
Thu, 11 Sep 2008 15:30:04 +0000 unc0rr Hat 'wearing' animation
Wed, 10 Sep 2008 14:37:27 +0000 unc0rr Update Italian translation
Mon, 08 Sep 2008 18:30:16 +0000 unc0rr Remove 25pix margin on every page, so exit button is almost in the same place on all pages
Mon, 08 Sep 2008 18:08:47 +0000 unc0rr Better theme selection widget look
Sat, 06 Sep 2008 12:35:34 +0000 unc0rr Add Spanish translation by Carlos Vives
Sat, 06 Sep 2008 12:30:42 +0000 unc0rr Update Polish translation
Sun, 31 Aug 2008 19:23:29 +0000 unc0rr Send hats info via net. Hats implementation complete now.
Sun, 31 Aug 2008 18:36:26 +0000 unc0rr Fix bug in netclient protocol handling code
Sun, 31 Aug 2008 18:12:06 +0000 unc0rr Fix City theme
Sun, 31 Aug 2008 17:22:50 +0000 unc0rr Hats now fully implemented for local game
Sun, 31 Aug 2008 16:27:47 +0000 unc0rr Fix Bamboo theme
Sun, 31 Aug 2008 16:00:31 +0000 unc0rr Store selected hats in team config
Fri, 29 Aug 2008 22:04:50 +0000 unc0rr - Finish hat selection widget
Fri, 29 Aug 2008 21:05:31 +0000 unc0rr Add hat selection control to team editing page (it's empty combobox yet)
Fri, 29 Aug 2008 20:36:10 +0000 unc0rr Fix build
Fri, 29 Aug 2008 20:30:17 +0000 unc0rr Add stubs for hats implementation
Fri, 29 Aug 2008 19:40:37 +0000 unc0rr - Set frontend's music volume level to 50%
Mon, 25 Aug 2008 18:30:06 +0000 unc0rr Add Sheep map
Sat, 23 Aug 2008 22:47:32 +0000 unc0rr custom girder for bamboo theme
Thu, 21 Aug 2008 21:25:24 +0000 unc0rr Update Snow theme land texture
Mon, 18 Aug 2008 19:31:33 +0000 unc0rr Oops.. forgot some files
Mon, 18 Aug 2008 13:34:41 +0000 unc0rr set svn:eol-style to native
Mon, 18 Aug 2008 13:33:30 +0000 unc0rr - Update Bamboo, EarthRise, hell themes
Mon, 18 Aug 2008 12:23:22 +0000 unc0rr - Update copyrights
Mon, 18 Aug 2008 11:45:02 +0000 unc0rr Add PirateFlag map
Sat, 16 Aug 2008 21:28:07 +0000 unc0rr Fix sdl_mixer include
Sat, 16 Aug 2008 20:36:18 +0000 unc0rr Play music in menu also, with fading effects when run game
Sat, 16 Aug 2008 20:15:27 +0000 unc0rr - Add icons for each theme
Sat, 16 Aug 2008 14:28:44 +0000 unc0rr Hackish way to play music in frontend... to be fixed
Sat, 16 Aug 2008 13:29:18 +0000 unc0rr Add hell and main theme
Sat, 16 Aug 2008 11:22:34 +0000 unc0rr Start seduction weapon implementation
Fri, 15 Aug 2008 19:30:02 +0000 unc0rr Fix copyright info
Fri, 15 Aug 2008 08:11:58 +0000 unc0rr Make dialogs and messageboxes be customized like main form
Fri, 15 Aug 2008 07:54:13 +0000 unc0rr Save some pixels for chat widget
Fri, 15 Aug 2008 07:50:31 +0000 unc0rr Remake gamecfgwidget
Fri, 15 Aug 2008 07:49:52 +0000 unc0rr Allow team and hh name length be up to 64 letters length
Fri, 15 Aug 2008 07:22:55 +0000 unc0rr Themes list now works
Fri, 15 Aug 2008 06:33:50 +0000 unc0rr - Make border 3px width
Fri, 15 Aug 2008 03:59:36 +0000 unc0rr - lupdate-qt4 && lrelease-qt4
Thu, 14 Aug 2008 14:43:40 +0000 unc0rr Fix "Hedgewars" button look
Thu, 14 Aug 2008 14:24:45 +0000 unc0rr Fill themes list with themes
Thu, 14 Aug 2008 14:04:45 +0000 unc0rr Add themes list to map selection widget
Thu, 14 Aug 2008 13:34:44 +0000 unc0rr Start remaking multiplayer page
Wed, 13 Aug 2008 22:35:27 +0000 unc0rr Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
Wed, 13 Aug 2008 16:52:04 +0000 unc0rr Some adjusting... it still doesn't solve problem fully
Wed, 13 Aug 2008 16:26:44 +0000 unc0rr One more consts adjusting to solve rope stucking problem
Wed, 13 Aug 2008 14:10:41 +0000 unc0rr Update copyrights
Wed, 13 Aug 2008 14:09:20 +0000 unc0rr Add hell theme
Wed, 13 Aug 2008 11:29:27 +0000 unc0rr Mention Niklas Grahn for his translation on about page
Wed, 13 Aug 2008 09:14:08 +0000 unc0rr Add Swedish translation
Tue, 12 Aug 2008 20:03:04 +0000 unc0rr Move QGroupBox title a bit
Tue, 12 Aug 2008 19:41:16 +0000 unc0rr Fix pickhammer and kamikaze
Tue, 12 Aug 2008 12:57:07 +0000 unc0rr More work on options page
Tue, 12 Aug 2008 12:05:52 +0000 unc0rr Reorganize widgets on options page
Tue, 12 Aug 2008 10:02:34 +0000 unc0rr Add background to groupboxes
Tue, 12 Aug 2008 09:52:57 +0000 unc0rr Set minimal acceptable Qt4 version to 4.3.0
Tue, 12 Aug 2008 09:39:07 +0000 unc0rr Nicer look
Tue, 12 Aug 2008 09:37:44 +0000 unc0rr Iconize more groupboxes
Tue, 12 Aug 2008 09:26:44 +0000 unc0rr Finish iconed groupbox implementation
Tue, 12 Aug 2008 08:48:44 +0000 unc0rr Add iconed groupbox class
Sun, 10 Aug 2008 20:18:40 +0000 unc0rr With this change, SDL will probably report more screen resolutions on dual-monitor configurations
Sun, 10 Aug 2008 19:55:08 +0000 unc0rr Enable back rendering objects that are put on top of land texture
Sun, 10 Aug 2008 15:03:53 +0000 unc0rr Fix compile under Ubuntu (why it compiles everywhere else?)
Sun, 10 Aug 2008 14:23:25 +0000 unc0rr Fix installation path for Castle map
Fri, 08 Aug 2008 21:01:00 +0000 unc0rr Convert the rest of themes too
Fri, 08 Aug 2008 20:54:55 +0000 unc0rr Step 5: Finally... we have theme objects with alpha-channel!
Fri, 08 Aug 2008 20:45:13 +0000 unc0rr - Fix previous commit
Fri, 08 Aug 2008 20:38:26 +0000 unc0rr Allow theme-customizable water and girder
Fri, 08 Aug 2008 20:33:57 +0000 unc0rr Step 4: repair girder rendering (girder is 32bit now)
Fri, 08 Aug 2008 20:13:32 +0000 unc0rr Step 3: Maps are rendered correctly, but without objects yet
Fri, 08 Aug 2008 19:39:22 +0000 unc0rr Step 2: painted maps loading correctly
Fri, 08 Aug 2008 19:34:55 +0000 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
Fri, 08 Aug 2008 13:46:12 +0000 unc0rr This needs to be changed too
Fri, 08 Aug 2008 13:43:24 +0000 unc0rr - Fix Qt's runtime warning
Fri, 08 Aug 2008 13:11:41 +0000 unc0rr Add "Castle" map copyright info
Fri, 08 Aug 2008 12:59:34 +0000 unc0rr Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
Thu, 07 Aug 2008 19:01:32 +0000 unc0rr Update frontend background
Thu, 07 Aug 2008 18:57:26 +0000 unc0rr Oops, fix map install path
Thu, 07 Aug 2008 18:53:31 +0000 unc0rr Revert accidental nsis installer generator regression
Thu, 07 Aug 2008 18:44:13 +0000 unc0rr Some more customizations
Thu, 07 Aug 2008 18:26:52 +0000 unc0rr - Start work on team select widget
Thu, 07 Aug 2008 18:25:51 +0000 unc0rr Fix max teams detection
Thu, 07 Aug 2008 16:26:25 +0000 unc0rr Better settings button behavior
Thu, 07 Aug 2008 16:14:35 +0000 unc0rr Finally fix save button look
Thu, 07 Aug 2008 15:21:11 +0000 unc0rr Set bg color for QPushButton
Thu, 07 Aug 2008 15:19:54 +0000 unc0rr Add Castle map
Thu, 07 Aug 2008 14:08:43 +0000 displacer correct restoring window size after fullscreen mode
Thu, 07 Aug 2008 13:39:04 +0000 unc0rr Customize map container look
Thu, 07 Aug 2008 13:38:24 +0000 displacer fullscreen disabling fixed
Thu, 07 Aug 2008 13:30:09 +0000 displacer Frontend Fullscreen mode added
Thu, 07 Aug 2008 12:09:52 +0000 unc0rr Customize SpinBox look (not finished)
Thu, 07 Aug 2008 12:04:12 +0000 unc0rr Customize LineEdit look
Thu, 07 Aug 2008 12:01:58 +0000 unc0rr Various build system improvements
Thu, 07 Aug 2008 07:21:18 +0000 unc0rr - Fix grenade sound
Wed, 06 Aug 2008 12:48:45 +0000 unc0rr Try to modify QGroupBox view
Wed, 06 Aug 2008 12:47:42 +0000 unc0rr Fix small glitch when placing girder on map
Tue, 05 Aug 2008 22:39:05 +0000 unc0rr Customize checkboxes
Tue, 05 Aug 2008 22:15:32 +0000 unc0rr Customize comboboxes look
Tue, 05 Aug 2008 21:12:26 +0000 unc0rr Iconed "Back" button everywhere
Tue, 05 Aug 2008 20:57:08 +0000 unc0rr Make buttons border have different colors when mouse is over or it is pressed
Tue, 05 Aug 2008 15:39:51 +0000 unc0rr Unbreak build
Mon, 04 Aug 2008 20:29:13 +0000 unc0rr - Make look better
Mon, 04 Aug 2008 19:28:01 +0000 displacer transparent background for buttons at main page
Mon, 04 Aug 2008 19:04:46 +0000 displacer images at main page
Mon, 04 Aug 2008 17:47:11 +0000 displacer no-repeat background with bgcolor instead
Mon, 04 Aug 2008 17:30:58 +0000 displacer Background for Hedgewars is ready
Mon, 04 Aug 2008 17:09:31 +0000 displacer new art from Tiyuri
Mon, 04 Aug 2008 16:46:11 +0000 unc0rr Update slovak translation
Wed, 30 Jul 2008 14:00:31 +0000 unc0rr Update soundtracks with ones that loop seamlessly
Wed, 30 Jul 2008 12:20:14 +0000 unc0rr Last try to get rope not to get stuck in the ground
Wed, 30 Jul 2008 12:14:24 +0000 unc0rr - Some physics changes
Tue, 29 Jul 2008 22:59:19 +0000 unc0rr - Fix polish translation 0.9.6-release
Tue, 29 Jul 2008 20:03:25 +0000 unc0rr - Remove that stupid website folder created by GNA!
Tue, 29 Jul 2008 18:54:36 +0000 unc0rr - Add full EarthRise theme
Tue, 29 Jul 2008 11:08:40 +0000 unc0rr Fix previous commit
Tue, 29 Jul 2008 11:03:21 +0000 unc0rr - Fix compilation
Tue, 29 Jul 2008 10:48:28 +0000 unc0rr Get rid of Volcano map
Tue, 29 Jul 2008 10:46:57 +0000 unc0rr - Update pirate, added snow soundtrack
Mon, 28 Jul 2008 13:53:50 +0000 unc0rr - Fix warnings
Sun, 27 Jul 2008 23:01:41 +0000 unc0rr - Fix problem when clouds number is 0
Sun, 27 Jul 2008 22:26:47 +0000 unc0rr - Add ability to choose clouds number in theme config file
Sun, 27 Jul 2008 22:18:46 +0000 unc0rr - Update russian translation
Sun, 27 Jul 2008 22:14:43 +0000 unc0rr Add a checkbox in frontend to turn music off
Sun, 27 Jul 2008 22:09:40 +0000 unc0rr Add an option to engine for turning music off
Sun, 27 Jul 2008 21:58:46 +0000 unc0rr - Disable ability to resize window
Sun, 27 Jul 2008 21:51:35 +0000 unc0rr Fix training regression
Sun, 27 Jul 2008 21:50:44 +0000 unc0rr Draw yet not available ammo grayscaled
Sun, 27 Jul 2008 21:01:11 +0000 unc0rr - Airplane is higher
Sun, 27 Jul 2008 20:03:07 +0000 unc0rr Play Ow1.ogg and Ow4.ogg when hedgehog falls
Sun, 27 Jul 2008 19:53:12 +0000 unc0rr Add new pain sounds
Sun, 27 Jul 2008 19:47:12 +0000 unc0rr Remember initial resolution settings to use when switching to fullscreen mode
Sun, 27 Jul 2008 19:37:24 +0000 unc0rr Add ability to resize engine's window
Sun, 27 Jul 2008 19:21:30 +0000 unc0rr Mention Stephen Alexander's e-mail in copyrights
Sun, 27 Jul 2008 16:35:44 +0000 unc0rr - Use DejaVuSans-Bold instead of DejaVuSans+bold
Sun, 27 Jul 2008 16:34:08 +0000 unc0rr Optimize maps files by size
Sun, 27 Jul 2008 16:03:45 +0000 unc0rr Try another appproach to render chat, should fix windows issues
Sun, 27 Jul 2008 15:28:49 +0000 unc0rr Update Polish translation
Sun, 27 Jul 2008 15:23:06 +0000 unc0rr draft a changelog for 0.9.6
Sun, 27 Jul 2008 14:59:34 +0000 unc0rr Fix hedgehog animation when use blowtorch
Sun, 27 Jul 2008 14:32:54 +0000 unc0rr Hedgehog laughs when drops dynamite or cake
Sun, 27 Jul 2008 14:28:45 +0000 unc0rr Play sound before cake explodes
Sun, 27 Jul 2008 14:05:17 +0000 unc0rr Finish cake implementation
Sun, 27 Jul 2008 13:44:04 +0000 unc0rr - Cake sits down before exploding
Sun, 27 Jul 2008 13:32:44 +0000 unc0rr Animate falling and waking up cake
Sun, 27 Jul 2008 13:32:15 +0000 unc0rr Supress CMake warning
Sun, 27 Jul 2008 12:57:15 +0000 unc0rr - Animate cake walking
Sun, 27 Jul 2008 10:59:20 +0000 unc0rr Add hedgewars icon in png format
Fri, 25 Jul 2008 22:38:37 +0000 unc0rr Update French translation
Fri, 25 Jul 2008 22:28:22 +0000 unc0rr Show cake rotated correct angle
Fri, 25 Jul 2008 21:13:35 +0000 unc0rr - Update French translation
Fri, 25 Jul 2008 20:57:36 +0000 unc0rr Add BambooPlinko map
Fri, 25 Jul 2008 19:58:01 +0000 unc0rr Mention audio guys on About page and readme
Fri, 25 Jul 2008 19:43:03 +0000 unc0rr Update Italian translation
Fri, 25 Jul 2008 19:39:15 +0000 unc0rr Remove deprecated function
Fri, 25 Jul 2008 19:26:44 +0000 unc0rr Enable music dependance on current land theme
Fri, 25 Jul 2008 19:06:46 +0000 unc0rr Add Nature music theme
Fri, 25 Jul 2008 19:03:27 +0000 unc0rr - Add cake sound
Fri, 25 Jul 2008 15:34:45 +0000 unc0rr Add two tracks for City and Island themes
Fri, 25 Jul 2008 15:20:19 +0000 unc0rr Add cake icon in ammomenu
Fri, 25 Jul 2008 15:10:50 +0000 unc0rr Add Bath map
Fri, 25 Jul 2008 14:59:42 +0000 unc0rr Update nature theme
Fri, 25 Jul 2008 14:01:28 +0000 unc0rr Cake explodes on /attack
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Wed, 23 Jul 2008 11:55:47 +0000 unc0rr Update copyright info
Wed, 23 Jul 2008 11:51:55 +0000 unc0rr Add Bamboo map
Tue, 22 Jul 2008 18:31:34 +0000 unc0rr Load flakes information from theme.cfg when playing painted map
Tue, 22 Jul 2008 18:22:24 +0000 unc0rr Add new map EarthRise by Joshua Frese
Mon, 21 Jul 2008 15:54:12 +0000 unc0rr Further work on dedicated server
Mon, 21 Jul 2008 09:45:40 +0000 unc0rr - Modify network protocol to use new delimiter
Tue, 15 Jul 2008 16:40:50 +0000 unc0rr First steps to switch hedgewars to new net protocol
Mon, 14 Jul 2008 20:24:29 +0000 unc0rr Repair screenshots capture on 'C' key press
Sun, 13 Jul 2008 17:58:05 +0000 unc0rr Fix clouds shaking up
Sun, 13 Jul 2008 11:39:02 +0000 unc0rr Add a few debug message which show the problem with total hedgehogs number counting
Sun, 13 Jul 2008 11:37:48 +0000 unc0rr Update Polish translation
Sat, 12 Jul 2008 14:26:43 +0000 unc0rr Make all in-game fonts bold
Sat, 12 Jul 2008 13:22:10 +0000 unc0rr Update Polish frontend translation
Fri, 11 Jul 2008 19:40:47 +0000 unc0rr Set version to 0.9.6-dev
Fri, 11 Jul 2008 19:19:04 +0000 unc0rr Update German translation
Tue, 08 Jul 2008 16:49:51 +0000 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
Tue, 08 Jul 2008 16:01:45 +0000 unc0rr Update changelog in trunk also
Tue, 08 Jul 2008 12:53:07 +0000 unc0rr Fix warning
Mon, 07 Jul 2008 17:20:35 +0000 unc0rr Fix shortgun training
Mon, 07 Jul 2008 15:39:27 +0000 unc0rr - Optimize PNG to reduce size
Mon, 07 Jul 2008 13:12:18 +0000 unc0rr Set svn:eol-style to native
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Mon, 07 Jul 2008 10:32:47 +0000 unc0rr Update Italian translation
Sun, 06 Jul 2008 23:44:56 +0000 unc0rr Fix another regression arising from splitting switchhedgehog
Sun, 06 Jul 2008 23:32:10 +0000 unc0rr Add message for sudden death
Sun, 06 Jul 2008 23:11:02 +0000 unc0rr Fix mushrooms map
Sun, 06 Jul 2008 23:04:35 +0000 unc0rr Oops, proper fix now
Sun, 06 Jul 2008 22:55:24 +0000 unc0rr Fix net game regression
Sun, 06 Jul 2008 22:46:44 +0000 unc0rr Oops, forgot translation file
Sun, 06 Jul 2008 21:52:07 +0000 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
Sun, 06 Jul 2008 20:03:09 +0000 unc0rr Dec delay
Sun, 06 Jul 2008 20:02:42 +0000 unc0rr Fix timings regression
Sun, 06 Jul 2008 19:31:12 +0000 unc0rr Water rises after 25 mins of round, health is decreased after 20 mins
Sun, 06 Jul 2008 17:45:16 +0000 unc0rr - Prepare for sudden death implementation
Sun, 06 Jul 2008 14:09:41 +0000 unc0rr New mushrooms map by Tiyuri
Sat, 05 Jul 2008 15:29:07 +0000 unc0rr Mention french translator on About page
Sat, 05 Jul 2008 15:13:33 +0000 unc0rr Enable fullscreen switching back, now it's bound on F12
Sat, 05 Jul 2008 14:27:55 +0000 unc0rr Build system scripts for new map
Sat, 05 Jul 2008 14:13:13 +0000 unc0rr Draw explosions for every kind of explosion
Sat, 05 Jul 2008 14:12:48 +0000 unc0rr Add new map by Maciej Mrozinski
Fri, 04 Jul 2008 21:20:17 +0000 unc0rr Update explosion graphics
Fri, 04 Jul 2008 19:25:00 +0000 unc0rr Better ?? implementation of explosion
Fri, 04 Jul 2008 14:40:52 +0000 unc0rr Testing explosion particles implementation
Tue, 01 Jul 2008 22:26:36 +0000 unc0rr Install all dlls from bin folder
Tue, 01 Jul 2008 21:34:12 +0000 unc0rr Qt 4.4 needs this in win32
Tue, 01 Jul 2008 15:52:10 +0000 unc0rr Fix resource compilation
Mon, 30 Jun 2008 17:36:55 +0000 unc0rr - Fix previous commit
Mon, 30 Jun 2008 14:59:11 +0000 unc0rr Update hedgewars icon for windows
Mon, 30 Jun 2008 14:49:25 +0000 unc0rr Fix icon compilation in Windows
Fri, 27 Jun 2008 20:56:38 +0000 unc0rr - Fix accidental network breakage
Fri, 27 Jun 2008 20:11:20 +0000 unc0rr Lemonade taunt
Fri, 27 Jun 2008 19:57:24 +0000 unc0rr Wave and Hurrah taunts
Fri, 27 Jun 2008 17:45:35 +0000 unc0rr Hopefully done taunts implementation
Fri, 27 Jun 2008 17:22:15 +0000 unc0rr Further work on taunts
Thu, 26 Jun 2008 19:39:26 +0000 unc0rr Start implementing waves
Wed, 25 Jun 2008 15:10:12 +0000 unc0rr Set svn:eol-style to native
Wed, 25 Jun 2008 11:28:23 +0000 unc0rr Set svn:eol-style to native
Wed, 25 Jun 2008 10:13:52 +0000 unc0rr Mention translators on about page
Wed, 25 Jun 2008 10:08:31 +0000 unc0rr Oops, forgot file
Wed, 25 Jun 2008 09:48:17 +0000 unc0rr Add Bulgarian translation
Wed, 25 Jun 2008 09:40:23 +0000 unc0rr Add Slovak translation
Wed, 25 Jun 2008 09:32:46 +0000 unc0rr Add German translation
Wed, 25 Jun 2008 09:17:36 +0000 unc0rr Update Italian translation
Mon, 23 Jun 2008 12:25:59 +0000 unc0rr Make engine compilable without debugging on
Sun, 22 Jun 2008 20:40:39 +0000 unc0rr Complete exit confirmation implementation
Sun, 22 Jun 2008 19:26:01 +0000 unc0rr Start exit confirmation implementation
Thu, 19 Jun 2008 20:34:53 +0000 unc0rr - Decrease default girders number
Thu, 19 Jun 2008 19:53:03 +0000 unc0rr Fix bad sprite when you jump and get hit
Thu, 19 Jun 2008 13:41:45 +0000 unc0rr Hydrant map
Wed, 18 Jun 2008 22:12:58 +0000 unc0rr Update changelog
Wed, 18 Jun 2008 22:11:10 +0000 unc0rr Update russian translation
Wed, 18 Jun 2008 21:55:43 +0000 unc0rr Set version to 0.9.4 0.9.4-release
Wed, 18 Jun 2008 21:53:54 +0000 unc0rr Fix training
Wed, 18 Jun 2008 20:43:34 +0000 unc0rr - Fix firepunch sprite direction when use in high jump
Wed, 18 Jun 2008 20:16:25 +0000 unc0rr Damaged hedgehog rotates when its speed is far enough from zero
Wed, 18 Jun 2008 19:34:06 +0000 unc0rr Damaged hedgehog animation
Wed, 18 Jun 2008 18:57:34 +0000 unc0rr Winners clan hedgehogs smiling with big smile
Wed, 18 Jun 2008 18:46:11 +0000 unc0rr Whip animation
Wed, 18 Jun 2008 18:25:31 +0000 unc0rr Update first aid animation
Wed, 18 Jun 2008 18:12:45 +0000 unc0rr Draw explosion on kamikaze
Wed, 18 Jun 2008 18:05:15 +0000 unc0rr Hedgelove map
Tue, 17 Jun 2008 21:30:34 +0000 unc0rr Some fixes
Tue, 17 Jun 2008 21:28:15 +0000 unc0rr Update copyright information
Tue, 17 Jun 2008 21:25:21 +0000 unc0rr Don't let updated hedgewars version to make errors due to old weapons.ini
Tue, 17 Jun 2008 20:36:37 +0000 unc0rr Fix Island theme objects placing
Tue, 17 Jun 2008 20:00:01 +0000 unc0rr Implement drowning hedgehog sprite
Tue, 17 Jun 2008 19:22:54 +0000 unc0rr Fix warnings
Tue, 17 Jun 2008 18:45:21 +0000 unc0rr Hedgehogs on the left side of the map look to the right and vice-versa
Tue, 17 Jun 2008 18:10:15 +0000 unc0rr In forts mode, hedgehogs on the left look at the right, and vice-versa
Tue, 17 Jun 2008 18:09:38 +0000 unc0rr Fix AI mortar bugs
Tue, 17 Jun 2008 16:29:56 +0000 unc0rr Small grenade physics change
Tue, 17 Jun 2008 15:02:12 +0000 unc0rr Update Polish translation
Tue, 17 Jun 2008 15:00:51 +0000 unc0rr - Update Italian translation
Mon, 16 Jun 2008 20:40:59 +0000 unc0rr - Bots can use mortar
Thu, 12 Jun 2008 10:50:05 +0000 unc0rr - Fix chat state at start
Wed, 11 Jun 2008 22:19:14 +0000 unc0rr Use Kamikaze sound
Wed, 11 Jun 2008 21:41:44 +0000 unc0rr Enable history (bound on ` key)
Wed, 11 Jun 2008 21:00:58 +0000 unc0rr Implement history for chat (27 entries), no key binding yet
Wed, 11 Jun 2008 20:45:49 +0000 unc0rr Fix demo records of rounds restored after saving
Wed, 11 Jun 2008 20:27:09 +0000 unc0rr Get rid of old console
Wed, 11 Jun 2008 15:42:53 +0000 unc0rr Use kamiakze sprite
Tue, 10 Jun 2008 20:40:43 +0000 unc0rr Kamikaze icon in ammo menu
Tue, 10 Jun 2008 18:45:33 +0000 unc0rr Updated Polish translation
Mon, 09 Jun 2008 20:34:45 +0000 unc0rr Kamikaze weapon
Mon, 09 Jun 2008 15:26:52 +0000 unc0rr Prepare for new weapon 'Kamikaze'
Mon, 09 Jun 2008 15:09:37 +0000 unc0rr Ooops, actual fix
Mon, 09 Jun 2008 15:08:54 +0000 unc0rr Fix Baseball, whip, firepunch attacking on slope
Mon, 09 Jun 2008 15:02:49 +0000 unc0rr Don't push attacking hedgehog when using whip or baseball
Mon, 09 Jun 2008 14:57:54 +0000 unc0rr Fix firepunch direction when attacking from high jump
Mon, 09 Jun 2008 14:20:16 +0000 unc0rr Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
Sun, 08 Jun 2008 18:53:02 +0000 unc0rr Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
Fri, 06 Jun 2008 16:14:23 +0000 unc0rr Draw tags a bit higher due to hats introduction
Fri, 06 Jun 2008 15:14:15 +0000 unc0rr Make sprite look as it was intended to
Fri, 06 Jun 2008 14:40:29 +0000 unc0rr Prevent wrong aim direction when using rope after high jump
Tue, 03 Jun 2008 19:59:12 +0000 unc0rr Use new icon in team selecting widget
Mon, 02 Jun 2008 22:04:06 +0000 unc0rr Update polish translation
Mon, 02 Jun 2008 19:15:53 +0000 unc0rr Fix a bug with automatic weapon switching when attacking from rope
Sun, 01 Jun 2008 20:01:45 +0000 unc0rr - Quick hack for hats
Sun, 01 Jun 2008 18:54:10 +0000 unc0rr - Add CMake script for Hats folder
Sun, 01 Jun 2008 18:37:30 +0000 unc0rr Add hats folder
Sun, 01 Jun 2008 12:16:24 +0000 unc0rr Don't let jumping hedgehog to move others
Fri, 30 May 2008 21:27:03 +0000 unc0rr Fix hedgehog jump animation after turn end
Fri, 30 May 2008 21:08:41 +0000 unc0rr Ammo count == 9 is infinite
Thu, 29 May 2008 20:57:24 +0000 unc0rr Update Italian translation
Thu, 29 May 2008 18:27:20 +0000 unc0rr Fix mortar clusters spread direction
Wed, 28 May 2008 20:34:23 +0000 unc0rr Fix idle animation
Wed, 28 May 2008 19:18:02 +0000 unc0rr Use turnsleft sprites to indicate turns left to activate ammo
Wed, 28 May 2008 18:58:37 +0000 unc0rr Update ammo menu icons
Wed, 28 May 2008 18:54:45 +0000 unc0rr Mortar sprite
Wed, 28 May 2008 18:40:42 +0000 unc0rr Aim at high speed when performing rope swinging
Wed, 28 May 2008 17:58:41 +0000 unc0rr - Show crosshair while rope swinging
Tue, 27 May 2008 14:32:55 +0000 unc0rr Get rid of unused Surface parameter
Tue, 27 May 2008 14:30:48 +0000 unc0rr Fix forts mode to take in account clans, not teams
Mon, 26 May 2008 22:47:48 +0000 unc0rr Idle hedgehog animation
Mon, 26 May 2008 20:41:12 +0000 unc0rr Fix bug in hwSqrt when calculating square root of number >= 65536
Mon, 26 May 2008 18:10:51 +0000 unc0rr Allow aiming while moving
Sun, 25 May 2008 20:33:31 +0000 unc0rr Minimum number of hedgehogs in team is 1 now
Sun, 25 May 2008 18:09:21 +0000 unc0rr Add nickname to message in more appropriate place
Sun, 25 May 2008 14:09:44 +0000 unc0rr Use nick from frontend to prepend chat messages
Sat, 24 May 2008 22:28:40 +0000 unc0rr Fix chat behavior
Sat, 24 May 2008 21:10:49 +0000 unc0rr - 't' key for entering chat message
Sat, 24 May 2008 18:37:04 +0000 unc0rr Preparing to have gsChat gamestate
Sat, 24 May 2008 17:34:06 +0000 unc0rr - Start chat implementation: chat strings are on the screen
Thu, 22 May 2008 17:25:12 +0000 unc0rr Fix bug with holding switch tool
Wed, 21 May 2008 20:22:51 +0000 unc0rr Use firepunch sprite
Mon, 19 May 2008 18:07:05 +0000 unc0rr Stub for chat implementation
Sun, 18 May 2008 10:54:43 +0000 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
Sat, 17 May 2008 22:21:45 +0000 unc0rr Better rope
Sat, 17 May 2008 17:32:56 +0000 unc0rr Update City theme
Sat, 17 May 2008 16:59:32 +0000 unc0rr Add City theme by Tiyuri
Sat, 17 May 2008 13:24:17 +0000 unc0rr Add theme and map Plane by Tiyuri
Sat, 17 May 2008 11:36:24 +0000 unc0rr Fix 'AI may break demos playing' message while loading saves
Fri, 16 May 2008 13:21:18 +0000 unc0rr Add Island theme by Tiyuri
Fri, 16 May 2008 12:53:55 +0000 unc0rr Add map 'Hedgewars' by Tiyuri
Wed, 14 May 2008 19:02:53 +0000 unc0rr Mention Luca Bonora on About page
Wed, 14 May 2008 17:09:33 +0000 unc0rr Add italian translation by daimadoshi85
Wed, 14 May 2008 14:13:18 +0000 unc0rr Fix some bugs with dropping from parachute
Tue, 13 May 2008 20:00:48 +0000 unc0rr Initial support for attacking from rope
Mon, 12 May 2008 19:49:36 +0000 unc0rr - Continue preparation for implementing attack from rope and parachute
Mon, 12 May 2008 15:00:20 +0000 unc0rr Some preparation work for attacking from rope, parachute and etc.
Sun, 11 May 2008 19:30:40 +0000 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 11 May 2008 19:21:58 +0000 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
Sat, 10 May 2008 16:26:53 +0000 unc0rr Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 unc0rr Initial implementation of mortar
Sat, 10 May 2008 13:44:30 +0000 unc0rr Use default ammostore string size for weapons number instead of predefined const
Fri, 09 May 2008 20:03:53 +0000 unc0rr Remove temporary debug messages
Fri, 09 May 2008 12:58:10 +0000 unc0rr If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
Thu, 08 May 2008 22:44:05 +0000 unc0rr Remove recently added debug, as cluster bomb issue is fixed
Thu, 08 May 2008 21:27:59 +0000 unc0rr It looks like fix for cluster bomb issue...
Thu, 08 May 2008 20:54:04 +0000 unc0rr - Small optimization to hwFloat
Thu, 08 May 2008 20:30:34 +0000 unc0rr Fix handling '/skip' command during net game
Thu, 08 May 2008 18:38:52 +0000 unc0rr - Small optimization in hwFloat
Thu, 08 May 2008 18:02:52 +0000 unc0rr - Some changes in clusters initialization
Thu, 08 May 2008 14:54:48 +0000 unc0rr Now really fix issue with mines on top of cases
Thu, 08 May 2008 14:22:19 +0000 unc0rr Fix mines on top of the case issue also
Thu, 08 May 2008 14:06:44 +0000 unc0rr Fix collecting cases after teleportation
Thu, 08 May 2008 13:55:14 +0000 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
Thu, 08 May 2008 12:04:13 +0000 unc0rr Set radius for clusters of clusterbomb
Wed, 07 May 2008 14:59:59 +0000 unc0rr Fix bug with demos and saves after restoring round from save
Wed, 07 May 2008 14:41:34 +0000 unc0rr Fix potential queue error in rare cases
Tue, 06 May 2008 15:13:02 +0000 unc0rr Use constant generated by cmake for version string
Tue, 06 May 2008 15:00:03 +0000 unc0rr Double increase collision array size
Tue, 06 May 2008 14:47:45 +0000 unc0rr More verbose video parameters setting
Sun, 04 May 2008 19:47:47 +0000 unc0rr - Better error handling when creating the window
Sun, 04 May 2008 14:21:47 +0000 unc0rr Implement LIST command
Sun, 04 May 2008 14:07:26 +0000 unc0rr Finish conversion
Sun, 04 May 2008 13:49:55 +0000 unc0rr Modify protocol implementation functions interface (convertation not yet finished)
Fri, 02 May 2008 09:23:51 +0000 unc0rr Fix attack direction when perform somersault
Thu, 01 May 2008 16:00:23 +0000 unc0rr - Add comment
Thu, 01 May 2008 15:55:03 +0000 unc0rr Handle QUIT of the master: disconnect all roommates
Thu, 01 May 2008 15:26:09 +0000 unc0rr 'In room' state stub
Thu, 01 May 2008 15:24:13 +0000 unc0rr Handle password parameter on JOIN
Thu, 01 May 2008 15:14:32 +0000 unc0rr - Remove old hwserv code
Thu, 01 May 2008 14:30:12 +0000 unc0rr - Fixed some bugs
Wed, 30 Apr 2008 20:48:12 +0000 unc0rr - Some improvements in core
Wed, 30 Apr 2008 20:18:30 +0000 unc0rr Better QUIT handling imlementation - reduces function return values count
Wed, 30 Apr 2008 20:14:09 +0000 unc0rr Properly handle QUIT command. Now, we can concentrate on protocol implementation
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