ControlsRework.wiki
author Wuzzy
Thu, 25 Apr 2019 12:50:10 +0100
changeset 1854 0da81c188327
parent 1853 f8b313ab3417
child 1855 699f4981643d
permissions -rw-r--r--
ControlsRework: More formatting
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
1852
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
     1
#summary Solutions for fixing bug 240 (frontend displays wrong key name)
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
     2
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
     3
This wiki page is for documenting and analyzing possible solutions for [https://issues.hedgewars.org/show_bug.cgi?id=240 bug 240] that have been discussed before.
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
     4
1854
0da81c188327 ControlsRework: More formatting
Wuzzy
parents: 1853
diff changeset
     5
== Criteria ==
1852
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
     6
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
     7
First, for a working solution, it should match these criteria:
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
     8
1853
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
     9
 # They key you selected in frontend is the key that you actually need to push (so if it says ā€œZā€, you must press the ā€œZā€ key in game; it must respect keyboard layout). This is the bug that was reported
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    10
 # The key that is displayed in frontend must match the key that is saved in config file
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    11
 # (optional) Engine is able to convert the code to human-readable text. It's not a bug if it's not possible, however
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    12
 # Default key config works with MOST normal keyboards (100% perfect coverage not required as its unrealistic; owners of exotic keyboards are expected to reconfig)
1852
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
    13
1854
0da81c188327 ControlsRework: More formatting
Wuzzy
parents: 1853
diff changeset
    14
== Possible solutions ==
1852
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
    15
1853
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    16
=== A) Use keycode in frontend and config file, use scancode in engine (current broken approach) ===
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    17
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    18
Criteria:
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    19
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    20
 # No.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    21
 # Yes.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    22
 # No.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    23
 # Yes.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    24
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    25
Summary: The problem with our current approach is point 1. The frontend displays the wrong key. The fact that the game inconsistently uses keycodes AND scancodes is also a little insane. Any solution definitely must fix point 1, otherwise it gains us nothing
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    26
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    27
=== B) Use scancodes in frontend, engine und config. Crate a small helper program that queries scancode in frontend to replace the drop-down menu ===
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    28
 # Yes.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    29
 # No obvious solution in sight. Maybe there is one?
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    30
   * Possible, hacky solution: Convert scancode to keycode using a hardcoded lookup table or something like that
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    31
   * https://github.com/hluk/qxtglobalshortcut/blob/16446200b699e0610b8a5fb20b74938225d81d87/src/xcbkeyboard.h#L249
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    32
 # Yes. Convert scancode to keycode with SDL_GetKeyFromScancode
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    33
 # No idea.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    34
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    35
 * Note: Adding a new program only to grab the key seems a little insane, but it seems to work
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    36
 * Note: We have a mock-up of the keygrab program, but no code for the rest exists yet
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    37
 
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    38
Summary: This solution depends on whether 2) is solvable. We need to be able to render the correct key name in frontend, otherwise, this solution would be a regression. Another open question is how to store the keys in the config. Just the raw scancodes? Anyway, if we can figure all that out, then this approach is a valid solution.
1852
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
    39
1853
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    40
=== C) Use keycodes in frontend, config und engine ===
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    41
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    42
Criteria:
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    43
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    44
 # Yes.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    45
 # Yes.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    46
 # Yes.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    47
 # Meh. What will semi-break is the default config for e.g. French keyboards because of the number keys (for timer) which are secondary inputs, so owners of French keyboards need to reconfig.
1852
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
    48
1853
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    49
Possible solutions for 4)
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    50
 * Allow numpad numbers as alternative input for timer keys
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    51
 * Implement user-selectable alternative keys for everything and add numpad keys as alternative input for timer by default
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    52
 * When detecting French keyboard on first launch, use different default keys (does not sound very stable ... Also, how to detect keyboard layout in Qt?)
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    53
 * Non-solution: Ignore it. Expect French users to re-config. This would be a regression.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    54
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    55
Real, tested code does exist for this appraoch in the hedgewars-draft repo, but nemo has hidden the commits. Code is now very old and probably would needs a rewrite anyway.
1852
32c29d1293ea Add ControlsRework.wiki
Wuzzy <almikes@aol.com>
parents:
diff changeset
    56
1853
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    57
Summary: This solution works (I have tested it). The only problem is with default config which would be less universal than our current approach, but this might be solvable.
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    58
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    59
=== D) Marry frontend with engine and only use SDL calls for all things keyboard ===
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    60
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    61
Criteria:
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    62
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    63
 * Would likely solve all problems
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    64
f8b313ab3417 ControlsRework: Reformat page
Wuzzy
parents: 1852
diff changeset
    65
But this is a very very huge task, should not be done before 1.0 or otherwise we'd never get the 1.0 out