LuaAPI.wiki
author Wuzzy
Sun, 28 Oct 2018 12:18:40 +0000
changeset 1608 96171b938832
parent 1593 fb9756c246e5
child 1629 1068da1c7ada
permissions -rw-r--r--
Taunts: more -dev updates
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
67
eecbb1c261bb Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 66
diff changeset
     1
#summary API for writing Lua scripts in Hedgewars.
284
365362b51148 This is cool stuff, let's put it on the project frontpage (adding "featured" tag)
sheepyluva@gmail.com
parents: 244
diff changeset
     2
#labels Featured
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
     3
741
8fa25c5a4967 LuaAPI: Add title
Wuzzy
parents: 692
diff changeset
     4
= Core Lua API documentation =
8fa25c5a4967 LuaAPI: Add title
Wuzzy
parents: 692
diff changeset
     5
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
     6
== Introduction ==
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
     7
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
     8
Version 0.9.13 of Hedgewars introduced the ability to use Lua scripts to modify Hedgewars behaviour for different maps without having to recompile the whole game. The till then used triggers (only appeared in training maps) were removed.
1426
2a4793897bb1 LuaAPI: fix typos
Wuzzy
parents: 1425
diff changeset
     9
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    10
Lua is an easy to learn scripting language that’s implemented using open source libraries. If you’d like to learn more about Lua, have a look at [http://www.lua.org Lua's official homepage]. Even though its easy to learn syntax this wiki page won't explain all basics of using Lua, e.g. declaring variables or using control structures. There are tons of step-by-step tutorials and documentation available on the internet. Just throw “Lua” into your favourite search engine and give it a try.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    11
519
b757c990bd5c Moved TOC a little bit further down.
almikes@aol.com
parents: 515
diff changeset
    12
=== About this wiki page ===
1240
7c0f5e773736 LuaAPI: fix typo
Wuzzy
parents: 1235
diff changeset
    13
This page might become outdated. For a list of undocumented functions, see [http://hw.ercatec.net/docs/lua_wiki_check.php].
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    14
519
b757c990bd5c Moved TOC a little bit further down.
almikes@aol.com
parents: 515
diff changeset
    15
<wiki:toc max_depth="4" />
b757c990bd5c Moved TOC a little bit further down.
almikes@aol.com
parents: 515
diff changeset
    16
859
16f26a7c87d9 LuaAPI: fix typo in title overview
Wuzzy
parents: 858
diff changeset
    17
== Overview ==
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    18
=== How Hedgewars handles Lua scripts ===
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    19
As of Version 0.9.20, Hedgewars supports Lua scripts for two similar tasks: Define tutorial missions, campaign missions or provide special map behaviour for precreated maps. It is also used for multiplayer scripts to create new game styles.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    20
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    21
=== Tutorial missions ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    22
Tutorial missions are located within text files inside `share/hedgewars/Data/Missions/Training`. The game will list all files with the lua extension inside this directory in the Training selection screen. You’ll find some premade example scripts within this directory that contain several comments on the script lines and what they do.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    23
567
17cf8a0c007f Link to [Missions].
almikes@aol.com
parents: 564
diff changeset
    24
See [Missions] for details.
17cf8a0c007f Link to [Missions].
almikes@aol.com
parents: 564
diff changeset
    25
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    26
=== Special maps ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    27
In addition to tutorial missions predrawn maps (maps not created using the random map creator) may contain a single lua script file named `map.lua`. If it’s there, it will be used once the map is played. This way it’s possible to play maps alone or over the internet using custom goals. Mission maps can be found in singleplayer mode under the “training” button and in multiplayer mode, it is selectable as a map type.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    28
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    29
See also [PresetMaps] for more information about such maps.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    30
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    31
=== How Lua scripts are used ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    32
Several parts of script files are executed multiple times. In general, the whole script file is read while loading the map. Declarations as well as function calls outside functions are executed at once. Later on the game will call special predefined function names at special occassions such as the creation of new game objects (called “gears”).
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    33
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    34
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    35
=== Important things to know ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    36
It is possible to play missions in multiplayer. However this requires all participating players to have the exact same version of the map files, including the `map.lua` script file. If this isn’t the case the game will probably desync and “kick” at least the one player using a different version of the map files. To avoid problems when running prepackaged maps, you should never modify any maps provided with the Hedgewars default package. Instead, create a copy of the existing map and modify this one. Feel free to share your work on the forums.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    37
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    38
Another thing to note is the current status of our scripting implementation. Similar to the whole game, this is still work in progress and we can’t guarantee that scripts working in this version will run in future revisions of the game as we might extend, change or rename parts of the scripting engine.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    39
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    40
=== Global variables/constants ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    41
Global variables are used by the game to interact with the scripts by passing and retrieving their values. While some of the variables are never read by the engine some allow you to modify the engine’s behaviour, e.g. the theme to be used for the current map.
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    42
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    43
  	  	 
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    44
=== Functions called by the game: Event handlers ===
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    45
After successfully loading the Lua script the game will call the following functions on different occasions. To be used, they have to use the exact same name as defined below.
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    46
478
7b95addbe9fc Move “color” into new data types section.
almikes@aol.com
parents: 477
diff changeset
    47
== Data types ==
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    48
This section defines some commonly used non-primitive parameter types which are used in multiple functions. This section is a bit incomplete at the moment.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
    49
478
7b95addbe9fc Move “color” into new data types section.
almikes@aol.com
parents: 477
diff changeset
    50
=== Color ===
477
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    51
Some functions take a `color` parameter.
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    52
583
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
    53
Colors are stored in RGB or RGBA format and are specified as a three- or four-byte number, respecively.
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
    54
In 3-byte (RGB) colors, each byte represents a color component. The value 0 means no intensity and 255 is largest intensity of the component.
477
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    55
The first byte is for the red component, the second byte for the green component and the third byte for the blue component.
583
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
    56
Four-byte (RGBA) colors use the first 3 bytes for the color components (like for the 3-byte colors) and the fourth byte is used for opacity, where 255 means maximum opacity and 0 means fully transparent (also called the “alpha channel”).
477
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    57
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    58
Specifying the color number becomes much easier if you write it in hexadecimal notation.
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    59
583
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
    60
Examples for RGB (3-byte) colors:
477
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    61
<code language="lua">
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    62
c = 0x000000 -- black (R, G, B are all 0)
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    63
c = 0xFF0000 -- red
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    64
c = 0x00FF00 -- green
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    65
c = 0x0000FF -- blue
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    66
c = 0xFFFFFF -- white
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    67
c = 0x808080 -- gray (50%)</code>
8c326a00ead3 Add information about the “color” parameter found in some functions.
almikes@aol.com
parents: 476
diff changeset
    68
885
40aae8355e3e LuaAPI: www.colorpicker.com
Wuzzy
parents: 881
diff changeset
    69
Hint: On [http://www.colorpicker.com/] you find a color-picking tool for getting RGB colors easily.
40aae8355e3e LuaAPI: www.colorpicker.com
Wuzzy
parents: 881
diff changeset
    70
312
6c0397400a9b Add Smaxx' nice lua API introduction from the hedgewars.org wiki
sheepyluva@gmail.com
parents: 295
diff changeset
    71
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    72
== Globally available variables and constants ==
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    73
The following variables are made available by Hedgewars in Lua and can be used to quickly query a value. Lua scripts schould normally *not* write to these variables, only read from them.
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    74
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    75
=== General variables and constants ===
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    76
Here are some unsorted variables or constants which are available in Lua. You shouldn’t write to most of them.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
    77
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    78
|| *Identifier* || *Description* ||
1301
d4d6bc1dc1de LuaAPI: add SetGearCollisionMask constants
Wuzzy
parents: 1300
diff changeset
    79
|| `LOCALE` || Current locale identifier (e.g. “de” for German) ||
1532
94030dc69d1e LuaAPI: Explain map variables that they are set when onGameStart is called
Wuzzy
parents: 1531
diff changeset
    80
|| `LAND_WIDTH` || The width of the landscape in pixels. Not available before `onGameStart` ||
94030dc69d1e LuaAPI: Explain map variables that they are set when onGameStart is called
Wuzzy
parents: 1531
diff changeset
    81
|| `LAND_HEIGHT` || The height of the landscape in pixels. Not available before `onGameStart` ||
94030dc69d1e LuaAPI: Explain map variables that they are set when onGameStart is called
Wuzzy
parents: 1531
diff changeset
    82
|| `LeftX` || X coordinate of the leftmost point of the landscape. Not available before `onGameStart` ||
94030dc69d1e LuaAPI: Explain map variables that they are set when onGameStart is called
Wuzzy
parents: 1531
diff changeset
    83
|| `RightX` || X coordinate of the rightmost point of the landscape. Not available before `onGameStart` ||
94030dc69d1e LuaAPI: Explain map variables that they are set when onGameStart is called
Wuzzy
parents: 1531
diff changeset
    84
|| `TopY` || Y coordinate of the topmost point of the landscape. Not available before `onGameStart` ||
819
80d8736efefa LuaAPI: special CursorX, CursorY values
Wuzzy
parents: 818
diff changeset
    85
|| `CursorX` || The X position of the cursor if the player is choosing a target. Otherwise, this is `-2147483648` ||
80d8736efefa LuaAPI: special CursorX, CursorY values
Wuzzy
parents: 818
diff changeset
    86
|| `CursorY` || The Y position of the cursor if the player is choosing a target. Otherwise, this is `-2147483648` ||
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    87
|| `WaterLine` || The y position of the water, used to determine at which position stuff drowns. Use `SetWaterLine` to change. ||
1157
700fccda9e4d LuaAPI: Clarify globals
Wuzzy
parents: 1156
diff changeset
    88
|| `ClansCount` || Number of clans, including defeated ones (a clan is a group of teams with same color) ||
700fccda9e4d LuaAPI: Clarify globals
Wuzzy
parents: 1156
diff changeset
    89
|| `TeamsCount` || Number of teams, including defeated ones ||
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    90
|| `TurnTimeLeft` || Number of game ticks (milliseconds) left until the current turn ends. You can change this variable directly. ||
1112
f8b1be6befc7 LuaAPI: ReadyTimeLeft and AmmoTypeMax
Wuzzy
parents: 1111
diff changeset
    91
|| `ReadyTimeLeft` || Remaining ready time in millseconds, 0 if turn in progress. Can be set in onNewTurn. In other places, it should only be read, not written. ||
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    92
|| `GameTime` || Number of total game ticks ||
1158
8d62ba66e7b0 LuaAPI: buggy TotalRounds
Wuzzy
parents: 1157
diff changeset
    93
|| `TotalRounds` || Number of rounds that have passed. Equals `-1` if game has not started yet or hogs are still being placed. This variable is buggy in 0.9.23 and earlier! ||
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    94
|| `CurrentHedgehog` || The hedgehog gear that is currently in play ||
1155
90bf2e940925 LuaAPI: clarify ClansCount, TeamsCount
Wuzzy
parents: 1112
diff changeset
    95
|| `AmmoTypeMax` || Maximum ammo type ID (useful to iterate through all ammo types, starting by 0) ||
125
b0b7654c6de6 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 123
diff changeset
    96
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
    97
=== !GameFlags ===
557
7a25067aa32c fix link to gameflag functions
sheepyluva@gmail.com
parents: 556
diff changeset
    98
The !GameFlags are used to store simple boolean settings of the game.
7a25067aa32c fix link to gameflag functions
sheepyluva@gmail.com
parents: 556
diff changeset
    99
You can read/modify them using the [LuaAPI#GameFlags_functions GameFlags-Functions].
102
86cf695636c6 Added gfResetHealth to Gameflags section along with a note.
RedGrinner@gmail.com
parents: 101
diff changeset
   100
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   101
|| *Identifier* || *Description (active state)* ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   102
|| `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. ||
1504
1282d263c446 LuaAPI: Explain gfMultiWeapon
Wuzzy
parents: 1503
diff changeset
   103
|| `gfMultiWeapon` || Shooting any weapon enters multi-shot mode with infinite shots. The remaining shots counter for weaoons like shotgun is suppressed. For target practice missions, not recommended for anything else. ||
1300
dff2be85c8d2 LuaAPI: add gfSwitchHog
Wuzzy
parents: 1299
diff changeset
   104
|| `gfSwitchHog` || Free hog switching at turn start ||
1505
0fabf4dad331 LuaAPI: Update gfDivideTeams
Wuzzy
parents: 1504
diff changeset
   105
|| `gfDivideTeams` || Each clan will start in its own side of the terrain ||
626
c243eb309e6f Explain gfShoppaBorder
Wuzzy
parents: 625
diff changeset
   106
|| `gfBorder` || An indestructible border is active around the map. ||
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   107
|| `gfBottomBorder` || There is an indestructable border at the bottom of the map. ||
626
c243eb309e6f Explain gfShoppaBorder
Wuzzy
parents: 625
diff changeset
   108
|| `gfShoppaBorder` || The terrain edge will be replaced by a decorative black/yellow “danger stripe”. This has no gameplay effect. ||
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   109
|| `gfSolidLand` || The terrain is indestructible. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   110
|| `gfLowGravity` || The gravity is low. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   111
|| `gfLaserSight` || A laser sight is almost always active. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   112
|| `gfInvulnerable` || All hedgehogs are invulnerable. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   113
|| `gfVampiric` || All hedgehogs become vampires and get 80% of the damage they deal as health. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   114
|| `gfKarma` || Attackers share the damage they deal to enemies. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   115
|| `gfArtillery` || Hedgehogs can’t walk. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   116
|| `gfRandomOrder` || The game is played in random order. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   117
|| `gfPlaceHog` || Placement mode: At the beginning of the round, all hedgehogs are placed manually first. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   118
|| `gfKing` || King Mode: One hedgehog per team becomes their king, if the king dies, the team loses. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   119
|| `gfSharedAmmo` || Teams in the same clan share their ammo. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   120
|| `gfDisableGirders` || No girders will be created in random maps ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   121
|| `gfDisableLandObjects` || No land objects will be created in random maps ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   122
|| `gfAISurvival` || Computer-controlled hedgehogs will be revived after they die. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   123
|| `gfInfAttack` || Attacks don’t end the turn. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   124
|| `gfResetWeps` || The weapons will be reset to the initial state each turn. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   125
|| `gfPerHogAmmo` || Each hedgehog has its own weapon stash. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   126
|| `gfDisableWind` || There is no wind. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   127
|| `gfMoreWind` || There is always strong wind. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   128
|| `gfTagTeam` || Tag Team: Teams in the same clan share their turn time. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   129
|| `gfResetHealth` || The health of all living hedgehogs is reset at the end of each turn. ||
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   130
540
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   131
=== Land flags ===
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   132
The land flags denote several types of terrain. Like all flags, they can be combined at will.
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   133
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   134
|| *Identifier* || *Meaning* ||
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   135
|| `lfIce` || Slippery terrain, hogs will slide on it. ||
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   136
|| `lfBouncy` || Bouncy terrain, hogs and some other gears will bounce off when they collide with it. ||
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   137
|| `lfIndestructible` || Almost indestructible terrain, most weapons will not destroy it. ||
1228
460d8f3aaf32 LuaAPI: Rewrite SetGearCollisionMask
Wuzzy
parents: 1227
diff changeset
   138
|| `0` || Normal destroyable terrain. Note that this is the case when no other land flag is set. ||
540
b41b9305be9f Add land flags
almikes@aol.com
parents: 539
diff changeset
   139
491
9079444264ae Update section “Global available constants”: Use tables, fix gameflags section (was outdated, some gameflags were missing).
almikes@aol.com
parents: 478
diff changeset
   140
=== More constants ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   141
More constants are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types].
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   142
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   143
== Event handlers ==
890
74b9c19e4b50 LuaAPI: fix typos
Wuzzy
parents: 885
diff changeset
   144
Lua scripts are supposed to _define_ these functions to do something. The functions are then _called_ by Hedgewars when a certain event has occoured.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   145
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   146
=== <tt>onGameInit()</tt> ===
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   147
This function is called before the game loads its resources. One can read and modify various game variables here. These variables will become globally available after `onGameInit` has been invoked, but changing them has only an effect in `onGameInit`.
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   148
Most variables are optional, but for missions, `Theme` must be set by the scripter if you want to use a random map, rather than an image map. All other variables do not need to be set by the scripter and have default values.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   149
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   150
List of game variables:
863
825d0dcd739f LuaAPI: fix typos
Wuzzy
parents: 862
diff changeset
   151
|| *Identifier* || *Default* || *Description* ||
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   152
|| `Theme` || _depends_ || The theme to be used. When `Map` is set, a default value is used. For missions which don't use an image map, `Theme` *must* be set explicitly ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   153
|| `Map` || `""` || The image map being played or `""` if no image map is used ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   154
|| `Seed` || `0` || Seed of the random number generator ||
1579
00bcd6b833a5 LuaAPI: Add LandDigest
Wuzzy
parents: 1578
diff changeset
   155
|| `LandDigest` || _N/A_ || Digest for the current map. Only meant for internal use by Hedgewars ||
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   156
|| `MapGen` || `mgRandom` || Type of map generator. One of `mgRandom`, `mgMaze`, `mgPerlin`, `mgDrawn`. ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   157
|| `TemplateFilter` || `0` || _unknown meaning_ ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   158
|| `TemplateNumber` || `0` || _unknown meaning_ ||
864
a442063fcf2e LuaAPI: suggest MapFeatureSize value
Wuzzy
parents: 863
diff changeset
   159
|| `MapFeatureSize` || `50` || Used by random maps to determine its “curvyness” or complexity. This value can be set by the user with the slider under the random map preview in the game setup screen. The user-set value ranges from 1 (leftmost position) to 25 (rightmost position). A good starting value is `12`. ||
1251
6afb77fb97bc LuaAPI: Discourage setting GameFlags directly
Wuzzy
parents: 1246
diff changeset
   160
|| `GameFlags` || `0` || All `GameFlags` combined as a bitmask. Setting `GameFlags` directly is discouraged, use the [LuaAPI#GameFlags_functions] instead ||
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   161
|| `Ready` || `5000` || Ready timer at the start of the turn (in milliseconds) ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   162
|| `Delay` || `100` || Delay between each turn in milliseconds ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   163
|| `TurnTime` || `45000` || Turn time in milliseconds ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   164
|| `GetAwayTime` || `100` || Retreat time in percent ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   165
|| `CaseFreq` || `5` || Probability that a crate drops in a turn. 0: never, >0: probability = `1/CaseFreq` ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   166
|| `HealthCaseProb` || `35` || Chance that a crate drop is a health crate, in percent (other crates are ammo or utility crates) ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   167
|| `HealthCaseAmount` || `25` || Amount of health in a health crate ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   168
|| `DamagePercent` || `100` || Global damage in percent, affects damage and knockback ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   169
|| `RopePercent` || `100` || Rope length in percent ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   170
|| `MinesNum` || `4` || Number of mines being placed on a medium-sized map ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   171
|| `MinesTime` || `3000` || Time for a mine to explode from activated (in milliseconds), `-1000` for random ||
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   172
|| `MineDudPercent` || `0` || Chance of mine being a dud, in percent ||
1111
f6d0d5772a6c LuaAPI: Edited via web interface
Wuzzy
parents: 1075
diff changeset
   173
|| `AirMinesNum` || `0` || Number of air mines being placed on a medium-sized map ||
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   174
|| `Explosives` || `2` || Number of barrels being placed on a medium-sized map ||
1574
004caa91e6fe LuaAPI: Clarify SuddenDeathTurns (2)
Wuzzy
parents: 1573
diff changeset
   175
|| `SuddenDeathTurns` || `15` || Number of rounds until Sudden Death begins, _after the first round is over_. E.g. 0 = SD starts in 2nd round ||
862
d06141c36428 LuaAPI: Sudden Death disable
Wuzzy
parents: 861
diff changeset
   176
|| `WaterRise` || `47` || Height of water rise in pixels for each Sudden Death turn ||
861
ccbc115e68ad LuaAPI: fix broken onGameInit table
Wuzzy
parents: 860
diff changeset
   177
|| `HealthDecrease` || `5` || Amount of health decreased on each turn in Sudden Death ||
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   178
|| `Goals` || `""` || Use this to add additional text to the goal text popup shown at the beginning and when using the quit or pause keys. The text is added to the default text which usually explains the game modifiers and does not replace it. Use `|` for line breaks. Also, all text before and including a `:` in a line will be highlighted. See also `ShowMission`. ||
1111
f6d0d5772a6c LuaAPI: Edited via web interface
Wuzzy
parents: 1075
diff changeset
   179
|| `WorldEdge` || `weNone` || Type edges being used at the left and right sides of the terrain (see below). ||
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   180
|| `ScreenWidth` || _N/A_ || Width of the Hedgewars window or screen ||
890
74b9c19e4b50 LuaAPI: fix typos
Wuzzy
parents: 885
diff changeset
   181
|| `ScreenHeight` || _N/A_ || Height of the Hedgewars window or screen ||
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   182
862
d06141c36428 LuaAPI: Sudden Death disable
Wuzzy
parents: 861
diff changeset
   183
The proper way to disable Sudden Death is by setting both `WaterRise` and `HealthDecrease` to `0`.
d06141c36428 LuaAPI: Sudden Death disable
Wuzzy
parents: 861
diff changeset
   184
860
a7ddaecf54f3 LuaAPI: Put onGameInit variables into neat table
Wuzzy
parents: 859
diff changeset
   185
If you want to add teams or hogs manually, you have to do it here. If you want to draw your own map using `AddPoint` and `FlushPoints`, you have to do this within this function as well.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   186
917
c05279ae1ac2 LuaAPI: Add WorldEdge
Wuzzy
parents: 916
diff changeset
   187
==== `WorldEdge` ====
c05279ae1ac2 LuaAPI: Add WorldEdge
Wuzzy
parents: 916
diff changeset
   188
The value of `WorldEdge` can have the following values:
c05279ae1ac2 LuaAPI: Add WorldEdge
Wuzzy
parents: 916
diff changeset
   189
c05279ae1ac2 LuaAPI: Add WorldEdge
Wuzzy
parents: 916
diff changeset
   190
|| *Identifier* || *Meaning* ||
c05279ae1ac2 LuaAPI: Add WorldEdge
Wuzzy
parents: 916
diff changeset
   191
|| `weNone` || No world edges ||
c05279ae1ac2 LuaAPI: Add WorldEdge
Wuzzy
parents: 916
diff changeset
   192
|| `weBounce` || Bouncy world edges ||
c05279ae1ac2 LuaAPI: Add WorldEdge
Wuzzy
parents: 916
diff changeset
   193
|| `weWrap` || World wraps around at the edges ||
c05279ae1ac2 LuaAPI: Add WorldEdge
Wuzzy
parents: 916
diff changeset
   194
|| `weSea` || Ocean world edges ||
c05279ae1ac2 LuaAPI: Add WorldEdge
Wuzzy
parents: 916
diff changeset
   195
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   196
=== <tt>onGameStart()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   197
This function is called when the first round starts.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   198
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   199
Can be used to show the mission and for more setup, for example initial target spawning.
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   200
1532
94030dc69d1e LuaAPI: Explain map variables that they are set when onGameStart is called
Wuzzy
parents: 1531
diff changeset
   201
At this stage, the global variables `LeftX`, `RightX`, `TopY`, `LAND_WIDTH` and `LAND_HEIGHT` become available.
94030dc69d1e LuaAPI: Explain map variables that they are set when onGameStart is called
Wuzzy
parents: 1531
diff changeset
   202
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   203
=== <tt>onPreviewInit()</tt> ===
461
168508caf60d Add onPreviewInit
almikes@aol.com
parents: 421
diff changeset
   204
This function is called when the map preview in the frontend is initialized. This happens when the script is selected or you change a map generator parameter.
168508caf60d Add onPreviewInit
almikes@aol.com
parents: 421
diff changeset
   205
168508caf60d Add onPreviewInit
almikes@aol.com
parents: 421
diff changeset
   206
It is useful for scripts which create their own maps (see `AddPoint` and `FlushPoints`). If you create a map in this function, a preview will be generated from this map and is exposed to the frontend.
168508caf60d Add onPreviewInit
almikes@aol.com
parents: 421
diff changeset
   207
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   208
=== <tt>onParameters()</tt> ===
505
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   209
This function is called when the script parameters (as specified in the game scheme) become available. The script parameter string is stored in the global variable `ScriptParam`.
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   210
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   211
Please note that it is normally not safe to call many of the other functions inside this function, this function is called very early in the game, only use this to initialize variables and other internal stuff like that.
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   212
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   213
*Tip*: If you use the Params library  (`/Scripts/Params.lua`), you can make the task of dissecting the string into useful values a bit easier, but it’s not required. (The Params library is not documented yet, however).
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   214
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   215
*Tip*: If you use this callback, make sure to document the interpretation of the parameters so others know how to set the parameters properly.
a79631e03c84 Add onParameters and ScriptParam
almikes@aol.com
parents: 503
diff changeset
   216
64
a651a8ab85d5 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 63
diff changeset
   217
=== <tt>onGameTick()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   218
This function is called on every game tick, i.e. 1000 times a second. If you just need to check on something periodically, consider `onGameTick20`.
346
5f322c85c0e0 toss in onGameTick20 - this page needs more updating tho
kyberneticist@gmail.com
parents: 328
diff changeset
   219
5f322c85c0e0 toss in onGameTick20 - this page needs more updating tho
kyberneticist@gmail.com
parents: 328
diff changeset
   220
=== <tt>onGameTick20()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   221
This function is called every 20 game ticks, which equals 50 times a second. It reduces Lua overhead for simple monitoring that doesn’t need to happen every single tick.
64
a651a8ab85d5 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 63
diff changeset
   222
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   223
=== <tt>onNewTurn()</tt> ===
1112
f8b1be6befc7 LuaAPI: ReadyTimeLeft and AmmoTypeMax
Wuzzy
parents: 1111
diff changeset
   224
This function calls at the start of every turn. You can set `ReadyTimeLeft` here to change the ready time for this turn. (See also: `Ready`)
63
24004a9003ec Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 62
diff changeset
   225
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   226
=== <tt>onEndTurn()</tt> (0.9.24) ===
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   227
This function calls at the end of every turn. The end of a turn is defined as the point of time after the current hedgehog lost control and all the important gears are either gone or have settled.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   228
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   229
`CurrentHedgehog` holds the gear ID of the hedgehog whose turn just ended.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   230
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   231
This function is called at one of the earliest possible moment after the end of a turn. After this callback, Hedgewars then performs all the other stuff between turns. This includes things like: Applying poison or Sudden Death damage, calculating total hog damage, rising the water in Sudden Death, dropping a crate, checking victory, giving control to the next hog.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   232
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   233
Because this function is called *before* victories are checked, this is useful to set up your victory conditions here.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   234
1269
347b7c9acf0a LuaAPI: Add SkipTurn and onSkipTurn
Wuzzy
parents: 1265
diff changeset
   235
=== <tt>onSkipTurn()</tt> (0.9.24) ===
347b7c9acf0a LuaAPI: Add SkipTurn and onSkipTurn
Wuzzy
parents: 1265
diff changeset
   236
This function calls when a hog skips its turn.
347b7c9acf0a LuaAPI: Add SkipTurn and onSkipTurn
Wuzzy
parents: 1265
diff changeset
   237
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   238
=== <tt>onSuddenDeath()</tt> ===
649
a33b0ddce148 onSuddenDeath
Wuzzy
parents: 648
diff changeset
   239
This function is called on the start of Sudden Death.
a33b0ddce148 onSuddenDeath
Wuzzy
parents: 648
diff changeset
   240
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   241
=== <tt>onGearAdd(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   242
This function is called when a new gear is added. Useful in combination with `GetGearType(gearUid)`.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   243
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   244
=== <tt>onGearDelete(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   245
This function is called when a new gear is deleted. Useful in combination with `GetGearType(gearUid)`.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   246
916
a01743eb08f1 LuaAPI: onVisualGearAdd, onVisualGearDelete, GetVisualGearType
Wuzzy
parents: 913
diff changeset
   247
=== <tt>onVisualGearAdd(vgUid)</tt> (0.9.23) ===
a01743eb08f1 LuaAPI: onVisualGearAdd, onVisualGearDelete, GetVisualGearType
Wuzzy
parents: 913
diff changeset
   248
This function is called when a new visual gear is added. Useful in combination with `GetVisualGearType(vgUid)`.
a01743eb08f1 LuaAPI: onVisualGearAdd, onVisualGearDelete, GetVisualGearType
Wuzzy
parents: 913
diff changeset
   249
a01743eb08f1 LuaAPI: onVisualGearAdd, onVisualGearDelete, GetVisualGearType
Wuzzy
parents: 913
diff changeset
   250
=== <tt>onVisualGearDelete(vgUid)</tt> (0.9.23) ===
a01743eb08f1 LuaAPI: onVisualGearAdd, onVisualGearDelete, GetVisualGearType
Wuzzy
parents: 913
diff changeset
   251
This function is called when a new visual gear is deleted. Useful in combination with `GetVisualGearType(vgUid)`.
a01743eb08f1 LuaAPI: onVisualGearAdd, onVisualGearDelete, GetVisualGearType
Wuzzy
parents: 913
diff changeset
   252
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   253
=== <tt>onGearDamage(gearUid, damage)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   254
This function is called when a gear is damaged.
55
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   255
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   256
Example:
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   257
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   258
<code language="lua">    function onGearDamage(gear, damage)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   259
        if (GetGearType(gear) == gtHedgehog) then
55
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   260
            -- adds a message saying, e.g. "Hoggy H took 25 points of damage"
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   261
            AddCaption(GetHogName(gear) .. ' took ' .. damage .. ' points of damage')
55
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   262
        end
ef26ff619aea Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 54
diff changeset
   263
    end</code>
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   264
=== <tt>onGearResurrect(gearUid) </tt> ===
942
cca9e43e9d72 LuaAPI: Clarify description of onGearResurrect
Wuzzy
parents: 940
diff changeset
   265
This function is called when a gear is resurrected due to the hog effect `heResurrectable` being set (see `SetEffect`) and/or being an AI hog when the game modifier “AI Survival” (`gfAISurvival`) is active. It is *not* called when a hog was resurrected by the resurrector tool you can use in the game.
44
bf53e635a2ac Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 43
diff changeset
   266
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   267
=== <tt>onAmmoStoreInit()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   268
This function is called when the game is initialized to request the available ammo and ammo probabilities. Use `SetAmmo` here.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   269
203
08cc35ba4d34 Edited wiki page LuaAPI through web user interface.
kyberneticist@gmail.com
parents: 202
diff changeset
   270
=== <tt>onNewAmmoStore(team/clan index, hog index)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   271
This function is identical to `onAmmoStoreInit` in function, but is called once per ammo store.  This allows different ammo sets for each clan, team or hedgehog depending on the mode.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   272
If `gfSharedAmmo` is set, the parameters passed are the clan index, and `-1`, and the function will be called once for each clan.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   273
If `gfPerHogAmmo` is set, the parameters passed are the team index and the hog index in that team, and the function will be called once for each hedgehog.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   274
If neither is set, the parameters passed are the team index and `-1`, and the function will be called once for each team.
202
47363108b6b6 Edited wiki page LuaAPI through web user interface.
kyberneticist@gmail.com
parents: 184
diff changeset
   275
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   276
These indexes can be used to look up details of the clan/team/hedgehog prior to gear creation. Routines to do these lookups will be created as needed.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   277
If you add this hook, the expectation is that you will call SetAmmo appropriately. Any values from `onAmmoStoreInit` are ignored.
202
47363108b6b6 Edited wiki page LuaAPI through web user interface.
kyberneticist@gmail.com
parents: 184
diff changeset
   278
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   279
=== <tt>onGearWaterSkip(gear)</tt> ===
502
7bd6701bb077 Add onGearWaterSkip
almikes@aol.com
parents: 491
diff changeset
   280
This function is called when the gear `gear` skips over water.
7bd6701bb077 Add onGearWaterSkip
almikes@aol.com
parents: 491
diff changeset
   281
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   282
=== <tt>onScreenResize()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   283
This function is called when you resize the screen. Useful place to put a redraw function for any `vgtHealthTags` you're using.
145
547ac6a1d14e Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 144
diff changeset
   284
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   285
=== <tt>onAttack()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   286
This function is called when your Hedgehog attacks.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   287
107
kyberneticist
parents: 102
diff changeset
   288
=== <tt>onHJump()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   289
This function is called when you press the high jump key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   290
107
kyberneticist
parents: 102
diff changeset
   291
=== <tt>onLJump()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   292
This function is called when you press the long jump key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   293
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   294
=== <tt>onPrecise()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   295
This function is called when you press the precise key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   296
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   297
=== <tt>onLeft()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   298
This function is called when you press the left key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   299
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   300
=== <tt>onRight()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   301
This function is called when you press the right key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   302
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   303
=== <tt>onUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   304
This function is called when you press the up key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   305
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   306
=== <tt>onDown()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   307
This function is called when you press the down key.
98
54e178bb6986 Added basic (not entirely accurate) entries for the event handlers relating to actions taken by Hedgehogs / user input.
RedGrinner@gmail.com
parents: 95
diff changeset
   308
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   309
=== <tt>onAttackUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   310
This function is called when you release the attack key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   311
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   312
=== <tt>onDownUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   313
This function is called when you release the down key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   314
 
535
5cb76f048bd9 Update onHogAttack
almikes@aol.com
parents: 533
diff changeset
   315
=== <tt>onHogAttack(ammoType)</tt> ===
1572
ed20d7c7c667 LuaAPI: Add hint for onHogAttack to use onSkipTurn to detect a skip turn
Wuzzy
parents: 1570
diff changeset
   316
This function is called when you press the attack key. Beginning with 0.9.21, the parameter `ammoType` is provided. It contains the ammo type of the weapon used for the attack. 
ed20d7c7c667 LuaAPI: Add hint for onHogAttack to use onSkipTurn to detect a skip turn
Wuzzy
parents: 1570
diff changeset
   317
ed20d7c7c667 LuaAPI: Add hint for onHogAttack to use onSkipTurn to detect a skip turn
Wuzzy
parents: 1570
diff changeset
   318
Note: If you want to detect when a turn was skipped, use `onSkipTurn()`. There is no guarantee that `onHogAttack(amSkip)` is called in such an event.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   319
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   320
=== <tt>onLeftUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   321
This function is called when you release the left key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   322
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   323
=== <tt>onPreciseUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   324
This function is called when you release the precise key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   325
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   326
=== <tt>onRightUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   327
This function is called when you release the right key.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   328
622
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   329
=== <tt>onSetWeapon(msgParam)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   330
It is get called when a weapon is selected or switched.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   331
622
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   332
`msgParam` tells you which ammo type was selected.
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   333
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   334
=== <tt>onSlot(msgParam)</tt> ===
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   335
This function is called when one of the weapon slot keys has been pressed.
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   336
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   337
`msgParam` tells the slot number minus 1 (i.e. `0` is for slot number 1, `1` is for slot number 2, etc.).
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   338
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   339
=== <tt>onSwitch()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   340
This function is called when a hog is switched to another.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   341
622
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   342
=== <tt>onTaunt(msgParam)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   343
This function is called when the player uses an animated emote for example by using the chat commands `/wave`, `/juggle`, etc.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   344
622
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   345
`msgParam` tells you which animation was played:
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   346
623
704e373ae691 Fix onTaunt table
Wuzzy
parents: 622
diff changeset
   347
|| *`msgParam`* || *Animation* || *Associated chat command* ||
704e373ae691 Fix onTaunt table
Wuzzy
parents: 622
diff changeset
   348
|| 0 || Rolling up || `/rollup` ||
704e373ae691 Fix onTaunt table
Wuzzy
parents: 622
diff changeset
   349
|| 1 || Sad face || `/sad` ||
704e373ae691 Fix onTaunt table
Wuzzy
parents: 622
diff changeset
   350
|| 2 || Waving hand || `/wave` ||
704e373ae691 Fix onTaunt table
Wuzzy
parents: 622
diff changeset
   351
|| 3 || Stupid winner's grin / “Awesome” face || `/hurrah` ||
704e373ae691 Fix onTaunt table
Wuzzy
parents: 622
diff changeset
   352
|| 4 || Peeing || `/ilovelotsoflemonade` ||
704e373ae691 Fix onTaunt table
Wuzzy
parents: 622
diff changeset
   353
|| 5 || Shrug || `/shrug` ||
704e373ae691 Fix onTaunt table
Wuzzy
parents: 622
diff changeset
   354
|| 6 || Juggling || `/juggle` ||
622
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   355
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   356
=== <tt>onTimer(msgParam)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   357
This function is called when one of the timer keys is pressed.
175
2455fbbab5e8 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 174
diff changeset
   358
622
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   359
`msgParams` tells the set timer in seconds (i.e. `3` for the 3 seconds timer key).
d7c2a5db19a4 Add msgParam for onSlot, onTaunt, onTimer and onSetWeapon
Wuzzy
parents: 616
diff changeset
   360
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   361
=== <tt>onUpUp()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   362
This function is called when you release the up key.
178
dde460404412 Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 177
diff changeset
   363
946
3ca13c637fd0 LuaAPI: Add onUsedAmmo
Wuzzy
parents: 942
diff changeset
   364
=== <tt>onUsedAmmo(ammoType)</tt> (0.9.23) ===
3ca13c637fd0 LuaAPI: Add onUsedAmmo
Wuzzy
parents: 942
diff changeset
   365
Called after a weapon has been used completely, with `ammoType` as the used ammo type.
3ca13c637fd0 LuaAPI: Add onUsedAmmo
Wuzzy
parents: 942
diff changeset
   366
947
155307e52864 LuaAPI: fix onUsedAmmo explanation
Wuzzy
parents: 946
diff changeset
   367
For example, it is called right after a bazooka is fired, when both shots of a shotgun have been fired, when extra time is used, or when all 4 shots of a portable portal device have been fired. It is also called when using a multi-shot ammo has been aborted by changing the weapon selection mid-way, because this still uses up the ammo.
946
3ca13c637fd0 LuaAPI: Add onUsedAmmo
Wuzzy
parents: 942
diff changeset
   368
1491
78f16ba1709e LuaAPI: Add warning for onUsedAmmo
Wuzzy
parents: 1443
diff changeset
   369
*Warning:* In 0.9.24 or earlier, you must not manipulate any ammo within this callback, e.g. by using `AddAmmo`. The ammo storage might become garbled otherwise.
78f16ba1709e LuaAPI: Add warning for onUsedAmmo
Wuzzy
parents: 1443
diff changeset
   370
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   371
=== <tt>onHogHide(gearUid)</tt> ===
689
e919bdf895f7 Add parameter for onHogHide and onHogRestore
Wuzzy
parents: 688
diff changeset
   372
This function is called when a hedgehog with the gear ID `gearUid` is hidden (removed from the map).
179
156e5fba2e2c Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 178
diff changeset
   373
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   374
=== <tt>onHogRestore(gearUid)</tt> ===
689
e919bdf895f7 Add parameter for onHogHide and onHogRestore
Wuzzy
parents: 688
diff changeset
   375
This function is called when a hedgehog with the specified gear ID `gearUid` is restored (unhidden).
173
ef246592a16e Edited wiki page LuaAPI through web user interface.
azizi.054@gmail.com
parents: 172
diff changeset
   376
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   377
=== <tt>onSpritePlacement(spriteId, centerX, centerY)</tt> ===
411
dbb7937903a4 Add onSpritePlacement.
almikes@aol.com
parents: 410
diff changeset
   378
This function is called when a [Sprites Sprite] has been placed.
dbb7937903a4 Add onSpritePlacement.
almikes@aol.com
parents: 410
diff changeset
   379
dbb7937903a4 Add onSpritePlacement.
almikes@aol.com
parents: 410
diff changeset
   380
`spriteID` is the type of the sprite, you find a list at [Sprites Sprites]. `centerX` and `centerY` are the coordinates of the center of the sprite.
dbb7937903a4 Add onSpritePlacement.
almikes@aol.com
parents: 410
diff changeset
   381
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   382
=== <tt>onGirderPlacement(frameIdx, centerX, centerY)</tt> ===
402
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   383
This function is called when a girder has been placed.
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   384
940
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
   385
`frameIdx` is used for the length and orientation of the girder. The possible values are explained in `PlaceGirder`. `centerX` and `centerY` are the coordinates of the girder’s center.
402
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   386
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   387
=== <tt>onRubberPlacement(frameIdx, centerX, centerY)</tt> ===
402
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   388
This function is called when a rubber has been placed.
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   389
940
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
   390
`frameIdx` is used for the rubber orientation. The possible values are explained in `PlaceRubber`. `centerX` and `centerY` are the coordinates of the rubber’s center.
402
1e7586c110f6 Documented 0.9.21 functions onGirderPlacement and onRubberPlacement.
almikes@aol.com
parents: 401
diff changeset
   391
1223
868b783afc88 LuaAPI: Add onSpecialPoints. I hope it's more or less correct
Wuzzy
parents: 1221
diff changeset
   392
=== `onSpecialPoint(x, y, flags)` ===
868b783afc88 LuaAPI: Add onSpecialPoints. I hope it's more or less correct
Wuzzy
parents: 1221
diff changeset
   393
This is used while a special hand-drawn map is loaded. The engine is building these hand-drawn maps by reading points from the map definition. Optionally, some of these points may be “special”. These are not actually drawn on the map, but are used to store additional information for a position on the map. Special points currently need to be added manually in the map, the in-game editor is not able to add those yet (as of 0.9.23).
868b783afc88 LuaAPI: Add onSpecialPoints. I hope it's more or less correct
Wuzzy
parents: 1221
diff changeset
   394
Now, when such a special point at the coordinates `x` and `y` with an assigned value of `flags` is added, this function is called. `flags` is a whole number between `0` and `255` inclusive.
868b783afc88 LuaAPI: Add onSpecialPoints. I hope it's more or less correct
Wuzzy
parents: 1221
diff changeset
   395
868b783afc88 LuaAPI: Add onSpecialPoints. I hope it's more or less correct
Wuzzy
parents: 1221
diff changeset
   396
This function is used in Racer and !TechRacer to define waypoints.
868b783afc88 LuaAPI: Add onSpecialPoints. I hope it's more or less correct
Wuzzy
parents: 1221
diff changeset
   397
1225
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
   398
=== `onAchievementsDeclaration()` ===
1229
ff97ab480e0d LuaAPI: rewrite onAchievementsDeclaration
Wuzzy
parents: 1228
diff changeset
   399
This function is called after the stats for the stats screen (after the game) have been generated. You are supposed to call `DeclareAchievement` here.
1225
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
   400
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   401
== Functions for creating gears ==
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   402
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   403
=== <tt>!AddGear(x, y, gearType, state, dx, dy, timer)</tt> ===
1519
1b32e9ff8adf LuaAPI: Define gears
Wuzzy
parents: 1518
diff changeset
   404
This creates a new gear at position x,y (measured from top left) of kind `gearType` (see [GearTypes Gear Types]).  Gears are dynamic objects or events in the world that affect the gameplay, including hedgehogs, projectiles, weapons, land objects, active utilities and a few more esoteric things.
1b32e9ff8adf LuaAPI: Define gears
Wuzzy
parents: 1518
diff changeset
   405
The initial velocities are `dx` and `dy`. All arguments are numbers. The function returns the `uid` of the gear created. Gears can have multple states at once: `state` is a bitmask, the flag variables can be found in [States].
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   406
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   407
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   408
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   409
<code language="lua">    local gear = AddGear(0, 0, gtTarget, 0, 0, 0, 0)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   410
    FindPlace(gear, true, 0, LAND_WIDTH)</code>
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   411
1165
7438c7dfeff6 LuaAPI: Add layer param to AddVisualGear
Wuzzy
parents: 1159
diff changeset
   412
=== <tt>!AddVisualGear(x, y, visualGearType, state, critical [, layer])</tt> ===
1519
1b32e9ff8adf LuaAPI: Define gears
Wuzzy
parents: 1518
diff changeset
   413
This attempts to create a new visual gear at position x,y (measured from top left) of kind `visualGearType` (see [VisualGearTypes Visual Gear Types]).  Visual gears are decorational objects which are usually used for purely decorational graphical effects.  They have no effect on gameplay.  Visual gears are not the same as gears, but they share some similarities.
1518
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   414
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   415
The function returns the `uid` of the visual gear created or `nil` if creation failed.  There is no guarantee that a visual gear will spawn.  *IMPORTANT: Do not rely on visual gears to spawn*. *Always* be prepared for this function to return `nil`.
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   416
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   417
Set `critical` to `true` if the visual gear is crucial to gameplay and must always be spawned when in-game.  Use `false` if it is just an effect or eye-candy, and its creation can be skipped when in fast-forward mode (such as when joining a room).
1511
3c0c822ecdb9 LuaAPI: Update AddvisualGear
Wuzzy
parents: 1510
diff changeset
   418
1518
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   419
You can set an optional `layer` to specify which visual gears get drawn on top.
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   420
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   421
Most visual gears delete themselves eventually.
1511
3c0c822ecdb9 LuaAPI: Update AddvisualGear
Wuzzy
parents: 1510
diff changeset
   422
1518
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   423
*NOTE:* Visual gears *must only* be used for decorational/informational/rendering purposes. *Never* use the visual gear's internal state to manipulate anything gameplay-related. Visual gears are not safe for reliable storage and using them as that would lead to strange bugs.
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   424
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   425
*NOTE:* Since 0.9.25, visual gears will never spawn when Hedgewars is run in a testing mode (i.e. not as the real game), so don't rely for visual gears to spawn even if they're critical.
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   426
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   427
Example:
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   428
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   429
<code language="lua">  -- adds an non-critical explosion at position 1000,1000. Returns 0 if it was not created.
1518
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   430
    local vgear = AddVisualGear(1000, 1000, vgtExplosion, 0, false) 
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   431
</code>
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   432
871
3222b4cfef8a LuaAPI: Additional parameter for SpawnHealthCrate, SpawnAmmoCrate, SpawnUtilityCrate
Wuzzy
parents: 869
diff changeset
   433
=== <tt>!SpawnHealthCrate(x, y, [, health])</tt> ===
1235
dae4580eca94 LuaAPI: Discourage negative health for health crates
Wuzzy
parents: 1232
diff changeset
   434
Spawns a health crate at the specified position. If `x` and `y` are set to 0, the crate will spawn on a random position (but always on land). Set `health` for the initial health contained in the health crate. If not set, the default health (`HealthCaseAmount`) is used. Do not use a negative value for `health`.
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   435
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   436
=== <tt>!SpawnSupplyCrate(x, y, ammoType [, amount])</tt> (0.9.24) ===
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   437
Spawns an ammo or utility crate at the specified position with the given ammo type and an optional amount (default: 1). The crate type is chosen automatically based on the ammo type.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   438
Otherwise, this function behaves like `SpawnAmmoCrate`.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   439
871
3222b4cfef8a LuaAPI: Additional parameter for SpawnHealthCrate, SpawnAmmoCrate, SpawnUtilityCrate
Wuzzy
parents: 869
diff changeset
   440
=== <tt>!SpawnAmmoCrate(x, y, ammoType [, amount])</tt> ===
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   441
Spawns an ammo crate at the specified position with content of `ammoType` (see [AmmoTypes Ammo Types]). Any `ammoType` is permitted, an ammo crate is spawned even if the ammo is normally defined as an utility.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   442
If `ammoType` is set to `amNothing`, a random weapon (out of the available weapons from the weapon scheme) will be selected. If `x` and `y` are set to 0, the crate will spawn on a random position (but always on land). The `amount` parameter specifies the amount of ammo contained in the crate. If `amount` is `nil` or `0`, the value set by `SetAmmo` is used, or if `SetAmmo` has not been used, it falls back to the weapon scheme's value. If ´amount` is equal to or greater than `100` or greater, the amount is infinite.
1031
637ad254daf9 LuaAPI: Explain the initial ammo setting in missions
Wuzzy
parents: 1030
diff changeset
   443
637ad254daf9 LuaAPI: Explain the initial ammo setting in missions
Wuzzy
parents: 1030
diff changeset
   444
Note that in Lua missions, the default number of ammo in crates is 0, so it has to be set to at least 1 with `SetAmmo` first, see the example:
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   445
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   446
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   447
1033
ea42a17739d0 LuaAPI: fix spawnammocrate mistakes
Wuzzy
parents: 1032
diff changeset
   448
<code language="lua">    SetAmmo(amGrenade, 0, 0, 0, 1) -- grenade ammo crates now contain 1 grenade each
ea42a17739d0 LuaAPI: fix spawnammocrate mistakes
Wuzzy
parents: 1032
diff changeset
   449
    SpawnAmmoCrate(0, 0, amGrenade) -- spawn grenade ammo crate at random position</code>
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   450
871
3222b4cfef8a LuaAPI: Additional parameter for SpawnHealthCrate, SpawnAmmoCrate, SpawnUtilityCrate
Wuzzy
parents: 869
diff changeset
   451
=== <tt>!SpawnUtilityCrate(x, y, ammoType [, amount])</tt> ===
881
ab6bd4812ca4 LuaAPI: special amNothing for SpawnAmmoCrate / SpawnUtilityCrate
Wuzzy
parents: 871
diff changeset
   452
Spawns an utility crate with some ammo at the specified position. The function behaves almost like `SpawnAmmoCrate`, the differences are 1) the crate looks different and 2) if `ammoType` is set to `amNothing`, a random utility out of the set of available utilities from the weapon scheme is chosen as content.
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   453
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   454
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   455
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   456
<code language="lua">    SetAmmo(amLaserSight, 0, 0, 0, 1)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   457
    SpawnUtilityCrate(0, 0, amLaserSight)</code>
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   458
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   459
=== <tt>!SpawnFakeAmmoCrate(x, y, explode, poison) </tt> ===
417
f4b7962d39cd Better documentation about the special coordinates x=0, y=0 for the crate spawn functions.
almikes@aol.com
parents: 416
diff changeset
   460
Spawns a crate at the specified coordinates which looks exactly like a real ammo crate but contains not any ammo. It can be use useful for scripted events or to create a trap. If `x` and `y` are set to 0, the crate will spawn on a random position (but always on land).
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   461
`explode` and `poison` are booleans.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   462
If `explode` is `true`, the crate will explode when collected.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   463
If `poison` is `true`, the collector will be poisoned.
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   464
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   465
Example:
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   466
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   467
<code language="lua">SpawnFakeAmmoCrate(500, 432, false, false) -- Spawns a fake ammo crate at the coordinates (500, 434) without explosion and poison.
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   468
</code>
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   469
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   470
=== <tt>!SpawnFakeHealthCrate(x, y, explode, poison) </tt> ===
1241
50cb37fde767 LuaAPI: Simplify SpawnFakeHealthCrate and SpawnFakeUtilityCrate
Wuzzy
parents: 1240
diff changeset
   471
Same as `SpawnFakeAmmoCrate`, except the crate will look like a health crate.
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   472
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   473
=== <tt>!SpawnFakeUtilityCrate(x, y, explode, poison) </tt> ===
1241
50cb37fde767 LuaAPI: Simplify SpawnFakeHealthCrate and SpawnFakeUtilityCrate
Wuzzy
parents: 1240
diff changeset
   474
Same as `SpawnFakeAmmoCrate`, except the crate will look like an utility crate.
400
0b7f8aed3c5e Documented the following functions:
almikes@aol.com
parents: 398
diff changeset
   475
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   476
=== <tt>!AddHog(hogname, botlevel, health, hat)</tt> ===
1578
80a793600049 LuaAPI: AddHog: Paragraph
Wuzzy
parents: 1577
diff changeset
   477
Adds a new hedgehog for current team (last created one with the `AddTeam` function), with a bot level, an initial health and a hat.
80a793600049 LuaAPI: AddHog: Paragraph
Wuzzy
parents: 1577
diff changeset
   478
1577
f1af9c28ce70 LuaAPI: Mention that you are not allowed to mix computer and human hogs in the same team
Wuzzy
parents: 1574
diff changeset
   479
`botlevel` ranges from `0` to `5`, where `0` denotes a human player and `1` to `5` denote the skill level of a bot, where `1` is strongest and `5` is the weakest. Note that this is the reverse order of how the bot level is displayed in the game. Note that mixing human-controlled and computer-controlled hedgehogs in the same team is not permitted, but it is permitted to use different computer difficulty levels in the same team.
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
   480
1159
ed6441e7ff84 LuaAPI: Add limitations of AddHog
Wuzzy
parents: 1158
diff changeset
   481
*Warning*: This only works in singleplayer mode (e.g. missions). Also, Hedgewars only supports up to 48 hedgehogs in a game. If you add more hedgehogs or call this function in multiplayer mode, Hedgewars might fail.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   482
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   483
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   484
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   485
<code language="lua">    local player = AddHog("HH 1", 0, 100, "NoHat") -- botlevel 0 means human player
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   486
    SetGearPosition(player, 1500, 1000)</code>
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   487
== Functions to get gear properties ==
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   488
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   489
=== <tt>!GetGearType(gearUid)</tt> ===
1513
18582093d894 LuaAPI: Update GetVisualGearType and GetGearType
Wuzzy
parents: 1512
diff changeset
   490
This function returns the [GearTypes gear type] for the specified gear, if it exists.  If it doesn't exist, `nil` is returned.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   491
916
a01743eb08f1 LuaAPI: onVisualGearAdd, onVisualGearDelete, GetVisualGearType
Wuzzy
parents: 913
diff changeset
   492
=== <tt>!GetVisualGearType(vgUid)</tt> (0.9.23) ===
1513
18582093d894 LuaAPI: Update GetVisualGearType and GetGearType
Wuzzy
parents: 1512
diff changeset
   493
This function returns the [VisualGearTypes visual gear type] for the specified visual gear, if it exists.  If it doesn't exist, `nil` is returned.
916
a01743eb08f1 LuaAPI: onVisualGearAdd, onVisualGearDelete, GetVisualGearType
Wuzzy
parents: 913
diff changeset
   494
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   495
=== <tt>!GetGearPosition(gearUid)</tt> ===
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   496
Returns x,y coordinates for the specified gear. Not to be confused with `GetGearPos`.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   497
1244
fb89844d7b78 LuaAPI: Move GetGearCollisionMask
Wuzzy
parents: 1243
diff changeset
   498
=== `GetGearCollisionMask(gearUid)` ===
fb89844d7b78 LuaAPI: Move GetGearCollisionMask
Wuzzy
parents: 1243
diff changeset
   499
Returns the current collision mask of the given gear. See `SetGearCollisionMask` for an explanation of the mask.
fb89844d7b78 LuaAPI: Move GetGearCollisionMask
Wuzzy
parents: 1243
diff changeset
   500
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   501
=== <tt>!GetGearRadius(gearUid)</tt> ===
1409
755e96dd1ff1 LuaAPI: fix link
Wuzzy
parents: 1398
diff changeset
   502
Returns the `Radius` value for the specified gear. For most [GearTypes gear types] for “projectile” gears (like `gtShell` or `gtGrenade`), the radius refers to the gear's collision radius. This is an invisible circle around the center of the gear which is used for the collision checks. For a few gear types, its radius means something different, see [GearTypes] for a full list.
892
05bb5a116783 LuaAPI: proper description of GetGearRadius
Wuzzy
parents: 891
diff changeset
   503
05bb5a116783 LuaAPI: proper description of GetGearRadius
Wuzzy
parents: 891
diff changeset
   504
To set the `Radius` value, use `SetGearValues`.
148
f343b50d5619 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 147
diff changeset
   505
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   506
=== <tt>!GetGearVelocity(gearUid)</tt> ===
555
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   507
Returns a tuple of dx,dy values for the specified gear.
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   508
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   509
=== <tt>!GetFlightTime(gearUid)</tt> ===
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   510
Returns the `FlightTime` of the specified gear. The `FlightTime` is a gear varialbe used to store a general time interval. The precise meaning of the `FlightTime` depends on the gear type.
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   511
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   512
For example: The `FlightTime` of a hedgehog (`gtHedgehog`) is the time since they last have stood on solid ground. For most projectile gear types (i.e. `gtShell`), it stores the time after it has been launched.
71
2dcbebb06088 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 70
diff changeset
   513
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   514
=== <tt>!GetGearElasticity(gearUid) </tt> ===
611
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   515
Returns the elasticity of the specified gear. The elasticity normally determines how strong the gear will bounce after collisions, where higher elasticity is for stronger bounces.
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   516
1514
f9f99f1cf286 LuaAPI: non-zero number: GetGearElasticity
Wuzzy
parents: 1513
diff changeset
   517
This is also useful for determining if a hog is on a rope or not. If a hog is attached to a rope, or is busy firing one, the elasticity of the rope will be a non-zero number.
611
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   518
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   519
=== <tt>!GetGearFriction(gearUid) </tt> ===
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   520
Returns the friction of the specified gear. The friction normally determines how well the gear will slide on terrain. Higher values are for increased sliding properties.
74
6130cad02b02 Added GetGearElasticity
RedGrinner
parents: 73
diff changeset
   521
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   522
=== <tt>!GetHogClan(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   523
Returns the clan ID of the specified hedgehog gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   524
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   525
=== <tt>!GetHogTeamName(gearUid)</tt> ===
1039
e312e2616b75 LuaAPI: GetHogTeamName: Allow gtGrave
Wuzzy
parents: 1038
diff changeset
   526
Returns the name of the specified gear’s team. `gearUid` can be a hedgehog or a grave.
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   527
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   528
=== <tt>!GetHogName(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   529
Returns the name of the specified hedgehog gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   530
1498
17a55d9cc7b9 LuaAPI: GetVampirism, GetLaserSight, IsHogHidden
Wuzzy
parents: 1491
diff changeset
   531
=== <tt>!IsHogHidden(gearUid)</tt> (0.9.25) ===
1499
798c1cf9de65 LuaAPI: fix hidden typo
Wuzzy
parents: 1498
diff changeset
   532
Returns true if hedgehog gear is hidden (e.g. via `HideHog` or the !TimeBox), false if it isn't, nil if that hedgehog never existed.
1498
17a55d9cc7b9 LuaAPI: GetVampirism, GetLaserSight, IsHogHidden
Wuzzy
parents: 1491
diff changeset
   533
140
04d82b673bc4 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 139
diff changeset
   534
=== <tt>!GetEffect(gearUid, effect)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   535
Returns the state of given effect for the given hedgehog gear.
140
04d82b673bc4 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 139
diff changeset
   536
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   537
See `SetEffect` for further details.
373
0f9322acd00a update GetEffect/SetEffect info
sheepyluva@gmail.com
parents: 369
diff changeset
   538
133
b737ccb5b49a Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 132
diff changeset
   539
=== <tt>!GetHogHat(gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   540
Returns the hat of the specified hedgehog gear.
133
b737ccb5b49a Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 132
diff changeset
   541
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   542
=== <tt>!GetHogFlag(gearUid)</tt> ===
610
b5b545b29e6a GetHogFlag, GetHogGrave, GetHogVoicepack
Wuzzy
parents: 608
diff changeset
   543
Returns the name of the flag of the team of the specified hedgehog gear.
b5b545b29e6a GetHogFlag, GetHogGrave, GetHogVoicepack
Wuzzy
parents: 608
diff changeset
   544
932
86ddcaa6813a LuaAPI: GetHogFort
Wuzzy
parents: 926
diff changeset
   545
=== <tt>!GetHogFort(gearUid)</tt> (0.9.23) ===
86ddcaa6813a LuaAPI: GetHogFort
Wuzzy
parents: 926
diff changeset
   546
Returns the name of the fort of the team of the specified hedgehog gear.
86ddcaa6813a LuaAPI: GetHogFort
Wuzzy
parents: 926
diff changeset
   547
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   548
=== <tt>!GetHogGrave(gearUid)</tt> ===
610
b5b545b29e6a GetHogFlag, GetHogGrave, GetHogVoicepack
Wuzzy
parents: 608
diff changeset
   549
Returns the name of the grave of the team of the specified hedgehog gear.
b5b545b29e6a GetHogFlag, GetHogGrave, GetHogVoicepack
Wuzzy
parents: 608
diff changeset
   550
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   551
=== <tt>!GetHogVoicepack(gearUid)</tt> ===
610
b5b545b29e6a GetHogFlag, GetHogGrave, GetHogVoicepack
Wuzzy
parents: 608
diff changeset
   552
Returns the name of the voicepack of the team of the specified hedgehog gear.
b5b545b29e6a GetHogFlag, GetHogGrave, GetHogVoicepack
Wuzzy
parents: 608
diff changeset
   553
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   554
=== <tt>!GetAmmoCount(gearUid, ammoType)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   555
Returns the ammo count of the specified ammo type for the specified hedgehog gear.
133
b737ccb5b49a Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 132
diff changeset
   556
1410
6d356877f1d2 LuaAPI: add GetAmmoTimer
Wuzzy
parents: 1409
diff changeset
   557
=== <tt>!GetAmmoTimer(gearUid, ammoType)</tt> (0.9.25) ===
6d356877f1d2 LuaAPI: add GetAmmoTimer
Wuzzy
parents: 1409
diff changeset
   558
Returns the currently configured ammo timer (in milliseconds) for the given hedgehog gear and specified ammo type. This is the timer which is set by the player by using the timer keys (1-5). For ammo types for which the timer cannot be changed, `nil` is returned.
6d356877f1d2 LuaAPI: add GetAmmoTimer
Wuzzy
parents: 1409
diff changeset
   559
6d356877f1d2 LuaAPI: add GetAmmoTimer
Wuzzy
parents: 1409
diff changeset
   560
Example:
6d356877f1d2 LuaAPI: add GetAmmoTimer
Wuzzy
parents: 1409
diff changeset
   561
<code lang="lua">GetAmmoTimer(CurrentHedgehog, amGrenade)
6d356877f1d2 LuaAPI: add GetAmmoTimer
Wuzzy
parents: 1409
diff changeset
   562
-- May return 1000, 2000, 3000, 4000 or 5000</code>
6d356877f1d2 LuaAPI: add GetAmmoTimer
Wuzzy
parents: 1409
diff changeset
   563
913
33b5b51f54d6 LuaAPI: Add IsHogLocal
Wuzzy
parents: 912
diff changeset
   564
=== <tt>!IsHogLocal(gearUid)</tt> (0.9.23) ===
1190
0d33477246bc LuaAPI: update IsHogLocal
Wuzzy
parents: 1189
diff changeset
   565
Returns `true` if the specified hedgehog gear is controlled by a human player on the computer on which Hedgewars runs on (i.e. not over a computer over the network). Also returns `true` if the hog is a member of any of the local clans. Returns `false` otherwise. Returns `nil` if `gearUid` is invalid.
0d33477246bc LuaAPI: update IsHogLocal
Wuzzy
parents: 1189
diff changeset
   566
0d33477246bc LuaAPI: update IsHogLocal
Wuzzy
parents: 1189
diff changeset
   567
This is perfect to hide certain captions like weapon messages from enemy eyes.
913
33b5b51f54d6 LuaAPI: Add IsHogLocal
Wuzzy
parents: 912
diff changeset
   568
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   569
=== <tt>!GetGearTarget(gearUid, x, y) </tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   570
Returns the x and y coordinate of target-based weapons/utilities. 
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   571
<b>Note:</b>: This can’t be used in `onGearAdd()` but must be called after gear creation. 
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   572
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   573
=== <tt>GetX(gearUid)</tt> ===
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   574
Returns x coordinate of the gear.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   575
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   576
=== <tt>GetY(gearUid)</tt> ===
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   577
Returns y coordinate of the gear.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   578
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   579
=== <tt>!GetState(gearUid)</tt> ===
415
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   580
Returns the state of the gear. The gear state is a bitmask which is built out of the variables as shown in [States].
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   581
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   582
This function is usually used in combination with `band` to extract the truth value of a single flag. It is also used together with `SetState` and `bor` in order to activate a single flag.
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   583
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   584
Examples:
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   585
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   586
local state = GetState(gear)
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   587
--[[ Stores the full raw bitmask of gear in state. Usually
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   588
useless on its own. ]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   589
</code>
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   590
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   591
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   592
isDrowning = band(GetState(CurrentHedgehog),gstDrowning) ~= 0
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   593
--[[ GetState(CurrentHedgehog) returns the state bitmask of
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   594
CurrentHedgehog, gstDrowning is a bitmask where only the
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   595
“drowning” bit is set. band does a bitwise AND on both, if
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   596
it returns a non-zero value, the hedgehog is drowning.]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   597
</code>
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   598
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   599
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   600
SetState(CurrentHedgehog, bor(GetState(CurrentHedgehog), gstInvisible))
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   601
--[[ first the state bitmask of CurrentHedgehog is bitwise ORed with
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   602
the gstInvisible flag, thus making the bit responsible for
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   603
invisiblity to become 1. Then the new bitmask is applied to
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   604
CurrentHedgehog, thus making it invisible.]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   605
</code>
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   606
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   607
114
e311af715b57 Edited wiki page LuaAPI through web user interface.
henrik.rostedt@gmail.com
parents: 107
diff changeset
   608
=== <tt>!GetGearMessage(gearUid)</tt> ===
625
e463f9d97820 Some copy-editing
Wuzzy
parents: 624
diff changeset
   609
Returns the message of the gear. This is a bitmask built out of flags seen in [GearMessages].
419
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   610
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   611
=== <tt>!GetTag(gearUid)</tt> ===
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   612
Returns the tag of the specified gear (by `gearUid`). 
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   613
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   614
The `Tag` of a gear is just another arbitrary variable to hold the gear's state. The meaning of a tag depends on the gear type. For example, for `gtBall` gears, it specifies the ball color, for `gtAirAttack` gears (airplane) it specifies the direction of the plane, etc. See [GearTypes] for a full list. The returned value will be an integer.
419
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   615
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   616
Note that the word “tag” here does _not_ refer to the name and health tags you see above hedgehogs, this is something different. 
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   617
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   618
<code language="lua">
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   619
-- This adds a ball (the one from the ballgun) at (123, 456):
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   620
ball = AddGear(123, 456, gtBall, 0, 0, 0, 0)
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   621
-- The tag of a ball defines its color. It will automatically chosen at random when created.
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   622
colorTag = GetTag(ball)
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   623
-- Now colorTag stores the tag of ball (in this case a number denoting its color)
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   624
</code>
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   625
421
d584704354ad Add link to GearTypes for SetTag and GetTag.
almikes@aol.com
parents: 419
diff changeset
   626
The meaning of tags are described in [GearTypes].
419
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   627
209
26805ae2a319 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 203
diff changeset
   628
=== <tt>!GetFollowGear()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   629
Returns the uid of the gear that is currently being followed.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   630
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   631
=== <tt>!GetTimer(gearUid)</tt> ===
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   632
Returns the timer of the gear. This is for example the time it takes for watermelon, mine, etc. to explode. This is also the time used to specify the blowtorch or RC plane time. See [GearTypes] for a full list.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   633
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   634
=== <tt>!GetHealth(gearUid)</tt> ===
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   635
Returns the health of the gear. Depending on the gear type, the gear's “health” can also refer to other things, see [GearTypes] for a full list.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   636
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   637
=== <tt>!GetHogLevel(gearUid)</tt> ===
1243
770aa6d54ae2 LuaAPI: clarify HogLevel stuff
Wuzzy
parents: 1241
diff changeset
   638
Returns the bot level ranging from `0` to `5`. `1` is the strongest bot level and `5` is the weakest one (this is the reverse of what players see). `0` is for human player.
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   639
503
87a36ae53518 Add GetGearPos
almikes@aol.com
parents: 502
diff changeset
   640
=== <tt>!GetGearPos(gearUid)</tt> ===
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   641
Get the `Pos` value of the specified gear. `Pos` is just another arbitrary value to hold the state of the gear, such as `Tag` and `Health`, the meaning depends on the gear type. See [GearTypes] for the conrete meaning of a gear's `Pos` value. 
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   642
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   643
*Important*: Pos is *not* related to the gear's position, use `GetGearPosition` for that.
503
87a36ae53518 Add GetGearPos
almikes@aol.com
parents: 502
diff changeset
   644
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   645
=== <tt>!GetGearValues(gearUid)</tt> ===
616
51fafc27af9c Fix GetGearValues return value
Wuzzy
parents: 615
diff changeset
   646
This returns a bunch of values associated with the gear, their meaning is often depending on the gear type and many values might be unused for certain gear types.
612
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   647
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   648
This is returned (all variables are integers):
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   649
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
   650
`Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, nImpactSounds, Tint, Damage, Boom`
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
   651
612
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   652
A rough description of some of the parameters:
615
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   653
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   654
 * `Radius`: Effect or collision radius, most of the time
625
e463f9d97820 Some copy-editing
Wuzzy
parents: 624
diff changeset
   655
 * `ImpactSound`: Sound it makes on a collision (see [Sounds])
615
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   656
 * `Tint`: Used by some gear types to determine its colorization. The color is in RGBA format.
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   657
 * `Boom`: Used by most gears to determine the damage dealt.
612
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   658
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   659
Example:
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   660
<code language="lua">
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   661
-- Get all values in a single line of code:
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
   662
local Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, nImpactSounds, Tint, Damage, Boom = GetGearValues(myGear)
612
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   663
</code>
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   664
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   665
=== <tt>!GetVisualGearValues(vgUid)</tt> ===
1518
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   666
This returns the typically set visual gear values for the specified visual gear `vgUid`, useful if manipulating things like smoke, bubbles or circles. On success, it returns the following values:
614
64c94ad363c8 Prettify GetVisualGearValues documentation
Wuzzy
parents: 613
diff changeset
   667
64c94ad363c8 Prettify GetVisualGearValues documentation
Wuzzy
parents: 613
diff changeset
   668
`X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint`
64c94ad363c8 Prettify GetVisualGearValues documentation
Wuzzy
parents: 613
diff changeset
   669
615
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   670
 * `X`, `Y`: typically position
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   671
 * `dX`, `dY`: typically speed
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   672
 * `Angle` is usually the rotation angle
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   673
 * `Frame` is typically the animation frame
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   674
 * `FrameTicks` is usually an animation counter
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   675
 * `State` can have a variety of values, but is typically bit packed
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   676
 * `Timer` is usually the gear lifetime
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   677
 * `Tint` is the RGBA color
614
64c94ad363c8 Prettify GetVisualGearValues documentation
Wuzzy
parents: 613
diff changeset
   678
1521
c48e03ba077c LuaAPI: GetVisualGearValues warning
Wuzzy
parents: 1520
diff changeset
   679
If the visual gear does not exist, `nil` is returned. Always check the result for `nil` before you plug in the values anywhere.
1520
b52c6f8689bc LuaAPI: GetVisualGearValues return value
Wuzzy
parents: 1519
diff changeset
   680
b52c6f8689bc LuaAPI: GetVisualGearValues return value
Wuzzy
parents: 1519
diff changeset
   681
Most visual gears require little to no modification of parameters.
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   682
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   683
Example:
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   684
1522
4f9e1a0d56d9 LuaAPI: better GetVisualGearValuesExample
Wuzzy
parents: 1521
diff changeset
   685
<code language="lua">-- Return visual gear values
4f9e1a0d56d9 LuaAPI: better GetVisualGearValuesExample
Wuzzy
parents: 1521
diff changeset
   686
local X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint = GetVisualGearValues(vgUid)
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   687
</code>
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   688
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   689
== Functions to modify gears ==
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   690
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   691
=== <tt>!HideHog(gearUid)</tt> ===
1004
94d046b03855 LuaAPI: Update HideHog
Wuzzy
parents: 1003
diff changeset
   692
Removes a hedgehog from the map. The hidden hedgehog can be restored with `RestoreHog(gearUid)`. Since 0.9.23, returns `true` on success and `false` on failure (if gear does not exist / hog is already hidden).
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   693
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   694
Example: 
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   695
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   696
<code language="lua">    gear = AddGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   697
     HideHog(gear) -- Hide the newly created gear.</code>
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   698
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   699
=== <tt>!RestoreHog(gearUid)</tt> ===
1513
18582093d894 LuaAPI: Update GetVisualGearType and GetGearType
Wuzzy
parents: 1512
diff changeset
   700
Restores a previously hidden hedgehog.  Nothing happens if the hedgehog does not exist or is not hidden.
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   701
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   702
Example: 
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   703
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   704
<code language="lua">    gear = AddGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   705
     HideHog(gear) -- Hide the newly created gear.
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   706
     RestoreHog(gear) -- Restore the newly hidden gear.</code>
243
ac34d3763a17 Edited wiki page LuaAPI through web user interface.
szabibibi@gmail.com
parents: 209
diff changeset
   707
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   708
=== <tt>!DeleteGear(gearUid)</tt> ===
1513
18582093d894 LuaAPI: Update GetVisualGearType and GetGearType
Wuzzy
parents: 1512
diff changeset
   709
Deletes a gear.  If the specified gear did not exist, nothing happens.
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   710
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   711
Example:
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   712
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   713
<code language="lua">    gear = AddGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   714
    DeleteGear(gear) -- Delete the newly created gear.</code>
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   715
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   716
=== <tt>!DeleteVisualGear(vgUid)</tt> ===
1513
18582093d894 LuaAPI: Update GetVisualGearType and GetGearType
Wuzzy
parents: 1512
diff changeset
   717
Deletes a visual gear.  If it does not exist, nothing happens. 
18582093d894 LuaAPI: Update GetVisualGearType and GetGearType
Wuzzy
parents: 1512
diff changeset
   718
18582093d894 LuaAPI: Update GetVisualGearType and GetGearType
Wuzzy
parents: 1512
diff changeset
   719
Note, most visual gears delete themselves after a while.
18582093d894 LuaAPI: Update GetVisualGearType and GetGearType
Wuzzy
parents: 1512
diff changeset
   720
18582093d894 LuaAPI: Update GetVisualGearType and GetGearType
Wuzzy
parents: 1512
diff changeset
   721
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   722
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   723
Example:
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   724
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   725
<code language="lua">    vgear = AddVisualGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   726
    DeleteVisualGear(vgear) -- Delete the newly created visual gear.</code>
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   727
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   728
=== <tt>!SetGearValues(gearUid, Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, ImpactSounds, Tint, Damage, Boom)</tt> ===
1512
06e3cd099d4b LuaAPI: No-op for SetGearValues
Wuzzy
parents: 1511
diff changeset
   729
Sets various gear value for the specified gear (`gearUid`). The meaining of each value often depends on the gear type. See the documentation on !GetGearValues for a brief description of the gear values. If `gearUid` is invalid or the gear does not exist, nothing happens.
612
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   730
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   731
Set `nil` for each value you do not want to change.
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   732
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   733
Example:
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   734
<code language="lua">
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   735
-- Paints all RC planes into a white color
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   736
function onGearAdd(gear)
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   737
    if GetGearType(gear) == gtRCPlane then
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   738
         SetGearValues(gear, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, 0xFFFFFFFF)
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   739
    end
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   740
end
376d1dcb3114 SetGearValues, GetGearValues
Wuzzy
parents: 611
diff changeset
   741
</code>
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   742
554
b77ffc789732 Escape “FrameTicks” once again
almikes@aol.com
parents: 553
diff changeset
   743
=== <tt>!SetVisualGearValues(vgUid, X, Y, dX, dY, Angle, Frame, !FrameTicks, State, Timer, Tint)</tt> ===
1518
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   744
This allows manipulation of the internal state of the visual gear `vgUid`. If `vgUid` is invalid or the `vgUid` does not refer to an existing visual gear, the function does nothing. Thus, you can safely call this function even if you are not sure if the visual gear actually exists.
1510
b402473a77ba LuaAPI: Update SetVisualGearVaues
Wuzzy
parents: 1506
diff changeset
   745
b402473a77ba LuaAPI: Update SetVisualGearVaues
Wuzzy
parents: 1506
diff changeset
   746
All visual gear values are numbers. Each visual gear may be using these parameters differently, but the *usual* meaning of these is the following:
613
50ad270cfcfb Prettify SetVisualGearValues documentation
Wuzzy
parents: 612
diff changeset
   747
615
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   748
 * `X`, `Y`: Position
1188
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   749
 * `dX`, `dY`: Speed along the X and Y axis
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   750
 * `Angle`: Current rotation
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   751
 * `Frame`: Image frame, if using a sprite sheet
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   752
 * `FrameTicks`: ???
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   753
 * `State`: Helper value to save some internal state
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   754
 * `Timer`: Time in milliseconds until it expires
615
632e4dcc8b52 Fix bullet point lists
Wuzzy
parents: 614
diff changeset
   755
 * `Tint`: RGBA color
613
50ad270cfcfb Prettify SetVisualGearValues documentation
Wuzzy
parents: 612
diff changeset
   756
1510
b402473a77ba LuaAPI: Update SetVisualGearVaues
Wuzzy
parents: 1506
diff changeset
   757
Some visual gears interpret these values differently, just like normal gears. See [VisualGearTypes] for details.  Also, most visual gears are not using all possible values, while some values are just ignored.
1188
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   758
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   759
Note that most visual gears require little to no modification of their values.
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   760
1518
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   761
*NOTE:* *Never* use the visual gear's internal state to manipulate/store anything gameplay-related.  Visual gears are not safe for reliable storage and using them as that would lead to strange bugs.
1840cbe874bb LuaAPI: Clarify the restrictions of visual gears
Wuzzy
parents: 1515
diff changeset
   762
613
50ad270cfcfb Prettify SetVisualGearValues documentation
Wuzzy
parents: 612
diff changeset
   763
Example 1:
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   764
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   765
<code language="lua">  -- set a circle to position 1000,1000 pulsing from opacity 20 to 200 (8%-78%), radius of 50, 3px thickness, bright red.
552
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   766
    SetVisualGearValues(circleUid, 1000,1000, 20, 200, 0, 0, 100, 50, 3, 0xff0000ff)</code>
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   767
1188
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   768
Only the first argument is required. Everything else is optional. Any such argument which is declared as `nil` will not overwrite the corresponding value of the visual gear.
552
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   769
613
50ad270cfcfb Prettify SetVisualGearValues documentation
Wuzzy
parents: 612
diff changeset
   770
Example 2:
552
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   771
1188
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   772
<code language="lua">  -- set a visual gear to position 1000,1000
552
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   773
    SetVisualGearValues(circleUid, 1000, 1000)</code>
1188
fbcd3b2458b8 LuaAPI: details for SetVisualGearValues
Wuzzy
parents: 1165
diff changeset
   774
<code language="lua">  -- set the tint of a visual gear to bright red.
552
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   775
    SetVisualGearValues(circleUid, nil, nil, nil, nil, nil, nil, nil, nil, nil, 0xff0000ff)</code>
27add396065d Update SetVisualGearValues
almikes@aol.com
parents: 549
diff changeset
   776
39
45a576e56425 Updating with visual gear functions and delete gear
kyberneticist
parents: 38
diff changeset
   777
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   778
=== <tt>!FindPlace(gearUid, fall, left, right[, tryHarder])</tt> ===
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   779
Finds a place for the specified gear between x=`left` and x=`right` and places it there. `tryHarder` is optional, setting it to `true`/`false` will determine whether the engine attempts to make additional passes, even attempting to place gears on top of each other.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   780
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   781
Example:
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   782
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   783
<code language="lua">    gear = AddGear(...)
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   784
    FindPlace(gear, true, 0, LAND_WIDTH) -- places the gear randomly between 0 and LAND_WIDTH</code>
1254
51daf8e0be6c LuaAPI: fix hogsay
Wuzzy
parents: 1253
diff changeset
   785
=== `HogSay(gearUid, text, manner [,vgState])` ===
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   786
Makes the specified gear say, think, or shout some text in a comic-style speech or thought bubble. `gearUid` is _not_ limited to hedgehogs, altough the function name suggests otherwise.
533
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   787
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   788
The `manner` parameter specifies the type of the bubble and can have one of these values:
59
233360620ae2 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 58
diff changeset
   789
533
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   790
|| *Value of `manner`* || *Looks* ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   791
|| `SAY_THINK` || Thought bubble ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   792
|| `SAY_SAY` || Speech bubble ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   793
|| `SAY_SHOUT` || Exclamatory bubble (denotes shouting) ||
59
233360620ae2 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 58
diff changeset
   794
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   795
There is a optional 4th parameter `vgState`, it defines wheather the speechbubble is drawn fully opaque or semi-transparent. The value `0` is the default value.
533
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   796
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   797
|| *Value of `vgState`* || *Effect* ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   798
|| `0` || If the specified gear is a hedgehog, and it’s the turn of the hedgehog’s team, the bubble is drawn fully opaque.<br>If the gear is a hedgehog, and it’s another team’s turn, the bubble is drawn translucent.<br>If the gear is not a hedgehog, the bubble is drawn fully opaque. ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   799
|| `1` || The bubble is drawn translucent. ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   800
|| `2` || The bubble is drawn fully opaque. ||
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   801
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   802
Examples:
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   803
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   804
<code language="lua">HogSay(CurrentHedgehog, "I wonder what to do …", SAY_THINK) -- thought bubble with text “I wonder what to do …”</code>
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   805
<code language="lua">HogSay(CurrentHedgehog, "I'm hungry.", SAY_SAY) -- speech bubble with text “I’m hungry.”</code>
f33a741d9057 Update HogSay for 0.9.21
almikes@aol.com
parents: 519
diff changeset
   806
<code language="lua">HogSay(CurrentHedgehog, "I smell CAKE!", SAY_SHOUT) -- exclamatory bubble with text “I smell CAKE!”</code>
52
714b56de5ea1 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 51
diff changeset
   807
=== <tt>!HogTurnLeft(gearUid, boolean)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   808
Faces the specified hog left or right.
52
714b56de5ea1 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 51
diff changeset
   809
714b56de5ea1 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 51
diff changeset
   810
Example:
714b56de5ea1 Edited wiki page LuaAPI through web user interface.
RedGrinner
parents: 51
diff changeset
   811
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   812
<code language="lua">    HogTurnLeft(CurrentHedgehog, true) -- turns CurrentHedgehog left 
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   813
    HogTurnLeft(CurrentHedgehog, false) -- turns CurrentHedgehog right</code>
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   814
=== <tt>!SetGearPosition(gearUid, x, y)</tt> ===
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   815
Places the specified gear exactly at the position (`x`,`y`). Not to be confused with `SetGearPos`.
71
2dcbebb06088 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 70
diff changeset
   816
1227
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   817
=== `SetGearCollisionMask(gearUid, mask)` ===
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   818
Set the collision mask of the given gear with `gearUid`.
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   819
The collision mask defines with which gears and terrain types the gear can collide.
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   820
1302
3083c0d7e422 LuaAPI: fix some landflag issues
Wuzzy
parents: 1301
diff changeset
   821
`mask` is a number between `0x0000` and `0xFFFF` and used as a bitfield, which means you can combine these flags with `bor`. These are the available flags:
1227
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   822
1303
3a0bedfe5c75 LuaAPI: remove value colum of gearcollisionmask
Wuzzy
parents: 1302
diff changeset
   823
|| *Identifier* || *Collision with …* ||
3a0bedfe5c75 LuaAPI: remove value colum of gearcollisionmask
Wuzzy
parents: 1302
diff changeset
   824
|| `lfLandMask` || Terrain ||
1443
d25ab95f2311 LuaAPI: deprecate lfCurrentHog
Wuzzy
parents: 1428
diff changeset
   825
|| `lfCurrentHog` || *Deprecated! Do not use.* ||
1303
3a0bedfe5c75 LuaAPI: remove value colum of gearcollisionmask
Wuzzy
parents: 1302
diff changeset
   826
|| `lfHHMask` || Any hedgehogs ||
3a0bedfe5c75 LuaAPI: remove value colum of gearcollisionmask
Wuzzy
parents: 1302
diff changeset
   827
|| `lfNotHHObjMask` || Objects, not hogs (e.g. mines, explosives) ||
3a0bedfe5c75 LuaAPI: remove value colum of gearcollisionmask
Wuzzy
parents: 1302
diff changeset
   828
|| `lfAllObjMask` || Hedgehogs and objects ||
1227
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   829
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   830
Beware, the collision mask is often set by the engine as well.
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   831
1228
460d8f3aaf32 LuaAPI: Rewrite SetGearCollisionMask
Wuzzy
parents: 1227
diff changeset
   832
Examples:
1301
d4d6bc1dc1de LuaAPI: add SetGearCollisionMask constants
Wuzzy
parents: 1300
diff changeset
   833
<code language="lua">SetGearCollisionMask(gear, bnot(lfCurrentHegehog))
1231
550b1afc9300 LuaAPI: fix code syntax
Wuzzy
parents: 1230
diff changeset
   834
-- Ignore collision with current hedgehog</code>
1227
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   835
1231
550b1afc9300 LuaAPI: fix code syntax
Wuzzy
parents: 1230
diff changeset
   836
<code language="lua">SetGearCollisionMask(gear, 0xFFFF)
550b1afc9300 LuaAPI: fix code syntax
Wuzzy
parents: 1230
diff changeset
   837
-- Collide with everything</code>
1228
460d8f3aaf32 LuaAPI: Rewrite SetGearCollisionMask
Wuzzy
parents: 1227
diff changeset
   838
1302
3083c0d7e422 LuaAPI: fix some landflag issues
Wuzzy
parents: 1301
diff changeset
   839
<code language="lua">SetGearCollisionMask(gear, lfAllObjMask)
1231
550b1afc9300 LuaAPI: fix code syntax
Wuzzy
parents: 1230
diff changeset
   840
-- Collide with hedgehogs and objects</code>
1228
460d8f3aaf32 LuaAPI: Rewrite SetGearCollisionMask
Wuzzy
parents: 1227
diff changeset
   841
1231
550b1afc9300 LuaAPI: fix code syntax
Wuzzy
parents: 1230
diff changeset
   842
<code language="lua">SetGearCollisionMask(gear, 0x0000)
550b1afc9300 LuaAPI: fix code syntax
Wuzzy
parents: 1230
diff changeset
   843
-- Collide with nothing</code>
1228
460d8f3aaf32 LuaAPI: Rewrite SetGearCollisionMask
Wuzzy
parents: 1227
diff changeset
   844
1304
41f5508fe01c LuaAPI: setgearcollisionmask exposure
Wuzzy
parents: 1303
diff changeset
   845
There are actual more flags availbable, but they are not as useful for use in Lua and their constants have not been exposed to Lua. You can find the full range of flags in the engine source code (in Pascal):
41f5508fe01c LuaAPI: setgearcollisionmask exposure
Wuzzy
parents: 1303
diff changeset
   846
41f5508fe01c LuaAPI: setgearcollisionmask exposure
Wuzzy
parents: 1303
diff changeset
   847
[https://hg.hedgewars.org/hedgewars/file/default/hedgewars/uConsts.pas#l112]
1227
edda2e2b973f LuaAPI: Add SetGearCollisionMask and GetGearCollisionMask
Wuzzy
parents: 1226
diff changeset
   848
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   849
=== <tt>!SetGearVelocity(gearUid, dx, dy)</tt> ===
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   850
Gives the specified gear the velocity of `dx`, `dy`.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   851
555
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   852
=== <tt>!SetFlightTime(gearUid, flighttime)</tt> ===
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   853
Sets the `FlightTime` of the given gear to `flighttime`. The meaning of `FlightTime` is explained in the section `GetFlightTime`.
b7dd77a7d356 Add GetFlightTime and SetFlightTime
almikes@aol.com
parents: 554
diff changeset
   854
611
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   855
=== <tt>!SetGearElasticity(gearUid, Elasticity) </tt> ===
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   856
Sets the elasticity of the specified gear. For most gears, the elasticity determines how strong the gear will bounce after collisions, where higher elasticity is for stronger bounces. Recommended are values between `0` and `9999`.
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   857
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   858
=== <tt>!SetGearFriction(gearUid, Friction) </tt> ===
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   859
Sets the friction of the specified gear. The friction normally determines how well the gear will slide on terrain. Higher values are for increased sliding properties. `0` is for no sliding whatsoever, where `9999` is for very long slides, greater values are not recommended.
a1d30b3b866c Elasticity and friction
Wuzzy
parents: 610
diff changeset
   860
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   861
=== <tt>!SetHealth(gearUid, health)</tt> ===
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   862
Sets the health of the specified gear. The “health” of a gear can refer to many things, depending on the gear type.
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   863
1381
6695b6e1d39a LuaAPI: Point to HealHog
Wuzzy
parents: 1327
diff changeset
   864
*Hint*: If you like to increase the health of a hedgehog with nice visual effects, consider using `HealHog` instead.
6695b6e1d39a LuaAPI: Point to HealHog
Wuzzy
parents: 1327
diff changeset
   865
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   866
Use cases:
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   867
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   868
  * Setting the health of a hedgehog (`gtHedgehog`) to 99
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   869
  * Starting the RC Plane (`gtRCPlane`) with 10 bombs
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   870
  * Starting flying saucer (`gtJetpack`) with only 50% fuel
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   871
  * Setting all the mines (`gtMine`) to duds
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   872
  * And more!
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   873
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   874
See [GearTypes] for a full description.
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   875
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   876
<code language="lua">    function onGearAdd(gear)
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   877
       if (GetGearType(gear) == gtHedgehog) then
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   878
            -- Set hedgehog health to 99
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   879
            SetHealth(gear, 99)
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   880
       end
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   881
       if (GetGearType(gear) == gtRCPlaane) then
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   882
            -- Give the plane 10 bombs
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   883
            SetHealth(gear, 10)
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   884
       end
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   885
       if (GetGearType(gear) == gtJetpack) then
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   886
            -- Set fuel to 50% only
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   887
            SetHealth(gear, 1000)
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   888
       end
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   889
       if (GetGearType(gear) == gtMine) then
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   890
            -- Turn mine into dud
361
315e9db1f458 no need to prevent linking of names in code blocks
sheepyluva@gmail.com
parents: 360
diff changeset
   891
            SetHealth(gear, 0)
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   892
       end
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   893
    end</code>
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   894
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   895
=== `HealHog(gearUid, healthBoost[, showMessage[, tint]])` (0.9.24) ===
1381
6695b6e1d39a LuaAPI: Point to HealHog
Wuzzy
parents: 1327
diff changeset
   896
Convenience function to increase the health of a hedgehog with default visual effects.
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   897
1381
6695b6e1d39a LuaAPI: Point to HealHog
Wuzzy
parents: 1327
diff changeset
   898
Specifically, this increases the health of the hedgehog gear with the given ID `gearUid` by `healthBoost`, displays some healing particles at the hedgehog and shows the health increae as a message. This is similar to the behavour after taking a health crate, or getting a health boost from vampirism.
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   899
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
   900
If `showMessage` is false, no message is shown. With `tint` you can set the RGBA color of the particles (default: `0x00FF00FF`).
99
983ec9ac63c7 Added a non-exhaustive list of examples for further applications of SetHealth()
RedGrinner@gmail.com
parents: 98
diff changeset
   901
1191
40698f589acb LuaAPI: HealHog does not affect poison
Wuzzy
parents: 1190
diff changeset
   902
This function does not affect the poison state, however (see `SetEffect`).
40698f589acb LuaAPI: HealHog does not affect poison
Wuzzy
parents: 1190
diff changeset
   903
373
0f9322acd00a update GetEffect/SetEffect info
sheepyluva@gmail.com
parents: 369
diff changeset
   904
=== <tt>!SetEffect(gearUid, effect, effectState)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   905
Sets the state for one of the effects <tt>heInvulnerable, heResurrectable, hePoisoned, heResurrected, heFrozen</tt> for the specified hedgehog gear.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   906
A value of 0 usually means the effect is disabled, values other than that indicate that it is enabled and in some cases specify e.g. the remaining time of that effect.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   907
824
adfb23d8bc13 LuaAPI: fix typo
Wuzzy
parents: 823
diff changeset
   908
|| *`effect`* || *Description* || *`effectState`* ||
823
83dacaa4d7d0 LuaAPI: Explain the different hedgehog effects
Wuzzy
parents: 822
diff changeset
   909
|| `heInvulnerable` || Wether hog is invulnerable || Any non-zero value turns on invulnerability. `0` turns it off. ||
83dacaa4d7d0 LuaAPI: Explain the different hedgehog effects
Wuzzy
parents: 822
diff changeset
   910
|| `hePoisoned` || Poison damage, damages hog each turn. || Amount of damage per turn. Use `0` to disable poisoning. ||
83dacaa4d7d0 LuaAPI: Explain the different hedgehog effects
Wuzzy
parents: 822
diff changeset
   911
|| `heResurrectable` || Whether to resurrect the hog on death || With a non-zero value, the hedgehog will be resurrected and teleported to a random location on death. `0` disables this. ||
824
adfb23d8bc13 LuaAPI: fix typo
Wuzzy
parents: 823
diff changeset
   912
|| `heResurrected` || Whether the hedgehog has been resurrected once. This is only a subtle graphical effect. || With a non-zero value, the hedgehog was resurrected, `0` otherwise. ||
1216
6f312a1ab443 LuaAPI: fix syntax fail near heFrozen
Wuzzy
parents: 1215
diff changeset
   913
|| `heFrozen` || Freeze level. Frozen hedgehogs skip turn, are heavy and take half damage || The hog is considered frozen if the value is `256` or higher, otherwise not. A number of `256` or higher denotes “how frozen” the hedgehog is, i.e. how long it takes to melt. The freezer sets this to `199999` initially. The value will be reduced by `50000` each round. Being hit by a flame reduces this number by `1000`. The values `0` to `255` are used for the freeze/melt animations. ||
1299
c0cade1e3676 LuaAPI: 0.9.24 updates
Wuzzy
parents: 1272
diff changeset
   914
|| `heArtillery` || If enabled, the hedgehog can't walk (since 0.9.24). || `0` = disabled. `1` = permanently enabled. `2` = temporarily enabled (used by sniper rifle between shots) ||
823
83dacaa4d7d0 LuaAPI: Explain the different hedgehog effects
Wuzzy
parents: 822
diff changeset
   915
83dacaa4d7d0 LuaAPI: Explain the different hedgehog effects
Wuzzy
parents: 822
diff changeset
   916
Example (sets all bots poisoned with poison damage of 1):
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   917
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
   918
<code language="lua">    function onGearAdd(gear)
558
e9a42aa9e4c2 GetHogLevel, not GetBotLevel
nemo
parents: 557
diff changeset
   919
        if (GetGearType(gear) == gtHedgehog) and (GetHogLevel(gear) > 0) then
373
0f9322acd00a update GetEffect/SetEffect info
sheepyluva@gmail.com
parents: 369
diff changeset
   920
            SetEffect(gear, hePoisoned, 1)
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   921
        end
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   922
    end</code>
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   923
17
2893bd461cc7 LuaAPI: minor improvement
tobias.neumann
parents: 16
diff changeset
   924
=== <tt>CopyPV(gearUid, gearUid)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   925
This sets the position and velocity of the second gear to the first one.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   926
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   927
=== <tt>!FollowGear(gearUid)</tt> ===
1515
ca760c9fcca4 LuaAPI: Update FollowGear
Wuzzy
parents: 1514
diff changeset
   928
Makes the game client follow the specifiec gear (if it exists). Does not work for visual gears.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   929
139
6bf231a611a7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 138
diff changeset
   930
=== <tt>!SetHogName(gearUid, name)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   931
Sets the name of the specified hedgehog gear.
139
6bf231a611a7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 138
diff changeset
   932
398
1f9f7fb00be3 Added entries for SetHogTeamName, SetWeapon
RedGrinner@gmail.com
parents: 394
diff changeset
   933
=== <tt>!SetHogTeamName(gearUid, name)</tt> ===
1039
e312e2616b75 LuaAPI: GetHogTeamName: Allow gtGrave
Wuzzy
parents: 1038
diff changeset
   934
Sets the team name of the specified gear. The gear can be a hedgehog or grave.
398
1f9f7fb00be3 Added entries for SetHogTeamName, SetWeapon
RedGrinner@gmail.com
parents: 394
diff changeset
   935
139
6bf231a611a7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 138
diff changeset
   936
=== <tt>!SetHogHat(gearUid, hat)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   937
Sets the hat of the specified hedgehog gear.
139
6bf231a611a7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 138
diff changeset
   938
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
   939
=== <tt>!SetGearTarget(gearUid, x, y)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   940
Sets the x and y coordinate of target-based weapons/utilities.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   941
*Note*: This can’t be used in onGearAdd() but must be called after gear creation.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
   942
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   943
=== <tt>!SetState(gearUid, state)</tt> ===
415
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   944
Sets the state of the specified gear to the specified `state`. This is a bitmask made out of the variables as seen in [States].
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   945
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   946
This function is often used together with `GetState` and the bitmask utility functions `band` and `bnot` in order to manipulate a single flag.
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   947
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   948
Examples:
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   949
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   950
SetState(CurrentHedgehog, bor(GetState(CurrentHedgehog), gstInvisible))
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   951
--[[ first the state bitmask of CurrentHedgehog is bitwise ORed with
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   952
the gstInvisible flag, thus making the bit responsible for
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   953
invisiblity to become 1. Then the new bitmask is applied to
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   954
CurrentHedgehog, thus making it invisible. ]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   955
</code>
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   956
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   957
<code language="lua">
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   958
SetState(CurrentHedgehog, band(GetState(CurrentHedgehog), bnot(gstInvisible)))
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   959
--[[ The reverse of the above: This function toggles CurrentHedgehog’s
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   960
gstInvisible flag off, thus making it visible again. ]]
70961d4eef05 Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
almikes@aol.com
parents: 414
diff changeset
   961
</code>
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   962
114
e311af715b57 Edited wiki page LuaAPI through web user interface.
henrik.rostedt@gmail.com
parents: 107
diff changeset
   963
=== <tt>!SetGearMessage(gearUid, message)</tt> ===
625
e463f9d97820 Some copy-editing
Wuzzy
parents: 624
diff changeset
   964
Sets the gear messages of the specified gear. `message` is a bitmask built out of flags seen in [GearMessages].
114
e311af715b57 Edited wiki page LuaAPI through web user interface.
henrik.rostedt@gmail.com
parents: 107
diff changeset
   965
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   966
=== <tt>!SetTag(gearUid, tag)</tt> ===
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   967
Sets the `Tag` value of the specified gear (by `gearUid`). The `Tag` value of a gear is simply an extra variable to modify misc. things. The meaning of a tag depends on the gear type. For example, for `gtBall` gears, it specifies the ball color, for `gtAirAttack` gears (airplane) it specifies the direction of the plane, etc. See [GearTypes] for a full list. `tag` has to be an integer.
419
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   968
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   969
Note that the word “tag” here does _not_ refer to the name and health tags you see above hedgehogs, this is something different. 
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   970
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   971
<code language="lua">
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   972
-- This adds a ball (the one from the ballgun) at (123, 456):
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   973
ball = AddGear(123, 456, gtBall, 0, 0, 0, 0)
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   974
-- This sets the tag of the gear. For gtBall, the tag specified the color. “8” is the color white.
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   975
SetTag(ball, 8) -- 
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   976
</code>
861e9e89e19c Update SetTag, add GetTag.
almikes@aol.com
parents: 418
diff changeset
   977
421
d584704354ad Add link to GearTypes for SetTag and GetTag.
almikes@aol.com
parents: 419
diff changeset
   978
The meaning of tags are described in [GearTypes].
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
   979
181
714a208397bd version number fixes
sheepyluva@gmail.com
parents: 180
diff changeset
   980
=== <tt>!SetTimer(gearUid, timer)</tt> ===
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
   981
Sets the timer of the specified gear. Also see `GetTimer`.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
   982
360
2fcb523f0cc4 small fixes
sheepyluva@gmail.com
parents: 359
diff changeset
   983
=== <tt>!SetHogLevel(gearUid, level)</tt> ===
1243
770aa6d54ae2 LuaAPI: clarify HogLevel stuff
Wuzzy
parents: 1241
diff changeset
   984
Sets the bot level from 0 to 5. `1` is the strongest bot level and `5` is the weakest one (this is the reverse of what players see). `0` means human player.
69
48f6e6c0076d Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 68
diff changeset
   985
1224
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   986
=== `SetGearAIHints(gearUid, aiHint)` ===
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   987
Set some behaviour hints for computer-controlled hedgehogs for any given gear with `gearUid`.
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   988
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   989
Set `aiHint` to either of:
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   990
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   991
 * `aihUsualProcessing`: AI hogs treat this gear the usual way. This is the default.
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   992
 * `aihDoesntMatter`: AI hogs don't bother attacking this gear intentionally.
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   993
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   994
Example:
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   995
1231
550b1afc9300 LuaAPI: fix code syntax
Wuzzy
parents: 1230
diff changeset
   996
<code language="lua">
1224
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   997
SetGearAIHints(uselessHog, aihDoesntMatter)
1231
550b1afc9300 LuaAPI: fix code syntax
Wuzzy
parents: 1230
diff changeset
   998
-- This makes AI hogs stop caring about attacking uselessHog</code>
1224
90c14fae29f2 LuaAPI: Add SetGearAIHints
Wuzzy
parents: 1223
diff changeset
   999
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1000
=== <tt>!SetGearPos(gearUid, value)</tt> ===
891
d991247c5c05 LuaAPI: minor description fixes
Wuzzy
parents: 890
diff changeset
  1001
Sets the `Pos` value (not the position!) of the specified gear to specified value. See `GetGearPos` for more information.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1002
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1003
== Gameplay functions ==
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
  1004
549
fdff535292e4 Minor fix.
almikes@aol.com
parents: 540
diff changeset
  1005
=== `GameFlags` functions ===
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1006
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1007
==== <tt>!ClearGameFlags()</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1008
Disables *all* !GameFlags.
380
b9bd613524ca adding gameflag api documentation
sheepyluva@gmail.com
parents: 379
diff changeset
  1009
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1010
==== <tt>!DisableGameFlags(gameflag, ...)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1011
Disables the listed !GameFlags, without changing the status of other !GameFlags.
380
b9bd613524ca adding gameflag api documentation
sheepyluva@gmail.com
parents: 379
diff changeset
  1012
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1013
==== <tt>!EnableGameFlags(gameflag, ...)</tt> ====
1253
ea75236aa30c LuaAPI: clarify initial GameFlags
Wuzzy
parents: 1252
diff changeset
  1014
Enables the listed !GameFlags, without changing the status of other !GameFlags. In missions, no !GameFlags are set initially.
380
b9bd613524ca adding gameflag api documentation
sheepyluva@gmail.com
parents: 379
diff changeset
  1015
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1016
==== <tt>!GetGameFlag(gameflag)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1017
Returns `true` if the specified gameflag is enabled, otherwise `false`.
380
b9bd613524ca adding gameflag api documentation
sheepyluva@gmail.com
parents: 379
diff changeset
  1018
1568
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1019
=== Turns ===
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1020
==== `SkipTurn()` (0.9.24) ====
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1021
Forces the current hedgehog to skip its turn.
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1022
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1023
==== `EndTurn([noTaunts])` (0.9.23) ====
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1024
Ends the current turn immediately.
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1025
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1026
Normally, a “Coward” taunt may be played and an announcer message may be shown (depending on the situation). Set the optional `noTaunts` parameter to `true` to force the engine to never play a taunt or show a message. `noTaunts` is `false` by default.
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1027
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1028
==== `Retreat(time [, respectGetAwayTimeFactor)` (0.9.25) ====
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1029
Forces the current turn into the retreating phase, as if the hog made an attack. That is, the current hedgehog is unable to attack or select a weapon, only movement is possible until the retreat time is up.
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1030
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1031
The retreat time must be set with `time` in milliseconds. By default, this time is automatically multiplied with get-away time percentage from the game scheme for seamless integration with schemes. If you want to ignore the game scheme for some reason and set the retreat time no matter what, set `respectGetAwayTimeFactor` to `false`.
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1032
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1033
If the current hedgehog was busy doing an attack, the attack is aborted, no shot is made. If this function is called in the ready phase of af a turn, the ready phase continues normally, but the turn will begin in the retreat phase instead.
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1034
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1035
Note: If you want the turn to end instantly, it is recommended to use `EndTurn` instead.
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1036
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1037
==== <tt>!SetTurnTimeLeft(newTurnTimeLeft)</tt> (0.9.25) ====
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1038
Set the remaining turn time in milliseconds. The current remaining turn time can be read from the variable `TurnTimeLeft`.
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1039
1569
6bdb276e48b6 LuaAPI: Fix header of SetReadyTimeLeft
Wuzzy
parents: 1568
diff changeset
  1040
==== <tt>!SetReadyTimeLeft(newReadyTimeLeft)</tt> (0.9.25) ====
1570
c58f82d24761 LuaAPI: Fix SetReadyTimeLeft description
Wuzzy
parents: 1569
diff changeset
  1041
Set the remaining ready time in milliseconds. This function should only be called in onNewTurn. The current remaining ready time can be read from the variable `ReadyTimeLeft`.
1568
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1042
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1043
==== <tt>!EndGame()</tt> ====
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1044
Makes the game end.
bd6376af4de2 LuaAPI: Add SetTurnTimeLeft and SetReadyTimeLeft
Wuzzy
parents: 1539
diff changeset
  1045
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1046
=== Environment ===
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1047
==== <tt>!SetGravity(percent)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1048
Changes the current gravity of the game in percent (relative to default, integer value).
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1049
Setting it to 100 will set gravity to default gravity of hedgewars, 200 will double it, etc.
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1050
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1051
==== <tt>!GetGravity()</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1052
Returns the current gravity in percent.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1053
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1054
==== <tt>!SetWaterLine(waterline)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1055
Sets the water level (`WaterLine`) to the specified y-coordinate.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1056
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1057
==== <tt>!SetWind(windSpeed)</tt> ====
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1058
Sets the current wind in the range of -100 to 100 inclusive. Use together with `gfDisableWind` for full control.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1059
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1060
==== <tt>!GetWind()</tt> (0.9.24) ====
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1061
Returns current wind, expressed as a floating point number between -100 to 100 inclusive. Note there may be rounding errors.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1062
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1063
==== <tt>!SetMaxBuildDistance(distInPx)</tt> ====
790
1c4b787e841d LuaAPI: fix SetMaxBuildDistance documentation
Wuzzy
parents: 775
diff changeset
  1064
Sets the maximum building distance for of girders and rubber bands in pixels to `distInPx`. If `distInPx` is `0`, the limit is disabled. If called without arguments, the distance will be reset to the default value.
608
9a49d69316f2 SetMaxBuildDistance
Wuzzy
parents: 583
diff changeset
  1065
1270
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1066
==== `Explode(x, y, radius[, options])` (0.9.24) ====
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1067
Cause an explosion or erase land, push or damage gears.
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1068
1271
006fe546bd26 LuaAPI: fix typos
Wuzzy
parents: 1270
diff changeset
  1069
By default, an explosion destroys a circular piece of land and damages and pushes gears in its radius.
006fe546bd26 LuaAPI: fix typos
Wuzzy
parents: 1270
diff changeset
  1070
006fe546bd26 LuaAPI: fix typos
Wuzzy
parents: 1270
diff changeset
  1071
The explosion occours at coordinates `(x, y)` with the given `radius`. Assuming 100% damage, the explosion damage at the center equals the explosion radius.
1270
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1072
1272
4f93f837c427 LuaAPI: Explode: animation
Wuzzy
parents: 1271
diff changeset
  1073
The explosion will also have a visual effect (by spawning an explosion visual gear), unless the radius is very small.
4f93f837c427 LuaAPI: Explode: animation
Wuzzy
parents: 1271
diff changeset
  1074
1270
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1075
`options` is a bitmask which can be used to tweak how the explosion behaves:
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1076
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1077
|| *Flag* || *Meaning* ||
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1078
|| `EXPLAutoSound` || Plays an appropriate sound ||
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1079
|| `EXPLNoDamage` || Deal no damage to gears ||
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1080
|| `EXPLDoNotTouchHH` || Do not push hedgehogs ||
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1081
|| `EXPLDoNotTouchAny` || Do not push any gears ||
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1082
|| `EXPLDontDraw` || Do not destroy land ||
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1083
|| `EXPLNoGfx` || Do not show an explosion animation and do not shake the screen ||
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1084
|| `EXPLPoisoned` || Poison all hedgehogs in explosion radius ||
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1085
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1086
`options` is assumed to be `EXPLAutoSound` by default. Set `options` to 0 to disable all flags.
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1087
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1088
Examples:
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1089
<code language="lua">
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1090
-- Simple explosion at (100, 50) with radius 50
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1091
Explode(100, 50, 50)
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1092
1539
7c038e79eddf LuaAPI: fix simlpe typo
Wuzzy
parents: 1538
diff changeset
  1093
-- Simple explosion without sound
1270
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1094
Explode(100, 50, 50, 0)
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1095
1271
006fe546bd26 LuaAPI: fix typos
Wuzzy
parents: 1270
diff changeset
  1096
-- Fake explosion which only pushes gears but deals no damage to gears and terrain
1270
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1097
Explode(500, 1000, 50, EXPLAutoSound + EXPLNoDamage + EXPLDontDraw)
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1098
1271
006fe546bd26 LuaAPI: fix typos
Wuzzy
parents: 1270
diff changeset
  1099
-- Erase a circle of land without side effects
1270
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1100
Explode(500, 100, 100, EXPLNoDamage + EXPLDoNotTouchAny + EXPLNoGfx)
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1101
</code>
2c4320387c2f LuaAPI: Explode()
Wuzzy
parents: 1269
diff changeset
  1102
912
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1103
=== Ammo ===
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1104
==== <tt>!SetAmmo(ammoType, count, probability, delay, numberInCrate)</tt> ====
1425
640e28c5c860 LuaAPI: Define SetAmmo parameters
Wuzzy
parents: 1411
diff changeset
  1105
This updates the settings (initial ammo, crate probability, etc.) for a specified [AmmoTypes ammo type]. This must only be used in the `onAmmoStoreInit()` event handler. In other places, this function will not work.
912
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1106
1032
8ce955537e1c LuaAPI: fix **all** syntax fail
Wuzzy
parents: 1031
diff changeset
  1107
In Lua missions, for *all* ammo types, the ammo count, probability, delay and number in crates is set to 0 initially. Note: This also includes skip!
1031
637ad254daf9 LuaAPI: Explain the initial ammo setting in missions
Wuzzy
parents: 1030
diff changeset
  1108
1425
640e28c5c860 LuaAPI: Define SetAmmo parameters
Wuzzy
parents: 1411
diff changeset
  1109
Parameters:
640e28c5c860 LuaAPI: Define SetAmmo parameters
Wuzzy
parents: 1411
diff changeset
  1110
1426
2a4793897bb1 LuaAPI: fix typos
Wuzzy
parents: 1425
diff changeset
  1111
 * `ammoType`: Ammo type to be set
2a4793897bb1 LuaAPI: fix typos
Wuzzy
parents: 1425
diff changeset
  1112
 * `count`: Initial ammo count. 9 = infinite
2a4793897bb1 LuaAPI: fix typos
Wuzzy
parents: 1425
diff changeset
  1113
 * `probability`: Crate probability. Max. value is 9. 0 = never
2a4793897bb1 LuaAPI: fix typos
Wuzzy
parents: 1425
diff changeset
  1114
 * `delay`: Number of rounds this ammo is delayed
2a4793897bb1 LuaAPI: fix typos
Wuzzy
parents: 1425
diff changeset
  1115
 * `numberInCrate`: Amount of ammo in a crate
1425
640e28c5c860 LuaAPI: Define SetAmmo parameters
Wuzzy
parents: 1411
diff changeset
  1116
912
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1117
Example:
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1118
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1119
<code language="lua">    SetAmmo(amShotgun, 9, 0, 0, 0) -- unlimited amount of shotgun ammo for players
1031
637ad254daf9 LuaAPI: Explain the initial ammo setting in missions
Wuzzy
parents: 1030
diff changeset
  1120
    SetAmmo(amGrenade, 0, 0, 0, 3) -- crates should contain always three grenade
637ad254daf9 LuaAPI: Explain the initial ammo setting in missions
Wuzzy
parents: 1030
diff changeset
  1121
    SetAmmo(amSkip, 9, 0, 0, 0) -- enable skip</code>
637ad254daf9 LuaAPI: Explain the initial ammo setting in missions
Wuzzy
parents: 1030
diff changeset
  1122
637ad254daf9 LuaAPI: Explain the initial ammo setting in missions
Wuzzy
parents: 1030
diff changeset
  1123
Hint: It is recommended to always enable skip in missions. Only in exceptional circumstances you should choose to not enable skip.
912
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1124
1427
7325e47d2e2f LuaAPI: GetAmmo
Wuzzy
parents: 1426
diff changeset
  1125
==== <tt>!GetAmmo(ammoType)</tt> ====
7325e47d2e2f LuaAPI: GetAmmo
Wuzzy
parents: 1426
diff changeset
  1126
Returns ammo settings (initial ammo, crate probability, etc.) for a specified [AmmoTypes ammo type]. This function is analogue to `SetAmmo`.
7325e47d2e2f LuaAPI: GetAmmo
Wuzzy
parents: 1426
diff changeset
  1127
7325e47d2e2f LuaAPI: GetAmmo
Wuzzy
parents: 1426
diff changeset
  1128
This function returns four numbers, in this order: initial ammo count, probability, delay and number in crate. These values correspond to the parameters 2-5 provided in `SetAmmo` and have the same meaning.
7325e47d2e2f LuaAPI: GetAmmo
Wuzzy
parents: 1426
diff changeset
  1129
7325e47d2e2f LuaAPI: GetAmmo
Wuzzy
parents: 1426
diff changeset
  1130
Example:
7325e47d2e2f LuaAPI: GetAmmo
Wuzzy
parents: 1426
diff changeset
  1131
7325e47d2e2f LuaAPI: GetAmmo
Wuzzy
parents: 1426
diff changeset
  1132
<code language="lua">count, prob, delay, numberInCrate = GetAmmo(amGrenade) -- Get ammo settings of amGrenade</code>
7325e47d2e2f LuaAPI: GetAmmo
Wuzzy
parents: 1426
diff changeset
  1133
912
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1134
==== <tt>!SetAmmoDelay(ammoType, delay)</tt> ====
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1135
Changes the delay of a specified [AmmoTypes Ammo Type].
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1136
918
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1137
==== <tt>!SetAmmoTexts(ammoType, name, caption, description)</tt> (0.9.23) ====
1006
160112dc2fcf LuaAPI: Clarify SetAmmoTexts usage: Must not be called before onGameStart was fired
Wuzzy
parents: 1004
diff changeset
  1138
Allows you to overwrite the displayed name and tooltip descriptions of a given ammo type. This function must only be called either inside the `onGameStart` callback function, or after the engine has called `onGameStart`.
918
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1139
919
47ff2b524869 LuaAPI: fix bullet points
Wuzzy
parents: 918
diff changeset
  1140
 * `ammoType`: The ammo type to set the text for
47ff2b524869 LuaAPI: fix bullet points
Wuzzy
parents: 918
diff changeset
  1141
 * `name`: Name of the ammo type (e.g. “Grenade” for `amGrenade`), affects both name in ammo menu and in the “ticker” message on the screen top.
47ff2b524869 LuaAPI: fix bullet points
Wuzzy
parents: 918
diff changeset
  1142
 * `caption`: The second line in the ammo menu (below the title). E.g. “Timed grenade” for `amGrenade`.
47ff2b524869 LuaAPI: fix bullet points
Wuzzy
parents: 918
diff changeset
  1143
 * `description`: Description text in ammo menu, below the caption.
918
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1144
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1145
`title`, `caption`, `description` can be `nil`, in which case they will be reverted to the engine default value. This function returns `nil`.
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1146
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1147
Example:
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1148
<code language="lua">
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1149
-- Overwrites bazooka name and description
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1150
SetAmmoTexts(amBazooka, "Spoon Missile", "Crazy weapon", "This crazy weapon looks like a spoon and explodes on impact.|Attack: Hold to launch with more power")</code>
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1151
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1152
==== <tt>!SetAmmoDescriptionAppendix(ammoType, descAppend)</tt> (0.9.23) ====
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1153
Will set a string `descAppend` to be appended below the “core” description (ammo tooltip) of the specified `ammoType`, without changing the ordinary description.
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1154
Note that calling this function always sets the complete appended string, you can't use this function to append multiple texts in row.
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1155
920
657f3042209d LuaAPI: fix typo
Wuzzy
parents: 919
diff changeset
  1156
This function is recommended if you have tweaked an existing ammo type only a little and want to keep the original description intact as much as possible.
918
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1157
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1158
Example:
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1159
<code language="lua">
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1160
-- Appends a text to the ammo tooltip of the bazooka but leaves name and main description intact
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1161
SetAmmoTexts(amBazooka, "This weapon deals double the damage than usually.")</code>
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1162
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1163
==== <tt>!AddAmmo(gearUid, ammoType, ammoCount)</tt> ====
1030
b8c041a2f98e LuaAPI: Clarify ammoCount parameter of AddAmmo
Wuzzy
parents: 1029
diff changeset
  1164
Adds `ammoType` to the specified gear. The amount added is determined by the arguments passed via `SetAmmo()` in the `onAmmoStoreInit()` event handler. `ammoCount` is an optional parameter. If this is set, the ammo will **not** be added, but instead set to `ammoCount`. A value of 0 will remove the weapon, a value of 100 will give infinite ammo.
912
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1165
918
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1166
==== <tt>!GetAmmoName(ammoType [, ignoreOverwrite ])</tt> (0.9.23) ====
87e1d0a11e99 LuaAPI: Add SetAmmoDescriptionAppendix, SetAmmoTexts and update GetAmmoName
Wuzzy
parents: 917
diff changeset
  1167
Returns the localized name for the specified `ammoType`, taking an ammo name overwritten by `SetAmmoTexts` into account. If `ignoreOverwrite` is `true`, this function will always return the original ammo name of the weapon and ignores names which may have been overwritten by `SetAmmoTexts`.
912
ea13b02292c5 LuaAPI: Move non-gear related ammo functions to new section
Wuzzy
parents: 911
diff changeset
  1168
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1169
=== Map ===
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1170
==== <tt>!MapHasBorder()</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1171
Returns `true`/`false` if the map has a border or not.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1172
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1173
==== <tt>!TestRectForObstacle(x1, y1, x2, y2, landOnly)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1174
Checks the rectangle between the given coordinates for possible collisions. Set `landOnly` to `true` if you don’t want to check for collisions with gears (hedgehogs, etc.).
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1175
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1176
==== <tt>!PlaceGirder(x, y, frameIdx)</tt> ====
940
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1177
Attempts to place a girder with centre points `x`, `y` and a certain length and orientation, specified by `frameIdx`. The girder can only be placed in open space and must not collide with anything so this function may fail. It will return `true` on successful placement and `false` on failure.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1178
940
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1179
These are the accepted values for `frameIdx`:
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1180
940
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1181
|| *`frameIdx`* || *Length* || *Orientation* ||
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1182
|| 0 || short || horizontal ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1183
|| 1 || short || decreasing right ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1184
|| 2 || short || vertical ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1185
|| 3 || short || increasing right ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1186
|| 4 || long || horizontal ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1187
|| 5 || long || decreasing right ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1188
|| 6 || long || vertical ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1189
|| 7 || long || increasing right ||
412
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
  1190
940
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1191
==== <tt>!PlaceRubber(x, y, frameIdx)</tt> (0.9.23) ====
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1192
Attempts to place a rubber with centre points `x`, `y` and a certain orientation, specified by `frameIdx`. The rubber can only be placed in open space and must not collide with anything so this function may fail. It will return `true` on successful placement and `false` on failure.
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1193
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1194
These are the accepted values for `frameIdx`:
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1195
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1196
|| *`frameIdx`* || *Orientation* ||
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1197
|| 0 || horizontal ||
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1198
|| 1 || decreasing right ||
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1199
|| 2 || vertical ||
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1200
|| 3 || increasing right ||
8c4a529edddb LuaAPI: PlaceRubber
Wuzzy
parents: 936
diff changeset
  1201
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1202
==== <tt>!PlaceSprite(x, y, sprite, frameIdx, tint, behind, flipHoriz, flipVert, [, landFlag, ...])</tt> ====
869
a09b1abfe5e8 LuaAPI: return PlaceGirder and PlaceSprite tweaks
Wuzzy
parents: 866
diff changeset
  1203
Places a [Sprites sprite] at the specified position (`x`, `y`) on the map, it behaves like terrain then. Unlike `PlaceGirder`, this function does not check for collisions, so the sprite can be placed anywhere within map boundaries. The function returns `true` if the placement was successful, `false` otherwise. `frameIdx` is the frame index starting by 0. `frameIdx` is used if the sprite consists of several sub-images. Only a subset of the sprites is currently supported by this function:
539
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1204
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1205
 * `sprAmGirder`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1206
 * `sprAmRubber`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1207
 * `sprAMSlot`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1208
 * `sprAMAmmos`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1209
 * `sprAMAmmosBW`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1210
 * `sprAMCorners`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1211
 * `sprHHTelepMask`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1212
 * `sprTurnsLeft`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1213
 * `sprSpeechCorner`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1214
 * `sprSpeechEdge`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1215
 * `sprSpeechTail`
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1216
 * `sprTargetBee`
539
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1217
 * `sprThoughtCorner`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1218
 * `sprThoughtEdge`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1219
 * `sprThoughtTail`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1220
 * `sprShoutCorner`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1221
 * `sprShoutEdge`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1222
 * `sprShoutTail`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1223
 * `sprBotlevels`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1224
 * `sprIceTexture`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1225
 * `sprCustom1`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1226
 * `sprCustom2`
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1227
1506
a1bfc81f6295 LuaAPI: Add tint explanation for PlaceSprite
Wuzzy
parents: 1505
diff changeset
  1228
`tint` is for an RGBA colouring to apply, this works about the same as `Tint` in gears. If `nil`, the original color is used.
a1bfc81f6295 LuaAPI: Add tint explanation for PlaceSprite
Wuzzy
parents: 1505
diff changeset
  1229
a1bfc81f6295 LuaAPI: Add tint explanation for PlaceSprite
Wuzzy
parents: 1505
diff changeset
  1230
`behind` indicates the sprite should not replace existing land.
a1bfc81f6295 LuaAPI: Add tint explanation for PlaceSprite
Wuzzy
parents: 1505
diff changeset
  1231
a1bfc81f6295 LuaAPI: Add tint explanation for PlaceSprite
Wuzzy
parents: 1505
diff changeset
  1232
`flipHoriz` and `flipVert` are for mirroring the sprite vertically and horizontally before placing, respectively.
a1bfc81f6295 LuaAPI: Add tint explanation for PlaceSprite
Wuzzy
parents: 1505
diff changeset
  1233
a1bfc81f6295 LuaAPI: Add tint explanation for PlaceSprite
Wuzzy
parents: 1505
diff changeset
  1234
The 9th and later arguments specify land flags (see the constants section) to be used for the newly created terrain. If omitted, `lfNormal` is assumed.
539
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1235
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1236
Example:
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1237
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1238
<code language="lua">PlaceSprite(2836, 634, sprAmGirder, 5)
539
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1239
-- Places the girder sprite as normal terrain at (2836, 634). The `frameIdx` 5 is for the long decreasing right girder.</code>
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1240
<code language="lua">PlaceSprite(1411, 625, sprAmRubber, 1, nil, nil, nil, nil, lfBouncy)
539
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1241
-- Places the rubber band sprite as bouncy terrain at (2836, 634). The `frameIdx` 1 is for the decreasing right rubber band.</code>
7173ac8996f9 Add PlaceSprite
almikes@aol.com
parents: 538
diff changeset
  1242
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1243
==== <tt>!EraseSprite(x, y, sprite, frameIdx, eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert, [, landFlag, ...])</tt> ====
692
111f39408390 Clean up markup for PlaceSprite and EraseSprite and clarify some stuff
Wuzzy
parents: 691
diff changeset
  1244
Erases a [Sprites sprite] at the specified position (`x`, `y`) on the map. `frameIdx` is the frame index starting by 0. `sprite`, `frameIdx`, `flipHoriz` and `flipVert` behave the same as in `PlaceSprite`. For `sprite`, the same subset of sprites is permitted.
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1245
692
111f39408390 Clean up markup for PlaceSprite and EraseSprite and clarify some stuff
Wuzzy
parents: 691
diff changeset
  1246
Set `eraseOnLFMatch` to `true` to erase all land for a pixel that matches any of the passed in land flags.  This is useful if, for example, an `lfBouncy` sprite was placed “behind” land using `PlaceSprite` and you want to remove it without destroying the non-bouncy terrain.
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1247
692
111f39408390 Clean up markup for PlaceSprite and EraseSprite and clarify some stuff
Wuzzy
parents: 691
diff changeset
  1248
Set `onlyEraseLF` to `true` to only remove specific land flags. If for example a sprite consists of `lfIndestructible` and `lfBouncy`, and you call `EraseSprite` with `onlyEraseLF` and `lfIndestructible` set, the sprite will remain bouncy but can be destroyed.  You can use this to entirely remove all land flags from a sprite—at this point the sprite will be visual only, painted on the map but with no collision.
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1249
692
111f39408390 Clean up markup for PlaceSprite and EraseSprite and clarify some stuff
Wuzzy
parents: 691
diff changeset
  1250
Examples:
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1251
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1252
<code language="lua">EraseSprite(2836, 634, sprAmGirder, 5)
692
111f39408390 Clean up markup for PlaceSprite and EraseSprite and clarify some stuff
Wuzzy
parents: 691
diff changeset
  1253
-- Removes the girder sprite at (2836, 634). The frameIdx 5 is for the long decreasing right girder.</code>
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1254
<code language="lua">EraseSprite(1411, 625, sprAmRubber, 1, true, true, nil, nil, lfIndestructible)
692
111f39408390 Clean up markup for PlaceSprite and EraseSprite and clarify some stuff
Wuzzy
parents: 691
diff changeset
  1255
-- Removes indestructibility from a rubber band sprite at (2836, 634). The frameIdx 1 is for the decreasing right rubber band.</code>
688
d9fc58ac04f2 Update EraseSprite, PlaceSprite and Get/Set GearValues
nemo
parents: 685
diff changeset
  1256
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1257
==== <tt>!AddPoint(x, y [, width [, erase] ])</tt> ====
412
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
  1258
This function is used to draw your own maps using Lua. The maps drawn with this are of type “hand-drawn”.
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
  1259
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
  1260
The function takes a `x`,`y` location, a `width` (means start of a new line) and `erase` (if `false`, this function will draw normally, if `true`, this function will erase drawn stuff).
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
  1261
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
  1262
This function must be called within `onGameInit`, where `MapGen` has been set to `mgDrawn`. You also should call `FlushPoints` when you are finished with drawing.
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
  1263
1391
86bada04da8f LuaAPI: Add reference to LuaDrawing
Wuzzy
parents: 1381
diff changeset
  1264
See [LuaDrawning] for some examples.
86bada04da8f LuaAPI: Add reference to LuaDrawing
Wuzzy
parents: 1381
diff changeset
  1265
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1266
==== <tt>!FlushPoints()</tt> ====
412
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
  1267
Makes sure that all the points/lines specified using `AddPoint` are actually applied to the map. This function must be called within `onGameInit`.
d2f4b5b9b77c Add AddPoint and FlushPoints.
almikes@aol.com
parents: 411
diff changeset
  1268
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1269
=== Current hedgehog ===
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1270
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1271
==== <tt>!GetCurAmmoType()</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1272
Returns the currently selected [AmmoTypes Ammo Type].
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1273
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1274
==== <tt>!SwitchHog(gearUid)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1275
This function will switch to the hedgehog with the specifiedd `gearUid`.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1276
1246
0f08b9671715 LuaAPI: fix header of SetWeapon and SetNextWeapon
Wuzzy
parents: 1245
diff changeset
  1277
==== <tt>!SetWeapon(ammoType)</tt> ====
1245
355898ec2631 LuaAPI: Move SetWeapon and SetNextWeapon
Wuzzy
parents: 1244
diff changeset
  1278
Sets the selected weapon of `CurrentHedgehog` to one of the [AmmoTypes Ammo Type].
355898ec2631 LuaAPI: Move SetWeapon and SetNextWeapon
Wuzzy
parents: 1244
diff changeset
  1279
1299
c0cade1e3676 LuaAPI: 0.9.24 updates
Wuzzy
parents: 1272
diff changeset
  1280
Examples:
1245
355898ec2631 LuaAPI: Move SetWeapon and SetNextWeapon
Wuzzy
parents: 1244
diff changeset
  1281
355898ec2631 LuaAPI: Move SetWeapon and SetNextWeapon
Wuzzy
parents: 1244
diff changeset
  1282
<code language="lua">
1299
c0cade1e3676 LuaAPI: 0.9.24 updates
Wuzzy
parents: 1272
diff changeset
  1283
  SetWeapon(amBazooka) -- select the bazooka (if hog has one)
c0cade1e3676 LuaAPI: 0.9.24 updates
Wuzzy
parents: 1272
diff changeset
  1284
</code>
c0cade1e3676 LuaAPI: 0.9.24 updates
Wuzzy
parents: 1272
diff changeset
  1285
<code language="lua">
c0cade1e3676 LuaAPI: 0.9.24 updates
Wuzzy
parents: 1272
diff changeset
  1286
  SetWeapon(amNothing) -- unselects the weapon.
c0cade1e3676 LuaAPI: 0.9.24 updates
Wuzzy
parents: 1272
diff changeset
  1287
</code>
1245
355898ec2631 LuaAPI: Move SetWeapon and SetNextWeapon
Wuzzy
parents: 1244
diff changeset
  1288
1246
0f08b9671715 LuaAPI: fix header of SetWeapon and SetNextWeapon
Wuzzy
parents: 1245
diff changeset
  1289
==== <tt>!SetNextWeapon()</tt> ====
1245
355898ec2631 LuaAPI: Move SetWeapon and SetNextWeapon
Wuzzy
parents: 1244
diff changeset
  1290
This function makes the current hedgehog switch to the next weapon in list of available weapons. It can be used for example in trainings to pre-select a weapon.
355898ec2631 LuaAPI: Move SetWeapon and SetNextWeapon
Wuzzy
parents: 1244
diff changeset
  1291
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1292
==== <tt>!SetInputMask(mask)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1293
Masks specified player input. This means that Hedgewars ignores certain player inputs, such as walking or jumping.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1294
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1295
Example: 
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
  1296
<code language="lua">    -- masks the long and high jump commands
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1297
SetInputMask(band(0xFFFFFFFF, bnot(gmLJump + gmHJump))) 
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1298
    -- clears input mask, allowing player to take actions
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1299
    SetInputMask(0xFFFFFFFF) 
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1300
		</code>
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1301
*Note*: Using the input mask is an effective way to script uninterrupted cinematics, or create modes such as No Jumping.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1302
936
14d3c48a8913 LuaAPI: Warn about Animate (SetInputMask)
Wuzzy
parents: 932
diff changeset
  1303
*Note*: This function is used internally in the Animate [LuaLibraries library].
14d3c48a8913 LuaAPI: Warn about Animate (SetInputMask)
Wuzzy
parents: 932
diff changeset
  1304
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1305
See also [GearMessages].
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1306
405
4e1c166740b0 Add GetInputMask
almikes@aol.com
parents: 404
diff changeset
  1307
==== <tt>!GetInputMask()</tt> ====
4e1c166740b0 Add GetInputMask
almikes@aol.com
parents: 404
diff changeset
  1308
Returns the current input mask of the player.
4e1c166740b0 Add GetInputMask
almikes@aol.com
parents: 404
diff changeset
  1309
1219
b467502126fd LuaAPI: Move SetVampiric and SetLaserSight one level down
Wuzzy
parents: 1218
diff changeset
  1310
==== `SetVampiric(bool)` (0.9.24) ====
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1311
Toggles vampirism mode for this turn. Set `bool` to `true` to enable (same effect as if the hedgehog has used Vampirism), `false` to disable.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1312
1498
17a55d9cc7b9 LuaAPI: GetVampirism, GetLaserSight, IsHogHidden
Wuzzy
parents: 1491
diff changeset
  1313
==== `GetVampiric()` (0.9.25) ====
17a55d9cc7b9 LuaAPI: GetVampirism, GetLaserSight, IsHogHidden
Wuzzy
parents: 1491
diff changeset
  1314
Returns true if vampirism mode is currently active.
17a55d9cc7b9 LuaAPI: GetVampirism, GetLaserSight, IsHogHidden
Wuzzy
parents: 1491
diff changeset
  1315
1219
b467502126fd LuaAPI: Move SetVampiric and SetLaserSight one level down
Wuzzy
parents: 1218
diff changeset
  1316
==== `SetLaserSight(bool)` (0.9.24) ====
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1317
Toggles laser sight for this turn. Set `bool` to `true` to enable (same effect as if the hedgehog has used Laser Sight), `false` to disable.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1318
1498
17a55d9cc7b9 LuaAPI: GetVampirism, GetLaserSight, IsHogHidden
Wuzzy
parents: 1491
diff changeset
  1319
==== `GetLaserSight()` (0.9.25) ====
17a55d9cc7b9 LuaAPI: GetVampirism, GetLaserSight, IsHogHidden
Wuzzy
parents: 1491
diff changeset
  1320
Returns true if laser sight (as utility) is currently active. The sniper rifle's built-in laser sight does not count.
17a55d9cc7b9 LuaAPI: GetVampirism, GetLaserSight, IsHogHidden
Wuzzy
parents: 1491
diff changeset
  1321
1411
7c5c8c620a9f LuaAPI: EnableSwitchHog()
Wuzzy
parents: 1410
diff changeset
  1322
==== `EnableSwitchHog()` (0.9.25) ====
7c5c8c620a9f LuaAPI: EnableSwitchHog()
Wuzzy
parents: 1410
diff changeset
  1323
Enable hog switching mode for the current hedgehog. This function should be called while the hedgehog is standing on solid ground (`GetFlightTime` returns 0).
7c5c8c620a9f LuaAPI: EnableSwitchHog()
Wuzzy
parents: 1410
diff changeset
  1324
7c5c8c620a9f LuaAPI: EnableSwitchHog()
Wuzzy
parents: 1410
diff changeset
  1325
Internally, this tries to spawn a `gtSwitcher` gear which, as long it exists, handles the hog switching. You can delete this gear to stop the hog switching prematurely. If there already is a `gtSwitcher` gear, no additional gear is spawned.
7c5c8c620a9f LuaAPI: EnableSwitchHog()
Wuzzy
parents: 1410
diff changeset
  1326
7c5c8c620a9f LuaAPI: EnableSwitchHog()
Wuzzy
parents: 1410
diff changeset
  1327
On success, returns the `gtSwitcher` gear being spawned or, if hog switching mode is already active, returns the exsting gear. On failure, returns `nil`.
7c5c8c620a9f LuaAPI: EnableSwitchHog()
Wuzzy
parents: 1410
diff changeset
  1328
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1329
=== Randomness ===
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1330
==== <tt>!GetRandom(number)</tt> ====
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1331
Returns a randomly generated number in the range of 0 to number - 1. This random number uses the game seed, so is synchronised, and thus safe for multiplayer and saved games. Use `GetRandom` for anything that could impact the engine state. For example, a visual gear could simply use Lua’s `math.random`, but adding a regular gear should use `GetRandom`.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1332
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
  1333
=== Clans and teams ===
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
  1334
==== <tt>!AddTeam(teamname, color, grave, fort, voicepack, flag)</tt> ====
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
  1335
476
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1336
Adds a new team. Note that this can only be done in `onGameInit`, not at a later time.
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1337
You *must* add at least one hedgehog with `AddHog` after calling this. The engine does not support empty teams.
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1338
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1339
Arguments:
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1340
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1341
 * `teamname`: The name of the team.
583
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1342
 * `color`: The RGB color of the team as defined in [LuaAPI#Color]
476
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1343
 * `grave`: The name of the team’s grave (equals file name without the suffix)
638
9f17dc37a141 some AddTeam clarifications
Wuzzy
parents: 637
diff changeset
  1344
 * `fort`: The name of the team’s fort (equals file name without the suffix and without the letter “L” or “R” before that suffix)
476
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1345
 * `voicepack`: The name of the team’s voice pack (equals the directory name)
638
9f17dc37a141 some AddTeam clarifications
Wuzzy
parents: 637
diff changeset
  1346
 * `flag`: Optional argument for the name of the team’s flag (equals file name without the suffix). If set to `nil`, the flag “hedgewars” is used.
476
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1347
625
e463f9d97820 Some copy-editing
Wuzzy
parents: 624
diff changeset
  1348
*Note*: This works only for singleplayer training missions for now and will desync multiplayer games.
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
  1349
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
  1350
Example:
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
  1351
476
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1352
<code language="lua">AddTeam("team 1", 0xDD0000, "Simple", "Tank", "Default", "hedgewars")
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1353
--[[ Adds a new team with name “team 1”, red color (hexadecimal notation), the grave “Simple”,
dd4470df66ad Restructure information about AddTeam, add info that Hedgewars does not support empty teams.
almikes@aol.com
parents: 461
diff changeset
  1354
the fort “Tank” the voicepack “Default” and the flag “hedgewars”. ]]</code>
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
  1355
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1356
==== <tt>!GetTeamName(teamIdx)</tt> (0.9.24) ====
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1357
Returns the name of the team with the index `teamIdx`. `teamIdx` is a number between 0 and `TeamsCount-1`.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1358
1218
344aa78491f6 LuaAPI: fix GetTeamIndex
Wuzzy
parents: 1217
diff changeset
  1359
==== <tt>!GetTeamIndex(teamname)</tt> (0.9.24) ====
1217
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1360
Returns the team index (number between 0 and `TeamsCount-1`) of the team with the name `teamName`.
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1361
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1362
==== <tt>!GetTeamClan(teamname)</tt> (0.9.24) ====
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1363
Returns the clan ID of the team with the given `teamName`.
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1364
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
  1365
==== <tt>!DismissTeam(teamname)</tt> ====
1217
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1366
Vaporizes all the hogs of the team with the given team name in a puff of smoke.
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1367
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1368
This function must not be called while it's the team's turn.
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1369
1240
7c0f5e773736 LuaAPI: fix typo
Wuzzy
parents: 1235
diff changeset
  1370
==== `SetTeamLabel(teamname[, label])` (0.9.24) ====
1217
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1371
Set or remove a label for the team with the given team name. The label is a string and will be displayed next to the team's health bar.
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1372
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1373
If `label` is `nil`, the label will be removed.
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1374
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1375
There's a special case: If the AI Survival game modifier is active, the AI kill counter will be replaced by the custom team label if it has been set. If `label` is set to `nil`, the default AI counter is shown again.
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1376
dcd14c9ccd2f LuaAPI: Add 3 more 0.9.24 functions
Wuzzy
parents: 1216
diff changeset
  1377
Use this to display a score, power value or another important team attribute. There's no hard length limit, but please try to keep it as short as possible to avoid visual clutter.
413
6d90d6994e95 Add DismissTeam, move AddTeam to new “Clans and teams” section.
almikes@aol.com
parents: 412
diff changeset
  1378
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1379
==== <tt>!GetClanColor(clan)</tt> ====
858
2a562faa73fb LuaAPI: GetClanColor, SetClanColor: They use RGBA instead of RGB
Wuzzy
parents: 826
diff changeset
  1380
Returns the RGBA color of the chosen clan by its number. The color data type is described in [LuaAPI#Color].
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1381
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1382
==== <tt>!SetClanColor(clan, color)</tt> ====
858
2a562faa73fb LuaAPI: GetClanColor, SetClanColor: They use RGBA instead of RGB
Wuzzy
parents: 826
diff changeset
  1383
Sets the RGBA color of the chosen clan by its number. The color data type is described in [LuaAPI#Color].
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1384
577
6e77c79a8457 Add GetCampaignVar and SaveCampaignVar
almikes@aol.com
parents: 576
diff changeset
  1385
=== Campaign management ===
6e77c79a8457 Add GetCampaignVar and SaveCampaignVar
almikes@aol.com
parents: 576
diff changeset
  1386
==== <tt>!SaveCampaignVar(varname, value)</tt> ====
6e77c79a8457 Add GetCampaignVar and SaveCampaignVar
almikes@aol.com
parents: 576
diff changeset
  1387
Stores the value `value` (a string) into the campaign variable `varname` (also a string). Campaign variables allow you to save progress of a team in a certain campaign. Campaign variables are saved on a per-team per-campaign basis. They are written into the team file (see [ConfigurationFiles#TeamName.hwt]).
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1388
579
9895045e9963 Updated SaveCampaignVar / GetCampaignVar links
almikes@aol.com
parents: 577
diff changeset
  1389
There are some special campaign variables which are used by Hedgewars to determine which missions to display in the campaign menu. This is described [ConfigurationFiles#%5BCampaign%20%3CCAMPAIGN_NAME%3E%5D here].
9895045e9963 Updated SaveCampaignVar / GetCampaignVar links
almikes@aol.com
parents: 577
diff changeset
  1390
577
6e77c79a8457 Add GetCampaignVar and SaveCampaignVar
almikes@aol.com
parents: 576
diff changeset
  1391
==== <tt>!GetCampaignVar(varname)</tt> ====
579
9895045e9963 Updated SaveCampaignVar / GetCampaignVar links
almikes@aol.com
parents: 577
diff changeset
  1392
Returns the value of the campaign variable `varname` as a string. See also `SaveCampaignVar`.
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1393
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1394
== Functions affecting the GUI ==
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1395
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1396
=== <tt>!AddCaption(text)</tt> ===
561
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1397
Display an event text in the upper part of the screen. The text will be white and the caption group will be `capgrpMessage`.
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1398
583
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1399
Example:
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1400
<code language="lua">
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1401
AddCaption("Hello, world!")
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1402
</code>
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1403
561
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1404
=== <tt>!AddCaption(text, color, captiongroup)</tt> ===
583
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1405
Display an event text in the upper part of the screen with the specified RGBA [LuaAPI#Color color] and caption group. Although an RBGA color is used, Hedgewars does not actually support transparent or semi-transparent captions, so the fourth byte is ignored. We recommend you to always specify a full opacity (`FF` in hexadecimal) for the caption.
561
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1406
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1407
|| *`captiongroup`* || *Meaning* ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1408
|| `capgrpGameState` || Used for important global game events, like Sudden Death ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1409
|| `capgrpAmmoinfo` || Used for new weapon crates and some other events ||
1502
c94cb3aa0b3b LuaAPI: update capgrpVolume
Wuzzy
parents: 1499
diff changeset
  1410
|| `capgrpVolume` || Used for “local” changes of client settings that don't affect gameplay, like volume change, auto camera on/off, etc. ||
561
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1411
|| `capgrpMessage` || Generic message ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1412
|| `capgrpMessage2` || Generic message ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1413
|| `capgrpAmmostate` || Used to show information about weapon state, i.e. bounce level, timer, remaining shots, etc. ||
814f54a83d06 Update AddCaption
almikes@aol.com
parents: 560
diff changeset
  1414
583
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1415
Example:
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1416
<code language="lua">
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1417
AddCaption("Melon bomb rain in 2 rounds!", 0xFF0000FF, capgrpGameState)
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1418
-- Green example message.
0818d57c392f Clarifications on differences of RGB vs RGBA.
almikes@aol.com
parents: 579
diff changeset
  1419
</code>
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1420
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
  1421
=== <tt>!ShowMission(caption, subcaption, text, icon, time)</tt> ===
894
aa3027b760bb LuaAPI: Better ShowMission/HideMission texts
Wuzzy
parents: 893
diff changeset
  1422
This function will open the mission panel and set the texts in it.
aa3027b760bb LuaAPI: Better ShowMission/HideMission texts
Wuzzy
parents: 893
diff changeset
  1423
aa3027b760bb LuaAPI: Better ShowMission/HideMission texts
Wuzzy
parents: 893
diff changeset
  1424
Use to tell the player what he/she is supposed to do. If you use this function, a mission panel is shown for the amount of time specified in `time` (in milliseconds). If `time` is set to 0, it will be displayed for a default amount of time.
aa3027b760bb LuaAPI: Better ShowMission/HideMission texts
Wuzzy
parents: 893
diff changeset
  1425
This function replaces the *entire* text of the mission panel. Compare this to the global `Goals` variable, which *adds* to the default text without replacing it.
645
f161ad0b976d Explain all arguments of ShowMission
Wuzzy
parents: 638
diff changeset
  1426
f161ad0b976d Explain all arguments of ShowMission
Wuzzy
parents: 638
diff changeset
  1427
`caption` is the text displayed in the first line, `subcaption` is displayed in the second line and `text` is the text displayed in the third and following lines.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
  1428
647
42b3e6a6ea8a Minor copy-editing
Wuzzy
parents: 646
diff changeset
  1429
`text` uses some special characters for formatting: `|` is used for a line break, and everything written before and including a `:` in a line is written in a lighter color.
645
f161ad0b976d Explain all arguments of ShowMission
Wuzzy
parents: 638
diff changeset
  1430
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1431
`icon` accepts the following values:
79
64fc6cee4af7 Added a note on the new icons for ShowMission
RedGrinner
parents: 78
diff changeset
  1432
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1433
|| *`icon`* || *What is shown* ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1434
|| _negative number_ || Icon of an ammo type. It is specified as the negative of an ammo type constant (see [AmmoTypes]), i.e. `-amBazooka` for the bazooka icon. ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1435
|| `0` || Golden crown ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1436
|| `1` || Target ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1437
|| `2` || Exclamation mark ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1438
|| `3` || Question mark ||
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1439
|| `4` || Golden star ||
636
55b08e9ee152 Update ShowMission icons
Wuzzy
parents: 630
diff changeset
  1440
|| `5` || Utility crate ||
55b08e9ee152 Update ShowMission icons
Wuzzy
parents: 630
diff changeset
  1441
|| `6` || Health crate ||
55b08e9ee152 Update ShowMission icons
Wuzzy
parents: 630
diff changeset
  1442
|| `7` || Ammo crate ||
55b08e9ee152 Update ShowMission icons
Wuzzy
parents: 630
diff changeset
  1443
|| `8` || Barrel ||
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1444
|| `9` || Dud mine ||
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
  1445
645
f161ad0b976d Explain all arguments of ShowMission
Wuzzy
parents: 638
diff changeset
  1446
Example:
f161ad0b976d Explain all arguments of ShowMission
Wuzzy
parents: 638
diff changeset
  1447
<code language="lua">
f161ad0b976d Explain all arguments of ShowMission
Wuzzy
parents: 638
diff changeset
  1448
ShowMission(loc("Nobody Laugh"), loc("User Challenge"), loc("Eliminate the enemy before the time runs out"), 0, 0)
f161ad0b976d Explain all arguments of ShowMission
Wuzzy
parents: 638
diff changeset
  1449
</code>
f161ad0b976d Explain all arguments of ShowMission
Wuzzy
parents: 638
diff changeset
  1450
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
  1451
=== <tt>!HideMission()</tt> ===
894
aa3027b760bb LuaAPI: Better ShowMission/HideMission texts
Wuzzy
parents: 893
diff changeset
  1452
Hides the mission panel if it is currently displayed, otherwise, this function does nothing.
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
  1453
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1454
=== <tt>!SetZoom(zoomLevel)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1455
Sets the zoom level. The value for maximum zoom is currently 1.0 and for minimum 3.0 The default zoom level is 2.0
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
  1456
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1457
=== <tt>!GetZoom()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1458
Returns the current zoom level.
147
379d7931ffc7 Edited wiki page LuaAPI through web user interface.
RedGrinner@gmail.com
parents: 146
diff changeset
  1459
775
3a8c1121cca7 LuaAPI: SetCinematicMode
Wuzzy
parents: 741
diff changeset
  1460
=== `SetCinematicMode(enable)` (0.9.23) ===
3a8c1121cca7 LuaAPI: SetCinematicMode
Wuzzy
parents: 741
diff changeset
  1461
Turns on or off cinematic mode. Cinematic mode can be used for cutscenes etc.
3a8c1121cca7 LuaAPI: SetCinematicMode
Wuzzy
parents: 741
diff changeset
  1462
If `enable` is set to `true`, cinematic mode is enabled,
3a8c1121cca7 LuaAPI: SetCinematicMode
Wuzzy
parents: 741
diff changeset
  1463
if it is `false`, cinematic mode is disabled.
3a8c1121cca7 LuaAPI: SetCinematicMode
Wuzzy
parents: 741
diff changeset
  1464
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1465
== Sound functions ==
1256
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1466
=== `PlaySound(soundId, [gearUid [, instaVoice]])` ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1467
Plays the specified sound. Possible values for `soundId` are listed on the [Sounds] page.
28
026591d95ac6 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 24
diff changeset
  1468
1258
0eeb688dd1cc LuaAPI: fix bracket
Wuzzy
parents: 1257
diff changeset
  1469
To play a voice (see [Taunts] for a list), you must also set `gearUid`. `gearUid` is the hedgehog gear which is used to “talk”.
1256
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1470
1257
75747cc55f41 LuaAPI: Update PlaySound
Wuzzy
parents: 1256
diff changeset
  1471
If you play a voice, by default the voice will respect an internal queue and might be played with an delay in order to prevent annoying voice overlapping. Since version 0.9.24, you can disable this behaviour and force Hedgewars to instantly play the voice by also setting `instaVoice` to `true`. Only use `instaVoice` when you really need it.
1256
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1472
1593
fb9756c246e5 LuaAPI: remove runaway backticks
Wuzzy
parents: 1592
diff changeset
  1473
=== `PlayMusicSound(soundId)` (0.9.25) ===
1592
9d79881c31b1 LuaAPI: PlayMusicSound, StopMusicSound
Wuzzy
parents: 1579
diff changeset
  1474
Plays a sound as replacement for the background music. The sound is played once. The main music is paused and the sound is played instead. The main background music does not resume automatically, so you should call `StopMusicSound` after a while.
9d79881c31b1 LuaAPI: PlayMusicSound, StopMusicSound
Wuzzy
parents: 1579
diff changeset
  1475
9d79881c31b1 LuaAPI: PlayMusicSound, StopMusicSound
Wuzzy
parents: 1579
diff changeset
  1476
Example:
9d79881c31b1 LuaAPI: PlayMusicSound, StopMusicSound
Wuzzy
parents: 1579
diff changeset
  1477
<code language="lua">
9d79881c31b1 LuaAPI: PlayMusicSound, StopMusicSound
Wuzzy
parents: 1579
diff changeset
  1478
PlayMusicSound(sndRideOfTheValkyries) -- Replace the background music the Ride of the Valkyries
9d79881c31b1 LuaAPI: PlayMusicSound, StopMusicSound
Wuzzy
parents: 1579
diff changeset
  1479
</code>
9d79881c31b1 LuaAPI: PlayMusicSound, StopMusicSound
Wuzzy
parents: 1579
diff changeset
  1480
1593
fb9756c246e5 LuaAPI: remove runaway backticks
Wuzzy
parents: 1592
diff changeset
  1481
=== `StopMusicSound(soundId)` (0.9.25) ===
1592
9d79881c31b1 LuaAPI: PlayMusicSound, StopMusicSound
Wuzzy
parents: 1579
diff changeset
  1482
Stops the specified “music sound” (if it was still playing) and resumes the main background music.
9d79881c31b1 LuaAPI: PlayMusicSound, StopMusicSound
Wuzzy
parents: 1579
diff changeset
  1483
1256
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1484
=== `SetSoundMask(soundId, isMasked)` (0.9.24) ===
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1485
Disables a given sound (including taunts) from being played by the engine. `soundId` is a valid sound ID on [Sounds] or [Taunts]. `isMasked` is a boolean. If `true`, the sound will not be played by the engine anymore. If `false`, playing this sound is allowed again.
70
ff7d4c176303 Edited wiki page LuaAPI through web user interface.
henrik.rostedt
parents: 69
diff changeset
  1486
1256
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1487
Sounds played by the Lua function `PlaySound` will always work, however, and ignore the sound mask.
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1488
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1489
Note: Due to the way the voices work internally in Hedgewars, if you want to play a masked voice, you have to set `instaVoice` to `true` when you call `PlaySound`. Otherwise, it won't work.
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1490
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1491
Example:
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1492
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1493
<code language="lua">SetSoundMask(sndIncoming, true)
141ed1f83d56 LuaAPI: Add SetSoundMask, update PlaySound
Wuzzy
parents: 1254
diff changeset
  1494
-- Disable the “Incoming” sound from being played</code>
77
588f5dc682e2 Added SetInputMask function
RedGrinner
parents: 76
diff changeset
  1495
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1496
== File system functions ==
410
c0367902bea7 Small formatting fixes.
almikes@aol.com
parents: 408
diff changeset
  1497
=== <tt>!HedgewarsScriptLoad(scriptPath)</tt> ===
407
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
  1498
Loads a script (i.e. a [LuaLibraries library]) from the specified `scriptPath`. The root directory is here Hedgewars’ data directory.
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
  1499
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
  1500
Example:
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
  1501
<code language="lua">
407
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
  1502
HedgewarsScriptLoad("/Scripts/Locale.lua")  -- loads locale library
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
  1503
</code>
407
36537eaf680c Add HedgewarsScriptLoad
almikes@aol.com
parents: 406
diff changeset
  1504
404
37d44392ad2b Reorganize the section “other functions” into several logical subunits.
almikes@aol.com
parents: 403
diff changeset
  1505
== Stats functions ==
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1506
=== <tt>!SendStat(TStatInfoType, statMessage[, teamName])</tt> ===
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1507
893
e8664c10f69b LuaAPI: Better description of SendStat
Wuzzy
parents: 892
diff changeset
  1508
This function allows to change the details of the stats screen seen after the end of a game.
418
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1509
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1510
`TStatInfoType` is the piece of information you want to manipulate. The result of this functions varies greatly for different `TStatInfoType`s. The parameter `statMessage` is mandatory and is a string used for the statistics, its meaning depends on the `TStatInfoType`. The parameter `teamName` contains the name of a team which is relevant to the chosen stat. This parameter is not always required, this also depends on `TStatInfoType`.
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1511
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1512
This tables explains the different behaviours of this function for different values of `TStatInfoType`:
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1513
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1514
|| *`TStatInfoType`* || *Meaning of `statMessage`* || *Team parameter used?* ||
418
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1515
|| `siGraphTitle` || Title of the graph. If you use this, the health icon changes into a star. || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1516
|| `siGameResult` || Title of the stats screen, used to show the result of the game, i.e. who won the game || No ||
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1517
|| `siCustomAchievement` || A freeform text for a single “bullet point” in the “bullet point” list in the details section. For each time you call `SendStat` with this `TStatInfoType`, a new “bullet point” gets added to the list. || No ||
685
06cd9e0842e4 Clarify siPointType usage
Wuzzy
parents: 650
diff changeset
  1518
|| `siPointType` || Replaces the word “kills” in the ranking list. You have to call this each time before you report the score or kills of a team with `siPlayerKills`. Sadly, grammatical number is currently not respected at all here. || No ||
1538
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1519
|| `siPlayerKills` || Adds a team into the ranking with the given number of kills. The order in which this is called for each team matters. Unless the word “kills” has been replaced by `siPointType`, then that word is used instead. Only integers (converted to string) are possible. || Yes ||
1265
06c10a954ff2 LuaAPI: Update siClanHealth help
Wuzzy
parents: 1260
diff changeset
  1520
|| `siClanHealth` || Value of a data point. This sets a single data point on the graph for the specified team. All teams will be converted to clans prior to drawing, there can only be one chart per clan. Subsequent calls will draw the next point along the horizontal axis; the frontend will then simply connect the dots in the final chart. Only whole numbers are supported. There must be at least 2 data points for any given clan, otherwise there won't be much to look at. ;-) You also should have called `SendHealthStatsOff` if to prevent the default health graphs to be drawn. || Yes ||
1534
38fa37ffb915 LuaAPI: Fix inconsistent vars for SendStat
Wuzzy
parents: 1533
diff changeset
  1521
|| `siMaxStepKills` || Most hedgehogs killed in a round. `statMessage` must be in format “`<kills> <name of killer hedgehog> (<team name of killer>)`”. || No ||
38fa37ffb915 LuaAPI: Fix inconsistent vars for SendStat
Wuzzy
parents: 1533
diff changeset
  1522
|| `siMaxTeamDamage` || Team with most damage inflicted to self. `statMessage` must be in the format “`<damage> <team name>`”. || No ||
418
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1523
|| `siKilledHHs` || Total number of killed hedgehogs (converted to string). || No ||
1537
9e6138eb93da LuaAPI: warn that siTeamStats is *really* useles
Wuzzy
parents: 1536
diff changeset
  1524
|| `siTeamStats` || This does not have an effect. || No ||
1534
38fa37ffb915 LuaAPI: Fix inconsistent vars for SendStat
Wuzzy
parents: 1533
diff changeset
  1525
|| `siMaxStepDamage` || Most damage in one turn for the “best shot award”. `statMessage` must be in format “`<damage> <hedgehog name> (<team name>)`”. || No ||
38fa37ffb915 LuaAPI: Fix inconsistent vars for SendStat
Wuzzy
parents: 1533
diff changeset
  1526
|| `siMaxTurnSkips` || Team with most skips. `statMessage` must be of format “`<number> <teamName>`”. || No ||
418
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1527
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1528
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1529
<b>Examples:</b>
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1530
416
5aa55bbe4b73 Fixed faulty syntax highlighting in code block (was: “<code lang=…” instead of “<code language=…”)
almikes@aol.com
parents: 415
diff changeset
  1531
<code language="lua">
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1532
-- will automatically change the health icon to a star
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1533
SendStat(siGraphTitle,'Custom Graph Title')
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1534
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1535
SendStat(siGameResult,'Winner is Team A!')
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1536
418
a7d34a3e5786 Make documentation for SendStat much more readable: Add a table (still not perfect), added some basic parameter descriptions.
almikes@aol.com
parents: 417
diff changeset
  1537
SendStat(siCustomAchievement,'This is a custom message posted in the Details section!')
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1538
1538
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1539
-- Adds 3 teams into the ranking: First, Team A (with 3 kills), then Team B (1 kill) and then Team C (5 kills).
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1540
SendStat(siPlayerKills, "3", 'Team A')
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1541
SendStat(siPlayerKills, "1", 'Team B')
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1542
SendStat(siPlayerKills, "5", 'Team C')
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1543
1538
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1544
-- In the next ranking, this changes the word “kills” to “points”,
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1545
-- call it just before sending kills/score for each team
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1546
-- in case you want to change the word i.e. print “point” or “points”
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1547
SendStat(siPointType, "points")
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1548
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1549
-- this will add Team D to the ranking and show “3 points“ in brackets (because of the siPointType above)
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1550
SendStat(siPlayerKills, "3", "Team D")
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1551
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1552
-- call siClanHealth to send the "value" of a clan that will be used for the graph creation
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1553
-- a good idea is to call it always for every hog by using the runOnGears(function)
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1554
-- in normal mode "value" represents clan health
1538
1fa7f4048719 LuaAPI: Improve examples for siPlayerKills
Wuzzy
parents: 1537
diff changeset
  1555
SendStat(siClanHealth, "100", "teamName")
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1556
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1557
-- most hedgehogs killed in a round (hedgehogName is who killed them)
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1558
SendStat(siMaxStepKills, "1 hedgehogName (teamName)")
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1559
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1560
-- team with most damage inflicted to self
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1561
SendStat(siMaxTeamDamage, "100 teamName")
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1562
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1563
-- total number of killed hedgehogs
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1564
SendStat(siKilledHHs, "1")
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1565
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1566
-- best shot award
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1567
SendStat(siMaxStepDamage, "30 hedgehogName (teamName)")
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1568
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1569
-- team with most kills of own hedgehogs
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1570
SendStat(siMaxStepDamage, "2 teamName")
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1571
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1572
-- team with most skips
347
edc8d322d02d Edited wiki page LuaAPI, fixing SendStat
pntanasis@gmail.com
parents: 346
diff changeset
  1573
SendStat(siMaxTurnSkips, "3 teamName")
1533
9faad9be6e0e LuaAPI: Fix explanation of siMaxTeamDamage
Wuzzy
parents: 1532
diff changeset
  1574
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1575
</code>
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1576
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1577
<b>Important:</b>
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1578
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1579
  * As the game engine send stats to the frontend at the end of the game one should send her stats when the game is going to finish and right before the call of `EndGame()`. (Note: Stats are sent from the engine in `CheckForWin`. If conditions are met (win or draw) then `SendStats(uStats)` is called.)
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1580
  * Calling just `EndGame()` won’t produce any stats.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1581
  * If one would like to produce a custom graph see also `SendHealthStatsOff()`.
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1582
1232
4ac63a5c0184 LuaAPI: Remove most pre-0.9.23 version number mentions as very old
Wuzzy
parents: 1231
diff changeset
  1583
=== <tt>!SendHealthStatsOff()</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1584
Prevents the engine of sending health stats to the frontend. 
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1585
996
9d49deef533c LuaAPI: Add SendRankingStatsOff, SendAchievementsStatsOff, SendGameResultOff
Wuzzy
parents: 993
diff changeset
  1586
If any health stats haven’t been sent before this will cause the health graph to the stats page to be hidden. Use this function in the Lua scripts to produce custom graphs by calling it inside `onGameStart()` and using the `SendStat()` function.
1535
9f33e3eb9798 LuaAPI: Fix very misleading description of siTeamStats
Wuzzy
parents: 1534
diff changeset
  1587
f
996
9d49deef533c LuaAPI: Add SendRankingStatsOff, SendAchievementsStatsOff, SendGameResultOff
Wuzzy
parents: 993
diff changeset
  1588
=== <tt>!SendAchievementsStatsOff()</tt> (0.9.23) ===
9d49deef533c LuaAPI: Add SendRankingStatsOff, SendAchievementsStatsOff, SendGameResultOff
Wuzzy
parents: 993
diff changeset
  1589
Prevents the engine of populating the snarky comments in the “Details” section (internally known as “achievements”) of the stats screen, such as “best shot award”, etc. So you can start with a clean list when the game ends normally. This function needs to be called inside `onGameStart()`.
9d49deef533c LuaAPI: Add SendRankingStatsOff, SendAchievementsStatsOff, SendGameResultOff
Wuzzy
parents: 993
diff changeset
  1590
9d49deef533c LuaAPI: Add SendRankingStatsOff, SendAchievementsStatsOff, SendGameResultOff
Wuzzy
parents: 993
diff changeset
  1591
=== <tt>!SendRankingStatsOff()</tt> (0.9.23) ===
9d49deef533c LuaAPI: Add SendRankingStatsOff, SendAchievementsStatsOff, SendGameResultOff
Wuzzy
parents: 993
diff changeset
  1592
Prevents the engine of populating the team rankings in the stats screen, so you can start with a clean list when the game ends normally. This function needs to be called inside `onGameStart()`.
9d49deef533c LuaAPI: Add SendRankingStatsOff, SendAchievementsStatsOff, SendGameResultOff
Wuzzy
parents: 993
diff changeset
  1593
9d49deef533c LuaAPI: Add SendRankingStatsOff, SendAchievementsStatsOff, SendGameResultOff
Wuzzy
parents: 993
diff changeset
  1594
=== <tt>!SendGameResultOff()</tt> (0.9.23) ===
9d49deef533c LuaAPI: Add SendRankingStatsOff, SendAchievementsStatsOff, SendGameResultOff
Wuzzy
parents: 993
diff changeset
  1595
Prevents the engine of setting the game result text at the top of the stats screen, e.g. “Team 1 wins!” when the game ends normally. This function needs to be called inside `onGameStart()`.
328
fdc71ac8db83 Updated wiki page LuaAPI with the SendStat() and SendHealthStatsOff() functions.
pntanasis@gmail.com
parents: 313
diff changeset
  1596
1040
291ce8641578 LuaAPI: GetTeamStats
Wuzzy
parents: 1039
diff changeset
  1597
=== <tt>!GetTeamStats(teamname)</tt> (0.9.23) ===
291ce8641578 LuaAPI: GetTeamStats
Wuzzy
parents: 1039
diff changeset
  1598
Returns a table of internal stats of a team. This table has the following fields:
291ce8641578 LuaAPI: GetTeamStats
Wuzzy
parents: 1039
diff changeset
  1599
1211
b228006249f8 LuaAPI: fix typo in getteamstats
Wuzzy
parents: 1191
diff changeset
  1600
 * `Kills`: Number of kills
b228006249f8 LuaAPI: fix typo in getteamstats
Wuzzy
parents: 1191
diff changeset
  1601
 * `Suicides`: Number of suicides (not yet working)
b228006249f8 LuaAPI: fix typo in getteamstats
Wuzzy
parents: 1191
diff changeset
  1602
 * `AIKills`: Number of AI kills
b228006249f8 LuaAPI: fix typo in getteamstats
Wuzzy
parents: 1191
diff changeset
  1603
 * `TeamKills`: Number of hedgehogs killes in own team (excluding current hedghog)
b228006249f8 LuaAPI: fix typo in getteamstats
Wuzzy
parents: 1191
diff changeset
  1604
 * `TurnSkips`: Number of skipped turns
b228006249f8 LuaAPI: fix typo in getteamstats
Wuzzy
parents: 1191
diff changeset
  1605
 * `TeamDamage`: Damage inflicted to own team (excluding current hedgehog)
1040
291ce8641578 LuaAPI: GetTeamStats
Wuzzy
parents: 1039
diff changeset
  1606
382
5b90c6ef1f62 add div()
sheepyluva@gmail.com
parents: 381
diff changeset
  1607
== Math Functions ==
5b90c6ef1f62 add div()
sheepyluva@gmail.com
parents: 381
diff changeset
  1608
383
6679b75048c0 I really have to get used to using preview on google code wiki...
sheepyluva@gmail.com
parents: 382
diff changeset
  1609
=== <tt>div(dividend, divisor)</tt> ===
515
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1610
Performs an integer division and returns the result.
8e9d86efc07b Copy-editing of the entire page. Also a few updates to some fairly out-dated information while I’m at it.
almikes@aol.com
parents: 505
diff changeset
  1611
The result is an integer and has the value of the first parameter (an integer) divided by the second parameter (another integer), rounded towards zero.
382
5b90c6ef1f62 add div()
sheepyluva@gmail.com
parents: 381
diff changeset
  1612
401
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1613
=== <tt>band(value1, value2)</tt> ===
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1614
Returns the bitwise logical AND of `value1` and `value2`.
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1615
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1616
=== <tt>bor(value1, value2)</tt> ===
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1617
Returns the bitwise logical OR of `value1` and `value2`.
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1618
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1619
=== <tt>bnot(value)</tt> ===
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1620
Returns the bitwise logical NOT of `value`.
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1621
aee281298267 Documented the following functions: band, bnot, bor.
almikes@aol.com
parents: 400
diff changeset
  1622
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
  1623
== Debugging Functions ==
820
cf7f4be0c083 LuaAPI: DumpPoint
Wuzzy
parents: 819
diff changeset
  1624
=== `WriteLnToConsole(string)` ===
cf7f4be0c083 LuaAPI: DumpPoint
Wuzzy
parents: 819
diff changeset
  1625
Writes `string` to `Logs/game0.log`, found in the user data directory.
cf7f4be0c083 LuaAPI: DumpPoint
Wuzzy
parents: 819
diff changeset
  1626
1189
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1627
=== `WriteLnToChat(string)` (0.9.24) ===
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1628
Writes `string` into the chat.
e69155e475c8 LuaAPI: Add 0.9.24 functions
Wuzzy
parents: 1188
diff changeset
  1629
820
cf7f4be0c083 LuaAPI: DumpPoint
Wuzzy
parents: 819
diff changeset
  1630
=== `DumpPoint(x, y)` (0.9.23) ===
821
2bf17581d46b LuaAPI: DumpPoint 2
Wuzzy
parents: 820
diff changeset
  1631
Converts the whole numbers `x` and `y` to strings and writes them to `Logs/game0.log`, one line each.
12
74ead59b6c64 LuaAPI page + GearTypes,AmmoTypes,Sounds,States listing pages
Tobias Neumann <mail@tobias-neumann.eu>
parents:
diff changeset
  1632
1221
16391ff5e091 LuaAPI: Add StartGhostPoints
Wuzzy
parents: 1220
diff changeset
  1633
=== `StartGhostPoints(count)` ===
16391ff5e091 LuaAPI: Add StartGhostPoints
Wuzzy
parents: 1220
diff changeset
  1634
Just prints out “GHOST_POINTS” and the argument on the console. This function might change in later versions.
16391ff5e091 LuaAPI: Add StartGhostPoints
Wuzzy
parents: 1220
diff changeset
  1635
1226
971427650f1f LuaAPI: fix function name typo
Wuzzy
parents: 1225
diff changeset
  1636
=== `DeclareAchievement(id, teamname, location, value)` ===
1225
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
  1637
Declares an achievement with the identifier `id` achieved by the team `teamname` on the map `location` with an achievement value (e.g. score) of `value`. `value` must be an integer. You are supposed to call this function inside an `onAchievementsDeclaration` callback.
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
  1638
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
  1639
Currently, this actually just triggers a console output, but it might be changed later. The idea is to track multiplayer records.
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
  1640
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
  1641
Example:
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
  1642
1231
550b1afc9300 LuaAPI: fix code syntax
Wuzzy
parents: 1230
diff changeset
  1643
<code language="lua">DeclareAchievement("height reached", teamname, "ClimbHome", -score)</code>
1225
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
  1644
Records a team's best height in !ClimbHome.
64b95a681971 LuaAPI: Add onAchievementsDeclaration and DeclareAchievement
Wuzzy
parents: 1224
diff changeset
  1645
394
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1646
=== <tt>!ParseCommand(string)</tt> ===
1046
1e19a1a5a450 LuaAPI: Update ParseCommand info
Wuzzy
parents: 1044
diff changeset
  1647
Makes the game client parse and execute the specified internal game engine command.
1e19a1a5a450 LuaAPI: Update ParseCommand info
Wuzzy
parents: 1044
diff changeset
  1648
1e19a1a5a450 LuaAPI: Update ParseCommand info
Wuzzy
parents: 1044
diff changeset
  1649
The available commands depend on the current engine protocol version. The *engine protocol can (and will) change* between releases.
1044
bc4dca5e6124 LuaAPI: Update ParseCommand help
Wuzzy
parents: 1043
diff changeset
  1650
1046
1e19a1a5a450 LuaAPI: Update ParseCommand info
Wuzzy
parents: 1044
diff changeset
  1651
**Important**: If you use `ParseCommand` to overcome a shortcoming in our Lua API (e.g. a missing function), please make sure to [https://issues.hedgewars.org/enter_bug.cgi report the issue].
394
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1652
1046
1e19a1a5a450 LuaAPI: Update ParseCommand info
Wuzzy
parents: 1044
diff changeset
  1653
With your report we can fix the shortcoming in future releases. We will try to remove the reliance on `ParseCommand` as good as possible. This will allow scripts to use the previously missing feature in a way that won’t break!
1e19a1a5a450 LuaAPI: Update ParseCommand info
Wuzzy
parents: 1044
diff changeset
  1654
1398
704301f9bd1d LuaAPI: Remove skip from ParseCommand
Wuzzy
parents: 1391
diff changeset
  1655
There are many available commands, but actual use in scripting is rare, and even then it's discouraged for long-term use. As of 0.9.24, the only command used in official scripts is:
394
b2742eb19396 Edited wiki page LuaAPI through web abuser interface.
sheepyluva@gmail.com
parents: 384
diff changeset
  1656
1074
98156a84cdd9 LuaAPI: fix typos
Wuzzy
parents: 1073
diff changeset
  1657
 * `"draw <map>"`: Draws a hand-drawn map. `MapGen` must be `mgDrawn` for this to work. `<map>` is a string which must follow the format specified in [DrawnMapFormat]
1044
bc4dca5e6124 LuaAPI: Update ParseCommand help
Wuzzy
parents: 1043
diff changeset
  1658
1057
19142f4d6fb4 LuaAPI: fix broken link
Wuzzy
parents: 1055
diff changeset
  1659
Moreover, the control action names as listed in [ConfigurationFiles] (under “Binds”) can be used. Note we will eventually try to remove all `ParseCommand`s in the official scripts.
1054
0de5837d0fc5 LuaAPI: Add EndLuaTest
Wuzzy
parents: 1046
diff changeset
  1660
0de5837d0fc5 LuaAPI: Add EndLuaTest
Wuzzy
parents: 1046
diff changeset
  1661
=== <tt>!EndLuaTest(success)</tt> ===
0de5837d0fc5 LuaAPI: Add EndLuaTest
Wuzzy
parents: 1046
diff changeset
  1662
This function is used by the Hedgewars developers in testing scripts in order to test the game engine. The testing scripts can be found in the Hedgewars source code under `tests/lua`. This function is useless for anything else.
0de5837d0fc5 LuaAPI: Add EndLuaTest
Wuzzy
parents: 1046
diff changeset
  1663
0de5837d0fc5 LuaAPI: Add EndLuaTest
Wuzzy
parents: 1046
diff changeset
  1664
Calling this function ends an engine test and reports a test result.
0de5837d0fc5 LuaAPI: Add EndLuaTest
Wuzzy
parents: 1046
diff changeset
  1665
1055
754e0a7bdd44 Explain briefly how engine testing works
Wuzzy <almikes@aol.com>
parents: 1054
diff changeset
  1666
`success` is either one of `TEST_SUCCESSFUL` to report a successful test or `TEST_FAILED` for a failed test.
754e0a7bdd44 Explain briefly how engine testing works
Wuzzy <almikes@aol.com>
parents: 1054
diff changeset
  1667
754e0a7bdd44 Explain briefly how engine testing works
Wuzzy <almikes@aol.com>
parents: 1054
diff changeset
  1668
See [EngineTestCases] to learn more about testing the engine.